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-rw-r--r--Alc/alcReverb.c44
1 files changed, 7 insertions, 37 deletions
diff --git a/Alc/alcReverb.c b/Alc/alcReverb.c
index f194d7ab..caeec18b 100644
--- a/Alc/alcReverb.c
+++ b/Alc/alcReverb.c
@@ -549,7 +549,7 @@ static __inline ALvoid EAXVerbPass(ALverbState *State, ALfloat in, ALfloat *earl
static ALvoid VerbProcess(ALeffectState *effect, ALuint SamplesToDo, const ALfloat *SamplesIn, ALfloat (*SamplesOut)[MAXCHANNELS])
{
ALverbState *State = (ALverbState*)effect;
- ALuint index;
+ ALuint index, c;
ALfloat early[4], late[4], out[4];
const ALfloat *panGain = State->Gain;
@@ -565,14 +565,8 @@ static ALvoid VerbProcess(ALeffectState *effect, ALuint SamplesToDo, const ALflo
out[3] = (early[3] + late[3]);
// Output the results.
- SamplesOut[index][FRONT_LEFT] += panGain[FRONT_LEFT] * out[0];
- SamplesOut[index][FRONT_RIGHT] += panGain[FRONT_RIGHT] * out[1];
- SamplesOut[index][FRONT_CENTER] += panGain[FRONT_CENTER] * out[3];
- SamplesOut[index][SIDE_LEFT] += panGain[SIDE_LEFT] * out[0];
- SamplesOut[index][SIDE_RIGHT] += panGain[SIDE_RIGHT] * out[1];
- SamplesOut[index][BACK_LEFT] += panGain[BACK_LEFT] * out[0];
- SamplesOut[index][BACK_RIGHT] += panGain[BACK_RIGHT] * out[1];
- SamplesOut[index][BACK_CENTER] += panGain[BACK_CENTER] * out[2];
+ for(c = 0;c < MAXCHANNELS;c++)
+ SamplesOut[index][c] += panGain[c] * out[c&3];
}
}
@@ -581,7 +575,7 @@ static ALvoid VerbProcess(ALeffectState *effect, ALuint SamplesToDo, const ALflo
static ALvoid EAXVerbProcess(ALeffectState *effect, ALuint SamplesToDo, const ALfloat *SamplesIn, ALfloat (*SamplesOut)[MAXCHANNELS])
{
ALverbState *State = (ALverbState*)effect;
- ALuint index;
+ ALuint index, c;
ALfloat early[4], late[4];
for(index = 0;index < SamplesToDo;index++)
@@ -589,33 +583,9 @@ static ALvoid EAXVerbProcess(ALeffectState *effect, ALuint SamplesToDo, const AL
// Process reverb for this sample.
EAXVerbPass(State, SamplesIn[index], early, late);
- // Unfortunately, while the number and configuration of gains for
- // panning adjust according to MAXCHANNELS, the output from the
- // reverb engine is not so scalable.
- SamplesOut[index][FRONT_LEFT] +=
- (State->Early.PanGain[FRONT_LEFT]*early[0] +
- State->Late.PanGain[FRONT_LEFT]*late[0]);
- SamplesOut[index][FRONT_RIGHT] +=
- (State->Early.PanGain[FRONT_RIGHT]*early[1] +
- State->Late.PanGain[FRONT_RIGHT]*late[1]);
- SamplesOut[index][FRONT_CENTER] +=
- (State->Early.PanGain[FRONT_CENTER]*early[3] +
- State->Late.PanGain[FRONT_CENTER]*late[3]);
- SamplesOut[index][SIDE_LEFT] +=
- (State->Early.PanGain[SIDE_LEFT]*early[0] +
- State->Late.PanGain[SIDE_LEFT]*late[0]);
- SamplesOut[index][SIDE_RIGHT] +=
- (State->Early.PanGain[SIDE_RIGHT]*early[1] +
- State->Late.PanGain[SIDE_RIGHT]*late[1]);
- SamplesOut[index][BACK_LEFT] +=
- (State->Early.PanGain[BACK_LEFT]*early[0] +
- State->Late.PanGain[BACK_LEFT]*late[0]);
- SamplesOut[index][BACK_RIGHT] +=
- (State->Early.PanGain[BACK_RIGHT]*early[1] +
- State->Late.PanGain[BACK_RIGHT]*late[1]);
- SamplesOut[index][BACK_CENTER] +=
- (State->Early.PanGain[BACK_CENTER]*early[2] +
- State->Late.PanGain[BACK_CENTER]*late[2]);
+ for(c = 0;c < MAXCHANNELS;c++)
+ SamplesOut[index][c] += State->Early.PanGain[c]*early[c&3] +
+ State->Late.PanGain[c]*late[c&3];
}
}