diff options
Diffstat (limited to 'Alc/ALu.c')
-rw-r--r-- | Alc/ALu.c | 28 |
1 files changed, 14 insertions, 14 deletions
@@ -300,7 +300,7 @@ ALvoid CalcNonAttnSourceParams(ALsource *ALSource, const ALCcontext *ALContext) /* Update filter coefficients. Calculations based on the I3DL2 * spec. */ - cw = aluCos(F_PI*2.0f * LOWPASSFREQREF / Frequency); + cw = cosf(F_PI*2.0f * LOWPASSFREQREF / Frequency); /* We use two chained one-pole filters, so we need to take the * square root of the squared gain, which is the same as the base @@ -466,7 +466,7 @@ ALvoid CalcSourceParams(ALsource *ALSource, const ALCcontext *ALContext) aluNormalize(Direction); /* Calculate distance attenuation */ - Distance = aluSqrt(aluDotproduct(Position, Position)); + Distance = sqrtf(aluDotproduct(Position, Position)); ClampedDist = Distance; Attenuation = 1.0f; @@ -519,9 +519,9 @@ ALvoid CalcSourceParams(ALsource *ALSource, const ALCcontext *ALContext) case ExponentDistance: if(ClampedDist > 0.0f && MinDist > 0.0f) { - Attenuation = aluPow(ClampedDist/MinDist, -Rolloff); + Attenuation = powf(ClampedDist/MinDist, -Rolloff); for(i = 0;i < NumSends;i++) - RoomAttenuation[i] = aluPow(ClampedDist/MinDist, -RoomRolloff[i]); + RoomAttenuation[i] = powf(ClampedDist/MinDist, -RoomRolloff[i]); } break; @@ -539,9 +539,9 @@ ALvoid CalcSourceParams(ALsource *ALSource, const ALCcontext *ALContext) if(AirAbsorptionFactor > 0.0f && ClampedDist > MinDist) { ALfloat meters = maxf(ClampedDist-MinDist, 0.0f) * MetersPerUnit; - DryGainHF *= aluPow(AIRABSORBGAINHF, AirAbsorptionFactor*meters); + DryGainHF *= powf(AIRABSORBGAINHF, AirAbsorptionFactor*meters); for(i = 0;i < NumSends;i++) - WetGainHF[i] *= aluPow(RoomAirAbsorption[i], AirAbsorptionFactor*meters); + WetGainHF[i] *= powf(RoomAirAbsorption[i], AirAbsorptionFactor*meters); } if(WetGainAuto) @@ -558,12 +558,12 @@ ALvoid CalcSourceParams(ALsource *ALSource, const ALCcontext *ALContext) for(i = 0;i < NumSends;i++) { if(DecayDistance[i] > 0.0f) - WetGain[i] *= aluPow(0.001f/*-60dB*/, ApparentDist/DecayDistance[i]); + WetGain[i] *= powf(0.001f/*-60dB*/, ApparentDist/DecayDistance[i]); } } /* Calculate directional soundcones */ - Angle = aluAcos(aluDotproduct(Direction,SourceToListener)) * (180.0f/F_PI); + Angle = acosf(aluDotproduct(Direction,SourceToListener)) * (180.0f/F_PI); if(Angle > InnerAngle && Angle <= OuterAngle) { ALfloat scale = (Angle-InnerAngle) / (OuterAngle-InnerAngle); @@ -679,8 +679,8 @@ ALvoid CalcSourceParams(ALsource *ALSource, const ALCcontext *ALContext) * the listener. This prevents +0 and -0 Z from producing * inconsistent panning. Also, clamp Y in case FP precision errors * cause it to land outside of -1..+1. */ - ev = aluAsin(clampf(Position[1], -1.0f, 1.0f)); - az = aluAtan2(Position[0], -Position[2]*ZScale); + ev = asinf(clampf(Position[1], -1.0f, 1.0f)); + az = atan2f(Position[0], -Position[2]*ZScale); } /* Check to see if the HRIR is already moving. */ @@ -739,14 +739,14 @@ ALvoid CalcSourceParams(ALsource *ALSource, const ALCcontext *ALContext) Position[1] *= invlen; Position[2] *= invlen; - DirGain = aluSqrt(Position[0]*Position[0] + Position[2]*Position[2]); - ComputeAngleGains(Device, aluAtan2(Position[0], -Position[2]*ZScale), 0.0f, + DirGain = sqrtf(Position[0]*Position[0] + Position[2]*Position[2]); + ComputeAngleGains(Device, atan2f(Position[0], -Position[2]*ZScale), 0.0f, DryGain*DirGain, Matrix[0]); } /* Adjustment for vertical offsets. Not the greatest, but simple * enough. */ - AmbientGain = DryGain * aluSqrt(1.0f/Device->NumChan) * (1.0f-DirGain); + AmbientGain = DryGain * sqrtf(1.0f/Device->NumChan) * (1.0f-DirGain); for(i = 0;i < (ALint)Device->NumChan;i++) { enum Channel chan = Device->Speaker2Chan[i]; @@ -757,7 +757,7 @@ ALvoid CalcSourceParams(ALsource *ALSource, const ALCcontext *ALContext) ALSource->Params.Send[i].Gain = WetGain[i]; /* Update filter coefficients. */ - cw = aluCos(F_PI*2.0f * LOWPASSFREQREF / Frequency); + cw = cosf(F_PI*2.0f * LOWPASSFREQREF / Frequency); ALSource->Params.Direct.iirFilter.coeff = lpCoeffCalc(DryGainHF, cw); for(i = 0;i < NumSends;i++) |