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-rw-r--r--Alc/effects/reverb.c80
1 files changed, 39 insertions, 41 deletions
diff --git a/Alc/effects/reverb.c b/Alc/effects/reverb.c
index 8408dc3d..fac639b8 100644
--- a/Alc/effects/reverb.c
+++ b/Alc/effects/reverb.c
@@ -163,9 +163,9 @@ typedef struct ALreverbState {
// Late.PanGain)
ALfloat *Gain;
- /* Temporary storage used when processing, before deinterlacing. */
- ALfloat ReverbSamples[BUFFERSIZE][4];
- ALfloat EarlySamples[BUFFERSIZE][4];
+ /* Temporary storage used when processing. */
+ ALfloat ReverbSamples[MAX_UPDATE_SAMPLES][4];
+ ALfloat EarlySamples[MAX_UPDATE_SAMPLES][4];
} ALreverbState;
/* This is a user config option for modifying the overall output of the reverb
@@ -321,10 +321,10 @@ static inline ALvoid EarlyReflection(ALreverbState *State, ALuint todo, ALfloat
DelayLineIn(&State->Early.Delay[3], offset, f[3]);
// Output the results of the junction for all four channels.
- out[i][0] += State->Early.Gain * f[0];
- out[i][1] += State->Early.Gain * f[1];
- out[i][2] += State->Early.Gain * f[2];
- out[i][3] += State->Early.Gain * f[3];
+ out[i][0] = State->Early.Gain * f[0];
+ out[i][1] = State->Early.Gain * f[1];
+ out[i][2] = State->Early.Gain * f[2];
+ out[i][3] = State->Early.Gain * f[3];
}
}
@@ -553,6 +553,7 @@ static inline ALvoid EAXVerbPass(ALreverbState *State, ALuint todo, const ALfloa
}
// Calculate the late reverb from the decorrelator taps.
+ memset(late, 0, sizeof(*late)*todo);
LateReverb(State, todo, late);
// Calculate and mix in any echo.
@@ -565,27 +566,27 @@ static inline ALvoid EAXVerbPass(ALreverbState *State, ALuint todo, const ALfloa
static ALvoid ALreverbState_processStandard(ALreverbState *State, ALuint SamplesToDo, const ALfloat *restrict SamplesIn, ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALuint NumChannels)
{
ALfloat (*restrict out)[4] = State->ReverbSamples;
- ALuint index, c;
+ ALuint index, c, i;
memset(out, 0, SamplesToDo*4*sizeof(ALfloat));
/* Process reverb for these samples. */
for(index = 0;index < SamplesToDo;)
{
- ALfloat todo = minu(SamplesToDo, MAX_UPDATE_SAMPLES);
+ ALuint todo = minu(SamplesToDo-index, MAX_UPDATE_SAMPLES);
- VerbPass(State, todo, SamplesIn+index, out+index);
- index += todo;
- }
+ VerbPass(State, todo, &SamplesIn[index], out);
- for(c = 0;c < NumChannels;c++)
- {
- ALfloat gain = State->Gain[c];
- if(!(fabsf(gain) > GAIN_SILENCE_THRESHOLD))
- continue;
+ for(c = 0;c < NumChannels;c++)
+ {
+ ALfloat gain = State->Gain[c];
+ if(!(fabsf(gain) > GAIN_SILENCE_THRESHOLD))
+ continue;
+ for(i = 0;i < todo;i++)
+ SamplesOut[c][index+i] += gain*out[i][c&3];
+ }
- for(index = 0;index < SamplesToDo;index++)
- SamplesOut[c][index] += gain * out[index][c&3];
+ index += todo;
}
}
@@ -593,36 +594,33 @@ static ALvoid ALreverbState_processEax(ALreverbState *State, ALuint SamplesToDo,
{
ALfloat (*restrict early)[4] = State->EarlySamples;
ALfloat (*restrict late)[4] = State->ReverbSamples;
- ALuint index, c;
-
- memset(early, 0, SamplesToDo*4*sizeof(ALfloat));
- memset(late, 0, SamplesToDo*4*sizeof(ALfloat));
+ ALuint index, c, i;
+ ALfloat gain;
/* Process reverb for these samples. */
for(index = 0;index < SamplesToDo;)
{
- ALfloat todo = minu(SamplesToDo, MAX_UPDATE_SAMPLES);
+ ALuint todo = minu(SamplesToDo-index, MAX_UPDATE_SAMPLES);
- EAXVerbPass(State, todo, SamplesIn+index, early+index, late+index);
- index += todo;
- }
-
- for(c = 0;c < NumChannels;c++)
- {
- ALfloat earlyGain, lateGain;
+ EAXVerbPass(State, todo, &SamplesIn[index], early, late);
- earlyGain = State->Early.PanGain[c];
- if(fabsf(earlyGain) > GAIN_SILENCE_THRESHOLD)
+ for(c = 0;c < NumChannels;c++)
{
- for(index = 0;index < SamplesToDo;index++)
- SamplesOut[c][index] += earlyGain*early[index][c&3];
- }
- lateGain = State->Late.PanGain[c];
- if(fabsf(lateGain) > GAIN_SILENCE_THRESHOLD)
- {
- for(index = 0;index < SamplesToDo;index++)
- SamplesOut[c][index] += lateGain*late[index][c&3];
+ gain = State->Early.PanGain[c];
+ if(fabsf(gain) > GAIN_SILENCE_THRESHOLD)
+ {
+ for(i = 0;i < todo;i++)
+ SamplesOut[c][index+i] += gain*early[i][c&3];
+ }
+ gain = State->Late.PanGain[c];
+ if(fabsf(gain) > GAIN_SILENCE_THRESHOLD)
+ {
+ for(i = 0;i < todo;i++)
+ SamplesOut[c][index+i] += gain*late[i][c&3];
+ }
}
+
+ index += todo;
}
}