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-rw-r--r--Alc/effects/fshifter.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/Alc/effects/fshifter.cpp b/Alc/effects/fshifter.cpp
index e3dc6f1d..0b8d33e4 100644
--- a/Alc/effects/fshifter.cpp
+++ b/Alc/effects/fshifter.cpp
@@ -83,7 +83,7 @@ struct FshifterState final : public EffectState {
ALboolean deviceUpdate(const ALCdevice *device) override;
void update(const ALCcontext *context, const ALeffectslot *slot, const EffectProps *props, const EffectTarget target) override;
- void process(ALsizei samplesToDo, const ALfloat (*RESTRICT samplesIn)[BUFFERSIZE], const ALsizei numInput, ALfloat (*RESTRICT samplesOut)[BUFFERSIZE], const ALsizei numOutput) override;
+ void process(const ALsizei samplesToDo, const FloatBufferLine *RESTRICT samplesIn, const ALsizei numInput, FloatBufferLine *RESTRICT samplesOut, const ALsizei numOutput) override;
DEF_NEWDEL(FshifterState)
};
@@ -138,7 +138,7 @@ void FshifterState::update(const ALCcontext *context, const ALeffectslot *slot,
ComputePanGains(target.Main, coeffs, slot->Params.Gain, mTargetGains);
}
-void FshifterState::process(ALsizei samplesToDo, const ALfloat (*RESTRICT samplesIn)[BUFFERSIZE], const ALsizei /*numInput*/, ALfloat (*RESTRICT samplesOut)[BUFFERSIZE], const ALsizei numOutput)
+void FshifterState::process(const ALsizei samplesToDo, const FloatBufferLine *RESTRICT samplesIn, const ALsizei /*numInput*/, FloatBufferLine *RESTRICT samplesOut, const ALsizei numOutput)
{
static constexpr complex_d complex_zero{0.0, 0.0};
ALfloat *RESTRICT BufferOut = mBufferOut;
@@ -198,8 +198,8 @@ void FshifterState::process(ALsizei samplesToDo, const ALfloat (*RESTRICT sample
}
/* Now, mix the processed sound data to the output. */
- MixSamples(BufferOut, numOutput, samplesOut, mCurrentGains, mTargetGains,
- maxi(samplesToDo, 512), 0, samplesToDo);
+ MixSamples(BufferOut, numOutput, &reinterpret_cast<ALfloat(&)[BUFFERSIZE]>(samplesOut[0]),
+ mCurrentGains, mTargetGains, maxi(samplesToDo, 512), 0, samplesToDo);
}