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-rw-r--r--Alc/ALc.c3
-rw-r--r--Alc/opensl.c335
2 files changed, 338 insertions, 0 deletions
diff --git a/Alc/ALc.c b/Alc/ALc.c
index 1438694e..fb8cabd0 100644
--- a/Alc/ALc.c
+++ b/Alc/ALc.c
@@ -97,6 +97,9 @@ static BackendInfo BackendList[] = {
#ifdef HAVE_PORTAUDIO
{ "port", alc_pa_init, alc_pa_deinit, alc_pa_probe, EmptyFuncs },
#endif
+#ifdef HAVE_OPENSL
+ { "opensl", alc_opensl_init, alc_opensl_deinit, alc_opensl_probe, EmptyFuncs },
+#endif
{ "null", alc_null_init, alc_null_deinit, alc_null_probe, EmptyFuncs },
#ifdef HAVE_WAVE
diff --git a/Alc/opensl.c b/Alc/opensl.c
new file mode 100644
index 00000000..e2c06f19
--- /dev/null
+++ b/Alc/opensl.c
@@ -0,0 +1,335 @@
+/*
+ * Copyright (C) 2011 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+/* This is an OpenAL backend for Android using the native audio APIs based on
+ * OpenSL ES 1.0.1. It is based on source code for the native-audio sample app
+ * bundled with NDK.
+ */
+
+#include "config.h"
+
+#include <stdlib.h>
+#include "alMain.h"
+#include "AL/al.h"
+#include "AL/alc.h"
+
+
+#include <SLES/OpenSLES.h>
+#if 1
+#include <SLES/OpenSLES_Android.h>
+#else
+extern SLAPIENTRY const SLInterfaceID SL_IID_ANDROIDSIMPLEBUFFERQUEUE;
+
+struct SLAndroidSimpleBufferQueueItf_;
+typedef const struct SLAndroidSimpleBufferQueueItf_ * const * SLAndroidSimpleBufferQueueItf;
+
+typedef void (*slAndroidSimpleBufferQueueCallback)(SLAndroidSimpleBufferQueueItf caller, void *pContext);
+
+typedef struct SLAndroidSimpleBufferQueueState_ {
+ SLuint32 count;
+ SLuint32 index;
+} SLAndroidSimpleBufferQueueState;
+
+
+struct SLAndroidSimpleBufferQueueItf_ {
+ SLresult (*Enqueue) (
+ SLAndroidSimpleBufferQueueItf self,
+ const void *pBuffer,
+ SLuint32 size
+ );
+ SLresult (*Clear) (
+ SLAndroidSimpleBufferQueueItf self
+ );
+ SLresult (*GetState) (
+ SLAndroidSimpleBufferQueueItf self,
+ SLAndroidSimpleBufferQueueState *pState
+ );
+ SLresult (*RegisterCallback) (
+ SLAndroidSimpleBufferQueueItf self,
+ slAndroidSimpleBufferQueueCallback callback,
+ void* pContext
+ );
+};
+
+#define SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE ((SLuint32) 0x800007BD)
+
+typedef struct SLDataLocator_AndroidSimpleBufferQueue {
+ SLuint32 locatorType;
+ SLuint32 numBuffers;
+} SLDataLocator_AndroidSimpleBufferQueue;
+
+#endif
+
+/* Helper macros */
+#define SLObjectItf_Realize(a,b) ((*(a))->Realize((a),(b)))
+#define SLObjectItf_GetInterface(a,b,c) ((*(a))->GetInterface((a),(b),(c)))
+#define SLObjectItf_Destroy(a) ((*(a))->Destroy((a)))
+
+#define SLEngineItf_CreateOutputMix(a,b,c,d,e) ((*(a))->CreateOutputMix((a),(b),(c),(d),(e)))
+#define SLEngineItf_CreateAudioPlayer(a,b,c,d,e,f,g) ((*(a))->CreateAudioPlayer((a),(b),(c),(d),(e),(f),(g)))
+
+#define SLPlayItf_SetPlayState(a,b) ((*(a))->SetPlayState((a),(b)))
+
+
+typedef struct {
+ /* engine interfaces */
+ SLObjectItf engineObject;
+ SLEngineItf engine;
+
+ /* output mix interfaces */
+ SLObjectItf outputMix;
+
+ /* buffer queue player interfaces */
+ SLObjectItf bufferQueueObject;
+
+ void *buffer;
+ ALuint bufferSize;
+
+ ALuint frameSize;
+} osl_data;
+
+
+static const ALCchar opensl_device[] = "OpenSL";
+
+
+/* this callback handler is called every time a buffer finishes playing */
+static void opensl_callback(SLAndroidSimpleBufferQueueItf bq, void *context)
+{
+ ALCdevice *Device = context;
+ osl_data *data = Device->ExtraData;
+
+ aluMixData(Device, data->buffer, data->bufferSize/data->frameSize);
+
+ (*bq)->Enqueue(bq, data->buffer, data->bufferSize);
+}
+
+
+static ALCboolean opensl_open_playback(ALCdevice *Device, const ALCchar *deviceName)
+{
+ osl_data *data = NULL;
+ SLresult result;
+
+ if(!deviceName)
+ deviceName = opensl_device;
+ else if(strcmp(deviceName, opensl_device) != 0)
+ return ALC_FALSE;
+
+ data = calloc(1, sizeof(*data));
+ if(!data)
+ {
+ alcSetError(Device, ALC_OUT_OF_MEMORY);
+ return ALC_FALSE;
+ }
+
+ // create engine
+ result = slCreateEngine(&data->engineObject, 0, NULL, 0, NULL, NULL);
+ if(SL_RESULT_SUCCESS == result)
+ result = SLObjectItf_Realize(data->engineObject, SL_BOOLEAN_FALSE);
+ if(SL_RESULT_SUCCESS == result)
+ result = SLObjectItf_GetInterface(data->engineObject, SL_IID_ENGINE, &data->engine);
+ if(SL_RESULT_SUCCESS == result)
+ result = SLEngineItf_CreateOutputMix(data->engine, &data->outputMix, 0, NULL, NULL);
+ if(SL_RESULT_SUCCESS == result)
+ result = SLObjectItf_Realize(data->outputMix, SL_BOOLEAN_FALSE);
+
+ if(SL_RESULT_SUCCESS != result)
+ {
+ if(data->outputMix != NULL)
+ SLObjectItf_Destroy(data->outputMix);
+ data->outputMix = NULL;
+
+ if(data->engineObject != NULL)
+ SLObjectItf_Destroy(data->engineObject);
+ data->engineObject = NULL;
+ data->engine = NULL;
+
+ free(data);
+ return ALC_FALSE;
+ }
+
+ Device->szDeviceName = strdup(deviceName);
+ Device->ExtraData = data;
+
+ return ALC_TRUE;
+}
+
+
+static void opensl_close_playback(ALCdevice *Device)
+{
+ osl_data *data = Device->ExtraData;
+
+ SLObjectItf_Destroy(data->outputMix);
+ data->outputMix = NULL;
+
+ SLObjectItf_Destroy(data->engineObject);
+ data->engineObject = NULL;
+ data->engine = NULL;
+
+ free(data);
+ Device->ExtraData = NULL;
+}
+
+static ALCboolean opensl_reset_playback(ALCdevice *Device)
+{
+ osl_data *data = Device->ExtraData;
+ SLDataLocator_AndroidSimpleBufferQueue loc_bufq;
+ SLAndroidSimpleBufferQueueItf bufferQueue;
+ SLDataLocator_OutputMix loc_outmix;
+ SLDataFormat_PCM format_pcm;
+ SLDataSource audioSrc;
+ SLDataSink audioSnk;
+ SLPlayItf player;
+ SLInterfaceID id;
+ SLboolean req;
+ SLresult result;
+ ALuint i;
+
+
+ Device->UpdateSize = (ALuint64)Device->UpdateSize * 44100 / Device->Frequency;
+ Device->UpdateSize = Device->UpdateSize * Device->NumUpdates / 2;
+ Device->NumUpdates = 2;
+
+ Device->Frequency = 44100;
+ Device->FmtChans = DevFmtStereo;
+ Device->FmtType = DevFmtShort;
+
+ SetDefaultWFXChannelOrder(Device);
+
+
+ id = SL_IID_ANDROIDSIMPLEBUFFERQUEUE;
+ req = SL_BOOLEAN_TRUE;
+
+ loc_bufq.locatorType = SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE;
+ loc_bufq.numBuffers = 2;
+
+ format_pcm.formatType = SL_DATAFORMAT_PCM;
+ format_pcm.numChannels = 2;
+ format_pcm.samplesPerSec = SL_SAMPLINGRATE_44_1;
+ format_pcm.bitsPerSample = SL_PCMSAMPLEFORMAT_FIXED_16;
+ format_pcm.containerSize = SL_PCMSAMPLEFORMAT_FIXED_16;
+ format_pcm.channelMask = SL_SPEAKER_FRONT_LEFT|SL_SPEAKER_FRONT_RIGHT;
+ format_pcm.endianness = SL_BYTEORDER_NATIVE;
+
+ audioSrc.pLocator = &loc_bufq;
+ audioSrc.pFormat = &format_pcm;
+
+ loc_outmix.locatorType = SL_DATALOCATOR_OUTPUTMIX;
+ loc_outmix.outputMix = data->outputMix;
+ audioSnk.pLocator = &loc_outmix;
+ audioSnk.pFormat = NULL;
+
+
+ result = SLEngineItf_CreateAudioPlayer(data->engine, &data->bufferQueueObject, &audioSrc, &audioSnk, 1, &id, &req);
+ if(SL_RESULT_SUCCESS == result)
+ result = SLObjectItf_Realize(data->bufferQueueObject, SL_BOOLEAN_FALSE);
+ if(SL_RESULT_SUCCESS == result)
+ result = SLObjectItf_GetInterface(data->bufferQueueObject, SL_IID_BUFFERQUEUE, &bufferQueue);
+ if(SL_RESULT_SUCCESS == result)
+ result = (*bufferQueue)->RegisterCallback(bufferQueue, opensl_callback, Device);
+ if(SL_RESULT_SUCCESS == result)
+ {
+ data->frameSize = FrameSizeFromDevFmt(Device->FmtChans, Device->FmtType);
+ data->bufferSize = Device->UpdateSize * data->frameSize;
+ data->buffer = calloc(1, data->bufferSize);
+ if(!data->buffer)
+ result = SL_RESULT_MEMORY_FAILURE;
+ }
+ /* enqueue the first buffer to kick off the callbacks */
+ for(i = 0;i < loc_bufq.numBuffers;i++)
+ {
+ if(SL_RESULT_SUCCESS == result)
+ result = (*bufferQueue)->Enqueue(bufferQueue, data->buffer, data->bufferSize);
+ }
+ if(SL_RESULT_SUCCESS == result)
+ result = SLObjectItf_GetInterface(data->bufferQueueObject, SL_IID_PLAY, &player);
+ if(SL_RESULT_SUCCESS == result)
+ result = SLPlayItf_SetPlayState(player, SL_PLAYSTATE_PLAYING);
+
+ if(SL_RESULT_SUCCESS != result)
+ {
+ if(data->bufferQueueObject != NULL)
+ SLObjectItf_Destroy(data->bufferQueueObject);
+ data->bufferQueueObject = NULL;
+
+ free(data->buffer);
+ data->buffer = NULL;
+ data->bufferSize = 0
+
+ return ALC_FALSE;
+ }
+
+ return ALC_TRUE;
+}
+
+
+static void opensl_stop_playback(ALCdevice *Device)
+{
+ osl_data *data = Device->ExtraData;
+
+ if(data->bufferQueueObject != NULL)
+ SLObjectItf_Destroy(data->bufferQueueObject);
+ data->bufferQueueObject = NULL;
+
+ free(data->buffer);
+ data->buffer = NULL;
+ data->bufferSize = 0
+}
+
+static ALCboolean opensl_open_capture(ALCdevice *Device, const ALCchar *deviceName)
+{
+ return ALC_FALSE;
+ (void)Device;
+ (void)deviceName;
+}
+
+
+static const BackendFuncs opensl_funcs = {
+ opensl_open_playback,
+ opensl_close_playback,
+ opensl_reset_playback,
+ opensl_stop_playback,
+ opensl_open_capture,
+ NULL,
+ NULL,
+ NULL,
+ NULL,
+ NULL
+};
+
+
+void alc_opensl_init(BackendFuncs *func_list)
+{
+ *func_list = opensl_funcs;
+}
+
+void alc_opensl_deinit(void)
+{
+}
+
+void alc_opensl_probe(int type)
+{
+ switch(type)
+ {
+ case DEVICE_PROBE:
+ AppendDeviceList(opensl_device);
+ break;
+ case ALL_DEVICE_PROBE:
+ AppendAllDeviceList(opensl_device);
+ break;
+ default:
+ break;
+ }
+}