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-rw-r--r--Alc/mixer_neon.c72
1 files changed, 16 insertions, 56 deletions
diff --git a/Alc/mixer_neon.c b/Alc/mixer_neon.c
index ecae2692..7b6da2b9 100644
--- a/Alc/mixer_neon.c
+++ b/Alc/mixer_neon.c
@@ -75,84 +75,44 @@ static inline void ApplyCoeffs(ALuint Offset, ALfloat (*restrict Values)[2],
#undef SUFFIX
-void MixDirect_Neon(ALfloat (*restrict OutBuffer)[BUFFERSIZE], const ALfloat *data,
+void MixDirect_Neon(const ALfloat *data, ALuint OutChans, ALfloat (*restrict OutBuffer)[BUFFERSIZE],
MixGains *Gains, ALuint Counter, ALuint OutPos, ALuint BufferSize)
{
- ALfloat DrySend, Step;
- float32x4_t gain;
+ ALfloat gain, step;
+ float32x4_t gain4;
ALuint c;
- for(c = 0;c < MaxChannels;c++)
+ for(c = 0;c < OutChans;c++)
{
ALuint pos = 0;
- DrySend = Gains[c].Current;
- Step = Gains[c].Step;
- if(Step != 1.0f && Counter > 0)
+ gain = Gains[c].Current;
+ step = Gains[c].Step;
+ if(step != 1.0f && Counter > 0)
{
for(;pos < BufferSize && pos < Counter;pos++)
{
- OutBuffer[c][OutPos+pos] += data[pos]*DrySend;
- DrySend *= Step;
+ OutBuffer[c][OutPos+pos] += data[pos]*gain;
+ gain *= step;
}
if(pos == Counter)
- DrySend = Gains[c].Target;
- Gains[c].Current = DrySend;
+ gain = Gains[c].Target;
+ Gains[c].Current = gain;
/* Mix until pos is aligned with 4 or the mix is done. */
for(;pos < BufferSize && (pos&3) != 0;pos++)
- OutBuffer[c][OutPos+pos] += data[pos]*DrySend;
+ OutBuffer[c][OutPos+pos] += data[pos]*gain;
}
- if(!(DrySend > GAIN_SILENCE_THRESHOLD))
+ if(!(gain > GAIN_SILENCE_THRESHOLD))
continue;
- gain = vdupq_n_f32(DrySend);
+ gain4 = vdupq_n_f32(gain);
for(;BufferSize-pos > 3;pos += 4)
{
const float32x4_t val4 = vld1q_f32(&data[pos]);
float32x4_t dry4 = vld1q_f32(&OutBuffer[c][OutPos+pos]);
- dry4 = vaddq_f32(dry4, vmulq_f32(val4, gain));
+ dry4 = vaddq_f32(dry4, vmulq_f32(val4, gain4));
vst1q_f32(&OutBuffer[c][OutPos+pos], dry4);
}
for(;pos < BufferSize;pos++)
- OutBuffer[c][OutPos+pos] += data[pos]*DrySend;
- }
-}
-
-
-void MixSend_Neon(ALfloat (*restrict OutBuffer)[BUFFERSIZE], const ALfloat *data,
- MixGains *Gain, ALuint Counter, ALuint OutPos, ALuint BufferSize)
-{
- ALfloat WetGain, Step;
- float32x4_t gain;
-
- {
- ALuint pos = 0;
- WetGain = Gain[0].Current;
- Step = Gain[0].Step;
- if(Step != 1.0f && Counter > 0)
- {
- for(;pos < BufferSize && pos < Counter;pos++)
- {
- OutBuffer[0][OutPos+pos] += data[pos]*WetGain;
- WetGain *= Step;
- }
- if(pos == Counter)
- WetGain = Gain[0].Target;
- Gain[0].Current = WetGain;
- for(;pos < BufferSize && (pos&3) != 0;pos++)
- OutBuffer[0][OutPos+pos] += data[pos]*WetGain;
- }
-
- if(!(WetGain > GAIN_SILENCE_THRESHOLD))
- return;
- gain = vdupq_n_f32(WetGain);
- for(;BufferSize-pos > 3;pos += 4)
- {
- const float32x4_t val4 = vld1q_f32(&data[pos]);
- float32x4_t wet4 = vld1q_f32(&OutBuffer[0][OutPos+pos]);
- wet4 = vaddq_f32(wet4, vmulq_f32(val4, gain));
- vst1q_f32(&OutBuffer[0][OutPos+pos], wet4);
- }
- for(;pos < BufferSize;pos++)
- OutBuffer[0][OutPos+pos] += data[pos] * WetGain;
+ OutBuffer[c][OutPos+pos] += data[pos]*gain;
}
}