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Diffstat (limited to 'Alc/effects/autowah.c')
-rw-r--r-- | Alc/effects/autowah.c | 321 |
1 files changed, 0 insertions, 321 deletions
diff --git a/Alc/effects/autowah.c b/Alc/effects/autowah.c deleted file mode 100644 index ba1180ef..00000000 --- a/Alc/effects/autowah.c +++ /dev/null @@ -1,321 +0,0 @@ -/** - * OpenAL cross platform audio library - * Copyright (C) 2018 by Raul Herraiz. - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the - * Free Software Foundation, Inc., - * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. - * Or go to http://www.gnu.org/copyleft/lgpl.html - */ - -#include "config.h" - -#include <math.h> -#include <stdlib.h> - -#include "alMain.h" -#include "alAuxEffectSlot.h" -#include "alError.h" -#include "alu.h" -#include "filters/defs.h" - -#define MIN_FREQ 20.0f -#define MAX_FREQ 2500.0f -#define Q_FACTOR 5.0f - -typedef struct ALautowahState { - DERIVE_FROM_TYPE(ALeffectState); - - /* Effect parameters */ - ALfloat AttackRate; - ALfloat ReleaseRate; - ALfloat ResonanceGain; - ALfloat PeakGain; - ALfloat FreqMinNorm; - ALfloat BandwidthNorm; - ALfloat env_delay; - - /* Filter components derived from the envelope. */ - struct { - ALfloat cos_w0; - ALfloat alpha; - } Env[BUFFERSIZE]; - - struct { - /* Effect filters' history. */ - struct { - ALfloat z1, z2; - } Filter; - - /* Effect gains for each output channel */ - ALfloat CurrentGains[MAX_OUTPUT_CHANNELS]; - ALfloat TargetGains[MAX_OUTPUT_CHANNELS]; - } Chans[MAX_EFFECT_CHANNELS]; - - /* Effects buffers */ - alignas(16) ALfloat BufferOut[BUFFERSIZE]; -} ALautowahState; - -static ALvoid ALautowahState_Destruct(ALautowahState *state); -static ALboolean ALautowahState_deviceUpdate(ALautowahState *state, ALCdevice *device); -static ALvoid ALautowahState_update(ALautowahState *state, const ALCcontext *context, const ALeffectslot *slot, const ALeffectProps *props); -static ALvoid ALautowahState_process(ALautowahState *state, ALsizei SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALsizei NumChannels); -DECLARE_DEFAULT_ALLOCATORS(ALautowahState) - -DEFINE_ALEFFECTSTATE_VTABLE(ALautowahState); - -static void ALautowahState_Construct(ALautowahState *state) -{ - ALeffectState_Construct(STATIC_CAST(ALeffectState, state)); - SET_VTABLE2(ALautowahState, ALeffectState, state); -} - -static ALvoid ALautowahState_Destruct(ALautowahState *state) -{ - ALeffectState_Destruct(STATIC_CAST(ALeffectState,state)); -} - -static ALboolean ALautowahState_deviceUpdate(ALautowahState *state, ALCdevice *UNUSED(device)) -{ - /* (Re-)initializing parameters and clear the buffers. */ - ALsizei i, j; - - state->AttackRate = 1.0f; - state->ReleaseRate = 1.0f; - state->ResonanceGain = 10.0f; - state->PeakGain = 4.5f; - state->FreqMinNorm = 4.5e-4f; - state->BandwidthNorm = 0.05f; - state->env_delay = 0.0f; - - memset(state->Env, 0, sizeof(state->Env)); - - for(i = 0;i < MAX_EFFECT_CHANNELS;i++) - { - for(j = 0;j < MAX_OUTPUT_CHANNELS;j++) - state->Chans[i].CurrentGains[j] = 0.0f; - state->Chans[i].Filter.z1 = 0.0f; - state->Chans[i].Filter.z2 = 0.0f; - } - - return AL_TRUE; -} - -static ALvoid ALautowahState_update(ALautowahState *state, const ALCcontext *context, const ALeffectslot *slot, const ALeffectProps *props) -{ - const ALCdevice *device = context->Device; - ALfloat ReleaseTime; - ALsizei i; - - ReleaseTime = clampf(props->Autowah.ReleaseTime, 0.001f, 1.0f); - - state->AttackRate = expf(-1.0f / (props->Autowah.AttackTime*device->Frequency)); - state->ReleaseRate = expf(-1.0f / (ReleaseTime*device->Frequency)); - /* 0-20dB Resonance Peak gain */ - state->ResonanceGain = sqrtf(log10f(props->Autowah.Resonance)*10.0f / 3.0f); - state->PeakGain = 1.0f - log10f(props->Autowah.PeakGain/AL_AUTOWAH_MAX_PEAK_GAIN); - state->FreqMinNorm = MIN_FREQ / device->Frequency; - state->BandwidthNorm = (MAX_FREQ-MIN_FREQ) / device->Frequency; - - STATIC_CAST(ALeffectState,state)->OutBuffer = device->FOAOut.Buffer; - STATIC_CAST(ALeffectState,state)->OutChannels = device->FOAOut.NumChannels; - for(i = 0;i < MAX_EFFECT_CHANNELS;i++) - ComputePanGains(&device->FOAOut, IdentityMatrixf.m[i], slot->Params.Gain, - state->Chans[i].TargetGains); -} - -static ALvoid ALautowahState_process(ALautowahState *state, ALsizei SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALsizei NumChannels) -{ - const ALfloat attack_rate = state->AttackRate; - const ALfloat release_rate = state->ReleaseRate; - const ALfloat res_gain = state->ResonanceGain; - const ALfloat peak_gain = state->PeakGain; - const ALfloat freq_min = state->FreqMinNorm; - const ALfloat bandwidth = state->BandwidthNorm; - ALfloat env_delay; - ALsizei c, i; - - env_delay = state->env_delay; - for(i = 0;i < SamplesToDo;i++) - { - ALfloat w0, sample, a; - - /* Envelope follower described on the book: Audio Effects, Theory, - * Implementation and Application. - */ - sample = peak_gain * fabsf(SamplesIn[0][i]); - a = (sample > env_delay) ? attack_rate : release_rate; - env_delay = lerp(sample, env_delay, a); - - /* Calculate the cos and alpha components for this sample's filter. */ - w0 = minf((bandwidth*env_delay + freq_min), 0.46f) * F_TAU; - state->Env[i].cos_w0 = cosf(w0); - state->Env[i].alpha = sinf(w0)/(2.0f * Q_FACTOR); - } - state->env_delay = env_delay; - - for(c = 0;c < MAX_EFFECT_CHANNELS; c++) - { - /* This effectively inlines BiquadFilter_setParams for a peaking - * filter and BiquadFilter_processC. The alpha and cosine components - * for the filter coefficients were previously calculated with the - * envelope. Because the filter changes for each sample, the - * coefficients are transient and don't need to be held. - */ - ALfloat z1 = state->Chans[c].Filter.z1; - ALfloat z2 = state->Chans[c].Filter.z2; - - for(i = 0;i < SamplesToDo;i++) - { - const ALfloat alpha = state->Env[i].alpha; - const ALfloat cos_w0 = state->Env[i].cos_w0; - ALfloat input, output; - ALfloat a[3], b[3]; - - b[0] = 1.0f + alpha*res_gain; - b[1] = -2.0f * cos_w0; - b[2] = 1.0f - alpha*res_gain; - a[0] = 1.0f + alpha/res_gain; - a[1] = -2.0f * cos_w0; - a[2] = 1.0f - alpha/res_gain; - - input = SamplesIn[c][i]; - output = input*(b[0]/a[0]) + z1; - z1 = input*(b[1]/a[0]) - output*(a[1]/a[0]) + z2; - z2 = input*(b[2]/a[0]) - output*(a[2]/a[0]); - state->BufferOut[i] = output; - } - state->Chans[c].Filter.z1 = z1; - state->Chans[c].Filter.z2 = z2; - - /* Now, mix the processed sound data to the output. */ - MixSamples(state->BufferOut, NumChannels, SamplesOut, state->Chans[c].CurrentGains, - state->Chans[c].TargetGains, SamplesToDo, 0, SamplesToDo); - } -} - -typedef struct AutowahStateFactory { - DERIVE_FROM_TYPE(EffectStateFactory); -} AutowahStateFactory; - -static ALeffectState *AutowahStateFactory_create(AutowahStateFactory *UNUSED(factory)) -{ - ALautowahState *state; - - NEW_OBJ0(state, ALautowahState)(); - if(!state) return NULL; - - return STATIC_CAST(ALeffectState, state); -} - -DEFINE_EFFECTSTATEFACTORY_VTABLE(AutowahStateFactory); - -EffectStateFactory *AutowahStateFactory_getFactory(void) -{ - static AutowahStateFactory AutowahFactory = { { GET_VTABLE2(AutowahStateFactory, EffectStateFactory) } }; - - return STATIC_CAST(EffectStateFactory, &AutowahFactory); -} - -void ALautowah_setParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val) -{ - ALeffectProps *props = &effect->Props; - switch(param) - { - case AL_AUTOWAH_ATTACK_TIME: - if(!(val >= AL_AUTOWAH_MIN_ATTACK_TIME && val <= AL_AUTOWAH_MAX_ATTACK_TIME)) - SETERR_RETURN(context, AL_INVALID_VALUE,,"Autowah attack time out of range"); - props->Autowah.AttackTime = val; - break; - - case AL_AUTOWAH_RELEASE_TIME: - if(!(val >= AL_AUTOWAH_MIN_RELEASE_TIME && val <= AL_AUTOWAH_MAX_RELEASE_TIME)) - SETERR_RETURN(context, AL_INVALID_VALUE,,"Autowah release time out of range"); - props->Autowah.ReleaseTime = val; - break; - - case AL_AUTOWAH_RESONANCE: - if(!(val >= AL_AUTOWAH_MIN_RESONANCE && val <= AL_AUTOWAH_MAX_RESONANCE)) - SETERR_RETURN(context, AL_INVALID_VALUE,,"Autowah resonance out of range"); - props->Autowah.Resonance = val; - break; - - case AL_AUTOWAH_PEAK_GAIN: - if(!(val >= AL_AUTOWAH_MIN_PEAK_GAIN && val <= AL_AUTOWAH_MAX_PEAK_GAIN)) - SETERR_RETURN(context, AL_INVALID_VALUE,,"Autowah peak gain out of range"); - props->Autowah.PeakGain = val; - break; - - default: - alSetError(context, AL_INVALID_ENUM, "Invalid autowah float property 0x%04x", param); - } -} - -void ALautowah_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals) -{ - ALautowah_setParamf(effect, context, param, vals[0]); -} - -void ALautowah_setParami(ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALint UNUSED(val)) -{ - alSetError(context, AL_INVALID_ENUM, "Invalid autowah integer property 0x%04x", param); -} - -void ALautowah_setParamiv(ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, const ALint *UNUSED(vals)) -{ - alSetError(context, AL_INVALID_ENUM, "Invalid autowah integer vector property 0x%04x", param); -} - -void ALautowah_getParami(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALint *UNUSED(val)) -{ - alSetError(context, AL_INVALID_ENUM, "Invalid autowah integer property 0x%04x", param); -} -void ALautowah_getParamiv(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALint *UNUSED(vals)) -{ - alSetError(context, AL_INVALID_ENUM, "Invalid autowah integer vector property 0x%04x", param); -} - -void ALautowah_getParamf(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val) -{ - - const ALeffectProps *props = &effect->Props; - switch(param) - { - case AL_AUTOWAH_ATTACK_TIME: - *val = props->Autowah.AttackTime; - break; - - case AL_AUTOWAH_RELEASE_TIME: - *val = props->Autowah.ReleaseTime; - break; - - case AL_AUTOWAH_RESONANCE: - *val = props->Autowah.Resonance; - break; - - case AL_AUTOWAH_PEAK_GAIN: - *val = props->Autowah.PeakGain; - break; - - default: - alSetError(context, AL_INVALID_ENUM, "Invalid autowah float property 0x%04x", param); - } - -} - -void ALautowah_getParamfv(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals) -{ - ALautowah_getParamf(effect, context, param, vals); -} - -DEFINE_ALEFFECT_VTABLE(ALautowah); |