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-rw-r--r--Alc/effects/null.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Alc/effects/null.cpp b/Alc/effects/null.cpp
index ba591565..fa35b3c4 100644
--- a/Alc/effects/null.cpp
+++ b/Alc/effects/null.cpp
@@ -16,7 +16,7 @@ struct ALnullState final : public EffectState {
~ALnullState() override;
ALboolean deviceUpdate(const ALCdevice *device) override;
- void update(const ALCcontext *context, const ALeffectslot *slot, const ALeffectProps *props) override;
+ void update(const ALCcontext *context, const ALeffectslot *slot, const ALeffectProps *props, const EffectTarget target) override;
void process(ALsizei samplesToDo, const ALfloat (*RESTRICT samplesIn)[BUFFERSIZE], ALfloat (*RESTRICT samplesOut)[BUFFERSIZE], ALsizei numChannels) override;
DEF_NEWDEL(ALnullState)
@@ -48,7 +48,7 @@ ALboolean ALnullState::deviceUpdate(const ALCdevice* UNUSED(device))
/* This updates the effect state. This is called any time the effect is
* (re)loaded into a slot.
*/
-void ALnullState::update(const ALCcontext* UNUSED(context), const ALeffectslot* UNUSED(slot), const ALeffectProps* UNUSED(props))
+void ALnullState::update(const ALCcontext* UNUSED(context), const ALeffectslot* UNUSED(slot), const ALeffectProps* UNUSED(props), const EffectTarget UNUSED(target))
{
}