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-rw-r--r--Alc/ALu.c16
-rw-r--r--Alc/alcDedicated.c6
-rw-r--r--Alc/alcEcho.c10
-rw-r--r--Alc/alcReverb.c10
4 files changed, 21 insertions, 21 deletions
diff --git a/Alc/ALu.c b/Alc/ALu.c
index 195c6b71..ba43cb36 100644
--- a/Alc/ALu.c
+++ b/Alc/ALu.c
@@ -116,7 +116,7 @@ ALvoid CalcNonAttnSourceParams(ALsource *ALSource, const ALCcontext *ALContext)
ALfloat WetGain[MAX_SENDS];
ALfloat WetGainHF[MAX_SENDS];
ALint NumSends, Frequency;
- const ALfloat *SpeakerGain;
+ const ALfloat *ChannelGain;
const struct ChanMap *chans = NULL;
enum Resampler Resampler;
ALint num_channels = 0;
@@ -209,13 +209,13 @@ ALvoid CalcNonAttnSourceParams(ALsource *ALSource, const ALCcontext *ALContext)
{
pos = aluCart2LUTpos(aluCos(RearMap[c].angle),
aluSin(RearMap[c].angle));
- SpeakerGain = Device->PanningLUT[pos];
+ ChannelGain = Device->PanningLUT[pos];
for(i = 0;i < (ALint)Device->NumChan;i++)
{
enum Channel chan = Device->Speaker2Chan[i];
SrcMatrix[c][chan] += DryGain * ListenerGain *
- SpeakerGain[chan];
+ ChannelGain[chan];
}
}
}
@@ -292,13 +292,13 @@ ALvoid CalcNonAttnSourceParams(ALsource *ALSource, const ALCcontext *ALContext)
continue;
}
pos = aluCart2LUTpos(aluCos(chans[c].angle), aluSin(chans[c].angle));
- SpeakerGain = Device->PanningLUT[pos];
+ ChannelGain = Device->PanningLUT[pos];
for(i = 0;i < (ALint)Device->NumChan;i++)
{
enum Channel chan = Device->Speaker2Chan[i];
SrcMatrix[c][chan] += DryGain * ListenerGain *
- SpeakerGain[chan];
+ ChannelGain[chan];
}
}
}
@@ -740,7 +740,7 @@ ALvoid CalcSourceParams(ALsource *ALSource, const ALCcontext *ALContext)
{
// Use energy-preserving panning algorithm for multi-speaker playback
ALfloat DirGain, AmbientGain;
- const ALfloat *SpeakerGain;
+ const ALfloat *ChannelGain;
ALfloat length;
ALint pos;
@@ -754,7 +754,7 @@ ALvoid CalcSourceParams(ALsource *ALSource, const ALCcontext *ALContext)
}
pos = aluCart2LUTpos(-Position[2]*ZScale, Position[0]);
- SpeakerGain = Device->PanningLUT[pos];
+ ChannelGain = Device->PanningLUT[pos];
DirGain = aluSqrt(Position[0]*Position[0] + Position[2]*Position[2]);
// elevation adjustment for directional gain. this sucks, but
@@ -769,7 +769,7 @@ ALvoid CalcSourceParams(ALsource *ALSource, const ALCcontext *ALContext)
for(i = 0;i < (ALint)Device->NumChan;i++)
{
enum Channel chan = Device->Speaker2Chan[i];
- ALfloat gain = lerp(AmbientGain, SpeakerGain[chan], DirGain);
+ ALfloat gain = lerp(AmbientGain, ChannelGain[chan], DirGain);
ALSource->Params.DryGains[0][chan] = DryGain * gain;
}
}
diff --git a/Alc/alcDedicated.c b/Alc/alcDedicated.c
index a371bb20..2f9e3dcc 100644
--- a/Alc/alcDedicated.c
+++ b/Alc/alcDedicated.c
@@ -54,7 +54,7 @@ static ALvoid DedicatedUpdate(ALeffectState *effect, ALCcontext *Context, const
{
ALdedicatedState *state = (ALdedicatedState*)effect;
ALCdevice *device = Context->Device;
- const ALfloat *SpeakerGain;
+ const ALfloat *ChannelGain;
ALfloat Gain;
ALint pos;
ALsizei s;
@@ -66,10 +66,10 @@ static ALvoid DedicatedUpdate(ALeffectState *effect, ALCcontext *Context, const
if(Slot->effect.type == AL_EFFECT_DEDICATED_DIALOGUE)
{
pos = aluCart2LUTpos(1.0f, 0.0f);
- SpeakerGain = device->PanningLUT[pos];
+ ChannelGain = device->PanningLUT[pos];
for(s = 0;s < MAXCHANNELS;s++)
- state->gains[s] = SpeakerGain[s] * Gain;
+ state->gains[s] = ChannelGain[s] * Gain;
}
else if(Slot->effect.type == AL_EFFECT_DEDICATED_LOW_FREQUENCY_EFFECT)
state->gains[LFE] = Gain;
diff --git a/Alc/alcEcho.c b/Alc/alcEcho.c
index 17cc492e..0a8980a0 100644
--- a/Alc/alcEcho.c
+++ b/Alc/alcEcho.c
@@ -96,7 +96,7 @@ static ALvoid EchoUpdate(ALeffectState *effect, ALCcontext *Context, const ALeff
ALCdevice *Device = Context->Device;
ALuint frequency = Device->Frequency;
ALfloat dirGain, ambientGain;
- const ALfloat *speakerGain;
+ const ALfloat *ChannelGain;
ALfloat lrpan, cw, g, gain;
ALuint i, pos;
@@ -124,22 +124,22 @@ static ALvoid EchoUpdate(ALeffectState *effect, ALCcontext *Context, const ALeff
/* First tap panning */
pos = aluCart2LUTpos(0.0f, ((lrpan>0.0f)?-1.0f:1.0f));
- speakerGain = Device->PanningLUT[pos];
+ ChannelGain = Device->PanningLUT[pos];
for(i = 0;i < Device->NumChan;i++)
{
enum Channel chan = Device->Speaker2Chan[i];
- state->Gain[0][chan] = lerp(ambientGain, speakerGain[chan], dirGain) * gain;
+ state->Gain[0][chan] = lerp(ambientGain, ChannelGain[chan], dirGain) * gain;
}
/* Second tap panning */
pos = aluCart2LUTpos(0.0f, ((lrpan>0.0f)?1.0f:-1.0f));
- speakerGain = Device->PanningLUT[pos];
+ ChannelGain = Device->PanningLUT[pos];
for(i = 0;i < Device->NumChan;i++)
{
enum Channel chan = Device->Speaker2Chan[i];
- state->Gain[1][chan] = lerp(ambientGain, speakerGain[chan], dirGain) * gain;
+ state->Gain[1][chan] = lerp(ambientGain, ChannelGain[chan], dirGain) * gain;
}
}
diff --git a/Alc/alcReverb.c b/Alc/alcReverb.c
index caeec18b..f21819ef 100644
--- a/Alc/alcReverb.c
+++ b/Alc/alcReverb.c
@@ -1016,7 +1016,7 @@ static ALvoid Update3DPanning(const ALCdevice *Device, const ALfloat *Reflection
ReflectionsPan[2] };
ALfloat latePan[3] = { LateReverbPan[0], LateReverbPan[1],
LateReverbPan[2] };
- const ALfloat *speakerGain;
+ const ALfloat *ChannelGain;
ALfloat ambientGain;
ALfloat dirGain;
ALfloat length;
@@ -1054,7 +1054,7 @@ static ALvoid Update3DPanning(const ALCdevice *Device, const ALfloat *Reflection
* panning direction.
*/
pos = aluCart2LUTpos(earlyPan[2], earlyPan[0]);
- speakerGain = Device->PanningLUT[pos];
+ ChannelGain = Device->PanningLUT[pos];
dirGain = aluSqrt((earlyPan[0] * earlyPan[0]) + (earlyPan[2] * earlyPan[2]));
for(index = 0;index < MAXCHANNELS;index++)
@@ -1062,12 +1062,12 @@ static ALvoid Update3DPanning(const ALCdevice *Device, const ALfloat *Reflection
for(index = 0;index < Device->NumChan;index++)
{
enum Channel chan = Device->Speaker2Chan[index];
- State->Early.PanGain[chan] = lerp(ambientGain, speakerGain[chan], dirGain) * Gain;
+ State->Early.PanGain[chan] = lerp(ambientGain, ChannelGain[chan], dirGain) * Gain;
}
pos = aluCart2LUTpos(latePan[2], latePan[0]);
- speakerGain = Device->PanningLUT[pos];
+ ChannelGain = Device->PanningLUT[pos];
dirGain = aluSqrt((latePan[0] * latePan[0]) + (latePan[2] * latePan[2]));
for(index = 0;index < MAXCHANNELS;index++)
@@ -1075,7 +1075,7 @@ static ALvoid Update3DPanning(const ALCdevice *Device, const ALfloat *Reflection
for(index = 0;index < Device->NumChan;index++)
{
enum Channel chan = Device->Speaker2Chan[index];
- State->Late.PanGain[chan] = lerp(ambientGain, speakerGain[chan], dirGain) * Gain;
+ State->Late.PanGain[chan] = lerp(ambientGain, ChannelGain[chan], dirGain) * Gain;
}
}