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Diffstat (limited to 'Alc/effects/flanger.c')
-rw-r--r-- | Alc/effects/flanger.c | 411 |
1 files changed, 411 insertions, 0 deletions
diff --git a/Alc/effects/flanger.c b/Alc/effects/flanger.c new file mode 100644 index 00000000..a0f94a46 --- /dev/null +++ b/Alc/effects/flanger.c @@ -0,0 +1,411 @@ +/** + * OpenAL cross platform audio library + * Copyright (C) 2013 by Mike Gorchak + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + * Or go to http://www.gnu.org/copyleft/lgpl.html + */ + +#include "config.h" + +#include <math.h> +#include <stdlib.h> + +#include "alMain.h" +#include "alFilter.h" +#include "alAuxEffectSlot.h" +#include "alError.h" +#include "alu.h" + + +typedef struct ALflangerStateFactory { + DERIVE_FROM_TYPE(ALeffectStateFactory); +} ALflangerStateFactory; + +static ALflangerStateFactory FlangerFactory; + + +typedef struct ALflangerState { + DERIVE_FROM_TYPE(ALeffectState); + + ALfloat *SampleBufferLeft; + ALfloat *SampleBufferRight; + ALuint BufferLength; + ALint offset; + ALfloat lfo_coeff; + ALint lfo_disp; + + /* Gains for left and right sides */ + ALfloat Gain[2][MaxChannels]; + + /* effect parameters */ + ALint waveform; + ALint delay; + ALfloat depth; + ALfloat feedback; +} ALflangerState; + +static ALvoid ALflangerState_Destruct(ALflangerState *state) +{ + free(state->SampleBufferLeft); + state->SampleBufferLeft = NULL; + + free(state->SampleBufferRight); + state->SampleBufferRight = NULL; +} + +static ALboolean ALflangerState_DeviceUpdate(ALflangerState *state, ALCdevice *Device) +{ + ALuint maxlen; + ALuint it; + + maxlen = fastf2u(AL_FLANGER_MAX_DELAY * 3.0f * Device->Frequency) + 1; + maxlen = NextPowerOf2(maxlen); + + if(maxlen != state->BufferLength) + { + void *temp; + + temp = realloc(state->SampleBufferLeft, maxlen * sizeof(ALfloat)); + if(!temp) return AL_FALSE; + state->SampleBufferLeft = temp; + + temp = realloc(state->SampleBufferRight, maxlen * sizeof(ALfloat)); + if(!temp) return AL_FALSE; + state->SampleBufferRight = temp; + + state->BufferLength = maxlen; + } + + for(it = 0;it < state->BufferLength;it++) + { + state->SampleBufferLeft[it] = 0.0f; + state->SampleBufferRight[it] = 0.0f; + } + + return AL_TRUE; +} + +static ALvoid ALflangerState_Update(ALflangerState *state, ALCdevice *Device, const ALeffectslot *Slot) +{ + ALfloat frequency = (ALfloat)Device->Frequency; + ALfloat rate; + ALint phase; + ALuint it; + + for(it = 0;it < MaxChannels;it++) + { + state->Gain[0][it] = 0.0f; + state->Gain[1][it] = 0.0f; + } + + state->waveform = Slot->effect.Flanger.Waveform; + state->depth = Slot->effect.Flanger.Depth; + state->feedback = Slot->effect.Flanger.Feedback; + state->delay = fastf2i(Slot->effect.Flanger.Delay * frequency); + + /* Gains for left and right sides */ + ComputeAngleGains(Device, atan2f(-1.0f, 0.0f), 0.0f, Slot->Gain, state->Gain[0]); + ComputeAngleGains(Device, atan2f(+1.0f, 0.0f), 0.0f, Slot->Gain, state->Gain[1]); + + phase = Slot->effect.Flanger.Phase; + rate = Slot->effect.Flanger.Rate; + + /* Calculate LFO coefficient */ + switch(state->waveform) + { + case AL_FLANGER_WAVEFORM_TRIANGLE: + if(rate == 0.0f) + state->lfo_coeff = 0.0f; + else + state->lfo_coeff = 1.0f / (frequency / rate); + break; + case AL_FLANGER_WAVEFORM_SINUSOID: + if(rate == 0.0f) + state->lfo_coeff = 0.0f; + else + state->lfo_coeff = F_PI * 2.0f / (frequency / rate); + break; + } + + /* Calculate lfo phase displacement */ + if(phase == 0 || rate == 0.0f) + state->lfo_disp = 0; + else + state->lfo_disp = fastf2i(frequency / rate / (360.0f/phase)); +} + +static __inline void Triangle(ALint *delay_left, ALint *delay_right, ALint offset, const ALflangerState *state) +{ + ALfloat lfo_value; + + lfo_value = 2.0f - fabsf(2.0f - fmodf(state->lfo_coeff * offset * 4.0f, 4.0f)); + lfo_value *= state->depth * state->delay; + *delay_left = fastf2i(lfo_value) + state->delay; + + lfo_value = 2.0f - fabsf(2.0f - fmodf(state->lfo_coeff * + (offset+state->lfo_disp) * 4.0f, + 4.0f)); + lfo_value *= state->depth * state->delay; + *delay_right = fastf2i(lfo_value) + state->delay; +} + +static __inline void Sinusoid(ALint *delay_left, ALint *delay_right, ALint offset, const ALflangerState *state) +{ + ALfloat lfo_value; + + lfo_value = 1.0f + sinf(fmodf(state->lfo_coeff * offset, 2.0f*F_PI)); + lfo_value *= state->depth * state->delay; + *delay_left = fastf2i(lfo_value) + state->delay; + + lfo_value = 1.0f + sinf(fmodf(state->lfo_coeff * (offset+state->lfo_disp), + 2.0f*F_PI)); + lfo_value *= state->depth * state->delay; + *delay_right = fastf2i(lfo_value) + state->delay; +} + +#define DECL_TEMPLATE(func) \ +static void Process##func(ALflangerState *state, ALuint SamplesToDo, \ + const ALfloat *restrict SamplesIn, \ + ALfloat (*restrict SamplesOut)[BUFFERSIZE]) \ +{ \ + const ALint mask = state->BufferLength-1; \ + ALint offset = state->offset; \ + ALuint it, kt; \ + ALuint base; \ + \ + for(base = 0;base < SamplesToDo;) \ + { \ + ALfloat temps[64][2]; \ + ALuint td = minu(SamplesToDo-base, 64); \ + \ + for(it = 0;it < td;it++,offset++) \ + { \ + ALint delay_left, delay_right; \ + (func)(&delay_left, &delay_right, offset, state); \ + \ + temps[it][0] = state->SampleBufferLeft[(offset-delay_left)&mask]; \ + state->SampleBufferLeft[offset&mask] = (temps[it][0] + \ + SamplesIn[it+base]) * \ + state->feedback; \ + \ + temps[it][1] = state->SampleBufferRight[(offset-delay_right)&mask];\ + state->SampleBufferRight[offset&mask] = (temps[it][1] + \ + SamplesIn[it+base]) * \ + state->feedback; \ + } \ + \ + for(kt = 0;kt < MaxChannels;kt++) \ + { \ + ALfloat gain = state->Gain[0][kt]; \ + if(gain > 0.00001f) \ + { \ + for(it = 0;it < td;it++) \ + SamplesOut[kt][it+base] += temps[it][0] * gain; \ + } \ + \ + gain = state->Gain[1][kt]; \ + if(gain > 0.00001f) \ + { \ + for(it = 0;it < td;it++) \ + SamplesOut[kt][it+base] += temps[it][1] * gain; \ + } \ + } \ + \ + base += td; \ + } \ + \ + state->offset = offset; \ +} + +DECL_TEMPLATE(Triangle) +DECL_TEMPLATE(Sinusoid) + +#undef DECL_TEMPLATE + +static ALvoid ALflangerState_Process(ALflangerState *state, ALuint SamplesToDo, const ALfloat *restrict SamplesIn, ALfloat (*restrict SamplesOut)[BUFFERSIZE]) +{ + if(state->waveform == AL_FLANGER_WAVEFORM_TRIANGLE) + ProcessTriangle(state, SamplesToDo, SamplesIn, SamplesOut); + else if(state->waveform == AL_FLANGER_WAVEFORM_SINUSOID) + ProcessSinusoid(state, SamplesToDo, SamplesIn, SamplesOut); +} + +static ALeffectStateFactory *ALflangerState_getCreator(void) +{ + return STATIC_CAST(ALeffectStateFactory, &FlangerFactory); +} + +DEFINE_ALEFFECTSTATE_VTABLE(ALflangerState); + + +ALeffectState *ALflangerStateFactory_create(void) +{ + ALflangerState *state; + + state = malloc(sizeof(*state)); + if(!state) return NULL; + SET_VTABLE2(ALflangerState, ALeffectState, state); + + state->BufferLength = 0; + state->SampleBufferLeft = NULL; + state->SampleBufferRight = NULL; + state->offset = 0; + + return STATIC_CAST(ALeffectState, state); +} + +static ALvoid ALflangerStateFactory_destroy(ALeffectState *effect) +{ + ALflangerState *state = STATIC_UPCAST(ALflangerState, ALeffectState, effect); + ALflangerState_Destruct(state); + free(state); +} + +DEFINE_ALEFFECTSTATEFACTORY_VTABLE(ALflangerStateFactory); + + +static void init_flanger_factory(void) +{ + SET_VTABLE2(ALflangerStateFactory, ALeffectStateFactory, &FlangerFactory); +} + +ALeffectStateFactory *ALflangerStateFactory_getFactory(void) +{ + static pthread_once_t once = PTHREAD_ONCE_INIT; + pthread_once(&once, init_flanger_factory); + return STATIC_CAST(ALeffectStateFactory, &FlangerFactory); +} + + +void flanger_SetParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint val) +{ + switch(param) + { + case AL_FLANGER_WAVEFORM: + if(val >= AL_FLANGER_MIN_WAVEFORM && val <= AL_FLANGER_MAX_WAVEFORM) + effect->Flanger.Waveform = val; + else + alSetError(context, AL_INVALID_VALUE); + break; + + case AL_FLANGER_PHASE: + if(val >= AL_FLANGER_MIN_PHASE && val <= AL_FLANGER_MAX_PHASE) + effect->Flanger.Phase = val; + else + alSetError(context, AL_INVALID_VALUE); + break; + + default: + alSetError(context, AL_INVALID_ENUM); + break; + } +} +void flanger_SetParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals) +{ + flanger_SetParami(effect, context, param, vals[0]); +} +void flanger_SetParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val) +{ + switch(param) + { + case AL_FLANGER_RATE: + if(val >= AL_FLANGER_MIN_RATE && val <= AL_FLANGER_MAX_RATE) + effect->Flanger.Rate = val; + else + alSetError(context, AL_INVALID_VALUE); + break; + + case AL_FLANGER_DEPTH: + if(val >= AL_FLANGER_MIN_DEPTH && val <= AL_FLANGER_MAX_DEPTH) + effect->Flanger.Depth = val; + else + alSetError(context, AL_INVALID_VALUE); + break; + + case AL_FLANGER_FEEDBACK: + if(val >= AL_FLANGER_MIN_FEEDBACK && val <= AL_FLANGER_MAX_FEEDBACK) + effect->Flanger.Feedback = val; + else + alSetError(context, AL_INVALID_VALUE); + break; + + case AL_FLANGER_DELAY: + if(val >= AL_FLANGER_MIN_DELAY && val <= AL_FLANGER_MAX_DELAY) + effect->Flanger.Delay = val; + else + alSetError(context, AL_INVALID_VALUE); + break; + + default: + alSetError(context, AL_INVALID_ENUM); + break; + } +} +void flanger_SetParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals) +{ + flanger_SetParamf(effect, context, param, vals[0]); +} + +void flanger_GetParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint *val) +{ + switch(param) + { + case AL_FLANGER_WAVEFORM: + *val = effect->Flanger.Waveform; + break; + + case AL_FLANGER_PHASE: + *val = effect->Flanger.Phase; + break; + + default: + alSetError(context, AL_INVALID_ENUM); + break; + } +} +void flanger_GetParamiv(ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals) +{ + flanger_GetParami(effect, context, param, vals); +} +void flanger_GetParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val) +{ + switch(param) + { + case AL_FLANGER_RATE: + *val = effect->Flanger.Rate; + break; + + case AL_FLANGER_DEPTH: + *val = effect->Flanger.Depth; + break; + + case AL_FLANGER_FEEDBACK: + *val = effect->Flanger.Feedback; + break; + + case AL_FLANGER_DELAY: + *val = effect->Flanger.Delay; + break; + + default: + alSetError(context, AL_INVALID_ENUM); + break; + } +} +void flanger_GetParamfv(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals) +{ + flanger_GetParamf(effect, context, param, vals); +} |