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-rw-r--r--alc/backends/coreaudio.cpp40
1 files changed, 21 insertions, 19 deletions
diff --git a/alc/backends/coreaudio.cpp b/alc/backends/coreaudio.cpp
index b81bd58a..e6919421 100644
--- a/alc/backends/coreaudio.cpp
+++ b/alc/backends/coreaudio.cpp
@@ -51,6 +51,8 @@ namespace {
#define CAN_ENUMERATE 1
#endif
+constexpr auto OutputElement = 1;
+constexpr auto InputElement = 1;
#if CAN_ENUMERATE
struct DeviceEntry {
@@ -354,7 +356,7 @@ void CoreAudioPlayback::open(const char *name)
#if CAN_ENUMERATE
if(audioDevice != kAudioDeviceUnknown)
AudioUnitSetProperty(audioUnit, kAudioOutputUnitProperty_CurrentDevice,
- kAudioUnitScope_Global, 0, &audioDevice, sizeof(AudioDeviceID));
+ kAudioUnitScope_Global, OutputElement, &audioDevice, sizeof(AudioDeviceID));
#endif
err = AudioUnitInitialize(audioUnit);
@@ -380,7 +382,7 @@ void CoreAudioPlayback::open(const char *name)
UInt32 propSize{sizeof(audioDevice)};
audioDevice = kAudioDeviceUnknown;
AudioUnitGetProperty(audioUnit, kAudioOutputUnitProperty_CurrentDevice,
- kAudioUnitScope_Global, 0, &audioDevice, &propSize);
+ kAudioUnitScope_Global, OutputElement, &audioDevice, &propSize);
std::string devname{GetDeviceName(audioDevice)};
if(!devname.empty()) mDevice->DeviceName = std::move(devname);
@@ -401,7 +403,7 @@ bool CoreAudioPlayback::reset()
AudioStreamBasicDescription streamFormat{};
UInt32 size{sizeof(streamFormat)};
err = AudioUnitGetProperty(mAudioUnit, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Output,
- 0, &streamFormat, &size);
+ OutputElement, &streamFormat, &size);
if(err != noErr || size != sizeof(streamFormat))
{
ERR("AudioUnitGetProperty failed\n");
@@ -468,7 +470,7 @@ bool CoreAudioPlayback::reset()
streamFormat.mBytesPerPacket = streamFormat.mBytesPerFrame*streamFormat.mFramesPerPacket;
err = AudioUnitSetProperty(mAudioUnit, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Input,
- 0, &streamFormat, sizeof(streamFormat));
+ OutputElement, &streamFormat, sizeof(streamFormat));
if(err != noErr)
{
ERR("AudioUnitSetProperty failed\n");
@@ -484,7 +486,7 @@ bool CoreAudioPlayback::reset()
input.inputProcRefCon = this;
err = AudioUnitSetProperty(mAudioUnit, kAudioUnitProperty_SetRenderCallback,
- kAudioUnitScope_Input, 0, &input, sizeof(AURenderCallbackStruct));
+ kAudioUnitScope_Input, OutputElement, &input, sizeof(AURenderCallbackStruct));
if(err != noErr)
{
ERR("AudioUnitSetProperty failed\n");
@@ -658,16 +660,10 @@ void CoreAudioCapture::open(const char *name)
throw al::backend_exception{al::backend_error::NoDevice,
"Could not create component instance: %u", err};
-#if CAN_ENUMERATE
- if(audioDevice != kAudioDeviceUnknown)
- AudioUnitSetProperty(mAudioUnit, kAudioOutputUnitProperty_CurrentDevice,
- kAudioUnitScope_Global, 0, &audioDevice, sizeof(AudioDeviceID));
-#endif
-
// Turn off AudioUnit output
UInt32 enableIO{0};
err = AudioUnitSetProperty(mAudioUnit, kAudioOutputUnitProperty_EnableIO,
- kAudioUnitScope_Output, 0, &enableIO, sizeof(enableIO));
+ kAudioUnitScope_Output, OutputElement, &enableIO, sizeof(enableIO));
if(err != noErr)
throw al::backend_exception{al::backend_error::DeviceError,
"Could not disable audio unit output property: %u", err};
@@ -675,18 +671,24 @@ void CoreAudioCapture::open(const char *name)
// Turn on AudioUnit input
enableIO = 1;
err = AudioUnitSetProperty(mAudioUnit, kAudioOutputUnitProperty_EnableIO,
- kAudioUnitScope_Input, 1, &enableIO, sizeof(enableIO));
+ kAudioUnitScope_Input, InputElement, &enableIO, sizeof(enableIO));
if(err != noErr)
throw al::backend_exception{al::backend_error::DeviceError,
"Could not enable audio unit input property: %u", err};
+#if CAN_ENUMERATE
+ if(audioDevice != kAudioDeviceUnknown)
+ AudioUnitSetProperty(mAudioUnit, kAudioOutputUnitProperty_CurrentDevice,
+ kAudioUnitScope_Global, InputElement, &audioDevice, sizeof(AudioDeviceID));
+#endif
+
// set capture callback
AURenderCallbackStruct input{};
input.inputProc = CoreAudioCapture::RecordProcC;
input.inputProcRefCon = this;
err = AudioUnitSetProperty(mAudioUnit, kAudioOutputUnitProperty_SetInputCallback,
- kAudioUnitScope_Global, 0, &input, sizeof(AURenderCallbackStruct));
+ kAudioUnitScope_Global, InputElement, &input, sizeof(AURenderCallbackStruct));
if(err != noErr)
throw al::backend_exception{al::backend_error::DeviceError,
"Could not set capture callback: %u", err};
@@ -694,7 +696,7 @@ void CoreAudioCapture::open(const char *name)
// Disable buffer allocation for capture
UInt32 flag{0};
err = AudioUnitSetProperty(mAudioUnit, kAudioUnitProperty_ShouldAllocateBuffer,
- kAudioUnitScope_Output, 1, &flag, sizeof(flag));
+ kAudioUnitScope_Output, InputElement, &flag, sizeof(flag));
if(err != noErr)
throw al::backend_exception{al::backend_error::DeviceError,
"Could not disable buffer allocation property: %u", err};
@@ -709,7 +711,7 @@ void CoreAudioCapture::open(const char *name)
AudioStreamBasicDescription hardwareFormat{};
UInt32 propertySize{sizeof(hardwareFormat)};
err = AudioUnitGetProperty(mAudioUnit, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Input,
- 1, &hardwareFormat, &propertySize);
+ InputElement, &hardwareFormat, &propertySize);
if(err != noErr || propertySize != sizeof(hardwareFormat))
throw al::backend_exception{al::backend_error::DeviceError,
"Could not get input format: %u", err};
@@ -789,7 +791,7 @@ void CoreAudioCapture::open(const char *name)
// The output format should be the requested format, but using the hardware sample rate
// This is because the AudioUnit will automatically scale other properties, except for sample rate
err = AudioUnitSetProperty(mAudioUnit, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Output,
- 1, &outputFormat, sizeof(outputFormat));
+ InputElement, &outputFormat, sizeof(outputFormat));
if(err != noErr)
throw al::backend_exception{al::backend_error::DeviceError,
"Could not set input format: %u", err};
@@ -808,7 +810,7 @@ void CoreAudioCapture::open(const char *name)
UInt32 outputFrameCount{};
propertySize = sizeof(outputFrameCount);
err = AudioUnitGetProperty(mAudioUnit, kAudioUnitProperty_MaximumFramesPerSlice,
- kAudioUnitScope_Global, 0, &outputFrameCount, &propertySize);
+ kAudioUnitScope_Global, OutputElement, &outputFrameCount, &propertySize);
if(err != noErr || propertySize != sizeof(outputFrameCount))
throw al::backend_exception{al::backend_error::DeviceError,
"Could not get input frame count: %u", err};
@@ -830,7 +832,7 @@ void CoreAudioCapture::open(const char *name)
UInt32 propSize{sizeof(audioDevice)};
audioDevice = kAudioDeviceUnknown;
AudioUnitGetProperty(mAudioUnit, kAudioOutputUnitProperty_CurrentDevice,
- kAudioUnitScope_Global, 0, &audioDevice, &propSize);
+ kAudioUnitScope_Global, InputElement, &audioDevice, &propSize);
std::string devname{GetDeviceName(audioDevice)};
if(!devname.empty()) mDevice->DeviceName = std::move(devname);