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-rw-r--r--Alc/effects/compressor.c122
1 files changed, 58 insertions, 64 deletions
diff --git a/Alc/effects/compressor.c b/Alc/effects/compressor.c
index 4ec28f9a..a5f1953b 100644
--- a/Alc/effects/compressor.c
+++ b/Alc/effects/compressor.c
@@ -27,6 +27,13 @@
#include "alu.h"
+#define AMP_ENVELOPE_MIN 0.5f
+#define AMP_ENVELOPE_MAX 2.0f
+
+#define ATTACK_TIME 0.1f /* 100ms to rise from min to max */
+#define RELEASE_TIME 0.2f /* 200ms to drop from max to min */
+
+
typedef struct ALcompressorState {
DERIVE_FROM_TYPE(ALeffectState);
@@ -35,9 +42,9 @@ typedef struct ALcompressorState {
/* Effect parameters */
ALboolean Enabled;
- ALfloat AttackRate;
- ALfloat ReleaseRate;
- ALfloat GainCtrl;
+ ALfloat AttackMult;
+ ALfloat ReleaseMult;
+ ALfloat EnvFollower;
} ALcompressorState;
static ALvoid ALcompressorState_Destruct(ALcompressorState *state);
@@ -55,9 +62,9 @@ static void ALcompressorState_Construct(ALcompressorState *state)
SET_VTABLE2(ALcompressorState, ALeffectState, state);
state->Enabled = AL_TRUE;
- state->AttackRate = 0.0f;
- state->ReleaseRate = 0.0f;
- state->GainCtrl = 1.0f;
+ state->AttackMult = 1.0f;
+ state->ReleaseMult = 1.0f;
+ state->EnvFollower = 1.0f;
}
static ALvoid ALcompressorState_Destruct(ALcompressorState *state)
@@ -67,11 +74,17 @@ static ALvoid ALcompressorState_Destruct(ALcompressorState *state)
static ALboolean ALcompressorState_deviceUpdate(ALcompressorState *state, ALCdevice *device)
{
- const ALfloat attackTime = device->Frequency * 0.2f; /* 200ms Attack */
- const ALfloat releaseTime = device->Frequency * 0.4f; /* 400ms Release */
-
- state->AttackRate = 1.0f / attackTime;
- state->ReleaseRate = 1.0f / releaseTime;
+ /* Number of samples to do a full attack and release (non-integer sample
+ * counts are okay).
+ */
+ const ALfloat attackCount = (ALfloat)device->Frequency * ATTACK_TIME;
+ const ALfloat releaseCount = (ALfloat)device->Frequency * RELEASE_TIME;
+
+ /* Calculate per-sample multipliers to attack and release at the desired
+ * rates.
+ */
+ state->AttackMult = powf(AMP_ENVELOPE_MAX/AMP_ENVELOPE_MIN, 1.0f/attackCount);
+ state->ReleaseMult = powf(AMP_ENVELOPE_MIN/AMP_ENVELOPE_MAX, 1.0f/releaseCount);
return AL_TRUE;
}
@@ -97,71 +110,52 @@ static ALvoid ALcompressorState_process(ALcompressorState *state, ALsizei Sample
for(base = 0;base < SamplesToDo;)
{
- ALfloat temps[64][4];
- ALsizei td = mini(64, SamplesToDo-base);
-
- /* Load samples into the temp buffer first. */
- for(j = 0;j < 4;j++)
- {
- for(i = 0;i < td;i++)
- temps[i][j] = SamplesIn[j][i+base];
- }
+ ALfloat gains[256];
+ ALsizei td = mini(256, SamplesToDo-base);
+ ALfloat env = state->EnvFollower;
+ /* Generate the per-sample gains from the signal envelope. */
if(state->Enabled)
{
- ALfloat gain = state->GainCtrl;
- ALfloat output, amplitude;
-
- for(i = 0;i < td;i++)
+ for(i = 0;i < td;++i)
{
- /* Roughly calculate the maximum amplitude from the 4-channel
- * signal, and attack or release the gain control to reach it.
+ /* Clamp the absolute amplitude to the defined envelope limits,
+ * then attack or release the envelope to reach it.
+ */
+ ALfloat amplitude = clampf(fabsf(SamplesIn[0][base+i]),
+ AMP_ENVELOPE_MIN, AMP_ENVELOPE_MAX);
+ if(amplitude > env)
+ env = minf(env*state->AttackMult, amplitude);
+ else if(amplitude < env)
+ env = maxf(env*state->ReleaseMult, amplitude);
+
+ /* Apply the reciprocal of the envelope to normalize the volume
+ * (compress the dynamic range).
*/
- amplitude = fabsf(temps[i][0]);
- amplitude = maxf(amplitude + fabsf(temps[i][1]),
- maxf(amplitude + fabsf(temps[i][2]),
- amplitude + fabsf(temps[i][3])));
- if(amplitude > gain)
- gain = minf(gain+state->AttackRate, amplitude);
- else if(amplitude < gain)
- gain = maxf(gain-state->ReleaseRate, amplitude);
-
- /* Apply the inverse of the gain control to normalize/compress
- * the volume. */
- output = 1.0f / clampf(gain, 0.5f, 2.0f);
- for(j = 0;j < 4;j++)
- temps[i][j] *= output;
+ gains[i] = 1.0f / env;
}
-
- state->GainCtrl = gain;
}
else
{
- ALfloat gain = state->GainCtrl;
- ALfloat output, amplitude;
-
- for(i = 0;i < td;i++)
+ /* Same as above, except the amplitude is forced to 1. This helps
+ * ensure smooth gain changes when the compressor is turned on and
+ * off.
+ */
+ for(i = 0;i < td;++i)
{
- /* Same as above, except the amplitude is forced to 1. This
- * helps ensure smooth gain changes when the compressor is
- * turned on and off.
- */
- amplitude = 1.0f;
- if(amplitude > gain)
- gain = minf(gain+state->AttackRate, amplitude);
- else if(amplitude < gain)
- gain = maxf(gain-state->ReleaseRate, amplitude);
-
- output = 1.0f / clampf(gain, 0.5f, 2.0f);
- for(j = 0;j < 4;j++)
- temps[i][j] *= output;
- }
+ ALfloat amplitude = 1.0f;
+ if(amplitude > env)
+ env = minf(env*state->AttackMult, amplitude);
+ else if(amplitude < env)
+ env = maxf(env*state->ReleaseMult, amplitude);
- state->GainCtrl = gain;
+ gains[i] = 1.0f / env;
+ }
}
+ state->EnvFollower = env;
- /* Now mix to the output. */
- for(j = 0;j < 4;j++)
+ /* Now compress the signal amplitude to output. */
+ for(j = 0;j < MAX_EFFECT_CHANNELS;j++)
{
for(k = 0;k < NumChannels;k++)
{
@@ -170,7 +164,7 @@ static ALvoid ALcompressorState_process(ALcompressorState *state, ALsizei Sample
continue;
for(i = 0;i < td;i++)
- SamplesOut[k][base+i] += gain * temps[i][j];
+ SamplesOut[k][base+i] += SamplesIn[k][base+i] * gains[i] * gain;
}
}