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-rw-r--r--Alc/effects/dedicated.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/Alc/effects/dedicated.c b/Alc/effects/dedicated.c
index 2706a672..447e6b95 100644
--- a/Alc/effects/dedicated.c
+++ b/Alc/effects/dedicated.c
@@ -57,7 +57,7 @@ static ALvoid ALdedicatedState_update(ALdedicatedState *state, const ALCdevice *
if(Slot->EffectType == AL_EFFECT_DEDICATED_LOW_FREQUENCY_EFFECT)
{
int idx;
- if((idx=GetChannelIdxByName(device, LFE)) != -1)
+ if((idx=GetChannelIdxByName(device->Dry, LFE)) != -1)
state->gains[idx] = Gain;
}
else if(Slot->EffectType == AL_EFFECT_DEDICATED_DIALOGUE)
@@ -65,7 +65,7 @@ static ALvoid ALdedicatedState_update(ALdedicatedState *state, const ALCdevice *
int idx;
/* Dialog goes to the front-center speaker if it exists, otherwise it
* plays from the front-center location. */
- if((idx=GetChannelIdxByName(device, FrontCenter)) != -1)
+ if((idx=GetChannelIdxByName(device->Dry, FrontCenter)) != -1)
state->gains[idx] = Gain;
else
{