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Diffstat (limited to 'Alc/effects/dedicated.c')
-rw-r--r-- | Alc/effects/dedicated.c | 183 |
1 files changed, 183 insertions, 0 deletions
diff --git a/Alc/effects/dedicated.c b/Alc/effects/dedicated.c new file mode 100644 index 00000000..bd266b0e --- /dev/null +++ b/Alc/effects/dedicated.c @@ -0,0 +1,183 @@ +/** + * OpenAL cross platform audio library + * Copyright (C) 2011 by Chris Robinson. + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + * Or go to http://www.gnu.org/copyleft/lgpl.html + */ + +#include "config.h" + +#include <stdlib.h> + +#include "alMain.h" +#include "alFilter.h" +#include "alAuxEffectSlot.h" +#include "alError.h" +#include "alu.h" + + +typedef struct ALdedicatedStateFactory { + DERIVE_FROM_TYPE(ALeffectStateFactory); +} ALdedicatedStateFactory; + +static ALdedicatedStateFactory DedicatedFactory; + + +typedef struct ALdedicatedState { + DERIVE_FROM_TYPE(ALeffectState); + + ALfloat gains[MaxChannels]; +} ALdedicatedState; + + +static ALvoid ALdedicatedState_Destruct(ALdedicatedState *state) +{ + (void)state; +} + +static ALboolean ALdedicatedState_DeviceUpdate(ALdedicatedState *state, ALCdevice *Device) +{ + return AL_TRUE; + (void)state; + (void)Device; +} + +static ALvoid ALdedicatedState_Update(ALdedicatedState *state, ALCdevice *device, const ALeffectslot *Slot) +{ + ALfloat Gain; + ALsizei s; + + Gain = Slot->Gain * Slot->effect.Dedicated.Gain; + for(s = 0;s < MaxChannels;s++) + state->gains[s] = 0.0f; + + if(Slot->effect.type == AL_EFFECT_DEDICATED_DIALOGUE) + ComputeAngleGains(device, atan2f(0.0f, 1.0f), 0.0f, Gain, state->gains); + else if(Slot->effect.type == AL_EFFECT_DEDICATED_LOW_FREQUENCY_EFFECT) + state->gains[LFE] = Gain; +} + +static ALvoid ALdedicatedState_Process(ALdedicatedState *state, ALuint SamplesToDo, const ALfloat *restrict SamplesIn, ALfloat (*restrict SamplesOut)[BUFFERSIZE]) +{ + const ALfloat *gains = state->gains; + ALuint i, c; + + for(c = 0;c < MaxChannels;c++) + { + if(!(gains[c] > 0.00001f)) + continue; + + for(i = 0;i < SamplesToDo;i++) + SamplesOut[c][i] = SamplesIn[i] * gains[c]; + } +} + +static ALeffectStateFactory *ALdedicatedState_getCreator(void) +{ + return STATIC_CAST(ALeffectStateFactory, &DedicatedFactory); +} + +DEFINE_ALEFFECTSTATE_VTABLE(ALdedicatedState); + + +ALeffectState *ALdedicatedStateFactory_create(void) +{ + ALdedicatedState *state; + ALsizei s; + + state = malloc(sizeof(*state)); + if(!state) return NULL; + SET_VTABLE2(ALdedicatedState, ALeffectState, state); + + for(s = 0;s < MaxChannels;s++) + state->gains[s] = 0.0f; + + return STATIC_CAST(ALeffectState, state); +} + +static ALvoid ALdedicatedStateFactory_destroy(ALeffectState *effect) +{ + ALdedicatedState *state = STATIC_UPCAST(ALdedicatedState, ALeffectState, effect); + ALdedicatedState_Destruct(state); + free(state); +} + +DEFINE_ALEFFECTSTATEFACTORY_VTABLE(ALdedicatedStateFactory); + + +static void init_dedicated_factory(void) +{ + SET_VTABLE2(ALdedicatedStateFactory, ALeffectStateFactory, &DedicatedFactory); +} + +ALeffectStateFactory *ALdedicatedStateFactory_getFactory(void) +{ + static pthread_once_t once = PTHREAD_ONCE_INIT; + pthread_once(&once, init_dedicated_factory); + return STATIC_CAST(ALeffectStateFactory, &DedicatedFactory); +} + + +void ded_SetParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint val) +{ (void)effect;(void)param;(void)val; alSetError(context, AL_INVALID_ENUM); } +void ded_SetParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals) +{ + ded_SetParami(effect, context, param, vals[0]); +} +void ded_SetParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val) +{ + switch(param) + { + case AL_DEDICATED_GAIN: + if(val >= 0.0f && isfinite(val)) + effect->Dedicated.Gain = val; + else + alSetError(context, AL_INVALID_VALUE); + break; + + default: + alSetError(context, AL_INVALID_ENUM); + break; + } +} +void ded_SetParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals) +{ + ded_SetParamf(effect, context, param, vals[0]); +} + +void ded_GetParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint *val) +{ (void)effect;(void)param;(void)val; alSetError(context, AL_INVALID_ENUM); } +void ded_GetParamiv(ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals) +{ + ded_GetParami(effect, context, param, vals); +} +void ded_GetParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val) +{ + switch(param) + { + case AL_DEDICATED_GAIN: + *val = effect->Dedicated.Gain; + break; + + default: + alSetError(context, AL_INVALID_ENUM); + break; + } +} +void ded_GetParamfv(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals) +{ + ded_GetParamf(effect, context, param, vals); +} |