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-rw-r--r--Alc/effects/dedicated.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/Alc/effects/dedicated.c b/Alc/effects/dedicated.c
index 34e5ed80..98dd560b 100644
--- a/Alc/effects/dedicated.c
+++ b/Alc/effects/dedicated.c
@@ -46,7 +46,7 @@ static ALboolean ALdedicatedState_deviceUpdate(ALdedicatedState *UNUSED(state),
return AL_TRUE;
}
-static ALvoid ALdedicatedState_update(ALdedicatedState *state, const ALCdevice *device, const ALeffectslot *Slot)
+static ALvoid ALdedicatedState_update(ALdedicatedState *state, const ALCdevice *device, const ALeffectslot *Slot, const ALeffectProps *props)
{
ALfloat Gain;
ALuint i;
@@ -54,7 +54,7 @@ static ALvoid ALdedicatedState_update(ALdedicatedState *state, const ALCdevice *
for(i = 0;i < MAX_OUTPUT_CHANNELS;i++)
state->gains[i] = 0.0f;
- Gain = Slot->Params.Gain * Slot->Params.EffectProps.Dedicated.Gain;
+ Gain = Slot->Params.Gain * props->Dedicated.Gain;
if(Slot->Params.EffectType == AL_EFFECT_DEDICATED_LOW_FREQUENCY_EFFECT)
{
int idx;