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-rw-r--r--Alc/effects/chorus.c180
1 files changed, 164 insertions, 16 deletions
diff --git a/Alc/effects/chorus.c b/Alc/effects/chorus.c
index caea6e93..d028dbb0 100644
--- a/Alc/effects/chorus.c
+++ b/Alc/effects/chorus.c
@@ -30,9 +30,12 @@
#include "alu.h"
-enum ChorusWaveForm {
- CWF_Triangle = AL_CHORUS_WAVEFORM_TRIANGLE,
- CWF_Sinusoid = AL_CHORUS_WAVEFORM_SINUSOID
+static_assert(AL_CHORUS_WAVEFORM_SINUSOID == AL_FLANGER_WAVEFORM_SINUSOID, "Chorus/Flanger waveform value mismatch");
+static_assert(AL_CHORUS_WAVEFORM_TRIANGLE == AL_FLANGER_WAVEFORM_TRIANGLE, "Chorus/Flanger waveform value mismatch");
+
+enum WaveForm {
+ WF_Sinusoid,
+ WF_Triangle
};
typedef struct ALchorusState {
@@ -54,7 +57,7 @@ typedef struct ALchorusState {
} Gains[2];
/* effect parameters */
- enum ChorusWaveForm waveform;
+ enum WaveForm waveform;
ALint delay;
ALfloat depth;
ALfloat feedback;
@@ -79,7 +82,7 @@ static void ALchorusState_Construct(ALchorusState *state)
state->offset = 0;
state->lfo_offset = 0;
state->lfo_range = 1;
- state->waveform = CWF_Triangle;
+ state->waveform = WF_Triangle;
}
static ALvoid ALchorusState_Destruct(ALchorusState *state)
@@ -92,9 +95,10 @@ static ALvoid ALchorusState_Destruct(ALchorusState *state)
static ALboolean ALchorusState_deviceUpdate(ALchorusState *state, ALCdevice *Device)
{
+ const ALfloat max_delay = maxf(AL_CHORUS_MAX_DELAY, AL_FLANGER_MAX_DELAY);
ALsizei maxlen;
- maxlen = fastf2i(AL_CHORUS_MAX_DELAY * 2.0f * Device->Frequency) + 1;
+ maxlen = fastf2i(max_delay * 2.0f * Device->Frequency) + 1;
maxlen = NextPowerOf2(maxlen);
if(maxlen != state->BufferLength)
@@ -126,10 +130,10 @@ static ALvoid ALchorusState_update(ALchorusState *state, const ALCcontext *Conte
switch(props->Chorus.Waveform)
{
case AL_CHORUS_WAVEFORM_TRIANGLE:
- state->waveform = CWF_Triangle;
+ state->waveform = WF_Triangle;
break;
case AL_CHORUS_WAVEFORM_SINUSOID:
- state->waveform = CWF_Sinusoid;
+ state->waveform = WF_Sinusoid;
break;
}
@@ -169,10 +173,10 @@ static ALvoid ALchorusState_update(ALchorusState *state, const ALCcontext *Conte
state->lfo_range = lfo_range;
switch(state->waveform)
{
- case CWF_Triangle:
+ case WF_Triangle:
state->lfo_scale = 4.0f / state->lfo_range;
break;
- case CWF_Sinusoid:
+ case WF_Sinusoid:
state->lfo_scale = F_TAU / state->lfo_range;
break;
}
@@ -224,19 +228,19 @@ static ALvoid ALchorusState_process(ALchorusState *state, ALsizei SamplesToDo, c
ALint moddelays[2][256];
ALfloat temps[2][256];
- if(state->waveform == CWF_Triangle)
+ if(state->waveform == WF_Sinusoid)
{
- GetTriangleDelays(moddelays[0], state->lfo_offset, state->lfo_range, state->lfo_scale,
+ GetSinusoidDelays(moddelays[0], state->lfo_offset, state->lfo_range, state->lfo_scale,
state->depth, state->delay, todo);
- GetTriangleDelays(moddelays[1], (state->lfo_offset+state->lfo_disp)%state->lfo_range,
+ GetSinusoidDelays(moddelays[1], (state->lfo_offset+state->lfo_disp)%state->lfo_range,
state->lfo_range, state->lfo_scale, state->depth, state->delay,
todo);
}
- else /*if(state->waveform == CWF_Sinusoid)*/
+ else /*if(state->waveform == WF_Triangle)*/
{
- GetSinusoidDelays(moddelays[0], state->lfo_offset, state->lfo_range, state->lfo_scale,
+ GetTriangleDelays(moddelays[0], state->lfo_offset, state->lfo_range, state->lfo_scale,
state->depth, state->delay, todo);
- GetSinusoidDelays(moddelays[1], (state->lfo_offset+state->lfo_disp)%state->lfo_range,
+ GetTriangleDelays(moddelays[1], (state->lfo_offset+state->lfo_disp)%state->lfo_range,
state->lfo_range, state->lfo_scale, state->depth, state->delay,
todo);
}
@@ -420,3 +424,147 @@ void ALchorus_getParamfv(const ALeffect *effect, ALCcontext *context, ALenum par
}
DEFINE_ALEFFECT_VTABLE(ALchorus);
+
+
+/* Flanger is basically a chorus with a really short delay. They can both use
+ * the same processing functions, so piggyback flanger on the chorus functions.
+ */
+typedef struct ALflangerStateFactory {
+ DERIVE_FROM_TYPE(ALeffectStateFactory);
+} ALflangerStateFactory;
+
+ALeffectState *ALflangerStateFactory_create(ALflangerStateFactory *UNUSED(factory))
+{
+ ALchorusState *state;
+
+ NEW_OBJ0(state, ALchorusState)();
+ if(!state) return NULL;
+
+ return STATIC_CAST(ALeffectState, state);
+}
+
+DEFINE_ALEFFECTSTATEFACTORY_VTABLE(ALflangerStateFactory);
+
+ALeffectStateFactory *ALflangerStateFactory_getFactory(void)
+{
+ static ALflangerStateFactory FlangerFactory = { { GET_VTABLE2(ALflangerStateFactory, ALeffectStateFactory) } };
+
+ return STATIC_CAST(ALeffectStateFactory, &FlangerFactory);
+}
+
+
+void ALflanger_setParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint val)
+{
+ ALeffectProps *props = &effect->Props;
+ switch(param)
+ {
+ case AL_FLANGER_WAVEFORM:
+ if(!(val >= AL_FLANGER_MIN_WAVEFORM && val <= AL_FLANGER_MAX_WAVEFORM))
+ SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
+ props->Chorus.Waveform = val;
+ break;
+
+ case AL_FLANGER_PHASE:
+ if(!(val >= AL_FLANGER_MIN_PHASE && val <= AL_FLANGER_MAX_PHASE))
+ SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
+ props->Chorus.Phase = val;
+ break;
+
+ default:
+ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
+ }
+}
+void ALflanger_setParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals)
+{
+ ALflanger_setParami(effect, context, param, vals[0]);
+}
+void ALflanger_setParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val)
+{
+ ALeffectProps *props = &effect->Props;
+ switch(param)
+ {
+ case AL_FLANGER_RATE:
+ if(!(val >= AL_FLANGER_MIN_RATE && val <= AL_FLANGER_MAX_RATE))
+ SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
+ props->Chorus.Rate = val;
+ break;
+
+ case AL_FLANGER_DEPTH:
+ if(!(val >= AL_FLANGER_MIN_DEPTH && val <= AL_FLANGER_MAX_DEPTH))
+ SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
+ props->Chorus.Depth = val;
+ break;
+
+ case AL_FLANGER_FEEDBACK:
+ if(!(val >= AL_FLANGER_MIN_FEEDBACK && val <= AL_FLANGER_MAX_FEEDBACK))
+ SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
+ props->Chorus.Feedback = val;
+ break;
+
+ case AL_FLANGER_DELAY:
+ if(!(val >= AL_FLANGER_MIN_DELAY && val <= AL_FLANGER_MAX_DELAY))
+ SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
+ props->Chorus.Delay = val;
+ break;
+
+ default:
+ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
+ }
+}
+void ALflanger_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals)
+{
+ ALflanger_setParamf(effect, context, param, vals[0]);
+}
+
+void ALflanger_getParami(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *val)
+{
+ const ALeffectProps *props = &effect->Props;
+ switch(param)
+ {
+ case AL_FLANGER_WAVEFORM:
+ *val = props->Chorus.Waveform;
+ break;
+
+ case AL_FLANGER_PHASE:
+ *val = props->Chorus.Phase;
+ break;
+
+ default:
+ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
+ }
+}
+void ALflanger_getParamiv(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals)
+{
+ ALflanger_getParami(effect, context, param, vals);
+}
+void ALflanger_getParamf(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val)
+{
+ const ALeffectProps *props = &effect->Props;
+ switch(param)
+ {
+ case AL_FLANGER_RATE:
+ *val = props->Chorus.Rate;
+ break;
+
+ case AL_FLANGER_DEPTH:
+ *val = props->Chorus.Depth;
+ break;
+
+ case AL_FLANGER_FEEDBACK:
+ *val = props->Chorus.Feedback;
+ break;
+
+ case AL_FLANGER_DELAY:
+ *val = props->Chorus.Delay;
+ break;
+
+ default:
+ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
+ }
+}
+void ALflanger_getParamfv(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals)
+{
+ ALflanger_getParamf(effect, context, param, vals);
+}
+
+DEFINE_ALEFFECT_VTABLE(ALflanger);