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-rw-r--r--Alc/alcReverb.c28
1 files changed, 14 insertions, 14 deletions
diff --git a/Alc/alcReverb.c b/Alc/alcReverb.c
index 02f07f9a..ed81665a 100644
--- a/Alc/alcReverb.c
+++ b/Alc/alcReverb.c
@@ -700,8 +700,8 @@ static __inline ALfloat EAXModulation(ALverbState *State, ALfloat in)
// The depth determines the range over which to read the input samples
// from, so it must be filtered to reduce the distortion caused by even
// small parameter changes.
- State->Mod.Filter += (State->Mod.Depth - State->Mod.Filter) *
- State->Mod.Coeff;
+ State->Mod.Filter = lerp(State->Mod.Filter, State->Mod.Depth,
+ State->Mod.Coeff);
// Calculate the read offset and fraction between it and the next sample.
frac = (1.0f + (State->Mod.Filter * sinus));
@@ -719,7 +719,7 @@ static __inline ALfloat EAXModulation(ALverbState *State, ALfloat in)
// The output is obtained by linearly interpolating the two samples that
// were acquired above.
- return out0 + ((out1 - out0) * frac);
+ return lerp(out0, out1, frac);
}
// Delay line output routine for early reflections.
@@ -796,9 +796,9 @@ static __inline ALfloat LateDelayLineOut(ALverbState *State, ALuint index)
// Low-pass filter input/output routine for late reverb.
static __inline ALfloat LateLowPassInOut(ALverbState *State, ALuint index, ALfloat in)
{
- State->Late.LpSample[index] = in +
- ((State->Late.LpSample[index] - in) * State->Late.LpCoeff[index]);
- return State->Late.LpSample[index];
+ in = lerp(in, State->Late.LpSample[index], State->Late.LpCoeff[index]);
+ State->Late.LpSample[index] = in;
+ return in;
}
// Given four decorrelated input samples, this function produces four-channel
@@ -853,10 +853,10 @@ static __inline ALvoid LateReverb(ALverbState *State, ALfloat *in, ALfloat *out)
* the cyclical delay line coefficients. Thus only the y coefficient is
* applied when mixing, and is modified to be: y / x.
*/
- f[0] = d[0] + (State->Late.MixCoeff * ( d[1] - d[2] + d[3]));
- f[1] = d[1] + (State->Late.MixCoeff * (-d[0] + d[2] + d[3]));
- f[2] = d[2] + (State->Late.MixCoeff * ( d[0] - d[1] + d[3]));
- f[3] = d[3] + (State->Late.MixCoeff * (-d[0] - d[1] - d[2]));
+ f[0] = d[0] + (State->Late.MixCoeff * ( d[1] + -d[2] + d[3]));
+ f[1] = d[1] + (State->Late.MixCoeff * (-d[0] + d[2] + d[3]));
+ f[2] = d[2] + (State->Late.MixCoeff * ( d[0] + -d[1] + d[3]));
+ f[3] = d[3] + (State->Late.MixCoeff * (-d[0] + -d[1] + -d[2] ));
// Output the results of the matrix for all four channels, attenuated by
// the late reverb gain (which is attenuated by the 'x' mix coefficient).
@@ -893,14 +893,14 @@ static __inline ALvoid EAXEcho(ALverbState *State, ALfloat in, ALfloat *late)
// Mix the energy-attenuated input with the output and pass it through
// the echo low-pass filter.
feed += State->Echo.DensityGain * in;
- feed += ((State->Echo.LpSample - feed) * State->Echo.LpCoeff);
+ feed = lerp(feed, State->Echo.LpSample, State->Echo.LpCoeff);
State->Echo.LpSample = feed;
// Then the echo all-pass filter.
feed = AllpassInOut(&State->Echo.ApDelay,
- State->Offset - State->Echo.ApOffset,
- State->Offset, feed, State->Echo.ApFeedCoeff,
- State->Echo.ApCoeff);
+ State->Offset - State->Echo.ApOffset,
+ State->Offset, feed, State->Echo.ApFeedCoeff,
+ State->Echo.ApCoeff);
// Feed the delay with the mixed and filtered sample.
DelayLineIn(&State->Echo.Delay, State->Offset, feed);