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-rw-r--r--Alc/ALu.c50
1 files changed, 25 insertions, 25 deletions
diff --git a/Alc/ALu.c b/Alc/ALu.c
index 4a0d4d38..ddd69925 100644
--- a/Alc/ALu.c
+++ b/Alc/ALu.c
@@ -133,10 +133,10 @@ ALvoid CalcNonAttnSourceParams(ALsource *ALSource, const ALCcontext *ALContext)
ListenerGain = ALContext->Listener.Gain;
/* Get source properties */
- SourceVolume = ALSource->flGain;
- MinVolume = ALSource->flMinGain;
- MaxVolume = ALSource->flMaxGain;
- Pitch = ALSource->flPitch;
+ SourceVolume = ALSource->Gain;
+ MinVolume = ALSource->MinGain;
+ MaxVolume = ALSource->MaxGain;
+ Pitch = ALSource->Pitch;
Resampler = ALSource->Resampler;
DirectChannels = ALSource->DirectChannels;
@@ -389,25 +389,25 @@ ALvoid CalcSourceParams(ALsource *ALSource, const ALCcontext *ALContext)
ListenerVel[2] = ALContext->Listener.Velocity[2];
//Get source properties
- SourceVolume = ALSource->flGain;
- MinVolume = ALSource->flMinGain;
- MaxVolume = ALSource->flMaxGain;
- Pitch = ALSource->flPitch;
+ SourceVolume = ALSource->Gain;
+ MinVolume = ALSource->MinGain;
+ MaxVolume = ALSource->MaxGain;
+ Pitch = ALSource->Pitch;
Resampler = ALSource->Resampler;
- Position[0] = ALSource->vPosition[0];
- Position[1] = ALSource->vPosition[1];
- Position[2] = ALSource->vPosition[2];
- Direction[0] = ALSource->vOrientation[0];
- Direction[1] = ALSource->vOrientation[1];
- Direction[2] = ALSource->vOrientation[2];
- Velocity[0] = ALSource->vVelocity[0];
- Velocity[1] = ALSource->vVelocity[1];
- Velocity[2] = ALSource->vVelocity[2];
- MinDist = ALSource->flRefDistance;
- MaxDist = ALSource->flMaxDistance;
- Rolloff = ALSource->flRollOffFactor;
- InnerAngle = ALSource->flInnerAngle * ConeScale;
- OuterAngle = ALSource->flOuterAngle * ConeScale;
+ Position[0] = ALSource->Position[0];
+ Position[1] = ALSource->Position[1];
+ Position[2] = ALSource->Position[2];
+ Direction[0] = ALSource->Orientation[0];
+ Direction[1] = ALSource->Orientation[1];
+ Direction[2] = ALSource->Orientation[2];
+ Velocity[0] = ALSource->Velocity[0];
+ Velocity[1] = ALSource->Velocity[1];
+ Velocity[2] = ALSource->Velocity[2];
+ MinDist = ALSource->RefDistance;
+ MaxDist = ALSource->MaxDistance;
+ Rolloff = ALSource->RollOffFactor;
+ InnerAngle = ALSource->InnerAngle * ConeScale;
+ OuterAngle = ALSource->OuterAngle * ConeScale;
AirAbsorptionFactor = ALSource->AirAbsorptionFactor;
DryGainHFAuto = ALSource->DryGainHFAuto;
WetGainAuto = ALSource->WetGainAuto;
@@ -461,7 +461,7 @@ ALvoid CalcSourceParams(ALsource *ALSource, const ALCcontext *ALContext)
}
//1. Translate Listener to origin (convert to head relative)
- if(ALSource->bHeadRelative == AL_FALSE)
+ if(ALSource->HeadRelative == AL_FALSE)
{
/* Translate position */
Position[0] -= ALContext->Listener.Position[0];
@@ -593,12 +593,12 @@ ALvoid CalcSourceParams(ALsource *ALSource, const ALCcontext *ALContext)
if(Angle >= InnerAngle && Angle <= OuterAngle)
{
ALfloat scale = (Angle-InnerAngle) / (OuterAngle-InnerAngle);
- ConeVolume = lerp(1.0f, ALSource->flOuterGain, scale);
+ ConeVolume = lerp(1.0f, ALSource->OuterGain, scale);
ConeHF = lerp(1.0f, ALSource->OuterGainHF, scale);
}
else if(Angle > OuterAngle)
{
- ConeVolume = ALSource->flOuterGain;
+ ConeVolume = ALSource->OuterGain;
ConeHF = ALSource->OuterGainHF;
}
else