diff options
-rw-r--r-- | alc/effects/reverb.cpp | 41 |
1 files changed, 33 insertions, 8 deletions
diff --git a/alc/effects/reverb.cpp b/alc/effects/reverb.cpp index 687d76cb..01b70339 100644 --- a/alc/effects/reverb.cpp +++ b/alc/effects/reverb.cpp @@ -1369,18 +1369,31 @@ void ReverbState::earlyUnfaded(size_t offset, const size_t samplesToDo) /* First, load decorrelated samples from the main delay line as the * primary reflections. */ + const float fadeStep{1.0f / static_cast<float>(todo)}; for(size_t j{0u};j < NUM_LINES;j++) { - size_t early_delay_tap{offset - mEarlyDelayTap[j][0]}; + size_t early_delay_tap0{offset - mEarlyDelayTap[j][0]}; + size_t early_delay_tap1{offset - mEarlyDelayTap[j][1]}; const float coeff{mEarlyDelayCoeff[j][0]}; + const float coeffStep{early_delay_tap0 != early_delay_tap1 ? coeff*fadeStep : 0.0f}; + float fadeCount{0.0f}; + for(size_t i{0u};i < todo;) { - early_delay_tap &= in_delay.Mask; - size_t td{minz(in_delay.Mask+1 - early_delay_tap, todo - i)}; + early_delay_tap0 &= in_delay.Mask; + early_delay_tap1 &= in_delay.Mask; + const size_t max_tap{maxz(early_delay_tap0, early_delay_tap1)}; + size_t td{minz(in_delay.Mask+1 - max_tap, todo-i)}; do { - mTempSamples[j][i++] = in_delay.Line[early_delay_tap++][j] * coeff; + const float fade0{coeff - coeffStep*fadeCount}; + const float fade1{coeffStep*fadeCount}; + fadeCount += 1.0f; + mTempSamples[j][i++] = in_delay.Line[early_delay_tap0++][j]*fade0 + + in_delay.Line[early_delay_tap1++][j]*fade1; } while(--td); } + + mEarlyDelayTap[j][0] = mEarlyDelayTap[j][1]; } /* Apply a vector all-pass, to help color the initial reflections based @@ -1567,17 +1580,23 @@ void ReverbState::lateUnfaded(size_t offset, const size_t samplesToDo) /* Next, load decorrelated samples from the main and feedback delay * lines. Filter the signal to apply its frequency-dependent decay. */ + const float fadeStep{1.0f / static_cast<float>(todo)}; for(size_t j{0u};j < NUM_LINES;j++) { - size_t late_delay_tap{offset - mLateDelayTap[j][0]}; + size_t late_delay_tap0{offset - mLateDelayTap[j][0]}; + size_t late_delay_tap1{offset - mLateDelayTap[j][1]}; size_t late_feedb_tap{offset - mLate.Offset[j][0]}; const float midGain{mLate.T60[j].MidGain[0]}; const float densityGain{mLate.DensityGain[0] * midGain}; + const float densityStep{late_delay_tap0 != late_delay_tap1 ? + densityGain*fadeStep : 0.0f}; + float fadeCount{0.0f}; for(size_t i{0u};i < todo;) { - late_delay_tap &= in_delay.Mask; - size_t td{minz(todo - i, in_delay.Mask+1 - late_delay_tap)}; + late_delay_tap0 &= in_delay.Mask; + late_delay_tap1 &= in_delay.Mask; + size_t td{minz(todo-i, in_delay.Mask+1 - maxz(late_delay_tap0, late_delay_tap1))}; do { /* Calculate the read offset and fraction between it and * the next sample. @@ -1595,11 +1614,17 @@ void ReverbState::lateUnfaded(size_t offset, const size_t samplesToDo) * samples that were acquired above, and combined with the * main delay tap. */ + const float fade0{densityGain - densityStep*fadeCount}; + const float fade1{densityStep*fadeCount}; + fadeCount += 1.0f; mTempSamples[j][i] = lerpf(out0, out1, frac)*midGain + - in_delay.Line[late_delay_tap++][j]*densityGain; + in_delay.Line[late_delay_tap0++][j]*fade0 + + in_delay.Line[late_delay_tap1++][j]*fade1; ++i; } while(--td); } + mLateDelayTap[j][0] = mLateDelayTap[j][1]; + mLate.T60[j].process({mTempSamples[j].data(), todo}); } |