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-rw-r--r--Alc/effects/autowah.c2
-rw-r--r--Alc/effects/equalizer.c8
-rw-r--r--Alc/effects/modulator.c2
3 files changed, 6 insertions, 6 deletions
diff --git a/Alc/effects/autowah.c b/Alc/effects/autowah.c
index 648afc83..c8b70595 100644
--- a/Alc/effects/autowah.c
+++ b/Alc/effects/autowah.c
@@ -128,9 +128,9 @@ static ALvoid ALautowahState_process(ALautowahState *state, ALuint SamplesToDo,
state->LowPass.a1 = a[1] / a[0];
state->LowPass.a2 = a[2] / a[0];
+ state->LowPass.b0 = b[0] / a[0];
state->LowPass.b1 = b[1] / a[0];
state->LowPass.b2 = b[2] / a[0];
- state->LowPass.input_gain = b[0] / a[0];
temps[it] = ALfilterState_processSingle(&state->LowPass, smp);
}
diff --git a/Alc/effects/equalizer.c b/Alc/effects/equalizer.c
index 25e36724..96676d34 100644
--- a/Alc/effects/equalizer.c
+++ b/Alc/effects/equalizer.c
@@ -131,9 +131,9 @@ static ALvoid ALequalizerState_update(ALequalizerState *state, const ALCdevice *
{
state->filter[0][i].a1 = state->filter[0][0].a1;
state->filter[0][i].a2 = state->filter[0][0].a2;
+ state->filter[0][i].b0 = state->filter[0][0].b0;
state->filter[0][i].b1 = state->filter[0][0].b1;
state->filter[0][i].b2 = state->filter[0][0].b2;
- state->filter[0][i].input_gain = state->filter[0][0].input_gain;
state->filter[0][i].process = state->filter[0][0].process;
}
@@ -148,9 +148,9 @@ static ALvoid ALequalizerState_update(ALequalizerState *state, const ALCdevice *
{
state->filter[1][i].a1 = state->filter[1][0].a1;
state->filter[1][i].a2 = state->filter[1][0].a2;
+ state->filter[1][i].b0 = state->filter[1][0].b0;
state->filter[1][i].b1 = state->filter[1][0].b1;
state->filter[1][i].b2 = state->filter[1][0].b2;
- state->filter[1][i].input_gain = state->filter[1][0].input_gain;
state->filter[1][i].process = state->filter[1][0].process;
}
@@ -165,9 +165,9 @@ static ALvoid ALequalizerState_update(ALequalizerState *state, const ALCdevice *
{
state->filter[2][i].a1 = state->filter[2][0].a1;
state->filter[2][i].a2 = state->filter[2][0].a2;
+ state->filter[2][i].b0 = state->filter[2][0].b0;
state->filter[2][i].b1 = state->filter[2][0].b1;
state->filter[2][i].b2 = state->filter[2][0].b2;
- state->filter[2][i].input_gain = state->filter[2][0].input_gain;
state->filter[2][i].process = state->filter[2][0].process;
}
@@ -180,9 +180,9 @@ static ALvoid ALequalizerState_update(ALequalizerState *state, const ALCdevice *
{
state->filter[3][i].a1 = state->filter[3][0].a1;
state->filter[3][i].a2 = state->filter[3][0].a2;
+ state->filter[3][i].b0 = state->filter[3][0].b0;
state->filter[3][i].b1 = state->filter[3][0].b1;
state->filter[3][i].b2 = state->filter[3][0].b2;
- state->filter[3][i].input_gain = state->filter[3][0].input_gain;
state->filter[3][i].process = state->filter[3][0].process;
}
}
diff --git a/Alc/effects/modulator.c b/Alc/effects/modulator.c
index 0b0971b2..7e3e89b2 100644
--- a/Alc/effects/modulator.c
+++ b/Alc/effects/modulator.c
@@ -117,9 +117,9 @@ static ALvoid ALmodulatorState_update(ALmodulatorState *state, const ALCdevice *
{
state->Filter[i].a1 = -a;
state->Filter[i].a2 = 0.0f;
+ state->Filter[i].b0 = a;
state->Filter[i].b1 = -a;
state->Filter[i].b2 = 0.0f;
- state->Filter[i].input_gain = a;
state->Filter[i].process = ALfilterState_processC;
}