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-rw-r--r--OpenAL32/Include/alSource.h2
-rw-r--r--OpenAL32/alSource.c39
2 files changed, 17 insertions, 24 deletions
diff --git a/OpenAL32/Include/alSource.h b/OpenAL32/Include/alSource.h
index 277cf7f2..5b9d66dc 100644
--- a/OpenAL32/Include/alSource.h
+++ b/OpenAL32/Include/alSource.h
@@ -92,7 +92,7 @@ typedef struct ALsource {
ALint SourceType;
/** Source state (initial, playing, paused, or stopped) */
- ATOMIC(ALenum) state;
+ ALenum state;
/** Source Buffer Queue head. */
ALbufferlistitem *queue;
diff --git a/OpenAL32/alSource.c b/OpenAL32/alSource.c
index bb3a62c3..d9a9da95 100644
--- a/OpenAL32/alSource.c
+++ b/OpenAL32/alSource.c
@@ -201,10 +201,7 @@ static inline ALvoice *GetSourceVoice(ALsource *source, ALCcontext *context)
* not sync with the mixer voice.
*/
static inline bool IsPlayingOrPaused(ALsource *source)
-{
- ALenum state = ATOMIC_LOAD(&source->state, almemory_order_acquire);
- return state == AL_PLAYING || state == AL_PAUSED;
-}
+{ return source->state == AL_PLAYING || source->state == AL_PAUSED; }
/**
* Returns an updated source state using the matching voice's status (or lack
@@ -212,15 +209,9 @@ static inline bool IsPlayingOrPaused(ALsource *source)
*/
static inline ALenum GetSourceState(ALsource *source, ALvoice *voice)
{
- if(!voice)
- {
- ALenum state = AL_PLAYING;
- if(ATOMIC_COMPARE_EXCHANGE_STRONG(&source->state, &state, AL_STOPPED,
- almemory_order_acq_rel, almemory_order_acquire))
- return AL_STOPPED;
- return state;
- }
- return ATOMIC_LOAD(&source->state, almemory_order_acquire);
+ if(!voice && source->state == AL_PLAYING)
+ source->state = AL_STOPPED;
+ return source->state;
}
/**
@@ -1439,7 +1430,7 @@ static ALboolean GetSourceiv(ALsource *Source, ALCcontext *Context, SourceProp p
if((voice=GetSourceVoice(Source, Context)) != NULL)
Current = ATOMIC_LOAD_SEQ(&voice->current_buffer);
- else if(ATOMIC_LOAD_SEQ(&Source->state) == AL_INITIAL)
+ else if(Source->state == AL_INITIAL)
Current = BufferList;
while(BufferList && BufferList != Current)
@@ -2431,9 +2422,9 @@ AL_API ALvoid AL_APIENTRY alSourcePlayv(ALsizei n, const ALuint *sources)
for(i = 0;i < n;i++)
{
source = LookupSource(context, sources[i]);
- ATOMIC_STORE(&source->state, AL_STOPPED, almemory_order_relaxed);
source->OffsetType = AL_NONE;
source->Offset = 0.0;
+ source->state = AL_STOPPED;
}
ALCdevice_Unlock(device);
goto done;
@@ -2484,11 +2475,13 @@ AL_API ALvoid AL_APIENTRY alSourcePlayv(ALsizei n, const ALuint *sources)
* there's no need to look up its voice and clear the source.
*/
ALenum oldstate = GetSourceState(source, NULL);
- ATOMIC_STORE(&source->state, AL_STOPPED, almemory_order_relaxed);
source->OffsetType = AL_NONE;
source->Offset = 0.0;
if(oldstate != AL_STOPPED)
+ {
+ source->state = AL_STOPPED;
SendStateChangeEvent(context, source->id, AL_STOPPED);
+ }
continue;
}
@@ -2507,7 +2500,7 @@ AL_API ALvoid AL_APIENTRY alSourcePlayv(ALsizei n, const ALuint *sources)
assert(voice != NULL);
/* A source that's paused simply resumes. */
ATOMIC_STORE(&voice->Playing, true, almemory_order_release);
- ATOMIC_STORE(&source->state, AL_PLAYING, almemory_order_release);
+ source->state = AL_PLAYING;
SendStateChangeEvent(context, source->id, AL_PLAYING);
continue;
@@ -2579,7 +2572,7 @@ AL_API ALvoid AL_APIENTRY alSourcePlayv(ALsizei n, const ALuint *sources)
ATOMIC_STORE(&voice->Source, source, almemory_order_relaxed);
ATOMIC_STORE(&voice->Playing, true, almemory_order_release);
- ATOMIC_STORE(&source->state, AL_PLAYING, almemory_order_release);
+ source->state = AL_PLAYING;
source->VoiceIdx = vidx;
SendStateChangeEvent(context, source->id, AL_PLAYING);
@@ -2624,7 +2617,7 @@ AL_API ALvoid AL_APIENTRY alSourcePausev(ALsizei n, const ALuint *sources)
ATOMIC_STORE(&voice->Playing, false, almemory_order_release);
if(GetSourceState(source, voice) == AL_PLAYING)
{
- ATOMIC_STORE(&source->state, AL_PAUSED, almemory_order_release);
+ source->state = AL_PAUSED;
SendStateChangeEvent(context, source->id, AL_PAUSED);
}
}
@@ -2674,7 +2667,7 @@ AL_API ALvoid AL_APIENTRY alSourceStopv(ALsizei n, const ALuint *sources)
oldstate = GetSourceState(source, voice);
if(oldstate != AL_INITIAL && oldstate != AL_STOPPED)
{
- ATOMIC_STORE(&source->state, AL_STOPPED, almemory_order_relaxed);
+ source->state = AL_STOPPED;
SendStateChangeEvent(context, source->id, AL_STOPPED);
}
source->OffsetType = AL_NONE;
@@ -2724,7 +2717,7 @@ AL_API ALvoid AL_APIENTRY alSourceRewindv(ALsizei n, const ALuint *sources)
}
if(GetSourceState(source, voice) != AL_INITIAL)
{
- ATOMIC_STORE(&source->state, AL_INITIAL, almemory_order_relaxed);
+ source->state = AL_INITIAL;
SendStateChangeEvent(context, source->id, AL_INITIAL);
}
source->OffsetType = AL_NONE;
@@ -2896,7 +2889,7 @@ AL_API ALvoid AL_APIENTRY alSourceUnqueueBuffers(ALuint src, ALsizei nb, ALuint
Current = NULL;
if((voice=GetSourceVoice(source, context)) != NULL)
Current = ATOMIC_LOAD_SEQ(&voice->current_buffer);
- else if(ATOMIC_LOAD_SEQ(&source->state) == AL_INITIAL)
+ else if(source->state == AL_INITIAL)
Current = OldTail;
if(OldTail != Current && OldTail->num_buffers == 1)
{
@@ -3005,7 +2998,7 @@ static void InitSourceParams(ALsource *Source, ALsizei num_sends)
Source->Offset = 0.0;
Source->OffsetType = AL_NONE;
Source->SourceType = AL_UNDETERMINED;
- ATOMIC_INIT(&Source->state, AL_INITIAL);
+ Source->state = AL_INITIAL;
Source->queue = NULL;