diff options
-rw-r--r-- | Alc/effects/reverb.c | 79 |
1 files changed, 77 insertions, 2 deletions
diff --git a/Alc/effects/reverb.c b/Alc/effects/reverb.c index fab049f6..bc12bc3b 100644 --- a/Alc/effects/reverb.c +++ b/Alc/effects/reverb.c @@ -1055,6 +1055,77 @@ static ALvoid UpdateEchoLine(ALfloat lateGain, ALfloat echoTime, ALfloat decayTi } // Update the early and late 3D panning gains. +static ALvoid UpdateDirectPanning(const ALCdevice *Device, const ALfloat *ReflectionsPan, const ALfloat *LateReverbPan, ALfloat Gain, ALreverbState *State) +{ + ALfloat AmbientGains[MAX_OUTPUT_CHANNELS]; + ALfloat DirGains[MAX_OUTPUT_CHANNELS]; + ALfloat coeffs[MAX_AMBI_COEFFS]; + ALfloat length; + ALuint i; + + ComputeAmbientGains(Device->AmbiCoeffs, Device->NumChannels, Gain, AmbientGains); + + memset(State->Early.PanGain, 0, sizeof(State->Early.PanGain)); + length = sqrtf(ReflectionsPan[0]*ReflectionsPan[0] + ReflectionsPan[1]*ReflectionsPan[1] + ReflectionsPan[2]*ReflectionsPan[2]); + if(!(length > FLT_EPSILON)) + { + for(i = 0;i < MAX_OUTPUT_CHANNELS && Device->ChannelName[i] != InvalidChannel;i++) + { + if(Device->ChannelName[i] == LFE) + continue; + State->Early.PanGain[i&3][i] = AmbientGains[i]; + } + } + else + { + ALfloat pan[3] = { + ReflectionsPan[0] / length, + ReflectionsPan[1] / length, + -ReflectionsPan[2] / length, + }; + length = minf(length, 1.0f); + + CalcDirectionCoeffs(pan, coeffs); + ComputePanningGains(Device->AmbiCoeffs, Device->NumChannels, coeffs, Gain, DirGains); + for(i = 0;i < MAX_OUTPUT_CHANNELS && Device->ChannelName[i] != InvalidChannel;i++) + { + if(Device->ChannelName[i] == LFE) + continue; + State->Early.PanGain[i&3][i] = lerp(AmbientGains[i], DirGains[i], length); + } + } + + memset(State->Late.PanGain, 0, sizeof(State->Late.PanGain)); + length = sqrtf(LateReverbPan[0]*LateReverbPan[0] + LateReverbPan[1]*LateReverbPan[1] + LateReverbPan[2]*LateReverbPan[2]); + if(!(length > FLT_EPSILON)) + { + for(i = 0;i < MAX_OUTPUT_CHANNELS && Device->ChannelName[i] != InvalidChannel;i++) + { + if(Device->ChannelName[i] == LFE) + continue; + State->Late.PanGain[i&3][i] = AmbientGains[i]; + } + } + else + { + ALfloat pan[3] = { + LateReverbPan[0] / length, + LateReverbPan[1] / length, + -LateReverbPan[2] / length, + }; + length = minf(length, 1.0f); + + CalcDirectionCoeffs(pan, coeffs); + ComputePanningGains(Device->AmbiCoeffs, Device->NumChannels, coeffs, Gain, DirGains); + for(i = 0;i < MAX_OUTPUT_CHANNELS && Device->ChannelName[i] != InvalidChannel;i++) + { + if(Device->ChannelName[i] == LFE) + continue; + State->Late.PanGain[i&3][i] = lerp(AmbientGains[i], DirGains[i], length); + } + } +} + static ALvoid Update3DPanning(const ALCdevice *Device, const ALfloat *ReflectionsPan, const ALfloat *LateReverbPan, ALfloat Gain, ALreverbState *State) { static const ALfloat EarlyPanAngles[4] = { @@ -1187,8 +1258,12 @@ static ALvoid ALreverbState_update(ALreverbState *State, const ALCdevice *Device gain = props->Reverb.Gain * Slot->Gain * ReverbBoost; // Update early and late 3D panning. - Update3DPanning(Device, props->Reverb.ReflectionsPan, - props->Reverb.LateReverbPan, gain, State); + if(Device->Hrtf || Device->FmtChans == DevFmtBFormat3D) + Update3DPanning(Device, props->Reverb.ReflectionsPan, + props->Reverb.LateReverbPan, gain, State); + else + UpdateDirectPanning(Device, props->Reverb.ReflectionsPan, + props->Reverb.LateReverbPan, gain, State); } |