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-rw-r--r--Alc/ALc.c3
-rw-r--r--Alc/ALu.c11
-rw-r--r--Alc/alcEcho.c7
-rw-r--r--Alc/alcReverb.c11
-rw-r--r--OpenAL32/Include/alMain.h2
5 files changed, 17 insertions, 17 deletions
diff --git a/Alc/ALc.c b/Alc/ALc.c
index f434c512..7398e151 100644
--- a/Alc/ALc.c
+++ b/Alc/ALc.c
@@ -546,9 +546,6 @@ static ALvoid InitContext(ALCcontext *pContext)
pContext->LastError = AL_NO_ERROR;
pContext->InUse = AL_FALSE;
- //Set output format
- pContext->Frequency = pContext->Device->Frequency;
-
//Set globals
pContext->DistanceModel = AL_INVERSE_DISTANCE_CLAMPED;
pContext->DopplerFactor = 1.0f;
diff --git a/Alc/ALu.c b/Alc/ALu.c
index ceb01e09..608c28c1 100644
--- a/Alc/ALu.c
+++ b/Alc/ALu.c
@@ -798,13 +798,16 @@ static void MixSomeSources(ALCcontext *ALContext, float (*DryBuffer)[OUTPUTCHANN
ALfloat DryGainHF = 0.0f;
ALfloat WetGainHF[MAX_SENDS];
ALuint rampLength;
+ ALuint frequency;
ALint Looping,State;
ALint increment;
if(!(ALSource=ALContext->Source))
return;
- rampLength = ALContext->Frequency * MIN_RAMP_LENGTH / 1000;
+ frequency = ALContext->Device->Frequency;
+
+ rampLength = frequency * MIN_RAMP_LENGTH / 1000;
rampLength = max(rampLength, SamplesToDo);
another_source:
@@ -850,7 +853,7 @@ another_source:
CalcSourceParams(ALContext, ALSource, (Channels==1)?AL_TRUE:AL_FALSE,
DrySend, WetSend, &Pitch, &DryGainHF, WetGainHF);
- Pitch = (Pitch*Frequency) / ALContext->Frequency;
+ Pitch = (Pitch*Frequency) / frequency;
if(Channels == 1)
{
@@ -858,7 +861,7 @@ another_source:
/* Update filter coefficients. Calculations based on the I3DL2
* spec. */
- cw = cos(2.0*M_PI * LOWPASSFREQCUTOFF / ALContext->Frequency);
+ cw = cos(2.0*M_PI * LOWPASSFREQCUTOFF / frequency);
/* We use four chained one-pole filters, so we need to take the
* fourth root of the squared gain, which is the same as the square
* root of the base gain. */
@@ -888,7 +891,7 @@ another_source:
ALfloat cw, a, g;
/* Multi-channel sources use two chained one-pole filters */
- cw = cos(2.0*M_PI * LOWPASSFREQCUTOFF / ALContext->Frequency);
+ cw = cos(2.0*M_PI * LOWPASSFREQCUTOFF / frequency);
g = __max(DryGainHF, 0.01f);
a = 0.0f;
if(g < 0.9999f) /* 1-epsilon */
diff --git a/Alc/alcEcho.c b/Alc/alcEcho.c
index 6601051d..431fa08e 100644
--- a/Alc/alcEcho.c
+++ b/Alc/alcEcho.c
@@ -118,10 +118,11 @@ ALboolean EchoDeviceUpdate(ALeffectState *effect, ALCdevice *Device)
ALvoid EchoUpdate(ALeffectState *effect, ALCcontext *Context, const ALeffect *Effect)
{
ALechoState *state = (ALechoState*)effect;
+ ALuint frequency = Context->Device->Frequency;
ALfloat lrpan, cw, a, g;
- state->Tap[0].delay = (ALuint)(Effect->Echo.Delay * Context->Frequency);
- state->Tap[1].delay = (ALuint)(Effect->Echo.LRDelay * Context->Frequency);
+ state->Tap[0].delay = (ALuint)(Effect->Echo.Delay * frequency);
+ state->Tap[1].delay = (ALuint)(Effect->Echo.LRDelay * frequency);
state->Tap[1].delay += state->Tap[0].delay;
lrpan = Effect->Echo.Spread*0.5f + 0.5f;
@@ -130,7 +131,7 @@ ALvoid EchoUpdate(ALeffectState *effect, ALCcontext *Context, const ALeffect *Ef
state->FeedGain = Effect->Echo.Feedback;
- cw = cos(2.0*M_PI * LOWPASSFREQCUTOFF / Context->Frequency);
+ cw = cos(2.0*M_PI * LOWPASSFREQCUTOFF / frequency);
g = 1.0f - Effect->Echo.Damping;
a = 0.0f;
if(g < 0.9999f) // 1-epsilon
diff --git a/Alc/alcReverb.c b/Alc/alcReverb.c
index 4126b3e4..7579933e 100644
--- a/Alc/alcReverb.c
+++ b/Alc/alcReverb.c
@@ -474,12 +474,13 @@ ALboolean VerbDeviceUpdate(ALeffectState *effect, ALCdevice *Device)
ALvoid VerbUpdate(ALeffectState *effect, ALCcontext *Context, const ALeffect *Effect)
{
ALverbState *State = (ALverbState*)effect;
+ ALuint frequency = Context->Device->Frequency;
ALuint index;
ALfloat length, mixCoeff, cw, g, coeff;
ALfloat hfRatio = Effect->Reverb.DecayHFRatio;
// Calculate the master low-pass filter (from the master effect HF gain).
- cw = cos(2.0 * M_PI * Effect->Reverb.HFReference / Context->Frequency);
+ cw = cos(2.0*M_PI * Effect->Reverb.HFReference / frequency);
g = __max(Effect->Reverb.GainHF, 0.0001f);
State->LpFilter.coeff = 0.0f;
if(g < 0.9999f) // 1-epsilon
@@ -487,7 +488,7 @@ ALvoid VerbUpdate(ALeffectState *effect, ALCcontext *Context, const ALeffect *Ef
// Calculate the initial delay taps.
length = Effect->Reverb.ReflectionsDelay;
- State->Tap[0] = (ALuint)(length * Context->Frequency);
+ State->Tap[0] = (ALuint)(length * frequency);
length += Effect->Reverb.LateReverbDelay;
@@ -504,7 +505,7 @@ ALvoid VerbUpdate(ALeffectState *effect, ALCcontext *Context, const ALeffect *Ef
length += LATE_LINE_LENGTH[0] *
(1.0f + (Effect->Reverb.Density * LATE_LINE_MULTIPLIER)) *
(DECO_FRACTION * (pow(DECO_MULTIPLIER, (ALfloat)index) - 1.0f));
- State->Tap[1 + index] = (ALuint)(length * Context->Frequency);
+ State->Tap[1 + index] = (ALuint)(length * frequency);
}
// Calculate the early reflections gain (from the master effect gain, and
@@ -596,7 +597,7 @@ ALvoid VerbUpdate(ALeffectState *effect, ALCcontext *Context, const ALeffect *Ef
}
// Calculate the low-pass filter frequency.
- cw = cos(2.0f * M_PI * Effect->Reverb.HFReference / Context->Frequency);
+ cw = cos(2.0*M_PI * Effect->Reverb.HFReference / frequency);
for(index = 0;index < 4;index++)
{
@@ -604,7 +605,7 @@ ALvoid VerbUpdate(ALeffectState *effect, ALCcontext *Context, const ALeffect *Ef
length = LATE_LINE_LENGTH[index] * (1.0f + (Effect->Reverb.Density *
LATE_LINE_MULTIPLIER));
// Calculate the delay offset for the cyclical delay lines.
- State->Late.Offset[index] = (ALuint)(length * Context->Frequency);
+ State->Late.Offset[index] = (ALuint)(length * frequency);
// Calculate the gain (coefficient) for each cyclical line.
State->Late.Coeff[index] = pow(10.0f, length / Effect->Reverb.DecayTime *
diff --git a/OpenAL32/Include/alMain.h b/OpenAL32/Include/alMain.h
index f10744ed..2fa79574 100644
--- a/OpenAL32/Include/alMain.h
+++ b/OpenAL32/Include/alMain.h
@@ -284,8 +284,6 @@ struct ALCcontext_struct
ALenum LastError;
ALboolean InUse;
- ALuint Frequency;
-
ALenum DistanceModel;
ALfloat DopplerFactor;