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-rw-r--r--Alc/effects/flanger.c398
1 files changed, 0 insertions, 398 deletions
diff --git a/Alc/effects/flanger.c b/Alc/effects/flanger.c
deleted file mode 100644
index f6191abd..00000000
--- a/Alc/effects/flanger.c
+++ /dev/null
@@ -1,398 +0,0 @@
-/**
- * OpenAL cross platform audio library
- * Copyright (C) 2013 by Mike Gorchak
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Library General Public License for more details.
- *
- * You should have received a copy of the GNU Library General Public
- * License along with this library; if not, write to the
- * Free Software Foundation, Inc.,
- * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
- * Or go to http://www.gnu.org/copyleft/lgpl.html
- */
-
-#include "config.h"
-
-#include <math.h>
-#include <stdlib.h>
-
-#include "alMain.h"
-#include "alFilter.h"
-#include "alAuxEffectSlot.h"
-#include "alError.h"
-#include "alu.h"
-
-
-enum FlangerWaveForm {
- FWF_Triangle = AL_FLANGER_WAVEFORM_TRIANGLE,
- FWF_Sinusoid = AL_FLANGER_WAVEFORM_SINUSOID
-};
-
-typedef struct ALflangerState {
- DERIVE_FROM_TYPE(ALeffectState);
-
- ALfloat *SampleBuffer[2];
- ALuint BufferLength;
- ALuint offset;
- ALuint lfo_range;
- ALfloat lfo_scale;
- ALint lfo_disp;
-
- /* Gains for left and right sides */
- ALfloat Gain[2][MAX_OUTPUT_CHANNELS];
-
- /* effect parameters */
- enum FlangerWaveForm waveform;
- ALint delay;
- ALfloat depth;
- ALfloat feedback;
-} ALflangerState;
-
-static ALvoid ALflangerState_Destruct(ALflangerState *state)
-{
- free(state->SampleBuffer[0]);
- state->SampleBuffer[0] = NULL;
- state->SampleBuffer[1] = NULL;
-}
-
-static ALboolean ALflangerState_deviceUpdate(ALflangerState *state, ALCdevice *Device)
-{
- ALuint maxlen;
- ALuint it;
-
- maxlen = fastf2u(AL_FLANGER_MAX_DELAY * 3.0f * Device->Frequency) + 1;
- maxlen = NextPowerOf2(maxlen);
-
- if(maxlen != state->BufferLength)
- {
- void *temp;
-
- temp = realloc(state->SampleBuffer[0], maxlen * sizeof(ALfloat) * 2);
- if(!temp) return AL_FALSE;
- state->SampleBuffer[0] = temp;
- state->SampleBuffer[1] = state->SampleBuffer[0] + maxlen;
-
- state->BufferLength = maxlen;
- }
-
- for(it = 0;it < state->BufferLength;it++)
- {
- state->SampleBuffer[0][it] = 0.0f;
- state->SampleBuffer[1][it] = 0.0f;
- }
-
- return AL_TRUE;
-}
-
-static ALvoid ALflangerState_update(ALflangerState *state, ALCdevice *Device, const ALeffectslot *Slot)
-{
- static const ALfloat left_dir[3] = { -1.0f, 0.0f, 0.0f };
- static const ALfloat right_dir[3] = { 1.0f, 0.0f, 0.0f };
- ALfloat frequency = (ALfloat)Device->Frequency;
- ALfloat rate;
- ALint phase;
-
- switch(Slot->EffectProps.Flanger.Waveform)
- {
- case AL_FLANGER_WAVEFORM_TRIANGLE:
- state->waveform = FWF_Triangle;
- break;
- case AL_FLANGER_WAVEFORM_SINUSOID:
- state->waveform = FWF_Sinusoid;
- break;
- }
- state->depth = Slot->EffectProps.Flanger.Depth;
- state->feedback = Slot->EffectProps.Flanger.Feedback;
- state->delay = fastf2i(Slot->EffectProps.Flanger.Delay * frequency);
-
- /* Gains for left and right sides */
- ComputeDirectionalGains(Device, left_dir, Slot->Gain, state->Gain[0]);
- ComputeDirectionalGains(Device, right_dir, Slot->Gain, state->Gain[1]);
-
- phase = Slot->EffectProps.Flanger.Phase;
- rate = Slot->EffectProps.Flanger.Rate;
- if(!(rate > 0.0f))
- {
- state->lfo_scale = 0.0f;
- state->lfo_range = 1;
- state->lfo_disp = 0;
- }
- else
- {
- /* Calculate LFO coefficient */
- state->lfo_range = fastf2u(frequency/rate + 0.5f);
- switch(state->waveform)
- {
- case FWF_Triangle:
- state->lfo_scale = 4.0f / state->lfo_range;
- break;
- case FWF_Sinusoid:
- state->lfo_scale = F_TAU / state->lfo_range;
- break;
- }
-
- /* Calculate lfo phase displacement */
- state->lfo_disp = fastf2i(state->lfo_range * (phase/360.0f));
- }
-}
-
-static inline void Triangle(ALint *delay_left, ALint *delay_right, ALuint offset, const ALflangerState *state)
-{
- ALfloat lfo_value;
-
- lfo_value = 2.0f - fabsf(2.0f - state->lfo_scale*(offset%state->lfo_range));
- lfo_value *= state->depth * state->delay;
- *delay_left = fastf2i(lfo_value) + state->delay;
-
- offset += state->lfo_disp;
- lfo_value = 2.0f - fabsf(2.0f - state->lfo_scale*(offset%state->lfo_range));
- lfo_value *= state->depth * state->delay;
- *delay_right = fastf2i(lfo_value) + state->delay;
-}
-
-static inline void Sinusoid(ALint *delay_left, ALint *delay_right, ALuint offset, const ALflangerState *state)
-{
- ALfloat lfo_value;
-
- lfo_value = 1.0f + sinf(state->lfo_scale*(offset%state->lfo_range));
- lfo_value *= state->depth * state->delay;
- *delay_left = fastf2i(lfo_value) + state->delay;
-
- offset += state->lfo_disp;
- lfo_value = 1.0f + sinf(state->lfo_scale*(offset%state->lfo_range));
- lfo_value *= state->depth * state->delay;
- *delay_right = fastf2i(lfo_value) + state->delay;
-}
-
-#define DECL_TEMPLATE(Func) \
-static void Process##Func(ALflangerState *state, const ALuint SamplesToDo, \
- const ALfloat *restrict SamplesIn, ALfloat (*restrict out)[2]) \
-{ \
- const ALuint bufmask = state->BufferLength-1; \
- ALfloat *restrict leftbuf = state->SampleBuffer[0]; \
- ALfloat *restrict rightbuf = state->SampleBuffer[1]; \
- ALuint offset = state->offset; \
- const ALfloat feedback = state->feedback; \
- ALuint it; \
- \
- for(it = 0;it < SamplesToDo;it++) \
- { \
- ALint delay_left, delay_right; \
- Func(&delay_left, &delay_right, offset, state); \
- \
- out[it][0] = leftbuf[(offset-delay_left)&bufmask]; \
- leftbuf[offset&bufmask] = (out[it][0]+SamplesIn[it]) * feedback; \
- \
- out[it][1] = rightbuf[(offset-delay_right)&bufmask]; \
- rightbuf[offset&bufmask] = (out[it][1]+SamplesIn[it]) * feedback; \
- \
- offset++; \
- } \
- state->offset = offset; \
-}
-
-DECL_TEMPLATE(Triangle)
-DECL_TEMPLATE(Sinusoid)
-
-#undef DECL_TEMPLATE
-
-static ALvoid ALflangerState_process(ALflangerState *state, ALuint SamplesToDo, const ALfloat *restrict SamplesIn, ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALuint NumChannels)
-{
- ALuint it, kt;
- ALuint base;
-
- for(base = 0;base < SamplesToDo;)
- {
- ALfloat temps[128][2];
- ALuint td = minu(128, SamplesToDo-base);
-
- switch(state->waveform)
- {
- case FWF_Triangle:
- ProcessTriangle(state, td, SamplesIn+base, temps);
- break;
- case FWF_Sinusoid:
- ProcessSinusoid(state, td, SamplesIn+base, temps);
- break;
- }
-
- for(kt = 0;kt < NumChannels;kt++)
- {
- ALfloat gain = state->Gain[0][kt];
- if(fabsf(gain) > GAIN_SILENCE_THRESHOLD)
- {
- for(it = 0;it < td;it++)
- SamplesOut[kt][it+base] += temps[it][0] * gain;
- }
-
- gain = state->Gain[1][kt];
- if(fabsf(gain) > GAIN_SILENCE_THRESHOLD)
- {
- for(it = 0;it < td;it++)
- SamplesOut[kt][it+base] += temps[it][1] * gain;
- }
- }
-
- base += td;
- }
-}
-
-DECLARE_DEFAULT_ALLOCATORS(ALflangerState)
-
-DEFINE_ALEFFECTSTATE_VTABLE(ALflangerState);
-
-
-typedef struct ALflangerStateFactory {
- DERIVE_FROM_TYPE(ALeffectStateFactory);
-} ALflangerStateFactory;
-
-ALeffectState *ALflangerStateFactory_create(ALflangerStateFactory *UNUSED(factory))
-{
- ALflangerState *state;
-
- state = ALflangerState_New(sizeof(*state));
- if(!state) return NULL;
- SET_VTABLE2(ALflangerState, ALeffectState, state);
-
- state->BufferLength = 0;
- state->SampleBuffer[0] = NULL;
- state->SampleBuffer[1] = NULL;
- state->offset = 0;
- state->lfo_range = 1;
- state->waveform = FWF_Triangle;
-
- return STATIC_CAST(ALeffectState, state);
-}
-
-DEFINE_ALEFFECTSTATEFACTORY_VTABLE(ALflangerStateFactory);
-
-ALeffectStateFactory *ALflangerStateFactory_getFactory(void)
-{
- static ALflangerStateFactory FlangerFactory = { { GET_VTABLE2(ALflangerStateFactory, ALeffectStateFactory) } };
-
- return STATIC_CAST(ALeffectStateFactory, &FlangerFactory);
-}
-
-
-void ALflanger_setParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint val)
-{
- ALeffectProps *props = &effect->Props;
- switch(param)
- {
- case AL_FLANGER_WAVEFORM:
- if(!(val >= AL_FLANGER_MIN_WAVEFORM && val <= AL_FLANGER_MAX_WAVEFORM))
- SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
- props->Flanger.Waveform = val;
- break;
-
- case AL_FLANGER_PHASE:
- if(!(val >= AL_FLANGER_MIN_PHASE && val <= AL_FLANGER_MAX_PHASE))
- SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
- props->Flanger.Phase = val;
- break;
-
- default:
- SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
- }
-}
-void ALflanger_setParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals)
-{
- ALflanger_setParami(effect, context, param, vals[0]);
-}
-void ALflanger_setParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val)
-{
- ALeffectProps *props = &effect->Props;
- switch(param)
- {
- case AL_FLANGER_RATE:
- if(!(val >= AL_FLANGER_MIN_RATE && val <= AL_FLANGER_MAX_RATE))
- SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
- props->Flanger.Rate = val;
- break;
-
- case AL_FLANGER_DEPTH:
- if(!(val >= AL_FLANGER_MIN_DEPTH && val <= AL_FLANGER_MAX_DEPTH))
- SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
- props->Flanger.Depth = val;
- break;
-
- case AL_FLANGER_FEEDBACK:
- if(!(val >= AL_FLANGER_MIN_FEEDBACK && val <= AL_FLANGER_MAX_FEEDBACK))
- SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
- props->Flanger.Feedback = val;
- break;
-
- case AL_FLANGER_DELAY:
- if(!(val >= AL_FLANGER_MIN_DELAY && val <= AL_FLANGER_MAX_DELAY))
- SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
- props->Flanger.Delay = val;
- break;
-
- default:
- SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
- }
-}
-void ALflanger_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals)
-{
- ALflanger_setParamf(effect, context, param, vals[0]);
-}
-
-void ALflanger_getParami(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *val)
-{
- const ALeffectProps *props = &effect->Props;
- switch(param)
- {
- case AL_FLANGER_WAVEFORM:
- *val = props->Flanger.Waveform;
- break;
-
- case AL_FLANGER_PHASE:
- *val = props->Flanger.Phase;
- break;
-
- default:
- SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
- }
-}
-void ALflanger_getParamiv(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals)
-{
- ALflanger_getParami(effect, context, param, vals);
-}
-void ALflanger_getParamf(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val)
-{
- const ALeffectProps *props = &effect->Props;
- switch(param)
- {
- case AL_FLANGER_RATE:
- *val = props->Flanger.Rate;
- break;
-
- case AL_FLANGER_DEPTH:
- *val = props->Flanger.Depth;
- break;
-
- case AL_FLANGER_FEEDBACK:
- *val = props->Flanger.Feedback;
- break;
-
- case AL_FLANGER_DELAY:
- *val = props->Flanger.Delay;
- break;
-
- default:
- SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
- }
-}
-void ALflanger_getParamfv(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals)
-{
- ALflanger_getParamf(effect, context, param, vals);
-}
-
-DEFINE_ALEFFECT_VTABLE(ALflanger);