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-rw-r--r--Alc/alcFlanger.c19
1 files changed, 8 insertions, 11 deletions
diff --git a/Alc/alcFlanger.c b/Alc/alcFlanger.c
index d7a59f3a..a69d7006 100644
--- a/Alc/alcFlanger.c
+++ b/Alc/alcFlanger.c
@@ -50,7 +50,7 @@ typedef struct ALflangerState {
ALfloat feedback;
} ALflangerState;
-static ALvoid FlangerDestroy(ALeffectState *effect)
+static ALvoid ALflangerState_Destroy(ALeffectState *effect)
{
ALflangerState *state = STATIC_UPCAST(ALflangerState, ALeffectState, effect);
@@ -63,7 +63,7 @@ static ALvoid FlangerDestroy(ALeffectState *effect)
free(state);
}
-static ALboolean FlangerDeviceUpdate(ALeffectState *effect, ALCdevice *Device)
+static ALboolean ALflangerState_DeviceUpdate(ALeffectState *effect, ALCdevice *Device)
{
ALflangerState *state = STATIC_UPCAST(ALflangerState, ALeffectState, effect);
ALuint maxlen;
@@ -96,7 +96,7 @@ static ALboolean FlangerDeviceUpdate(ALeffectState *effect, ALCdevice *Device)
return AL_TRUE;
}
-static ALvoid FlangerUpdate(ALeffectState *effect, ALCdevice *Device, const ALeffectslot *Slot)
+static ALvoid ALflangerState_Update(ALeffectState *effect, ALCdevice *Device, const ALeffectslot *Slot)
{
ALflangerState *state = STATIC_UPCAST(ALflangerState, ALeffectState, effect);
ALfloat frequency = Device->Frequency;
@@ -234,7 +234,7 @@ DECL_TEMPLATE(Sinusoid)
#undef DECL_TEMPLATE
-static ALvoid FlangerProcess(ALeffectState *effect, ALuint SamplesToDo, const ALfloat *RESTRICT SamplesIn, ALfloat (*RESTRICT SamplesOut)[BUFFERSIZE])
+static ALvoid ALflangerState_Process(ALeffectState *effect, ALuint SamplesToDo, const ALfloat *RESTRICT SamplesIn, ALfloat (*RESTRICT SamplesOut)[BUFFERSIZE])
{
ALflangerState *state = STATIC_UPCAST(ALflangerState, ALeffectState, effect);
@@ -244,18 +244,15 @@ static ALvoid FlangerProcess(ALeffectState *effect, ALuint SamplesToDo, const AL
ProcessSinusoid(state, SamplesToDo, SamplesIn, SamplesOut);
}
+DEFINE_ALEFFECTSTATE_VTABLE(ALflangerState);
+
ALeffectState *FlangerCreate(void)
{
ALflangerState *state;
state = malloc(sizeof(*state));
- if(!state)
- return NULL;
-
- STATIC_CAST(ALeffectState, state)->Destroy = FlangerDestroy;
- STATIC_CAST(ALeffectState, state)->DeviceUpdate = FlangerDeviceUpdate;
- STATIC_CAST(ALeffectState, state)->Update = FlangerUpdate;
- STATIC_CAST(ALeffectState, state)->Process = FlangerProcess;
+ if(!state) return NULL;
+ SET_VTABLE2(ALflangerState, ALeffectState, state);
state->BufferLength = 0;
state->SampleBufferLeft = NULL;