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-rw-r--r--Alc/effects/reverb.c15
1 files changed, 8 insertions, 7 deletions
diff --git a/Alc/effects/reverb.c b/Alc/effects/reverb.c
index 206362a2..a024a5ac 100644
--- a/Alc/effects/reverb.c
+++ b/Alc/effects/reverb.c
@@ -1341,18 +1341,19 @@ static ALvoid ALreverbState_update(ALreverbState *State, const ALCcontext *Conte
/* Determine if delay-line cross-fading is required. */
for(i = 0;i < NUM_LINES;i++)
{
- if((State->EarlyDelayTap[i][1] != State->EarlyDelayTap[i][0]) ||
- (State->Early.VecAp.Offset[i][1] != State->Early.VecAp.Offset[i][0]) ||
- (State->Early.Offset[i][1] != State->Early.Offset[i][0]) ||
- (State->LateDelayTap[i][1] != State->LateDelayTap[i][0]) ||
- (State->Late.VecAp.Offset[i][1] != State->Late.VecAp.Offset[i][0]) ||
- (State->Late.Offset[i][1] != State->Late.Offset[i][0]) ||
- (State->Mod.Depth[1] != State->Mod.Depth[0]))
+ if(State->EarlyDelayTap[i][1] != State->EarlyDelayTap[i][0] ||
+ State->Early.VecAp.Offset[i][1] != State->Early.VecAp.Offset[i][0] ||
+ State->Early.Offset[i][1] != State->Early.Offset[i][0] ||
+ State->LateDelayTap[i][1] != State->LateDelayTap[i][0] ||
+ State->Late.VecAp.Offset[i][1] != State->Late.VecAp.Offset[i][0] ||
+ State->Late.Offset[i][1] != State->Late.Offset[i][0])
{
State->FadeCount = 0;
break;
}
}
+ if(State->Mod.Depth[1] != State->Mod.Depth[0])
+ State->FadeCount = 0;
}