diff options
-rw-r--r-- | Alc/effects/reverb.c | 200 |
1 files changed, 117 insertions, 83 deletions
diff --git a/Alc/effects/reverb.c b/Alc/effects/reverb.c index ef21e5fd..bdb7ae73 100644 --- a/Alc/effects/reverb.c +++ b/Alc/effects/reverb.c @@ -30,12 +30,37 @@ #include "alEffect.h" #include "alFilter.h" #include "alError.h" +#include "mixer_defs.h" /* This is the maximum number of samples processed for each inner loop * iteration. */ #define MAX_UPDATE_SAMPLES 256 +static MixerFunc MixSamples = Mix_C; + +static inline MixerFunc SelectMixer(void) +{ +#ifdef HAVE_SSE + if((CPUCapFlags&CPU_CAP_SSE)) + return Mix_SSE; +#endif +#ifdef HAVE_NEON + if((CPUCapFlags&CPU_CAP_NEON)) + return Mix_Neon; +#endif + + return Mix_C; +} + + +static alonce_flag mixfunc_inited = AL_ONCE_FLAG_INIT; +static void init_mixfunc(void) +{ + MixSamples = SelectMixer(); +} + + typedef struct DelayLine { // The delay lines use sample lengths that are powers of 2 to allow the @@ -90,11 +115,8 @@ typedef struct ALreverbState { ALuint Offset[4]; // The gain for each output channel based on 3D panning. - // NOTE: With certain output modes, we may be rendering to the dry - // buffer and the "real" buffer. The two combined may be using more - // than the max output channels, so we need some extra for the real - // output too. - ALfloat PanGain[4][MAX_OUTPUT_CHANNELS*2]; + ALfloat CurrentGain[4][MAX_OUTPUT_CHANNELS+2]; + ALfloat PanGain[4][MAX_OUTPUT_CHANNELS+2]; } Early; // Decorrelator delay line. @@ -132,8 +154,8 @@ typedef struct ALreverbState { ALfloat LpSample[4]; // The gain for each output channel based on 3D panning. - // NOTE: Add some extra in case (see note about early pan). - ALfloat PanGain[4][MAX_OUTPUT_CHANNELS*2]; + ALfloat CurrentGain[4][MAX_OUTPUT_CHANNELS+2]; + ALfloat PanGain[4][MAX_OUTPUT_CHANNELS+2]; } Late; struct { @@ -164,8 +186,8 @@ typedef struct ALreverbState { ALuint Offset; /* Temporary storage used when processing. */ - ALfloat ReverbSamples[4][MAX_UPDATE_SAMPLES]; - ALfloat EarlySamples[4][MAX_UPDATE_SAMPLES]; + alignas(16) ALfloat ReverbSamples[4][MAX_UPDATE_SAMPLES]; + alignas(16) ALfloat EarlySamples[4][MAX_UPDATE_SAMPLES]; } ALreverbState; static ALvoid ALreverbState_Destruct(ALreverbState *State); @@ -1425,55 +1447,74 @@ static inline ALvoid EAXVerbPass(ALreverbState *State, ALuint todo, const ALfloa State->Offset += todo; } +static void DoMix(const ALfloat *restrict src, ALfloat (*dst)[BUFFERSIZE], ALuint num_chans, + const ALfloat *restrict target_gains, ALfloat *restrict current_gains, + ALfloat delta, ALuint offset, ALuint total_rem, ALuint todo) +{ + MixGains gains[MAX_OUTPUT_CHANNELS]; + ALuint c; + + for(c = 0;c < num_chans;c++) + { + ALfloat diff; + gains[c].Target = target_gains[c]; + gains[c].Current = current_gains[c]; + diff = gains[c].Target - gains[c].Current; + if(fabsf(diff) >= GAIN_SILENCE_THRESHOLD) + gains[c].Step = diff * delta; + else + { + gains[c].Current = gains[c].Target; + gains[c].Step = 0.0f; + } + } + + MixSamples(src, num_chans, dst, gains, total_rem, offset, todo); + + for(c = 0;c < num_chans;c++) + current_gains[c] = gains[c].Current; +} + static ALvoid ALreverbState_processStandard(ALreverbState *State, ALuint SamplesToDo, const ALfloat *restrict SamplesIn, ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALuint NumChannels) { ALfloat (*restrict early)[MAX_UPDATE_SAMPLES] = State->EarlySamples; ALfloat (*restrict late)[MAX_UPDATE_SAMPLES] = State->ReverbSamples; - ALuint index, c, i, l; - ALfloat gain; + ALuint base, c; /* Process reverb for these samples. */ - for(index = 0;index < SamplesToDo;) + for(base = 0;base < SamplesToDo;) { - ALuint todo = minu(SamplesToDo-index, MAX_UPDATE_SAMPLES); + const ALfloat delta = 1.0f / (ALfloat)(SamplesToDo-base); + ALuint todo = minu(SamplesToDo-base, MAX_UPDATE_SAMPLES); - VerbPass(State, todo, &SamplesIn[index], early, late); + VerbPass(State, todo, &SamplesIn[base], early, late); - for(l = 0;l < 4;l++) + for(c = 0;c < 4;c++) + { + DoMix(early[c], SamplesOut, NumChannels, State->Early.PanGain[c], + State->Early.CurrentGain[c], delta, base, SamplesToDo-base, todo + ); + if(State->ExtraChannels > 0) + DoMix(early[c], SamplesOut, State->ExtraChannels, + State->Early.PanGain[c]+NumChannels, + State->Early.CurrentGain[c]+NumChannels, delta, base, + SamplesToDo-base, todo + ); + } + for(c = 0;c < 4;c++) { - for(c = 0;c < NumChannels;c++) - { - gain = State->Early.PanGain[l][c]; - if(fabsf(gain) > GAIN_SILENCE_THRESHOLD) - { - for(i = 0;i < todo;i++) - SamplesOut[c][index+i] += gain*early[l][i]; - } - gain = State->Late.PanGain[l][c]; - if(fabsf(gain) > GAIN_SILENCE_THRESHOLD) - { - for(i = 0;i < todo;i++) - SamplesOut[c][index+i] += gain*late[l][i]; - } - } - for(c = 0;c < State->ExtraChannels;c++) - { - gain = State->Early.PanGain[l][NumChannels+c]; - if(fabsf(gain) > GAIN_SILENCE_THRESHOLD) - { - for(i = 0;i < todo;i++) - State->ExtraOut[c][index+i] += gain*early[l][i]; - } - gain = State->Late.PanGain[l][NumChannels+c]; - if(fabsf(gain) > GAIN_SILENCE_THRESHOLD) - { - for(i = 0;i < todo;i++) - State->ExtraOut[c][index+i] += gain*late[l][i]; - } - } + DoMix(late[c], SamplesOut, NumChannels, State->Late.PanGain[c], + State->Late.CurrentGain[c], delta, base, SamplesToDo, todo + ); + if(State->ExtraChannels > 0) + DoMix(late[c], SamplesOut, State->ExtraChannels, + State->Late.PanGain[c]+NumChannels, + State->Late.CurrentGain[c]+NumChannels, delta, base, + SamplesToDo-base, todo + ); } - index += todo; + base += todo; } } @@ -1481,51 +1522,42 @@ static ALvoid ALreverbState_processEax(ALreverbState *State, ALuint SamplesToDo, { ALfloat (*restrict early)[MAX_UPDATE_SAMPLES] = State->EarlySamples; ALfloat (*restrict late)[MAX_UPDATE_SAMPLES] = State->ReverbSamples; - ALuint index, c, i, l; - ALfloat gain; + ALuint base, c; /* Process reverb for these samples. */ - for(index = 0;index < SamplesToDo;) + for(base = 0;base < SamplesToDo;) { - ALuint todo = minu(SamplesToDo-index, MAX_UPDATE_SAMPLES); + const ALfloat delta = 1.0f / (ALfloat)(SamplesToDo-base); + ALuint todo = minu(SamplesToDo-base, MAX_UPDATE_SAMPLES); - EAXVerbPass(State, todo, &SamplesIn[index], early, late); + EAXVerbPass(State, todo, &SamplesIn[base], early, late); - for(l = 0;l < 4;l++) + for(c = 0;c < 4;c++) { - for(c = 0;c < NumChannels;c++) - { - gain = State->Early.PanGain[l][c]; - if(fabsf(gain) > GAIN_SILENCE_THRESHOLD) - { - for(i = 0;i < todo;i++) - SamplesOut[c][index+i] += gain*early[l][i]; - } - gain = State->Late.PanGain[l][c]; - if(fabsf(gain) > GAIN_SILENCE_THRESHOLD) - { - for(i = 0;i < todo;i++) - SamplesOut[c][index+i] += gain*late[l][i]; - } - } - for(c = 0;c < State->ExtraChannels;c++) - { - gain = State->Early.PanGain[l][NumChannels+c]; - if(fabsf(gain) > GAIN_SILENCE_THRESHOLD) - { - for(i = 0;i < todo;i++) - State->ExtraOut[c][index+i] += gain*early[l][i]; - } - gain = State->Late.PanGain[l][NumChannels+c]; - if(fabsf(gain) > GAIN_SILENCE_THRESHOLD) - { - for(i = 0;i < todo;i++) - State->ExtraOut[c][index+i] += gain*late[l][i]; - } - } + DoMix(early[c], SamplesOut, NumChannels, State->Early.PanGain[c], + State->Early.CurrentGain[c], delta, base, SamplesToDo-base, todo + ); + if(State->ExtraChannels > 0) + DoMix(early[c], SamplesOut, State->ExtraChannels, + State->Early.PanGain[c]+NumChannels, + State->Early.CurrentGain[c]+NumChannels, delta, base, + SamplesToDo-base, todo + ); + } + for(c = 0;c < 4;c++) + { + DoMix(late[c], SamplesOut, NumChannels, State->Late.PanGain[c], + State->Late.CurrentGain[c], delta, base, SamplesToDo, todo + ); + if(State->ExtraChannels > 0) + DoMix(late[c], SamplesOut, State->ExtraChannels, + State->Late.PanGain[c]+NumChannels, + State->Late.CurrentGain[c]+NumChannels, delta, base, + SamplesToDo-base, todo + ); } - index += todo; + base += todo; } } @@ -1546,6 +1578,8 @@ static ALeffectState *ALreverbStateFactory_create(ALreverbStateFactory* UNUSED(f { ALreverbState *state; + alcall_once(&mixfunc_inited, init_mixfunc); + NEW_OBJ0(state, ALreverbState)(); if(!state) return NULL; |