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-rw-r--r--Alc/alc.cpp24
-rw-r--r--Alc/alcontext.h5
-rw-r--r--Alc/alu.cpp4
3 files changed, 18 insertions, 15 deletions
diff --git a/Alc/alc.cpp b/Alc/alc.cpp
index 56a581fd..3247e14c 100644
--- a/Alc/alc.cpp
+++ b/Alc/alc.cpp
@@ -2255,7 +2255,7 @@ static ALCenum UpdateDeviceParams(ALCdevice *device, const ALCint *attrList)
if(context->DefaultSlot)
{
- ALeffectslot *slot = context->DefaultSlot;
+ ALeffectslot *slot = context->DefaultSlot.get();
EffectState *state = slot->Effect.State;
state->mOutBuffer = device->Dry.Buffer;
@@ -2497,6 +2497,11 @@ static ALCboolean VerifyDevice(ALCdevice **device)
}
+ALCcontext_struct::ALCcontext_struct(ALCdevice *device)
+ : Device{device}
+{
+}
+
/* InitContext
*
* Initializes context fields
@@ -2516,7 +2521,7 @@ static ALvoid InitContext(ALCcontext *Context)
auxslots = static_cast<ALeffectslotArray*>(al_calloc(DEF_ALIGN,
FAM_SIZE(struct ALeffectslotArray, slot, 1)));
auxslots->count = 1;
- auxslots->slot[0] = Context->DefaultSlot;
+ auxslots->slot[0] = Context->DefaultSlot.get();
}
else
{
@@ -2584,10 +2589,8 @@ ALCcontext_struct::~ALCcontext_struct()
}
TRACE("Freed " SZFMT " context property object%s\n", count, (count==1)?"":"s");
- delete DefaultSlot;
- DefaultSlot = nullptr;
-
al_free(ActiveAuxSlots.exchange(nullptr, std::memory_order_relaxed));
+ DefaultSlot = nullptr;
ReleaseALSources(this);
std::for_each(SourceList.begin(), SourceList.end(),
@@ -3675,12 +3678,11 @@ ALC_API ALCcontext* ALC_APIENTRY alcCreateContext(ALCdevice *device, const ALCin
if(DefaultEffect.type != AL_EFFECT_NULL && device->Type == Playback)
{
- ALContext->DefaultSlot = new ALeffectslot{};
- if(InitEffectSlot(ALContext->DefaultSlot) == AL_NO_ERROR)
- aluInitEffectPanning(ALContext->DefaultSlot);
+ ALContext->DefaultSlot.reset(new ALeffectslot{});
+ if(InitEffectSlot(ALContext->DefaultSlot.get()) == AL_NO_ERROR)
+ aluInitEffectPanning(ALContext->DefaultSlot.get());
else
{
- delete ALContext->DefaultSlot;
ALContext->DefaultSlot = nullptr;
ERR("Failed to initialize the default effect slot\n");
}
@@ -3713,8 +3715,8 @@ ALC_API ALCcontext* ALC_APIENTRY alcCreateContext(ALCdevice *device, const ALCin
if(ALContext->DefaultSlot)
{
- if(InitializeEffect(ALContext, ALContext->DefaultSlot, &DefaultEffect) == AL_NO_ERROR)
- UpdateEffectSlotProps(ALContext->DefaultSlot, ALContext);
+ if(InitializeEffect(ALContext, ALContext->DefaultSlot.get(), &DefaultEffect) == AL_NO_ERROR)
+ UpdateEffectSlotProps(ALContext->DefaultSlot.get(), ALContext);
else
ERR("Failed to initialize the default effect\n");
}
diff --git a/Alc/alcontext.h b/Alc/alcontext.h
index 5eec2e96..f174f324 100644
--- a/Alc/alcontext.h
+++ b/Alc/alcontext.h
@@ -1,6 +1,7 @@
#ifndef ALCONTEXT_H
#define ALCONTEXT_H
+#include <memory>
#include <thread>
#include "AL/al.h"
@@ -106,7 +107,7 @@ struct ALCcontext_struct {
void *EventParam{nullptr};
/* Default effect slot */
- ALeffectslot *DefaultSlot{nullptr};
+ std::unique_ptr<ALeffectslot> DefaultSlot;
ALCdevice *const Device;
const ALCchar *ExtensionList{nullptr};
@@ -116,7 +117,7 @@ struct ALCcontext_struct {
ALlistener Listener{};
- ALCcontext_struct(ALCdevice *device) : Device{device} { }
+ ALCcontext_struct(ALCdevice *device);
ALCcontext_struct(const ALCcontext_struct&) = delete;
ALCcontext_struct& operator=(const ALCcontext_struct&) = delete;
~ALCcontext_struct();
diff --git a/Alc/alu.cpp b/Alc/alu.cpp
index cc48a4bf..68387f7b 100644
--- a/Alc/alu.cpp
+++ b/Alc/alu.cpp
@@ -1043,7 +1043,7 @@ void CalcNonAttnSourceParams(ALvoice *voice, const struct ALvoiceProps *props, c
{
SendSlots[i] = props->Send[i].Slot;
if(!SendSlots[i] && i == 0)
- SendSlots[i] = ALContext->DefaultSlot;
+ SendSlots[i] = ALContext->DefaultSlot.get();
if(!SendSlots[i] || SendSlots[i]->Params.EffectType == AL_EFFECT_NULL)
{
SendSlots[i] = NULL;
@@ -1117,7 +1117,7 @@ void CalcAttnSourceParams(ALvoice *voice, const struct ALvoiceProps *props, cons
{
SendSlots[i] = props->Send[i].Slot;
if(!SendSlots[i] && i == 0)
- SendSlots[i] = ALContext->DefaultSlot;
+ SendSlots[i] = ALContext->DefaultSlot.get();
if(!SendSlots[i] || SendSlots[i]->Params.EffectType == AL_EFFECT_NULL)
{
SendSlots[i] = NULL;