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-rw-r--r--Alc/ALu.c6
-rw-r--r--Alc/fpu_modes.h17
-rw-r--r--Alc/helpers.c53
-rw-r--r--OpenAL32/Include/alMain.h50
4 files changed, 47 insertions, 79 deletions
diff --git a/Alc/ALu.c b/Alc/ALu.c
index 0c930a29..81914850 100644
--- a/Alc/ALu.c
+++ b/Alc/ALu.c
@@ -1092,7 +1092,7 @@ static void CalcNonAttnSourceParams(ALvoice *voice, const struct ALvoiceProps *p
if(Pitch > (ALfloat)MAX_PITCH)
voice->Step = MAX_PITCH<<FRACTIONBITS;
else
- voice->Step = maxi(fastf2i(Pitch*FRACTIONONE + 0.5f), 1);
+ voice->Step = maxi(fastf2i(Pitch * FRACTIONONE), 1);
if(props->Resampler == BSinc24Resampler)
BsincPrepare(voice->Step, &voice->ResampleState.bsinc, &bsinc24);
else if(props->Resampler == BSinc12Resampler)
@@ -1453,7 +1453,7 @@ static void CalcAttnSourceParams(ALvoice *voice, const struct ALvoiceProps *prop
if(Pitch > (ALfloat)MAX_PITCH)
voice->Step = MAX_PITCH<<FRACTIONBITS;
else
- voice->Step = maxi(fastf2i(Pitch*FRACTIONONE + 0.5f), 1);
+ voice->Step = maxi(fastf2i(Pitch * FRACTIONONE), 1);
if(props->Resampler == BSinc24Resampler)
BsincPrepare(voice->Step, &voice->ResampleState.bsinc, &bsinc24);
else if(props->Resampler == BSinc12Resampler)
@@ -1663,7 +1663,7 @@ static void ApplyDither(ALfloat (*restrict Samples)[BUFFERSIZE], ALuint *dither_
ALuint rng0 = dither_rng(&seed);
ALuint rng1 = dither_rng(&seed);
val += (ALfloat)(rng0*(1.0/UINT_MAX) - rng1*(1.0/UINT_MAX));
- samples[i] = roundf(val) * invscale;
+ samples[i] = fastf2i(val) * invscale;
}
}
*dither_seed = seed;
diff --git a/Alc/fpu_modes.h b/Alc/fpu_modes.h
index 750252fc..eb305967 100644
--- a/Alc/fpu_modes.h
+++ b/Alc/fpu_modes.h
@@ -7,16 +7,13 @@
typedef struct FPUCtl {
-#ifdef HAVE_FENV_H
- fenv_t flt_env;
-#ifdef _WIN32
- int round_mode;
-#endif
-#else
- int state;
-#endif
-#ifdef HAVE_SSE
- int sse_state;
+#if defined(__GNUC__) && defined(HAVE_SSE)
+ unsigned int sse_state;
+#elif defined(HAVE___CONTROL87_2)
+ unsigned int state;
+ unsigned int sse_state;
+#elif defined(HAVE__CONTROLFP)
+ unsigned int state;
#endif
} FPUCtl;
void SetMixerFPUMode(FPUCtl *ctl);
diff --git a/Alc/helpers.c b/Alc/helpers.c
index c311ea2e..7bcb3f4a 100644
--- a/Alc/helpers.c
+++ b/Alc/helpers.c
@@ -269,81 +269,44 @@ void FillCPUCaps(int capfilter)
void SetMixerFPUMode(FPUCtl *ctl)
{
-#ifdef HAVE_FENV_H
- fegetenv(&ctl->flt_env);
-#ifdef _WIN32
- /* HACK: A nasty bug in MinGW-W64 causes fegetenv and fesetenv to not save
- * and restore the FPU rounding mode, so we have to do it manually. Don't
- * know if this also applies to MSVC.
- */
- ctl->round_mode = fegetround();
-#endif
-#if defined(__GNUC__) && defined(HAVE_SSE)
- /* FIXME: Some fegetenv implementations can get the SSE environment too?
- * How to tell when it does? */
- if((CPUCapFlags&CPU_CAP_SSE))
- __asm__ __volatile__("stmxcsr %0" : "=m" (*&ctl->sse_state));
-#endif
-
-#ifdef FE_TOWARDZERO
- fesetround(FE_TOWARDZERO);
-#endif
#if defined(__GNUC__) && defined(HAVE_SSE)
if((CPUCapFlags&CPU_CAP_SSE))
{
- int sseState = ctl->sse_state;
- sseState |= 0x6000; /* set round-to-zero */
+ __asm__ __volatile__("stmxcsr %0" : "=m" (*&ctl->sse_state));
+ unsigned int sseState = ctl->sse_state;
sseState |= 0x8000; /* set flush-to-zero */
if((CPUCapFlags&CPU_CAP_SSE2))
sseState |= 0x0040; /* set denormals-are-zero */
__asm__ __volatile__("ldmxcsr %0" : : "m" (*&sseState));
}
-#endif
#elif defined(HAVE___CONTROL87_2)
- int mode;
- __control87_2(0, 0, &ctl->state, NULL);
- __control87_2(_RC_CHOP, _MCW_RC, &mode, NULL);
-#ifdef HAVE_SSE
- if((CPUCapFlags&CPU_CAP_SSE))
- {
- __control87_2(0, 0, NULL, &ctl->sse_state);
- __control87_2(_RC_CHOP|_DN_FLUSH, _MCW_RC|_MCW_DN, NULL, &mode);
- }
-#endif
+ __control87_2(0, 0, &ctl->state, &ctl->sse_state);
+ _control87(_DN_FLUSH, _MCW_DN);
#elif defined(HAVE__CONTROLFP)
ctl->state = _controlfp(0, 0);
- (void)_controlfp(_RC_CHOP, _MCW_RC);
+ _controlfp(_DN_FLUSH, _MCW_DN);
#endif
}
void RestoreFPUMode(const FPUCtl *ctl)
{
-#ifdef HAVE_FENV_H
- fesetenv(&ctl->flt_env);
-#ifdef _WIN32
- fesetround(ctl->round_mode);
-#endif
#if defined(__GNUC__) && defined(HAVE_SSE)
if((CPUCapFlags&CPU_CAP_SSE))
__asm__ __volatile__("ldmxcsr %0" : : "m" (*&ctl->sse_state));
-#endif
#elif defined(HAVE___CONTROL87_2)
int mode;
- __control87_2(ctl->state, _MCW_RC, &mode, NULL);
-#ifdef HAVE_SSE
- if((CPUCapFlags&CPU_CAP_SSE))
- __control87_2(ctl->sse_state, _MCW_RC|_MCW_DN, NULL, &mode);
-#endif
+ __control87_2(ctl->state, _MCW_DN, &mode, NULL);
+ __control87_2(ctl->sse_state, _MCW_DN, NULL, &mode);
#elif defined(HAVE__CONTROLFP)
- _controlfp(ctl->state, _MCW_RC);
+ _controlfp(ctl->state, _MCW_DN);
#endif
}
diff --git a/OpenAL32/Include/alMain.h b/OpenAL32/Include/alMain.h
index 1cf1e5e2..0cab5a17 100644
--- a/OpenAL32/Include/alMain.h
+++ b/OpenAL32/Include/alMain.h
@@ -226,36 +226,44 @@ inline size_t RoundUp(size_t value, size_t r)
return value - (value%r);
}
-/* Fast float-to-int conversion. Assumes the FPU is already in round-to-zero
- * mode. */
+/* Fast float-to-int conversion. No particular rounding mode is assumed; the
+ * IEEE-754 default is round-to-nearest with ties-to-even, though an app could
+ * change it on its own threads. On some systems, a truncating conversion may
+ * always be the fastest method.
+ */
inline ALint fastf2i(ALfloat f)
{
-#if (defined(__i386__) && !defined(__SSE_MATH__)) || (defined(_M_IX86_FP) && (_M_IX86_FP == 0))
-/* If using the x87 instruction set, try to use more efficient float-to-int
- * operations. The fistp instruction converts to integer efficiently enough,
- * but it isn't IEEE-754-compliant because it uses the current rounding mode
- * instead of always truncating -- the compiler will generate costly control
- * word changes with it to get correct behavior. If supported, lrintf converts
- * to integer using the current rounding mode, i.e. using fistp without control
- * word changes (if nothing even better is available). As long as the rounding
- * mode is set to round-to-zero ahead of time, and the call gets inlined, this
- * works fine.
- *
- * Other instruction sets, like SSE and ARM, have opcodes that inherently do
- * the right thing, and don't suffer from the same excessive performance
- * degredation from float-to-int conversions.
- */
-#ifdef HAVE_LRINTF
- return lrintf(f);
-#elif defined(_MSC_VER) && defined(_M_IX86)
+#if defined(_MSC_VER) && defined(_M_IX86_FP)
ALint i;
+#if _M_IX86_FP > 0
+ __asm cvtss2si i, f
+#else
__asm fld f
__asm fistp i
+#endif
return i;
+
+#elif (defined(__GNUC__) || defined(__clang__)) && (defined(__i386__) || defined(__x86_64__))
+
+ ALint i;
+#ifdef __SSE_MATH__
+ __asm__("cvtss2si %1, %0" : "=r"(i) : "x"(f));
#else
- return (ALint)f;
+ __asm__("flds %1\n fistps %0" : "=m"(i) : "m"(f));
#endif
+ return i;
+
+ /* On GCC when compiling with -fno-math-errno, lrintf can be inlined to
+ * some simple instructions. Clang does not inline it, always generating a
+ * libc call, while MSVC's implementation is horribly slow, so always fall
+ * back to a normal integer conversion for them.
+ */
+#elif defined(HAVE_LRINTF) && !defined(_MSC_VER) && !defined(__clang__)
+
+ return lrintf(f);
+
#else
+
return (ALint)f;
#endif
}