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-rw-r--r--OpenAL32/Include/alMain.h1
-rw-r--r--OpenAL32/alEffect.c15
-rw-r--r--OpenAL32/alExtension.c14
3 files changed, 16 insertions, 14 deletions
diff --git a/OpenAL32/Include/alMain.h b/OpenAL32/Include/alMain.h
index 43f36b04..74f50e8f 100644
--- a/OpenAL32/Include/alMain.h
+++ b/OpenAL32/Include/alMain.h
@@ -375,6 +375,7 @@ extern const struct EffectList {
const char *name;
int type;
const char *ename;
+ ALenum val;
} EffectList[];
diff --git a/OpenAL32/alEffect.c b/OpenAL32/alEffect.c
index 69a5b32d..b5f7a8b0 100644
--- a/OpenAL32/alEffect.c
+++ b/OpenAL32/alEffect.c
@@ -167,13 +167,14 @@ AL_API ALvoid AL_APIENTRY alEffecti(ALuint effect, ALenum param, ALint iValue)
{
if(param == AL_EFFECT_TYPE)
{
- ALboolean isOk = (iValue == AL_EFFECT_NULL ||
- (iValue == AL_EFFECT_EAXREVERB && !DisabledEffects[EAXREVERB]) ||
- (iValue == AL_EFFECT_REVERB && !DisabledEffects[REVERB]) ||
- (iValue == AL_EFFECT_ECHO && !DisabledEffects[ECHO]) ||
- (iValue == AL_EFFECT_RING_MODULATOR && !DisabledEffects[MODULATOR]) ||
- ((iValue == AL_EFFECT_DEDICATED_LOW_FREQUENCY_EFFECT ||
- iValue == AL_EFFECT_DEDICATED_DIALOGUE) && !DisabledEffects[DEDICATED]));
+ ALboolean isOk = (iValue == AL_EFFECT_NULL);
+ ALint i;
+ for(i = 0;!isOk && EffectList[i].val;i++)
+ {
+ if(iValue == EffectList[i].val &&
+ !DisabledEffects[EffectList[i].type])
+ isOk = AL_TRUE;
+ }
if(isOk)
InitEffectParams(ALEffect, iValue);
diff --git a/OpenAL32/alExtension.c b/OpenAL32/alExtension.c
index 9f5cad65..67d12050 100644
--- a/OpenAL32/alExtension.c
+++ b/OpenAL32/alExtension.c
@@ -276,13 +276,13 @@ static const ALenums enumeration[] = {
const struct EffectList EffectList[] = {
- { "eaxreverb", EAXREVERB, "AL_EFFECT_EAXREVERB" },
- { "reverb", REVERB, "AL_EFFECT_REVERB" },
- { "echo", ECHO, "AL_EFFECT_ECHO" },
- { "modulator", MODULATOR, "AL_EFFECT_RING_MODULATOR" },
- { "dedicated", DEDICATED, "AL_EFFECT_DEDICATED_LOW_FREQUENCY_EFFECT" },
- { "dedicated", DEDICATED, "AL_EFFECT_DEDICATED_DIALOGUE" },
- { NULL, 0, NULL }
+ { "eaxreverb", EAXREVERB, "AL_EFFECT_EAXREVERB", AL_EFFECT_EAXREVERB },
+ { "reverb", REVERB, "AL_EFFECT_REVERB", AL_EFFECT_REVERB },
+ { "echo", ECHO, "AL_EFFECT_ECHO", AL_EFFECT_ECHO },
+ { "modulator", MODULATOR, "AL_EFFECT_RING_MODULATOR", AL_EFFECT_RING_MODULATOR },
+ { "dedicated", DEDICATED, "AL_EFFECT_DEDICATED_LOW_FREQUENCY_EFFECT", AL_EFFECT_DEDICATED_LOW_FREQUENCY_EFFECT },
+ { "dedicated", DEDICATED, "AL_EFFECT_DEDICATED_DIALOGUE", AL_EFFECT_DEDICATED_DIALOGUE },
+ { NULL, 0, NULL, (ALenum)0 }
};