diff options
Diffstat (limited to 'Alc/ALu.c')
-rw-r--r-- | Alc/ALu.c | 17 |
1 files changed, 12 insertions, 5 deletions
@@ -573,12 +573,14 @@ static ALvoid CalcSourceParams(const ALCcontext *ALContext, ALfloat DryGainHF = 1.0f; ALfloat DirGain, AmbientGain; const ALfloat *SpeakerGain; + ALint NumSends; ALint pos, s, i; //Get context properties DopplerFactor = ALContext->DopplerFactor * ALSource->DopplerFactor; DopplerVelocity = ALContext->DopplerVelocity; flSpeedOfSound = ALContext->flSpeedOfSound; + NumSends = ALContext->NumSends; //Get listener properties ListenerGain = ALContext->Listener.Gain; @@ -666,7 +668,7 @@ static ALvoid CalcSourceParams(const ALCcontext *ALContext, { if ((MinDist + (Rolloff * (Distance - MinDist))) > 0.0f) flAttenuation = MinDist / (MinDist + (Rolloff * (Distance - MinDist))); - for(i = 0;i < MAX_SENDS;i++) + for(i = 0;i < NumSends;i++) { if ((MinDist + (RoomRolloff[i] * (Distance - MinDist))) > 0.0f) RoomAttenuation[i] = MinDist / (MinDist + (RoomRolloff[i] * (Distance - MinDist))); @@ -685,7 +687,7 @@ static ALvoid CalcSourceParams(const ALCcontext *ALContext, if (MaxDist != MinDist) { flAttenuation = 1.0f - (Rolloff*(Distance-MinDist)/(MaxDist - MinDist)); - for(i = 0;i < MAX_SENDS;i++) + for(i = 0;i < NumSends;i++) RoomAttenuation[i] = 1.0f - (RoomRolloff[i]*(Distance-MinDist)/(MaxDist - MinDist)); } break; @@ -700,7 +702,7 @@ static ALvoid CalcSourceParams(const ALCcontext *ALContext, if ((Distance > 0.0f) && (MinDist > 0.0f)) { flAttenuation = (ALfloat)pow(Distance/MinDist, -Rolloff); - for(i = 0;i < MAX_SENDS;i++) + for(i = 0;i < NumSends;i++) RoomAttenuation[i] = (ALfloat)pow(Distance/MinDist, -RoomRolloff[i]); } break; @@ -714,7 +716,7 @@ static ALvoid CalcSourceParams(const ALCcontext *ALContext, DryMix = __min(DryMix,MaxVolume); DryMix = __max(DryMix,MinVolume); - for(i = 0;i < MAX_SENDS;i++) + for(i = 0;i < NumSends;i++) { ALfloat WetMix = SourceVolume * RoomAttenuation[i]; WetMix = __min(WetMix,MaxVolume); @@ -792,7 +794,7 @@ static ALvoid CalcSourceParams(const ALCcontext *ALContext, else pitch[0] = ALSource->flPitch; - for(i = 0;i < MAX_SENDS;i++) + for(i = 0;i < NumSends;i++) { if(ALSource->Send[i].Slot && ALSource->Send[i].Slot->effect.type != AL_EFFECT_NULL) @@ -836,6 +838,11 @@ static ALvoid CalcSourceParams(const ALCcontext *ALContext, wetgainhf[i] = 1.0f; } } + for(i = NumSends;i < MAX_SENDS;i++) + { + wetsend[i] = 0.0f; + wetgainhf[i] = 1.0f; + } //5. Apply filter gains and filters switch(ALSource->DirectFilter.type) |