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-rw-r--r--Alc/alu.cpp19
1 files changed, 7 insertions, 12 deletions
diff --git a/Alc/alu.cpp b/Alc/alu.cpp
index 28f6346e..bf401638 100644
--- a/Alc/alu.cpp
+++ b/Alc/alu.cpp
@@ -1451,18 +1451,12 @@ void ProcessContext(ALCcontext *ctx, const ALsizei SamplesToDo)
std::for_each(ctx->Voices, ctx->Voices+ctx->VoiceCount.load(std::memory_order_acquire),
[SamplesToDo,ctx](ALvoice *voice) -> void
{
- if(!voice->Playing.load(std::memory_order_acquire)) return;
+ if(voice->PlayState.load(std::memory_order_acquire) == ALvoice::Stopped)
+ return;
ALuint sid{voice->SourceID.load(std::memory_order_relaxed)};
- if(!sid || voice->Step < 1) return;
+ if(voice->Step < 1) return;
- if(!MixSource(voice, sid, ctx, SamplesToDo))
- {
- voice->current_buffer.store(nullptr, std::memory_order_relaxed);
- voice->loop_buffer.store(nullptr, std::memory_order_relaxed);
- voice->SourceID.store(0u, std::memory_order_relaxed);
- voice->Playing.store(false, std::memory_order_release);
- SendSourceStoppedEvent(ctx, sid);
- }
+ MixSource(voice, sid, ctx, SamplesToDo);
}
);
@@ -1814,14 +1808,15 @@ void aluHandleDisconnect(ALCdevice *device, const char *msg, ...)
auto stop_voice = [ctx](ALvoice *voice) -> void
{
- if(!voice->Playing.load(std::memory_order_acquire)) return;
+ if(voice->PlayState.load(std::memory_order_acquire) == ALvoice::Playing)
+ return;
ALuint sid{voice->SourceID.load(std::memory_order_relaxed)};
if(!sid) return;
voice->current_buffer.store(nullptr, std::memory_order_relaxed);
voice->loop_buffer.store(nullptr, std::memory_order_relaxed);
voice->SourceID.store(0u, std::memory_order_relaxed);
- voice->Playing.store(false, std::memory_order_release);
+ voice->PlayState.store(ALvoice::Stopped, std::memory_order_release);
/* If the source's voice was playing, it's now effectively stopped
* (the source state will be updated the next time it's checked).
*/