diff options
-rw-r--r-- | al/buffer.cpp | 12 | ||||
-rw-r--r-- | alc/alu.cpp | 6 | ||||
-rw-r--r-- | core/device.h | 5 | ||||
-rw-r--r-- | core/voice.cpp | 584 | ||||
-rw-r--r-- | core/voice.h | 2 |
5 files changed, 314 insertions, 295 deletions
diff --git a/al/buffer.cpp b/al/buffer.cpp index 6bf3ecbc..ff416fda 100644 --- a/al/buffer.cpp +++ b/al/buffer.cpp @@ -703,9 +703,15 @@ void PrepareCallback(ALCcontext *context, ALbuffer *ALBuf, ALsizei freq, const ALuint ambiorder{IsBFormat(*DstChannels) ? ALBuf->UnpackAmbiOrder : (IsUHJ(*DstChannels) ? 1 : 0)}; - static constexpr uint line_size{BufferLineSize + MaxPostVoiceLoad}; - al::vector<al::byte,16>(FrameSizeFromFmt(*DstChannels, *DstType, ambiorder) * - size_t{line_size}).swap(ALBuf->mData); + /* The maximum number of samples a callback buffer may need to store is a + * full mixing line * max pitch * channel count, since it may need to hold + * a full line's worth of sample frames before downsampling. An additional + * MaxResamplerEdge is needed for "future" samples during resampling (the + * voice will hold a history for the past samples). + */ + static constexpr uint line_size{DeviceBase::MixerLineSize*MaxPitch + MaxResamplerEdge}; + decltype(ALBuf->mData)(FrameSizeFromFmt(*DstChannels, *DstType, ambiorder) * size_t{line_size}) + .swap(ALBuf->mData); #ifdef ALSOFT_EAX eax_x_ram_clear(*context->mALDevice, *ALBuf); diff --git a/alc/alu.cpp b/alc/alu.cpp index 2fe87ab6..7af21245 100644 --- a/alc/alu.cpp +++ b/alc/alu.cpp @@ -108,12 +108,6 @@ namespace { using uint = unsigned int; using namespace std::chrono; -constexpr uint MaxPitch{10}; - -static_assert((BufferLineSize-1)/MaxPitch > 0, "MaxPitch is too large for BufferLineSize!"); -static_assert((INT_MAX>>MixerFracBits)/MaxPitch > BufferLineSize, - "MaxPitch and/or BufferLineSize are too large for MixerFracBits!"); - using namespace std::placeholders; float InitConeScale() diff --git a/core/device.h b/core/device.h index e4c64a6d..32cf04c3 100644 --- a/core/device.h +++ b/core/device.h @@ -222,13 +222,12 @@ struct DeviceBase { AmbiRotateMatrix mAmbiRotateMatrix2{}; /* Temp storage used for mixer processing. */ - static constexpr size_t MixerLineSize{BufferLineSize + MaxResamplerPadding + - DecoderBase::sMaxPadding}; + static constexpr size_t MixerLineSize{BufferLineSize + DecoderBase::sMaxPadding}; static constexpr size_t MixerChannelsMax{16}; using MixerBufferLine = std::array<float,MixerLineSize>; alignas(16) std::array<MixerBufferLine,MixerChannelsMax> mSampleData; + alignas(16) std::array<float,MixerLineSize+MaxResamplerPadding> mResampleData; - alignas(16) float ResampledData[BufferLineSize]; alignas(16) float FilteredData[BufferLineSize]; union { alignas(16) float HrtfSourceData[BufferLineSize + HrtfHistoryLength]; diff --git a/core/voice.cpp b/core/voice.cpp index f84c5555..fc5c864e 100644 --- a/core/voice.cpp +++ b/core/voice.cpp @@ -7,6 +7,7 @@ #include <array> #include <atomic> #include <cassert> +#include <climits> #include <cstdint> #include <iterator> #include <memory> @@ -54,6 +55,10 @@ static_assert(!(sizeof(DeviceBase::MixerBufferLine)&15), "DeviceBase::MixerBufferLine must be a multiple of 16 bytes"); static_assert(!(MaxResamplerEdge&3), "MaxResamplerEdge is not a multiple of 4"); +static_assert((BufferLineSize-1)/MaxPitch > 0, "MaxPitch is too large for BufferLineSize!"); +static_assert((INT_MAX>>MixerFracBits)/MaxPitch > BufferLineSize, + "MaxPitch and/or BufferLineSize are too large for MixerFracBits!"); + Resampler ResamplerDefault{Resampler::Cubic}; namespace { @@ -188,11 +193,6 @@ void SendSourceStoppedEvent(ContextBase *context, uint id) } -void CopyResample(const InterpState*, const float *RESTRICT src, uint, const uint, - const al::span<float> dst) -{ std::copy_n(src, dst.size(), dst.begin()); } - - const float *DoFilters(BiquadFilter &lpfilter, BiquadFilter &hpfilter, float *dst, const al::span<const float> src, int type) { @@ -221,35 +221,21 @@ const float *DoFilters(BiquadFilter &lpfilter, BiquadFilter &hpfilter, float *ds template<FmtType Type> -inline void LoadSamples(const al::span<float*> dstSamples, const size_t dstOffset, - const al::byte *src, const size_t srcOffset, const FmtChannels srcChans, const size_t srcStep, - const size_t samples) noexcept +inline void LoadSamples(float *dstSamples, const al::byte *src, const size_t srcChan, + const size_t srcOffset, const size_t srcStep, const size_t samples) noexcept { constexpr size_t sampleSize{sizeof(typename al::FmtTypeTraits<Type>::Type)}; - auto s = src + srcOffset*srcStep*sampleSize; - if(srcChans == FmtUHJ2 || srcChans == FmtSuperStereo) - { - al::LoadSampleArray<Type>(dstSamples[0]+dstOffset, s, srcStep, samples); - al::LoadSampleArray<Type>(dstSamples[1]+dstOffset, s+sampleSize, srcStep, samples); - std::fill_n(dstSamples[2]+dstOffset, samples, 0.0f); - } - else - { - for(auto *dst : dstSamples) - { - al::LoadSampleArray<Type>(dst+dstOffset, s, srcStep, samples); - s += sampleSize; - } - } + auto s = src + (srcOffset*srcStep + srcChan)*sampleSize; + + al::LoadSampleArray<Type>(dstSamples, s, srcStep, samples); } -void LoadSamples(const al::span<float*> dstSamples, const size_t dstOffset, const al::byte *src, - const size_t srcOffset, const FmtType srcType, const FmtChannels srcChans, - const size_t srcStep, const size_t samples) noexcept +void LoadSamples(float *dstSamples, const al::byte *src, const size_t srcChan, + const size_t srcOffset, const FmtType srcType, const size_t srcStep, const size_t samples) + noexcept { #define HANDLE_FMT(T) case T: \ - LoadSamples<T>(dstSamples, dstOffset, src, srcOffset, srcChans, srcStep, \ - samples); \ + LoadSamples<T>(dstSamples, src, srcChan, srcOffset, srcStep, samples); \ break switch(srcType) @@ -265,75 +251,78 @@ void LoadSamples(const al::span<float*> dstSamples, const size_t dstOffset, cons } void LoadBufferStatic(VoiceBufferItem *buffer, VoiceBufferItem *bufferLoopItem, - const size_t dataPosInt, const FmtType sampleType, const FmtChannels sampleChannels, + const size_t dataPosInt, const FmtType sampleType, const size_t srcChannel, const size_t srcStep, size_t samplesLoaded, const size_t samplesToLoad, - const al::span<float*> voiceSamples) + float *voiceSamples) { - const size_t loopStart{buffer->mLoopStart}; - const size_t loopEnd{buffer->mLoopEnd}; - if(!bufferLoopItem) { /* Load what's left to play from the buffer */ - const size_t remaining{minz(samplesToLoad-samplesLoaded, buffer->mSampleLen-dataPosInt)}; - LoadSamples(voiceSamples, samplesLoaded, buffer->mSamples, dataPosInt, sampleType, - sampleChannels, srcStep, remaining); - samplesLoaded += remaining; + if(buffer->mSampleLen > dataPosInt) [[likely]] + { + const size_t buffer_remaining{buffer->mSampleLen - dataPosInt}; + const size_t remaining{minz(samplesToLoad-samplesLoaded, buffer_remaining)}; + LoadSamples(voiceSamples+samplesLoaded, buffer->mSamples, srcChannel, dataPosInt, + sampleType, srcStep, remaining); + samplesLoaded += remaining; + } if(const size_t toFill{samplesToLoad - samplesLoaded}) { - for(auto *chanbuffer : voiceSamples) - { - auto srcsamples = chanbuffer + samplesLoaded - 1; - std::fill_n(srcsamples + 1, toFill, *srcsamples); - } + auto srcsamples = voiceSamples + samplesLoaded; + std::fill_n(srcsamples, toFill, *(srcsamples-1)); } } else { + const size_t loopStart{buffer->mLoopStart}; + const size_t loopEnd{buffer->mLoopEnd}; ASSUME(loopEnd > loopStart); + const size_t intPos{(dataPosInt < loopEnd) ? dataPosInt + : (((dataPosInt-loopStart)%(loopEnd-loopStart)) + loopStart)}; + /* Load what's left of this loop iteration */ const size_t remaining{minz(samplesToLoad-samplesLoaded, loopEnd-dataPosInt)}; - LoadSamples(voiceSamples, samplesLoaded, buffer->mSamples, dataPosInt, sampleType, - sampleChannels, srcStep, remaining); + LoadSamples(voiceSamples+samplesLoaded, buffer->mSamples, srcChannel, intPos, sampleType, + srcStep, remaining); samplesLoaded += remaining; /* Load repeats of the loop to fill the buffer. */ const size_t loopSize{loopEnd - loopStart}; while(const size_t toFill{minz(samplesToLoad - samplesLoaded, loopSize)}) { - LoadSamples(voiceSamples, samplesLoaded, buffer->mSamples, loopStart, sampleType, - sampleChannels, srcStep, toFill); + LoadSamples(voiceSamples+samplesLoaded, buffer->mSamples, srcChannel, loopStart, + sampleType, srcStep, toFill); samplesLoaded += toFill; } } } -void LoadBufferCallback(VoiceBufferItem *buffer, const size_t numCallbackSamples, - const FmtType sampleType, const FmtChannels sampleChannels, const size_t srcStep, - size_t samplesLoaded, const size_t samplesToLoad, const al::span<float*> voiceSamples) +void LoadBufferCallback(VoiceBufferItem *buffer, const size_t dataPosInt, + const size_t numCallbackSamples, const FmtType sampleType, const size_t srcChannel, + const size_t srcStep, size_t samplesLoaded, const size_t samplesToLoad, float *voiceSamples) { /* Load what's left to play from the buffer */ - const size_t remaining{minz(samplesToLoad-samplesLoaded, numCallbackSamples)}; - LoadSamples(voiceSamples, samplesLoaded, buffer->mSamples, 0, sampleType, sampleChannels, - srcStep, remaining); - samplesLoaded += remaining; + if(numCallbackSamples > dataPosInt) [[likely]] + { + const size_t remaining{minz(samplesToLoad-samplesLoaded, numCallbackSamples-dataPosInt)}; + LoadSamples(voiceSamples+samplesLoaded, buffer->mSamples, srcChannel, dataPosInt, + sampleType, srcStep, remaining); + samplesLoaded += remaining; + } if(const size_t toFill{samplesToLoad - samplesLoaded}) { - for(auto *chanbuffer : voiceSamples) - { - auto srcsamples = chanbuffer + remaining; - std::fill_n(srcsamples, toFill, *(srcsamples-1)); - } + auto srcsamples = voiceSamples + samplesLoaded; + std::fill_n(srcsamples, toFill, *(srcsamples-1)); } } void LoadBufferQueue(VoiceBufferItem *buffer, VoiceBufferItem *bufferLoopItem, - size_t dataPosInt, const FmtType sampleType, const FmtChannels sampleChannels, + size_t dataPosInt, const FmtType sampleType, const size_t srcChannel, const size_t srcStep, size_t samplesLoaded, const size_t samplesToLoad, - const al::span<float*> voiceSamples) + float *voiceSamples) { /* Crawl the buffer queue to fill in the temp buffer */ while(buffer && samplesLoaded != samplesToLoad) @@ -347,8 +336,8 @@ void LoadBufferQueue(VoiceBufferItem *buffer, VoiceBufferItem *bufferLoopItem, } const size_t remaining{minz(samplesToLoad-samplesLoaded, buffer->mSampleLen-dataPosInt)}; - LoadSamples(voiceSamples, samplesLoaded, buffer->mSamples, dataPosInt, sampleType, - sampleChannels, srcStep, remaining); + LoadSamples(voiceSamples+samplesLoaded, buffer->mSamples, srcChannel, dataPosInt, + sampleType, srcStep, remaining); samplesLoaded += remaining; if(samplesLoaded == samplesToLoad) @@ -360,11 +349,8 @@ void LoadBufferQueue(VoiceBufferItem *buffer, VoiceBufferItem *bufferLoopItem, } if(const size_t toFill{samplesToLoad - samplesLoaded}) { - for(auto *chanbuffer : voiceSamples) - { - auto srcsamples = chanbuffer + samplesLoaded; - std::fill_n(srcsamples, toFill, *(srcsamples-1)); - } + auto srcsamples = voiceSamples + samplesLoaded; + std::fill_n(srcsamples, toFill, *(srcsamples-1)); } } @@ -499,7 +485,15 @@ void Voice::mix(const State vstate, ContextBase *Context, const nanoseconds devi return; } - uint Counter{mFlags.test(VoiceIsFading) ? minu(SamplesToDo, 64u) : 0u}; + /* If the static voice's current position is beyond the buffer loop end + * position, disable looping. + */ + if(mFlags.test(VoiceIsStatic) && BufferLoopItem) + { + if(DataPosInt >= 0 && static_cast<uint>(DataPosInt) >= BufferListItem->mLoopEnd) + BufferLoopItem = nullptr; + } + uint OutPos{0u}; /* Check if we're doing a delayed start, and we start in this update. */ @@ -526,112 +520,100 @@ void Voice::mix(const State vstate, ContextBase *Context, const nanoseconds devi OutPos = static_cast<uint>(sampleOffset); } - /* If the static voice's current position is beyond the buffer loop end - * position, disable looping. + /* Calculate the number of samples to mix, and the number of (resampled) + * samples that need to be loaded (mixing samples and decoder padding). */ - if(mFlags.test(VoiceIsStatic) && BufferLoopItem) - { - if(DataPosInt >= 0 && static_cast<uint>(DataPosInt) >= BufferListItem->mLoopEnd) - BufferLoopItem = nullptr; - } - - if(!Counter) - { - /* No fading, just overwrite the old/current params. */ - for(auto &chandata : mChans) - { - { - DirectParams &parms = chandata.mDryParams; - if(!mFlags.test(VoiceHasHrtf)) - parms.Gains.Current = parms.Gains.Target; - else - parms.Hrtf.Old = parms.Hrtf.Target; - } - for(uint send{0};send < NumSends;++send) - { - if(mSend[send].Buffer.empty()) - continue; - - SendParams &parms = chandata.mWetParams[send]; - parms.Gains.Current = parms.Gains.Target; - } - } - } + const uint samplesToMix{SamplesToDo - OutPos}; + const uint samplesToLoad{samplesToMix + mDecoderPadding}; + /* Get a span of pointers to hold the floating point, deinterlaced, + * resampled buffer data. + */ std::array<float*,DeviceBase::MixerChannelsMax> SamplePointers; const al::span<float*> MixingSamples{SamplePointers.data(), mChans.size()}; - auto offset_bufferline = [](DeviceBase::MixerBufferLine &bufline) noexcept -> float* - { return bufline.data() + MaxResamplerEdge; }; + auto get_bufferline = [](DeviceBase::MixerBufferLine &bufline) noexcept -> float* + { return bufline.data(); }; std::transform(Device->mSampleData.end() - mChans.size(), Device->mSampleData.end(), - MixingSamples.begin(), offset_bufferline); + MixingSamples.begin(), get_bufferline); - const ResamplerFunc Resample{(increment == MixerFracOne && DataPosFrac == 0) ? - CopyResample : mResampler}; - const uint PostPadding{MaxResamplerEdge + mDecoderPadding}; - uint buffers_done{0u}; - do { - /* Figure out how many buffer samples will be needed */ - uint DstBufferSize{SamplesToDo - OutPos}; - uint SrcBufferSize; + /* If there's a matching sample step and no phase offset, use a simple copy + * for resampling. + */ + const ResamplerFunc Resample{(increment == MixerFracOne && DataPosFrac == 0) + ? ResamplerFunc{[](const InterpState*, const float *RESTRICT src, uint, const uint, + const al::span<float> dst) { std::copy_n(src, dst.size(), dst.begin()); }} + : mResampler}; - if(increment <= MixerFracOne) - { - /* Calculate the last written dst sample pos. */ - uint64_t DataSize64{DstBufferSize - 1}; - /* Calculate the last read src sample pos. */ - DataSize64 = (DataSize64*increment + DataPosFrac) >> MixerFracBits; - /* +1 to get the src sample count, include padding. */ - DataSize64 += 1 + PostPadding; - - /* Result is guaranteed to be <= BufferLineSize+PostPadding since - * we won't use more src samples than dst samples+padding. - */ - SrcBufferSize = static_cast<uint>(DataSize64); - } - else + /* UHJ2 and SuperStereo only have 2 buffer channels, but 3 mixing channels + * (3rd channel is generated from decoding). + */ + const size_t realChannels{(mFmtChannels == FmtUHJ2 || mFmtChannels == FmtSuperStereo) ? 2u + : MixingSamples.size()}; + for(size_t chan{0};chan < realChannels;++chan) + { + const auto prevSamples = al::as_span(mPrevSamples[chan]); + const auto resampleBuffer = std::copy(prevSamples.cbegin(), prevSamples.cend(), + Device->mResampleData.begin()) - MaxResamplerEdge; + const uint callbackBase{static_cast<uint>(maxi(DataPosInt, 0))}; + int intPos{DataPosInt}; + uint fracPos{DataPosFrac}; + + /* Load samples for this channel from the available buffer(s), with + * resampling. + */ + for(uint samplesLoaded{0};samplesLoaded < samplesToLoad;) { - uint64_t DataSize64{DstBufferSize}; - /* Calculate the end src sample pos, include padding. */ - DataSize64 = (DataSize64*increment + DataPosFrac) >> MixerFracBits; - DataSize64 += PostPadding; + using ResampleBufferType = decltype(DeviceBase::mResampleData); + static constexpr uint srcSizeMax{ResampleBufferType{}.size() - MaxResamplerEdge}; - if(DataSize64 <= DeviceBase::MixerLineSize - MaxResamplerEdge) - SrcBufferSize = static_cast<uint>(DataSize64); - else + /* Calculate the number of dst samples that can be loaded this + * iteration, given the available resampler buffer size. + */ + auto calc_buffer_sizes = [fracPos,increment](uint dstBufferSize) { - /* If the source size got saturated, we can't fill the desired - * dst size. Figure out how many samples we can actually mix. + /* If ext=true, calculate the last written dst pos from the dst + * count, convert to the last read src pos, then add one to get + * the src count. + * + * If ext=false, convert the dst count to src count directly. + * + * Without this, the src count could be short by one when + * increment < 1.0, or not have a full src at the end when + * increment > 1.0. */ - SrcBufferSize = DeviceBase::MixerLineSize - MaxResamplerEdge; + const bool ext{increment <= MixerFracOne}; + uint64_t dataSize64{dstBufferSize - ext}; + dataSize64 = (dataSize64*increment + fracPos) >> MixerFracBits; + /* Also include resampler padding. */ + dataSize64 += ext + MaxResamplerEdge; + + if(dataSize64 <= srcSizeMax) + return std::make_pair(dstBufferSize, static_cast<uint>(dataSize64)); - DataSize64 = SrcBufferSize - PostPadding; - DataSize64 = ((DataSize64<<MixerFracBits) - DataPosFrac) / increment; - if(DataSize64 < DstBufferSize) + /* If the source size got saturated, we can't fill the desired + * dst size. Figure out how many dst samples we can fill. + */ + dataSize64 = srcSizeMax - MaxResamplerEdge; + dataSize64 = ((dataSize64<<MixerFracBits) - fracPos) / increment; + if(dataSize64 < dstBufferSize) { - /* Some mixers require being 16-byte aligned, so also limit - * to a multiple of 4 samples to maintain alignment. - */ - DstBufferSize = static_cast<uint>(DataSize64) & ~3u; - /* If the voice is stopping, only one mixing iteration will - * be done, so ensure it fades out completely this mix. + /* Some resamplers require the destination being 16-byte + * aligned, so limit to a multiple of 4 samples to maintain + * alignment. */ - if(vstate == Stopping) [[unlikely]] - Counter = std::min(Counter, DstBufferSize); + dstBufferSize = static_cast<uint>(dataSize64) & ~3u; } - ASSUME(DstBufferSize > 0); - } - } - - float **voiceSamples{}; - if(!BufferListItem) [[unlikely]] - { - const size_t srcOffset{(increment*DstBufferSize + DataPosFrac)>>MixerFracBits}; - auto prevSamples = mPrevSamples.data(); - SrcBufferSize = SrcBufferSize - PostPadding + MaxResamplerEdge; - for(auto *chanbuffer : MixingSamples) + return std::make_pair(dstBufferSize, srcSizeMax); + }; + const auto bufferSizes = calc_buffer_sizes(samplesToLoad - samplesLoaded); + const auto dstBufferSize = bufferSizes.first; + const auto srcBufferSize = bufferSizes.second; + + /* Load the necessary samples from the given buffer(s). */ + if(!BufferListItem) { - auto srcend = std::copy_n(prevSamples->data(), MaxResamplerPadding, - chanbuffer-MaxResamplerEdge); + const uint avail{minu(srcBufferSize, MaxResamplerEdge)}; + const uint tofill{maxu(srcBufferSize, MaxResamplerEdge)}; /* When loading from a voice that ended prematurely, only take * the samples that get closest to 0 amplitude. This helps @@ -639,161 +621,209 @@ void Voice::mix(const State vstate, ContextBase *Context, const nanoseconds devi */ auto abs_lt = [](const float lhs, const float rhs) noexcept -> bool { return std::abs(lhs) < std::abs(rhs); }; - auto srciter = std::min_element(chanbuffer, srcend, abs_lt); - - std::fill(srciter+1, chanbuffer + SrcBufferSize, *srciter); + auto srciter = std::min_element(resampleBuffer, resampleBuffer+avail, abs_lt); - std::copy_n(chanbuffer-MaxResamplerEdge+srcOffset, prevSamples->size(), - prevSamples->data()); - ++prevSamples; + std::fill(srciter+1, resampleBuffer+tofill, *srciter); } - } - else - { - auto prevSamples = mPrevSamples.data(); - for(auto *chanbuffer : MixingSamples) - { - std::copy_n(prevSamples->data(), MaxResamplerEdge, chanbuffer-MaxResamplerEdge); - ++prevSamples; - } - - size_t samplesLoaded{0}; - if(DataPosInt < 0) [[unlikely]] + else { - if(static_cast<uint>(-DataPosInt) >= SrcBufferSize) - goto skip_mix; + size_t srcSampleDelay{0}; + if(intPos < 0) [[unlikely]] + { + /* If the current position is negative, there's that many + * silent samples to load before using the buffer. + */ + srcSampleDelay = static_cast<uint>(-intPos); + if(srcSampleDelay >= srcBufferSize) + { + /* If the number of silent source samples exceeds the + * number to load, the output will be silent. + */ + std::fill_n(MixingSamples[chan]+samplesLoaded, dstBufferSize, 0.0f); + std::fill_n(resampleBuffer, srcBufferSize, 0.0f); + goto skip_resample; + } - samplesLoaded = static_cast<uint>(-DataPosInt); - for(auto *chanbuffer : MixingSamples) - std::fill_n(chanbuffer, samplesLoaded, 0.0f); - } - const uint DataPosUInt{static_cast<uint>(maxi(DataPosInt, 0))}; + std::fill_n(resampleBuffer, srcSampleDelay, 0.0f); + } + const uint uintPos{static_cast<uint>(maxi(intPos, 0))}; - if(mFlags.test(VoiceIsStatic)) - LoadBufferStatic(BufferListItem, BufferLoopItem, DataPosUInt, mFmtType, - mFmtChannels, mFrameStep, samplesLoaded, SrcBufferSize, MixingSamples); - else if(mFlags.test(VoiceIsCallback)) - { - const size_t remaining{SrcBufferSize - samplesLoaded}; - if(!mFlags.test(VoiceCallbackStopped) && remaining > mNumCallbackSamples) + if(mFlags.test(VoiceIsStatic)) + LoadBufferStatic(BufferListItem, BufferLoopItem, uintPos, mFmtType, chan, + mFrameStep, srcSampleDelay, srcBufferSize, resampleBuffer); + else if(mFlags.test(VoiceIsCallback)) { - const size_t byteOffset{mNumCallbackSamples*mFrameSize}; - const size_t needBytes{remaining*mFrameSize - byteOffset}; - - const int gotBytes{BufferListItem->mCallback(BufferListItem->mUserData, - &BufferListItem->mSamples[byteOffset], static_cast<int>(needBytes))}; - if(gotBytes < 0) - mFlags.set(VoiceCallbackStopped); - else if(static_cast<uint>(gotBytes) < needBytes) + const size_t bufferOffset{uintPos - callbackBase}; + const size_t getTotal{bufferOffset + srcBufferSize - srcSampleDelay}; + if(!mFlags.test(VoiceCallbackStopped) && getTotal > mNumCallbackSamples) { - mFlags.set(VoiceCallbackStopped); - mNumCallbackSamples += static_cast<uint>(gotBytes) / mFrameSize; + const size_t byteOffset{mNumCallbackSamples*mFrameSize}; + const size_t needBytes{getTotal*mFrameSize - byteOffset}; + + const int gotBytes{BufferListItem->mCallback(BufferListItem->mUserData, + &BufferListItem->mSamples[byteOffset], static_cast<int>(needBytes))}; + if(gotBytes < 0) + mFlags.set(VoiceCallbackStopped); + else if(static_cast<uint>(gotBytes) < needBytes) + { + mFlags.set(VoiceCallbackStopped); + mNumCallbackSamples += static_cast<uint>(gotBytes) / mFrameSize; + } + else + mNumCallbackSamples = static_cast<uint>(getTotal); } - else - mNumCallbackSamples = static_cast<uint>(remaining); + LoadBufferCallback(BufferListItem, bufferOffset, mNumCallbackSamples, + mFmtType, chan, mFrameStep, srcSampleDelay, srcBufferSize, resampleBuffer); } - LoadBufferCallback(BufferListItem, mNumCallbackSamples, mFmtType, mFmtChannels, - mFrameStep, samplesLoaded, SrcBufferSize, MixingSamples); + else + LoadBufferQueue(BufferListItem, BufferLoopItem, uintPos, mFmtType, chan, + mFrameStep, srcSampleDelay, srcBufferSize, resampleBuffer); } - else - LoadBufferQueue(BufferListItem, BufferLoopItem, DataPosUInt, mFmtType, mFmtChannels, - mFrameStep, samplesLoaded, SrcBufferSize, MixingSamples); - const size_t srcOffset{(increment*DstBufferSize + DataPosFrac)>>MixerFracBits}; - if(mDecoder) - { - SrcBufferSize = SrcBufferSize - PostPadding + MaxResamplerEdge; - mDecoder->decode(MixingSamples, SrcBufferSize, - (vstate == Playing) ? srcOffset : 0); - } + Resample(&mResampleState, resampleBuffer, fracPos, increment, + {MixingSamples[chan]+samplesLoaded, dstBufferSize}); /* Store the last source samples used for next time. */ if(vstate == Playing) [[likely]] { - prevSamples = mPrevSamples.data(); - for(auto *chanbuffer : MixingSamples) + /* Only store samples for the end of the mix, excluding what + * gets loaded for decoder padding. + */ + const uint loadEnd{samplesLoaded + dstBufferSize}; + if(samplesToMix > samplesLoaded && samplesToMix <= loadEnd) [[likely]] { - std::copy_n(chanbuffer-MaxResamplerEdge+srcOffset, prevSamples->size(), - prevSamples->data()); - ++prevSamples; + const size_t dstOffset{samplesToMix - samplesLoaded}; + const size_t srcOffset{(dstOffset*increment + fracPos) >> MixerFracBits}; + std::copy_n(resampleBuffer-MaxResamplerEdge+srcOffset, prevSamples.size(), + prevSamples.begin()); } } + + skip_resample: + samplesLoaded += dstBufferSize; + if(samplesLoaded < samplesToLoad) + { + fracPos += dstBufferSize*increment; + const uint srcOffset{fracPos >> MixerFracBits}; + fracPos &= MixerFracMask; + intPos += srcOffset; + + /* If more samples need to be loaded, copy the back of the + * resampleBuffer to the front to reuse it. prevSamples isn't + * reliable since it's only updated for the end of the mix. + */ + std::copy(resampleBuffer-MaxResamplerEdge+srcOffset, + resampleBuffer+MaxResamplerEdge+srcOffset, resampleBuffer-MaxResamplerEdge); + } } + } + for(auto &samples : MixingSamples.subspan(realChannels)) + std::fill_n(samples, samplesToLoad, 0.0f); + + if(mDecoder) + mDecoder->decode(MixingSamples, samplesToMix, (vstate==Playing) ? samplesToMix : 0); - voiceSamples = MixingSamples.begin(); + if(mFlags.test(VoiceIsAmbisonic)) + { + auto voiceSamples = MixingSamples.begin(); for(auto &chandata : mChans) { - /* Resample, then apply ambisonic upsampling as needed. */ - float *ResampledData{Device->ResampledData}; - Resample(&mResampleState, *voiceSamples, DataPosFrac, increment, - {ResampledData, DstBufferSize}); + chandata.mAmbiSplitter.processScale({*voiceSamples, samplesToMix}, + chandata.mAmbiHFScale, chandata.mAmbiLFScale); ++voiceSamples; + } + } - if(mFlags.test(VoiceIsAmbisonic)) - chandata.mAmbiSplitter.processScale({ResampledData, DstBufferSize}, - chandata.mAmbiHFScale, chandata.mAmbiLFScale); - - /* Now filter and mix to the appropriate outputs. */ - const al::span<float,BufferLineSize> FilterBuf{Device->FilteredData}; + const uint Counter{mFlags.test(VoiceIsFading) ? minu(samplesToMix, 64u) : 0u}; + if(!Counter) + { + /* No fading, just overwrite the old/current params. */ + for(auto &chandata : mChans) + { { DirectParams &parms = chandata.mDryParams; - const float *samples{DoFilters(parms.LowPass, parms.HighPass, FilterBuf.data(), - {ResampledData, DstBufferSize}, mDirect.FilterType)}; - - if(mFlags.test(VoiceHasHrtf)) - { - const float TargetGain{parms.Hrtf.Target.Gain * (vstate == Playing)}; - DoHrtfMix(samples, DstBufferSize, parms, TargetGain, Counter, OutPos, - (vstate == Playing), Device); - } + if(!mFlags.test(VoiceHasHrtf)) + parms.Gains.Current = parms.Gains.Target; else - { - const float *TargetGains{(vstate == Playing) ? parms.Gains.Target.data() - : SilentTarget.data()}; - if(mFlags.test(VoiceHasNfc)) - DoNfcMix({samples, DstBufferSize}, mDirect.Buffer.data(), parms, - TargetGains, Counter, OutPos, Device); - else - MixSamples({samples, DstBufferSize}, mDirect.Buffer, - parms.Gains.Current.data(), TargetGains, Counter, OutPos); - } + parms.Hrtf.Old = parms.Hrtf.Target; } - for(uint send{0};send < NumSends;++send) { if(mSend[send].Buffer.empty()) continue; SendParams &parms = chandata.mWetParams[send]; - const float *samples{DoFilters(parms.LowPass, parms.HighPass, FilterBuf.data(), - {ResampledData, DstBufferSize}, mSend[send].FilterType)}; + parms.Gains.Current = parms.Gains.Target; + } + } + } + auto voiceSamples = MixingSamples.begin(); + for(auto &chandata : mChans) + { + /* Now filter and mix to the appropriate outputs. */ + const al::span<float,BufferLineSize> FilterBuf{Device->FilteredData}; + { + DirectParams &parms = chandata.mDryParams; + const float *samples{DoFilters(parms.LowPass, parms.HighPass, FilterBuf.data(), + {*voiceSamples, samplesToMix}, mDirect.FilterType)}; + + if(mFlags.test(VoiceHasHrtf)) + { + const float TargetGain{parms.Hrtf.Target.Gain * (vstate == Playing)}; + DoHrtfMix(samples, samplesToMix, parms, TargetGain, Counter, OutPos, + (vstate == Playing), Device); + } + else + { const float *TargetGains{(vstate == Playing) ? parms.Gains.Target.data() : SilentTarget.data()}; - MixSamples({samples, DstBufferSize}, mSend[send].Buffer, - parms.Gains.Current.data(), TargetGains, Counter, OutPos); + if(mFlags.test(VoiceHasNfc)) + DoNfcMix({samples, samplesToMix}, mDirect.Buffer.data(), parms, + TargetGains, Counter, OutPos, Device); + else + MixSamples({samples, samplesToMix}, mDirect.Buffer, + parms.Gains.Current.data(), TargetGains, Counter, OutPos); } } - skip_mix: - /* If the voice is stopping, we're now done. */ - if(vstate == Stopping) [[unlikely]] - break; - /* Update positions */ - DataPosFrac += increment*DstBufferSize; - const uint SrcSamplesDone{DataPosFrac>>MixerFracBits}; - DataPosInt += SrcSamplesDone; - DataPosFrac &= MixerFracMask; + for(uint send{0};send < NumSends;++send) + { + if(mSend[send].Buffer.empty()) + continue; - OutPos += DstBufferSize; - Counter = maxu(DstBufferSize, Counter) - DstBufferSize; + SendParams &parms = chandata.mWetParams[send]; + const float *samples{DoFilters(parms.LowPass, parms.HighPass, FilterBuf.data(), + {*voiceSamples, samplesToMix}, mSend[send].FilterType)}; - /* Do nothing extra when there's no buffers, or if the voice position - * is still negative. - */ - if(!BufferListItem || DataPosInt < 0) [[unlikely]] - continue; + const float *TargetGains{(vstate == Playing) ? parms.Gains.Target.data() + : SilentTarget.data()}; + MixSamples({samples, samplesToMix}, mSend[send].Buffer, + parms.Gains.Current.data(), TargetGains, Counter, OutPos); + } + + ++voiceSamples; + } + + mFlags.set(VoiceIsFading); + /* Don't update positions and buffers if we were stopping. */ + if(vstate == Stopping) [[unlikely]] + { + mPlayState.store(Stopped, std::memory_order_release); + return; + } + + /* Update positions */ + DataPosFrac += increment*samplesToMix; + const uint SrcSamplesDone{DataPosFrac>>MixerFracBits}; + DataPosInt += SrcSamplesDone; + DataPosFrac &= MixerFracMask; + + /* Update voice positions and buffers as needed. */ + uint buffers_done{0u}; + if(BufferListItem && DataPosInt >= 0) [[likely]] + { if(mFlags.test(VoiceIsStatic)) { if(BufferLoopItem) @@ -813,10 +843,7 @@ void Voice::mix(const State vstate, ContextBase *Context, const nanoseconds devi { /* Handle non-looping static source */ if(static_cast<uint>(DataPosInt) >= BufferListItem->mSampleLen) - { BufferListItem = nullptr; - break; - } } } else if(mFlags.test(VoiceIsCallback)) @@ -850,18 +877,9 @@ void Voice::mix(const State vstate, ContextBase *Context, const nanoseconds devi if(!BufferListItem) BufferListItem = BufferLoopItem; } while(BufferListItem); } - } while(OutPos < SamplesToDo); - - mFlags.set(VoiceIsFading); - - /* Don't update positions and buffers if we were stopping. */ - if(vstate == Stopping) [[unlikely]] - { - mPlayState.store(Stopped, std::memory_order_release); - return; } - /* Capture the source ID in case it's reset for stopping. */ + /* Capture the source ID in case it gets reset for stopping. */ const uint SourceID{mSourceID.load(std::memory_order_relaxed)}; /* Update voice info */ diff --git a/core/voice.h b/core/voice.h index df0c8c9e..cf7345a1 100644 --- a/core/voice.h +++ b/core/voice.h @@ -49,6 +49,8 @@ enum class DirectMode : unsigned char { }; +constexpr uint MaxPitch{10}; + /* Maximum number of extra source samples that may need to be loaded, for * resampling or conversion purposes. */ |