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-rw-r--r--Alc/effects/autowah.c4
-rw-r--r--Alc/effects/chorus.c4
-rw-r--r--Alc/effects/compressor.c4
-rw-r--r--Alc/effects/dedicated.c8
-rw-r--r--Alc/effects/distortion.c4
-rw-r--r--Alc/effects/echo.c4
-rw-r--r--Alc/effects/equalizer.c4
-rw-r--r--Alc/effects/flanger.c4
-rw-r--r--Alc/effects/modulator.c4
-rw-r--r--Alc/effects/reverb.c10
10 files changed, 25 insertions, 25 deletions
diff --git a/Alc/effects/autowah.c b/Alc/effects/autowah.c
index e4edb2d4..8caf1fcc 100644
--- a/Alc/effects/autowah.c
+++ b/Alc/effects/autowah.c
@@ -39,7 +39,7 @@ typedef struct ALautowahState {
DERIVE_FROM_TYPE(ALeffectState);
/* Effect gains for each channel */
- ALfloat Gain[MaxChannels];
+ ALfloat Gain[MAX_OUTPUT_CHANNELS];
/* Effect parameters */
ALfloat AttackRate;
@@ -135,7 +135,7 @@ static ALvoid ALautowahState_process(ALautowahState *state, ALuint SamplesToDo,
}
state->GainCtrl = gain;
- for(kt = 0;kt < MaxChannels;kt++)
+ for(kt = 0;kt < MAX_OUTPUT_CHANNELS;kt++)
{
ALfloat gain = state->Gain[kt];
if(!(gain > GAIN_SILENCE_THRESHOLD))
diff --git a/Alc/effects/chorus.c b/Alc/effects/chorus.c
index 6e541208..0dde134a 100644
--- a/Alc/effects/chorus.c
+++ b/Alc/effects/chorus.c
@@ -46,7 +46,7 @@ typedef struct ALchorusState {
ALint lfo_disp;
/* Gains for left and right sides */
- ALfloat Gain[2][MaxChannels];
+ ALfloat Gain[2][MAX_OUTPUT_CHANNELS];
/* effect parameters */
enum ChorusWaveForm waveform;
@@ -223,7 +223,7 @@ static ALvoid ALchorusState_process(ALchorusState *state, ALuint SamplesToDo, co
break;
}
- for(kt = 0;kt < MaxChannels;kt++)
+ for(kt = 0;kt < MAX_OUTPUT_CHANNELS;kt++)
{
ALfloat gain = state->Gain[0][kt];
if(gain > GAIN_SILENCE_THRESHOLD)
diff --git a/Alc/effects/compressor.c b/Alc/effects/compressor.c
index bc1cb81a..ab88ecf0 100644
--- a/Alc/effects/compressor.c
+++ b/Alc/effects/compressor.c
@@ -31,7 +31,7 @@ typedef struct ALcompressorState {
DERIVE_FROM_TYPE(ALeffectState);
/* Effect gains for each channel */
- ALfloat Gain[MaxChannels];
+ ALfloat Gain[MAX_OUTPUT_CHANNELS];
/* Effect parameters */
ALboolean Enabled;
@@ -116,7 +116,7 @@ static ALvoid ALcompressorState_process(ALcompressorState *state, ALuint Samples
}
- for(kt = 0;kt < MaxChannels;kt++)
+ for(kt = 0;kt < MAX_OUTPUT_CHANNELS;kt++)
{
ALfloat gain = state->Gain[kt];
if(!(gain > GAIN_SILENCE_THRESHOLD))
diff --git a/Alc/effects/dedicated.c b/Alc/effects/dedicated.c
index 755ed611..2d955888 100644
--- a/Alc/effects/dedicated.c
+++ b/Alc/effects/dedicated.c
@@ -32,7 +32,7 @@
typedef struct ALdedicatedState {
DERIVE_FROM_TYPE(ALeffectState);
- ALfloat gains[MaxChannels];
+ ALfloat gains[MAX_OUTPUT_CHANNELS];
} ALdedicatedState;
@@ -50,7 +50,7 @@ static ALvoid ALdedicatedState_update(ALdedicatedState *state, ALCdevice *device
ALfloat Gain;
ALuint i;
- for(i = 0;i < MaxChannels;i++)
+ for(i = 0;i < MAX_OUTPUT_CHANNELS;i++)
state->gains[i] = 0.0f;
Gain = Slot->Gain * Slot->EffectProps.Dedicated.Gain;
@@ -80,7 +80,7 @@ static ALvoid ALdedicatedState_process(ALdedicatedState *state, ALuint SamplesTo
const ALfloat *gains = state->gains;
ALuint i, c;
- for(c = 0;c < MaxChannels;c++)
+ for(c = 0;c < MAX_OUTPUT_CHANNELS;c++)
{
if(!(gains[c] > GAIN_SILENCE_THRESHOLD))
continue;
@@ -108,7 +108,7 @@ ALeffectState *ALdedicatedStateFactory_create(ALdedicatedStateFactory *UNUSED(fa
if(!state) return NULL;
SET_VTABLE2(ALdedicatedState, ALeffectState, state);
- for(s = 0;s < MaxChannels;s++)
+ for(s = 0;s < MAX_OUTPUT_CHANNELS;s++)
state->gains[s] = 0.0f;
return STATIC_CAST(ALeffectState, state);
diff --git a/Alc/effects/distortion.c b/Alc/effects/distortion.c
index 95e76ac1..9474f3ae 100644
--- a/Alc/effects/distortion.c
+++ b/Alc/effects/distortion.c
@@ -34,7 +34,7 @@ typedef struct ALdistortionState {
DERIVE_FROM_TYPE(ALeffectState);
/* Effect gains for each channel */
- ALfloat Gain[MaxChannels];
+ ALfloat Gain[MAX_OUTPUT_CHANNELS];
/* Effect parameters */
ALfilterState lowpass;
@@ -154,7 +154,7 @@ static ALvoid ALdistortionState_process(ALdistortionState *state, ALuint Samples
temps[it] = oversample_buffer[it][0] * state->attenuation;
}
- for(kt = 0;kt < MaxChannels;kt++)
+ for(kt = 0;kt < MAX_OUTPUT_CHANNELS;kt++)
{
ALfloat gain = state->Gain[kt];
if(!(gain > GAIN_SILENCE_THRESHOLD))
diff --git a/Alc/effects/echo.c b/Alc/effects/echo.c
index 69d9b84f..d6c62a30 100644
--- a/Alc/effects/echo.c
+++ b/Alc/effects/echo.c
@@ -43,7 +43,7 @@ typedef struct ALechoState {
} Tap[2];
ALuint Offset;
/* The panning gains for the two taps */
- ALfloat Gain[2][MaxChannels];
+ ALfloat Gain[2][MAX_OUTPUT_CHANNELS];
ALfloat FeedGain;
@@ -138,7 +138,7 @@ static ALvoid ALechoState_process(ALechoState *state, ALuint SamplesToDo, const
offset++;
}
- for(k = 0;k < MaxChannels;k++)
+ for(k = 0;k < MAX_OUTPUT_CHANNELS;k++)
{
ALfloat gain = state->Gain[0][k];
if(gain > GAIN_SILENCE_THRESHOLD)
diff --git a/Alc/effects/equalizer.c b/Alc/effects/equalizer.c
index f555cbe5..dc02e9b0 100644
--- a/Alc/effects/equalizer.c
+++ b/Alc/effects/equalizer.c
@@ -75,7 +75,7 @@ typedef struct ALequalizerState {
DERIVE_FROM_TYPE(ALeffectState);
/* Effect gains for each channel */
- ALfloat Gain[MaxChannels];
+ ALfloat Gain[MAX_OUTPUT_CHANNELS];
/* Effect parameters */
ALfilterState filter[4];
@@ -140,7 +140,7 @@ static ALvoid ALequalizerState_process(ALequalizerState *state, ALuint SamplesTo
temps[it] = smp;
}
- for(kt = 0;kt < MaxChannels;kt++)
+ for(kt = 0;kt < MAX_OUTPUT_CHANNELS;kt++)
{
ALfloat gain = state->Gain[kt];
if(!(gain > GAIN_SILENCE_THRESHOLD))
diff --git a/Alc/effects/flanger.c b/Alc/effects/flanger.c
index a38b3b13..e5a49a43 100644
--- a/Alc/effects/flanger.c
+++ b/Alc/effects/flanger.c
@@ -46,7 +46,7 @@ typedef struct ALflangerState {
ALint lfo_disp;
/* Gains for left and right sides */
- ALfloat Gain[2][MaxChannels];
+ ALfloat Gain[2][MAX_OUTPUT_CHANNELS];
/* effect parameters */
enum FlangerWaveForm waveform;
@@ -223,7 +223,7 @@ static ALvoid ALflangerState_process(ALflangerState *state, ALuint SamplesToDo,
break;
}
- for(kt = 0;kt < MaxChannels;kt++)
+ for(kt = 0;kt < MAX_OUTPUT_CHANNELS;kt++)
{
ALfloat gain = state->Gain[0][kt];
if(gain > GAIN_SILENCE_THRESHOLD)
diff --git a/Alc/effects/modulator.c b/Alc/effects/modulator.c
index 01d19bcb..c69a8a09 100644
--- a/Alc/effects/modulator.c
+++ b/Alc/effects/modulator.c
@@ -42,7 +42,7 @@ typedef struct ALmodulatorState {
ALuint index;
ALuint step;
- ALfloat Gain[MaxChannels];
+ ALfloat Gain[MAX_OUTPUT_CHANNELS];
ALfilterState Filter;
} ALmodulatorState;
@@ -92,7 +92,7 @@ static void Process##func(ALmodulatorState *state, ALuint SamplesToDo, \
temps[i] = samp * func(index); \
} \
\
- for(k = 0;k < MaxChannels;k++) \
+ for(k = 0;k < MAX_OUTPUT_CHANNELS;k++) \
{ \
ALfloat gain = state->Gain[k]; \
if(!(gain > GAIN_SILENCE_THRESHOLD)) \
diff --git a/Alc/effects/reverb.c b/Alc/effects/reverb.c
index 5b937d96..e1b47ec2 100644
--- a/Alc/effects/reverb.c
+++ b/Alc/effects/reverb.c
@@ -86,7 +86,7 @@ typedef struct ALreverbState {
// The gain for each output channel based on 3D panning (only for the
// EAX path).
- ALfloat PanGain[MaxChannels];
+ ALfloat PanGain[MAX_OUTPUT_CHANNELS];
} Early;
// Decorrelator delay line.
@@ -125,7 +125,7 @@ typedef struct ALreverbState {
// The gain for each output channel based on 3D panning (only for the
// EAX path).
- ALfloat PanGain[MaxChannels];
+ ALfloat PanGain[MAX_OUTPUT_CHANNELS];
} Late;
struct {
@@ -565,7 +565,7 @@ static ALvoid ALreverbState_processStandard(ALreverbState *State, ALuint Samples
for(index = 0;index < SamplesToDo;index++)
VerbPass(State, SamplesIn[index], out[index]);
- for(c = 0;c < MaxChannels;c++)
+ for(c = 0;c < MAX_OUTPUT_CHANNELS;c++)
{
ALfloat gain = State->Gain[c];
if(!(gain > GAIN_SILENCE_THRESHOLD))
@@ -586,7 +586,7 @@ static ALvoid ALreverbState_processEax(ALreverbState *State, ALuint SamplesToDo,
for(index = 0;index < SamplesToDo;index++)
EAXVerbPass(State, SamplesIn[index], early[index], late[index]);
- for(c = 0;c < MaxChannels;c++)
+ for(c = 0;c < MAX_OUTPUT_CHANNELS;c++)
{
ALfloat earlyGain, lateGain;
@@ -1231,7 +1231,7 @@ static ALeffectState *ALreverbStateFactory_create(ALreverbStateFactory* UNUSED(f
state->Late.LpSample[index] = 0.0f;
}
- for(index = 0;index < MaxChannels;index++)
+ for(index = 0;index < MAX_OUTPUT_CHANNELS;index++)
{
state->Early.PanGain[index] = 0.0f;
state->Late.PanGain[index] = 0.0f;