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-rw-r--r--Alc/backends/coreaudio.c22
1 files changed, 10 insertions, 12 deletions
diff --git a/Alc/backends/coreaudio.c b/Alc/backends/coreaudio.c
index ba73ab82..2ee3fa54 100644
--- a/Alc/backends/coreaudio.c
+++ b/Alc/backends/coreaudio.c
@@ -23,7 +23,6 @@
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
-#include <alloca.h>
#include "alMain.h"
#include "alu.h"
@@ -725,27 +724,26 @@ static void ALCcoreAudioCapture_stop(ALCcoreAudioCapture *self)
static ALCenum ALCcoreAudioCapture_captureSamples(ALCcoreAudioCapture *self, ALCvoid *buffer, ALCuint samples)
{
- AudioBufferList *list;
+ union {
+ ALbyte _[sizeof(AudioBufferList) + sizeof(AudioBuffer)];
+ AudioBufferList list;
+ } audiobuf = { { 0 } };
UInt32 frameCount;
OSStatus err;
// If no samples are requested, just return
- if(samples == 0)
- return ALC_NO_ERROR;
-
- // Allocate a temporary AudioBufferList to use as the return resamples data
- list = alloca(sizeof(AudioBufferList) + sizeof(AudioBuffer));
+ if(samples == 0) return ALC_NO_ERROR;
// Point the resampling buffer to the capture buffer
- list->mNumberBuffers = 1;
- list->mBuffers[0].mNumberChannels = self->format.mChannelsPerFrame;
- list->mBuffers[0].mDataByteSize = samples * self->frameSize;
- list->mBuffers[0].mData = buffer;
+ audiobuf.list.mNumberBuffers = 1;
+ audiobuf.list.mBuffers[0].mNumberChannels = self->format.mChannelsPerFrame;
+ audiobuf.list.mBuffers[0].mDataByteSize = samples * self->frameSize;
+ audiobuf.list.mBuffers[0].mData = buffer;
// Resample into another AudioBufferList
frameCount = samples;
err = AudioConverterFillComplexBuffer(self->audioConverter,
- ALCcoreAudioCapture_ConvertCallback, self, &frameCount, list, NULL
+ ALCcoreAudioCapture_ConvertCallback, self, &frameCount, &audiobuf.list, NULL
);
if(err != noErr)
{