diff options
Diffstat (limited to 'Alc/effects/dedicated.c')
-rw-r--r-- | Alc/effects/dedicated.c | 18 |
1 files changed, 7 insertions, 11 deletions
diff --git a/Alc/effects/dedicated.c b/Alc/effects/dedicated.c index ea028046..e3014967 100644 --- a/Alc/effects/dedicated.c +++ b/Alc/effects/dedicated.c @@ -55,21 +55,17 @@ static ALvoid ALdedicatedState_update(ALdedicatedState *state, ALCdevice *device Gain = Slot->Gain * Slot->EffectProps.Dedicated.Gain; if(Slot->EffectType == AL_EFFECT_DEDICATED_LOW_FREQUENCY_EFFECT) - state->gains[LFE] = Gain; + { + if(GetChannelIdxByName(device, LFE) != -1) + state->gains[LFE] = Gain; + } else if(Slot->EffectType == AL_EFFECT_DEDICATED_DIALOGUE) { - ALboolean done = AL_FALSE; /* Dialog goes to the front-center speaker if it exists, otherwise it * plays from the front-center location. */ - for(i = 0;i < device->NumSpeakers;i++) - { - if(device->Speaker[i].ChanName == FrontCenter) - { - state->gains[FrontCenter] = Gain; - done = AL_TRUE; - } - } - if(!done) + if(GetChannelIdxByName(device, FrontCenter) != -1) + state->gains[FrontCenter] = Gain; + else { static const ALfloat front_dir[3] = { 0.0f, 0.0f, -1.0f }; ComputeDirectionalGains(device, front_dir, Gain, state->gains); |