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-rw-r--r--Alc/ALu.c51
-rw-r--r--OpenAL32/alSource.c67
2 files changed, 104 insertions, 14 deletions
diff --git a/Alc/ALu.c b/Alc/ALu.c
index f73b1985..b130677d 100644
--- a/Alc/ALu.c
+++ b/Alc/ALu.c
@@ -209,6 +209,41 @@ void aluInit(void)
}
+static void SendSourceStoppedEvent(ALCcontext *context, ALuint id)
+{
+ ALbitfieldSOFT enabledevt;
+ AsyncEvent evt;
+ size_t strpos;
+ ALuint scale;
+
+ enabledevt = ATOMIC_LOAD(&context->EnabledEvts, almemory_order_acquire);
+ if(!(enabledevt&EventType_SourceStateChange)) return;
+
+ evt.EnumType = EventType_SourceStateChange;
+ evt.Type = AL_EVENT_TYPE_SOURCE_STATE_CHANGED_SOFT;
+ evt.ObjectId = id;
+ evt.Param = AL_STOPPED;
+
+ /* Normally snprintf would be used, but this is called from the mixer and
+ * that function's not real-time safe, so we have to construct it manually.
+ */
+ strcpy(evt.Message, "Source ID "); strpos = 10;
+ scale = 1000000000;
+ while(scale > 0 && scale > id)
+ scale /= 10;
+ while(scale > 0)
+ {
+ evt.Message[strpos++] = '0' + ((id/scale)%10);
+ scale /= 10;
+ }
+ strcpy(evt.Message+strpos, " state changed to AL_STOPPED");
+
+ if(ll_ringbuffer_write_space(context->AsyncEvents) > 0)
+ ll_ringbuffer_write(context->AsyncEvents, (const char*)&evt, 1);
+ alsem_post(&context->EventSem);
+}
+
+
static void ProcessHrtf(ALCdevice *device, ALsizei SamplesToDo)
{
DirectHrtfState *state;
@@ -1778,6 +1813,7 @@ void aluMixData(ALCdevice *device, ALvoid *OutBuffer, ALsizei NumSamples)
{
ATOMIC_STORE(&voice->Source, NULL, almemory_order_relaxed);
ATOMIC_STORE(&voice->Playing, false, almemory_order_release);
+ SendSourceStoppedEvent(ctx, source->id);
}
}
}
@@ -1902,10 +1938,10 @@ void aluHandleDisconnect(ALCdevice *device, const char *msg, ...)
ctx = ATOMIC_LOAD_SEQ(&device->ContextList);
while(ctx)
{
+ ALbitfieldSOFT enabledevt = ATOMIC_LOAD(&ctx->EnabledEvts, almemory_order_acquire);
ALsizei i;
- if((ATOMIC_LOAD(&ctx->EnabledEvts, almemory_order_acquire)&EventType_Disconnected) &&
- ll_ringbuffer_write_space(ctx->AsyncEvents) > 0)
+ if((enabledevt&EventType_Disconnected) && ll_ringbuffer_write_space(ctx->AsyncEvents) > 0)
{
ll_ringbuffer_write(ctx->AsyncEvents, (const char*)&evt, 1);
alsem_post(&ctx->EventSem);
@@ -1914,8 +1950,17 @@ void aluHandleDisconnect(ALCdevice *device, const char *msg, ...)
for(i = 0;i < ctx->VoiceCount;i++)
{
ALvoice *voice = ctx->Voices[i];
+ ALsource *source;
- ATOMIC_STORE(&voice->Source, NULL, almemory_order_relaxed);
+ source = ATOMIC_EXCHANGE_PTR(&voice->Source, NULL, almemory_order_relaxed);
+ if(source && ATOMIC_LOAD(&voice->Playing, almemory_order_relaxed))
+ {
+ /* If the source's voice was playing, it's now effectively
+ * stopped (the source state will be updated the next time it's
+ * checked).
+ */
+ SendSourceStoppedEvent(ctx, source->id);
+ }
ATOMIC_STORE(&voice->Playing, false, almemory_order_release);
}
diff --git a/OpenAL32/alSource.c b/OpenAL32/alSource.c
index 2323da3e..bb3a62c3 100644
--- a/OpenAL32/alSource.c
+++ b/OpenAL32/alSource.c
@@ -32,6 +32,7 @@
#include "alSource.h"
#include "alBuffer.h"
#include "alAuxEffectSlot.h"
+#include "ringbuffer.h"
#include "backends/base.h"
@@ -232,6 +233,36 @@ static inline bool SourceShouldUpdate(ALsource *source, ALCcontext *context)
IsPlayingOrPaused(source);
}
+
+/** Can only be called while the mixer is locked! */
+static void SendStateChangeEvent(ALCcontext *context, ALuint id, ALenum state)
+{
+ ALbitfieldSOFT enabledevt;
+ AsyncEvent evt;
+
+ enabledevt = ATOMIC_LOAD(&context->EnabledEvts, almemory_order_acquire);
+ if(!(enabledevt&EventType_SourceStateChange)) return;
+
+ evt.EnumType = EventType_SourceStateChange;
+ evt.Type = AL_EVENT_TYPE_SOURCE_STATE_CHANGED_SOFT;
+ evt.ObjectId = id;
+ evt.Param = state;
+ snprintf(evt.Message, sizeof(evt.Message), "Source ID %u state changed to %s", id,
+ (state==AL_INITIAL) ? "AL_INITIAL" :
+ (state==AL_PLAYING) ? "AL_PLAYING" :
+ (state==AL_PAUSED) ? "AL_PAUSED" :
+ (state==AL_STOPPED) ? "AL_STOPPED" : "<unknown>"
+ );
+ /* The mixer may have queued a state change that's not yet been processed,
+ * and we don't want state change messages to occur out of order, so send
+ * it through the async queue to ensure proper ordering.
+ */
+ if(ll_ringbuffer_write_space(context->AsyncEvents) > 0)
+ ll_ringbuffer_write(context->AsyncEvents, (const char*)&evt, 1);
+ alsem_post(&context->EventSem);
+}
+
+
static ALint FloatValsByProp(ALenum prop)
{
if(prop != (ALenum)((SourceProp)prop))
@@ -2396,10 +2427,13 @@ AL_API ALvoid AL_APIENTRY alSourcePlayv(ALsizei n, const ALuint *sources)
/* If the device is disconnected, go right to stopped. */
if(!ATOMIC_LOAD(&device->Connected, almemory_order_acquire))
{
+ /* TODO: Send state change event? */
for(i = 0;i < n;i++)
{
source = LookupSource(context, sources[i]);
ATOMIC_STORE(&source->state, AL_STOPPED, almemory_order_relaxed);
+ source->OffsetType = AL_NONE;
+ source->Offset = 0.0;
}
ALCdevice_Unlock(device);
goto done;
@@ -2443,15 +2477,18 @@ AL_API ALvoid AL_APIENTRY alSourcePlayv(ALsizei n, const ALuint *sources)
}
/* If there's nothing to play, go right to stopped. */
- if(!BufferList)
+ if(UNLIKELY(!BufferList))
{
/* NOTE: A source without any playable buffers should not have an
* ALvoice since it shouldn't be in a playing or paused state. So
* there's no need to look up its voice and clear the source.
*/
+ ALenum oldstate = GetSourceState(source, NULL);
ATOMIC_STORE(&source->state, AL_STOPPED, almemory_order_relaxed);
source->OffsetType = AL_NONE;
source->Offset = 0.0;
+ if(oldstate != AL_STOPPED)
+ SendStateChangeEvent(context, source->id, AL_STOPPED);
continue;
}
@@ -2471,6 +2508,7 @@ AL_API ALvoid AL_APIENTRY alSourcePlayv(ALsizei n, const ALuint *sources)
/* A source that's paused simply resumes. */
ATOMIC_STORE(&voice->Playing, true, almemory_order_release);
ATOMIC_STORE(&source->state, AL_PLAYING, almemory_order_release);
+ SendStateChangeEvent(context, source->id, AL_PLAYING);
continue;
default:
@@ -2543,6 +2581,8 @@ AL_API ALvoid AL_APIENTRY alSourcePlayv(ALsizei n, const ALuint *sources)
ATOMIC_STORE(&voice->Playing, true, almemory_order_release);
ATOMIC_STORE(&source->state, AL_PLAYING, almemory_order_release);
source->VoiceIdx = vidx;
+
+ SendStateChangeEvent(context, source->id, AL_PLAYING);
}
ALCdevice_Unlock(device);
@@ -2581,13 +2621,12 @@ AL_API ALvoid AL_APIENTRY alSourcePausev(ALsizei n, const ALuint *sources)
{
source = LookupSource(context, sources[i]);
if((voice=GetSourceVoice(source, context)) != NULL)
- {
ATOMIC_STORE(&voice->Playing, false, almemory_order_release);
- while((ATOMIC_LOAD(&device->MixCount, almemory_order_acquire)&1))
- althrd_yield();
- }
if(GetSourceState(source, voice) == AL_PLAYING)
+ {
ATOMIC_STORE(&source->state, AL_PAUSED, almemory_order_release);
+ SendStateChangeEvent(context, source->id, AL_PAUSED);
+ }
}
ALCdevice_Unlock(device);
@@ -2624,16 +2663,20 @@ AL_API ALvoid AL_APIENTRY alSourceStopv(ALsizei n, const ALuint *sources)
ALCdevice_Lock(device);
for(i = 0;i < n;i++)
{
+ ALenum oldstate;
source = LookupSource(context, sources[i]);
if((voice=GetSourceVoice(source, context)) != NULL)
{
ATOMIC_STORE(&voice->Source, NULL, almemory_order_relaxed);
ATOMIC_STORE(&voice->Playing, false, almemory_order_release);
- while((ATOMIC_LOAD(&device->MixCount, almemory_order_acquire)&1))
- althrd_yield();
+ voice = NULL;
}
- if(ATOMIC_LOAD(&source->state, almemory_order_acquire) != AL_INITIAL)
+ oldstate = GetSourceState(source, voice);
+ if(oldstate != AL_INITIAL && oldstate != AL_STOPPED)
+ {
ATOMIC_STORE(&source->state, AL_STOPPED, almemory_order_relaxed);
+ SendStateChangeEvent(context, source->id, AL_STOPPED);
+ }
source->OffsetType = AL_NONE;
source->Offset = 0.0;
}
@@ -2677,11 +2720,13 @@ AL_API ALvoid AL_APIENTRY alSourceRewindv(ALsizei n, const ALuint *sources)
{
ATOMIC_STORE(&voice->Source, NULL, almemory_order_relaxed);
ATOMIC_STORE(&voice->Playing, false, almemory_order_release);
- while((ATOMIC_LOAD(&device->MixCount, almemory_order_acquire)&1))
- althrd_yield();
+ voice = NULL;
}
- if(ATOMIC_LOAD(&source->state, almemory_order_acquire) != AL_INITIAL)
+ if(GetSourceState(source, voice) != AL_INITIAL)
+ {
ATOMIC_STORE(&source->state, AL_INITIAL, almemory_order_relaxed);
+ SendStateChangeEvent(context, source->id, AL_INITIAL);
+ }
source->OffsetType = AL_NONE;
source->Offset = 0.0;
}