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-rw-r--r--Alc/ALu.c40
1 files changed, 20 insertions, 20 deletions
diff --git a/Alc/ALu.c b/Alc/ALu.c
index 185f48c5..ae09ccaa 100644
--- a/Alc/ALu.c
+++ b/Alc/ALu.c
@@ -321,7 +321,7 @@ ALvoid CalcNonAttnSourceParams(ALsource *ALSource, const ALCcontext *ALContext)
ALvoid CalcSourceParams(ALsource *ALSource, const ALCcontext *ALContext)
{
const ALCdevice *Device = ALContext->Device;
- ALfloat InnerAngle,OuterAngle,Angle,Distance,OrigDist;
+ ALfloat InnerAngle,OuterAngle,Angle,Distance,ClampedDist;
ALfloat Direction[3],Position[3],SourceToListener[3];
ALfloat Velocity[3],ListenerVel[3];
ALfloat MinVolume,MaxVolume,MinDist,MaxDist,Rolloff;
@@ -417,7 +417,7 @@ ALvoid CalcSourceParams(ALsource *ALSource, const ALCcontext *ALContext)
//2. Calculate distance attenuation
Distance = aluSqrt(aluDotproduct(Position, Position));
- OrigDist = Distance;
+ ClampedDist = Distance;
Attenuation = 1.0f;
for(i = 0;i < NumSends;i++)
@@ -435,55 +435,55 @@ ALvoid CalcSourceParams(ALsource *ALSource, const ALCcontext *ALContext)
ALContext->DistanceModel)
{
case AL_INVERSE_DISTANCE_CLAMPED:
- Distance=__max(Distance,MinDist);
- Distance=__min(Distance,MaxDist);
+ ClampedDist=__max(ClampedDist,MinDist);
+ ClampedDist=__min(ClampedDist,MaxDist);
if(MaxDist < MinDist)
break;
//fall-through
case AL_INVERSE_DISTANCE:
if(MinDist > 0.0f)
{
- if((MinDist + (Rolloff * (Distance - MinDist))) > 0.0f)
- Attenuation = MinDist / (MinDist + (Rolloff * (Distance - MinDist)));
+ if((MinDist + (Rolloff * (ClampedDist - MinDist))) > 0.0f)
+ Attenuation = MinDist / (MinDist + (Rolloff * (ClampedDist - MinDist)));
for(i = 0;i < NumSends;i++)
{
- if((MinDist + (RoomRolloff[i] * (Distance - MinDist))) > 0.0f)
- RoomAttenuation[i] = MinDist / (MinDist + (RoomRolloff[i] * (Distance - MinDist)));
+ if((MinDist + (RoomRolloff[i] * (ClampedDist - MinDist))) > 0.0f)
+ RoomAttenuation[i] = MinDist / (MinDist + (RoomRolloff[i] * (ClampedDist - MinDist)));
}
}
break;
case AL_LINEAR_DISTANCE_CLAMPED:
- Distance=__max(Distance,MinDist);
- Distance=__min(Distance,MaxDist);
+ ClampedDist=__max(ClampedDist,MinDist);
+ ClampedDist=__min(ClampedDist,MaxDist);
if(MaxDist < MinDist)
break;
//fall-through
case AL_LINEAR_DISTANCE:
if(MaxDist != MinDist)
{
- Attenuation = 1.0f - (Rolloff*(Distance-MinDist)/(MaxDist - MinDist));
+ Attenuation = 1.0f - (Rolloff*(ClampedDist-MinDist)/(MaxDist - MinDist));
Attenuation = __max(Attenuation, 0.0f);
for(i = 0;i < NumSends;i++)
{
- RoomAttenuation[i] = 1.0f - (RoomRolloff[i]*(Distance-MinDist)/(MaxDist - MinDist));
+ RoomAttenuation[i] = 1.0f - (RoomRolloff[i]*(ClampedDist-MinDist)/(MaxDist - MinDist));
RoomAttenuation[i] = __max(RoomAttenuation[i], 0.0f);
}
}
break;
case AL_EXPONENT_DISTANCE_CLAMPED:
- Distance=__max(Distance,MinDist);
- Distance=__min(Distance,MaxDist);
+ ClampedDist=__max(ClampedDist,MinDist);
+ ClampedDist=__min(ClampedDist,MaxDist);
if(MaxDist < MinDist)
break;
//fall-through
case AL_EXPONENT_DISTANCE:
- if(Distance > 0.0f && MinDist > 0.0f)
+ if(ClampedDist > 0.0f && MinDist > 0.0f)
{
- Attenuation = aluPow(Distance/MinDist, -Rolloff);
+ Attenuation = aluPow(ClampedDist/MinDist, -Rolloff);
for(i = 0;i < NumSends;i++)
- RoomAttenuation[i] = aluPow(Distance/MinDist, -RoomRolloff[i]);
+ RoomAttenuation[i] = aluPow(ClampedDist/MinDist, -RoomRolloff[i]);
}
break;
@@ -664,9 +664,9 @@ ALvoid CalcSourceParams(ALsource *ALSource, const ALCcontext *ALContext)
{
const ALshort *hrtf_left, *hrtf_right;
- if(OrigDist > 0.0f)
+ if(Distance > 0.0f)
{
- ALfloat invlen = 1.0f/OrigDist;
+ ALfloat invlen = 1.0f/Distance;
Position[0] *= invlen;
Position[1] *= invlen;
Position[2] *= invlen;
@@ -684,7 +684,7 @@ ALvoid CalcSourceParams(ALsource *ALSource, const ALCcontext *ALContext)
}
else
{
- length = __max(OrigDist, MinDist);
+ length = __max(Distance, MinDist);
if(length > 0.0f)
{
ALfloat invlen = 1.0f/length;