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-rw-r--r--Alc/midi/sf2load.c16
1 files changed, 8 insertions, 8 deletions
diff --git a/Alc/midi/sf2load.c b/Alc/midi/sf2load.c
index e8b4fb1b..e5fcee43 100644
--- a/Alc/midi/sf2load.c
+++ b/Alc/midi/sf2load.c
@@ -827,14 +827,14 @@ static void fillZone(ALuint id, const GenModList *zone)
0, /* 30 - releaseModEnv */
0, /* 31 - keynumToModEnvHold */
0, /* 32 - keynumToModEnvDecay */
- 0, /* 33 - delayVolEnv */
- 0, /* 34 - attackVolEnv */
- 0, /* 35 - holdVolEnv */
- 0, /* 36 - decayVolEnv */
- 0, /* 37 - sustainVolEnv */
- 0, /* 38 - releaseVolEnv */
- 0, /* 39 - keynumToVolEnvHold */
- 0, /* 40 - keynumToVolEnvDecay */
+ AL_VOLUME_ENV_DELAYTIME_SOFT, /* 33 - delayVolEnv */
+ AL_VOLUME_ENV_ATTACKTIME_SOFT, /* 34 - attackVolEnv */
+ AL_VOLUME_ENV_HOLDTIME_SOFT, /* 35 - holdVolEnv */
+ AL_VOLUME_ENV_DECAYTIME_SOFT, /* 36 - decayVolEnv */
+ AL_VOLUME_ENV_SUSTAINVOLUME_SOFT, /* 37 - sustainVolEnv */
+ AL_VOLUME_ENV_RELEASETIME_SOFT, /* 38 - releaseVolEnv */
+ AL_VOLUME_ENV_KEY_TO_HOLDTIME_SOFT, /* 39 - keynumToVolEnvHold */
+ AL_VOLUME_ENV_KEY_TO_DECAYTIME_SOFT, /* 40 - keynumToVolEnvDecay */
0, /* 41 - */
0, /* 42 - */
AL_KEY_RANGE_SOFT, /* 43 - keyRange */
f='#n102'>102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 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#ifndef __glext_h_
#define __glext_h_

/* $Revision: 20798 $ on $Date:: 2013-03-07 01:19:34 -0800 #$ */

#ifdef __cplusplus
extern "C" {
#endif

/*
 * This document is licensed under the SGI Free Software B License Version
 * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
 */

#ifndef GL_APIENTRYP
#   define GL_APIENTRYP GL_APIENTRY*
#endif

/*------------------------------------------------------------------------*
 * OES extension tokens
 *------------------------------------------------------------------------*/

/* GL_OES_blend_equation_separate */
#ifndef GL_OES_blend_equation_separate
/* BLEND_EQUATION_RGB_OES same as BLEND_EQUATION_OES */
#define GL_BLEND_EQUATION_RGB_OES                               0x8009
#define GL_BLEND_EQUATION_ALPHA_OES                             0x883D
#endif

/* GL_OES_blend_func_separate */
#ifndef GL_OES_blend_func_separate
#define GL_BLEND_DST_RGB_OES                                    0x80C8
#define GL_BLEND_SRC_RGB_OES                                    0x80C9
#define GL_BLEND_DST_ALPHA_OES                                  0x80CA
#define GL_BLEND_SRC_ALPHA_OES                                  0x80CB
#endif

/* GL_OES_blend_subtract */
#ifndef GL_OES_blend_subtract
#define GL_BLEND_EQUATION_OES                                   0x8009
#define GL_FUNC_ADD_OES                                         0x8006
#define GL_FUNC_SUBTRACT_OES                                    0x800A
#define GL_FUNC_REVERSE_SUBTRACT_OES                            0x800B
#endif

/* GL_OES_compressed_ETC1_RGB8_texture */
#ifndef GL_OES_compressed_ETC1_RGB8_texture
#define GL_ETC1_RGB8_OES                                        0x8D64
#endif

/* GL_OES_depth24 */
#ifndef GL_OES_depth24
#define GL_DEPTH_COMPONENT24_OES                                0x81A6
#endif

/* GL_OES_depth32 */
#ifndef GL_OES_depth32
#define GL_DEPTH_COMPONENT32_OES                                0x81A7
#endif

/* GL_OES_draw_texture */
#ifndef GL_OES_draw_texture
#define GL_TEXTURE_CROP_RECT_OES                                0x8B9D
#endif

/* GL_OES_EGL_image */
#ifndef GL_OES_EGL_image
// typedef void* GLeglImageOES;
typedef struct __GLeglImageOES *GLeglImageOES;
#endif

/* GL_OES_EGL_image_external */
#ifndef GL_OES_EGL_image_external
/* GLeglImageOES defined in GL_OES_EGL_image already. */
#define GL_TEXTURE_EXTERNAL_OES                                 0x8D65
#define GL_TEXTURE_BINDING_EXTERNAL_OES                         0x8D67
#define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES                     0x8D68
#endif

/* GL_OES_element_index_uint */
#ifndef GL_OES_element_index_uint
#define GL_UNSIGNED_INT                                         0x1405
#endif

/* GL_OES_fixed_point */
#ifndef GL_OES_fixed_point
#define GL_FIXED_OES                                            0x140C
#endif

/* GL_OES_framebuffer_object */
#ifndef GL_OES_framebuffer_object
#define GL_NONE_OES                                             0
#define GL_FRAMEBUFFER_OES                                      0x8D40
#define GL_RENDERBUFFER_OES                                     0x8D41
#define GL_RGBA4_OES                                            0x8056
#define GL_RGB5_A1_OES                                          0x8057
#define GL_RGB565_OES                                           0x8D62
#define GL_DEPTH_COMPONENT16_OES                                0x81A5
#define GL_RENDERBUFFER_WIDTH_OES                               0x8D42
#define GL_RENDERBUFFER_HEIGHT_OES                              0x8D43
#define GL_RENDERBUFFER_INTERNAL_FORMAT_OES                     0x8D44
#define GL_RENDERBUFFER_RED_SIZE_OES                            0x8D50
#define GL_RENDERBUFFER_GREEN_SIZE_OES                          0x8D51
#define GL_RENDERBUFFER_BLUE_SIZE_OES                           0x8D52
#define GL_RENDERBUFFER_ALPHA_SIZE_OES                          0x8D53
#define GL_RENDERBUFFER_DEPTH_SIZE_OES                          0x8D54
#define GL_RENDERBUFFER_STENCIL_SIZE_OES                        0x8D55
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES               0x8CD0
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES               0x8CD1
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES             0x8CD2
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES     0x8CD3
#define GL_COLOR_ATTACHMENT0_OES                                0x8CE0
#define GL_DEPTH_ATTACHMENT_OES                                 0x8D00
#define GL_STENCIL_ATTACHMENT_OES                               0x8D20
#define GL_FRAMEBUFFER_COMPLETE_OES                             0x8CD5
#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES                0x8CD6
#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES        0x8CD7
#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES                0x8CD9
#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES                   0x8CDA
#define GL_FRAMEBUFFER_UNSUPPORTED_OES                          0x8CDD
#define GL_FRAMEBUFFER_BINDING_OES                              0x8CA6
#define GL_RENDERBUFFER_BINDING_OES                             0x8CA7
#define GL_MAX_RENDERBUFFER_SIZE_OES                            0x84E8
#define GL_INVALID_FRAMEBUFFER_OPERATION_OES                    0x0506
#endif

/* GL_OES_mapbuffer */
#ifndef GL_OES_mapbuffer
#define GL_WRITE_ONLY_OES                                       0x88B9
#define GL_BUFFER_ACCESS_OES                                    0x88BB
#define GL_BUFFER_MAPPED_OES                                    0x88BC
#define GL_BUFFER_MAP_POINTER_OES                               0x88BD
#endif

/* GL_OES_matrix_get */
#ifndef GL_OES_matrix_get
#define GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES               0x898D
#define GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES              0x898E
#define GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES                 0x898F
#endif

/* GL_OES_matrix_palette */
#ifndef GL_OES_matrix_palette
#define GL_MAX_VERTEX_UNITS_OES                                 0x86A4
#define GL_MAX_PALETTE_MATRICES_OES                             0x8842
#define GL_MATRIX_PALETTE_OES                                   0x8840
#define GL_MATRIX_INDEX_ARRAY_OES                               0x8844
#define GL_WEIGHT_ARRAY_OES                                     0x86AD
#define GL_CURRENT_PALETTE_MATRIX_OES                           0x8843
#define GL_MATRIX_INDEX_ARRAY_SIZE_OES                          0x8846
#define GL_MATRIX_INDEX_ARRAY_TYPE_OES                          0x8847
#define GL_MATRIX_INDEX_ARRAY_STRIDE_OES                        0x8848
#define GL_MATRIX_INDEX_ARRAY_POINTER_OES                       0x8849
#define GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES                0x8B9E
#define GL_WEIGHT_ARRAY_SIZE_OES                                0x86AB
#define GL_WEIGHT_ARRAY_TYPE_OES                                0x86A9
#define GL_WEIGHT_ARRAY_STRIDE_OES                              0x86AA
#define GL_WEIGHT_ARRAY_POINTER_OES                             0x86AC
#define GL_WEIGHT_ARRAY_BUFFER_BINDING_OES                      0x889E
#endif

/* GL_OES_packed_depth_stencil */
#ifndef GL_OES_packed_depth_stencil
#define GL_DEPTH_STENCIL_OES                                    0x84F9
#define GL_UNSIGNED_INT_24_8_OES                                0x84FA
#define GL_DEPTH24_STENCIL8_OES                                 0x88F0
#endif

/* GL_OES_required_internalformat */
/* No new tokens introduced by this extension. */

/* GL_OES_rgb8_rgba8 */
#ifndef GL_OES_rgb8_rgba8
#define GL_RGB8_OES                                             0x8051
#define GL_RGBA8_OES                                            0x8058
#endif

/* GL_OES_stencil1 */
#ifndef GL_OES_stencil1
#define GL_STENCIL_INDEX1_OES                                   0x8D46
#endif

/* GL_OES_stencil4 */
#ifndef GL_OES_stencil4
#define GL_STENCIL_INDEX4_OES                                   0x8D47
#endif

/* GL_OES_stencil8 */
#ifndef GL_OES_stencil8
#define GL_STENCIL_INDEX8_OES                                   0x8D48
#endif

/* GL_OES_stencil_wrap */
#ifndef GL_OES_stencil_wrap
#define GL_INCR_WRAP_OES                                        0x8507
#define GL_DECR_WRAP_OES                                        0x8508
#endif

/* GL_OES_texture_cube_map */
#ifndef GL_OES_texture_cube_map
#define GL_NORMAL_MAP_OES                                       0x8511
#define GL_REFLECTION_MAP_OES                                   0x8512
#define GL_TEXTURE_CUBE_MAP_OES                                 0x8513
#define GL_TEXTURE_BINDING_CUBE_MAP_OES                         0x8514
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES                      0x8515
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES                      0x8516
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES                      0x8517
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES                      0x8518
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES                      0x8519
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES                      0x851A
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES                        0x851C
#define GL_TEXTURE_GEN_MODE_OES                                 0x2500
#define GL_TEXTURE_GEN_STR_OES                                  0x8D60
#endif

/* GL_OES_texture_mirrored_repeat */
#ifndef GL_OES_texture_mirrored_repeat
#define GL_MIRRORED_REPEAT_OES                                  0x8370
#endif

/* GL_OES_vertex_array_object */
#ifndef GL_OES_vertex_array_object
#define GL_VERTEX_ARRAY_BINDING_OES                             0x85B5
#endif

/*------------------------------------------------------------------------*
 * AMD extension tokens
 *------------------------------------------------------------------------*/

/* GL_AMD_compressed_3DC_texture */
#ifndef GL_AMD_compressed_3DC_texture
#define GL_3DC_X_AMD                                            0x87F9
#define GL_3DC_XY_AMD                                           0x87FA
#endif

/* GL_AMD_compressed_ATC_texture */
#ifndef GL_AMD_compressed_ATC_texture
#define GL_ATC_RGB_AMD                                          0x8C92
#define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD                          0x8C93
#define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD                      0x87EE
#endif

/*------------------------------------------------------------------------*
 * APPLE extension tokens
 *------------------------------------------------------------------------*/

/* GL_APPLE_copy_texture_levels */
/* No new tokens introduced by this extension. */

/* GL_APPLE_framebuffer_multisample */
#ifndef GL_APPLE_framebuffer_multisample
#define GL_RENDERBUFFER_SAMPLES_APPLE                           0x8CAB
#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE             0x8D56
#define GL_MAX_SAMPLES_APPLE                                    0x8D57
#define GL_READ_FRAMEBUFFER_APPLE                               0x8CA8
#define GL_DRAW_FRAMEBUFFER_APPLE                               0x8CA9
#define GL_DRAW_FRAMEBUFFER_BINDING_APPLE                       0x8CA6
#define GL_READ_FRAMEBUFFER_BINDING_APPLE                       0x8CAA
#endif

/* GL_APPLE_sync */
#ifndef GL_APPLE_sync

/* These types are defined with reference to <inttypes.h>
 * in the Apple extension spec, but here we use the Khronos
 * portable types in khrplatform.h, and assume those types
 * are always defined.
 * If any other extensions using these types are defined,
 * the typedefs must move out of this block and be shared.
 */
typedef khronos_int64_t GLint64;
typedef khronos_uint64_t GLuint64;
typedef struct __GLsync *GLsync;

#define GL_SYNC_OBJECT_APPLE                                    0x8A53
#define GL_MAX_SERVER_WAIT_TIMEOUT_APPLE                        0x9111
#define GL_OBJECT_TYPE_APPLE                                    0x9112
#define GL_SYNC_CONDITION_APPLE                                 0x9113
#define GL_SYNC_STATUS_APPLE                                    0x9114
#define GL_SYNC_FLAGS_APPLE                                     0x9115
#define GL_SYNC_FENCE_APPLE                                     0x9116
#define GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE                     0x9117
#define GL_UNSIGNALED_APPLE                                     0x9118
#define GL_SIGNALED_APPLE                                       0x9119
#define GL_ALREADY_SIGNALED_APPLE                               0x911A
#define GL_TIMEOUT_EXPIRED_APPLE                                0x911B
#define GL_CONDITION_SATISFIED_APPLE                            0x911C
#define GL_WAIT_FAILED_APPLE                                    0x911D
#define GL_SYNC_FLUSH_COMMANDS_BIT_APPLE                        0x00000001
#define GL_TIMEOUT_IGNORED_APPLE                                0xFFFFFFFFFFFFFFFFull
#endif

/* GL_APPLE_texture_2D_limited_npot */
/* No new tokens introduced by this extension. */

/* GL_APPLE_texture_format_BGRA8888 */
#ifndef GL_APPLE_texture_format_BGRA8888
#define GL_BGRA_EXT                                             0x80E1
#endif

/* GL_APPLE_texture_max_level */
#ifndef GL_APPLE_texture_max_level
#define GL_TEXTURE_MAX_LEVEL_APPLE                              0x813D
#endif

/*------------------------------------------------------------------------*
 * ARM extension tokens
 *------------------------------------------------------------------------*/

/* GL_ARM_rgba8 */
/* No new tokens introduced by this extension. */

/*------------------------------------------------------------------------*
 * EXT extension tokens
 *------------------------------------------------------------------------*/

/* GL_EXT_blend_minmax */
#ifndef GL_EXT_blend_minmax
#define GL_MIN_EXT                                              0x8007
#define GL_MAX_EXT                                              0x8008
#endif

/* GL_EXT_discard_framebuffer */
#ifndef GL_EXT_discard_framebuffer
#define GL_COLOR_EXT                                            0x1800
#define GL_DEPTH_EXT                                            0x1801
#define GL_STENCIL_EXT                                          0x1802
#endif

/* GL_EXT_map_buffer_range */
#ifndef GL_EXT_map_buffer_range
#define GL_MAP_READ_BIT_EXT                                     0x0001
#define GL_MAP_WRITE_BIT_EXT                                    0x0002
#define GL_MAP_INVALIDATE_RANGE_BIT_EXT                         0x0004
#define GL_MAP_INVALIDATE_BUFFER_BIT_EXT                        0x0008
#define GL_MAP_FLUSH_EXPLICIT_BIT_EXT                           0x0010
#define GL_MAP_UNSYNCHRONIZED_BIT_EXT                           0x0020
#endif

/* GL_EXT_multisampled_render_to_texture */
#ifndef GL_EXT_multisampled_render_to_texture
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT           0x8D6C
/* reuse values from GL_EXT_framebuffer_multisample (desktop extension) */
#define GL_RENDERBUFFER_SAMPLES_EXT                             0x8CAB
#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT               0x8D56
#define GL_MAX_SAMPLES_EXT                                      0x8D57
#endif

/* GL_EXT_multi_draw_arrays */
/* No new tokens introduced by this extension. */

/* GL_EXT_read_format_bgra */
#ifndef GL_EXT_read_format_bgra
#define GL_BGRA_EXT                                             0x80E1
#define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT                       0x8365
#define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT                       0x8366
#endif

/* GL_EXT_robustness */
#ifndef GL_EXT_robustness
/* reuse GL_NO_ERROR */
#define GL_GUILTY_CONTEXT_RESET_EXT                             0x8253
#define GL_INNOCENT_CONTEXT_RESET_EXT                           0x8254
#define GL_UNKNOWN_CONTEXT_RESET_EXT                            0x8255
#define GL_CONTEXT_ROBUST_ACCESS_EXT                            0x90F3
#define GL_RESET_NOTIFICATION_STRATEGY_EXT                      0x8256
#define GL_LOSE_CONTEXT_ON_RESET_EXT                            0x8252
#define GL_NO_RESET_NOTIFICATION_EXT                            0x8261
#endif

/* GL_EXT_sRGB */
#ifndef GL_EXT_sRGB
#define GL_SRGB_EXT                                             0x8C40
#define GL_SRGB_ALPHA_EXT                                       0x8C42
#define GL_SRGB8_ALPHA8_EXT                                     0x8C43
#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT            0x8210
#endif

/* GL_EXT_texture_compression_dxt1 */
#ifndef GL_EXT_texture_compression_dxt1
#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT                         0x83F0
#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT                        0x83F1
#endif

/* GL_EXT_texture_filter_anisotropic */
#ifndef GL_EXT_texture_filter_anisotropic
#define GL_TEXTURE_MAX_ANISOTROPY_EXT                           0x84FE
#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT                       0x84FF