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-rw-r--r--Alc/effects/chorus.c180
-rw-r--r--Alc/effects/flanger.c420
2 files changed, 164 insertions, 436 deletions
diff --git a/Alc/effects/chorus.c b/Alc/effects/chorus.c
index caea6e93..d028dbb0 100644
--- a/Alc/effects/chorus.c
+++ b/Alc/effects/chorus.c
@@ -30,9 +30,12 @@
#include "alu.h"
-enum ChorusWaveForm {
- CWF_Triangle = AL_CHORUS_WAVEFORM_TRIANGLE,
- CWF_Sinusoid = AL_CHORUS_WAVEFORM_SINUSOID
+static_assert(AL_CHORUS_WAVEFORM_SINUSOID == AL_FLANGER_WAVEFORM_SINUSOID, "Chorus/Flanger waveform value mismatch");
+static_assert(AL_CHORUS_WAVEFORM_TRIANGLE == AL_FLANGER_WAVEFORM_TRIANGLE, "Chorus/Flanger waveform value mismatch");
+
+enum WaveForm {
+ WF_Sinusoid,
+ WF_Triangle
};
typedef struct ALchorusState {
@@ -54,7 +57,7 @@ typedef struct ALchorusState {
} Gains[2];
/* effect parameters */
- enum ChorusWaveForm waveform;
+ enum WaveForm waveform;
ALint delay;
ALfloat depth;
ALfloat feedback;
@@ -79,7 +82,7 @@ static void ALchorusState_Construct(ALchorusState *state)
state->offset = 0;
state->lfo_offset = 0;
state->lfo_range = 1;
- state->waveform = CWF_Triangle;
+ state->waveform = WF_Triangle;
}
static ALvoid ALchorusState_Destruct(ALchorusState *state)
@@ -92,9 +95,10 @@ static ALvoid ALchorusState_Destruct(ALchorusState *state)
static ALboolean ALchorusState_deviceUpdate(ALchorusState *state, ALCdevice *Device)
{
+ const ALfloat max_delay = maxf(AL_CHORUS_MAX_DELAY, AL_FLANGER_MAX_DELAY);
ALsizei maxlen;
- maxlen = fastf2i(AL_CHORUS_MAX_DELAY * 2.0f * Device->Frequency) + 1;
+ maxlen = fastf2i(max_delay * 2.0f * Device->Frequency) + 1;
maxlen = NextPowerOf2(maxlen);
if(maxlen != state->BufferLength)
@@ -126,10 +130,10 @@ static ALvoid ALchorusState_update(ALchorusState *state, const ALCcontext *Conte
switch(props->Chorus.Waveform)
{
case AL_CHORUS_WAVEFORM_TRIANGLE:
- state->waveform = CWF_Triangle;
+ state->waveform = WF_Triangle;
break;
case AL_CHORUS_WAVEFORM_SINUSOID:
- state->waveform = CWF_Sinusoid;
+ state->waveform = WF_Sinusoid;
break;
}
@@ -169,10 +173,10 @@ static ALvoid ALchorusState_update(ALchorusState *state, const ALCcontext *Conte
state->lfo_range = lfo_range;
switch(state->waveform)
{
- case CWF_Triangle:
+ case WF_Triangle:
state->lfo_scale = 4.0f / state->lfo_range;
break;
- case CWF_Sinusoid:
+ case WF_Sinusoid:
state->lfo_scale = F_TAU / state->lfo_range;
break;
}
@@ -224,19 +228,19 @@ static ALvoid ALchorusState_process(ALchorusState *state, ALsizei SamplesToDo, c
ALint moddelays[2][256];
ALfloat temps[2][256];
- if(state->waveform == CWF_Triangle)
+ if(state->waveform == WF_Sinusoid)
{
- GetTriangleDelays(moddelays[0], state->lfo_offset, state->lfo_range, state->lfo_scale,
+ GetSinusoidDelays(moddelays[0], state->lfo_offset, state->lfo_range, state->lfo_scale,
state->depth, state->delay, todo);
- GetTriangleDelays(moddelays[1], (state->lfo_offset+state->lfo_disp)%state->lfo_range,
+ GetSinusoidDelays(moddelays[1], (state->lfo_offset+state->lfo_disp)%state->lfo_range,
state->lfo_range, state->lfo_scale, state->depth, state->delay,
todo);
}
- else /*if(state->waveform == CWF_Sinusoid)*/
+ else /*if(state->waveform == WF_Triangle)*/
{
- GetSinusoidDelays(moddelays[0], state->lfo_offset, state->lfo_range, state->lfo_scale,
+ GetTriangleDelays(moddelays[0], state->lfo_offset, state->lfo_range, state->lfo_scale,
state->depth, state->delay, todo);
- GetSinusoidDelays(moddelays[1], (state->lfo_offset+state->lfo_disp)%state->lfo_range,
+ GetTriangleDelays(moddelays[1], (state->lfo_offset+state->lfo_disp)%state->lfo_range,
state->lfo_range, state->lfo_scale, state->depth, state->delay,
todo);
}
@@ -420,3 +424,147 @@ void ALchorus_getParamfv(const ALeffect *effect, ALCcontext *context, ALenum par
}
DEFINE_ALEFFECT_VTABLE(ALchorus);
+
+
+/* Flanger is basically a chorus with a really short delay. They can both use
+ * the same processing functions, so piggyback flanger on the chorus functions.
+ */
+typedef struct ALflangerStateFactory {
+ DERIVE_FROM_TYPE(ALeffectStateFactory);
+} ALflangerStateFactory;
+
+ALeffectState *ALflangerStateFactory_create(ALflangerStateFactory *UNUSED(factory))
+{
+ ALchorusState *state;
+
+ NEW_OBJ0(state, ALchorusState)();
+ if(!state) return NULL;
+
+ return STATIC_CAST(ALeffectState, state);
+}
+
+DEFINE_ALEFFECTSTATEFACTORY_VTABLE(ALflangerStateFactory);
+
+ALeffectStateFactory *ALflangerStateFactory_getFactory(void)
+{
+ static ALflangerStateFactory FlangerFactory = { { GET_VTABLE2(ALflangerStateFactory, ALeffectStateFactory) } };
+
+ return STATIC_CAST(ALeffectStateFactory, &FlangerFactory);
+}
+
+
+void ALflanger_setParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint val)
+{
+ ALeffectProps *props = &effect->Props;
+ switch(param)
+ {
+ case AL_FLANGER_WAVEFORM:
+ if(!(val >= AL_FLANGER_MIN_WAVEFORM && val <= AL_FLANGER_MAX_WAVEFORM))
+ SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
+ props->Chorus.Waveform = val;
+ break;
+
+ case AL_FLANGER_PHASE:
+ if(!(val >= AL_FLANGER_MIN_PHASE && val <= AL_FLANGER_MAX_PHASE))
+ SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
+ props->Chorus.Phase = val;
+ break;
+
+ default:
+ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
+ }
+}
+void ALflanger_setParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals)
+{
+ ALflanger_setParami(effect, context, param, vals[0]);
+}
+void ALflanger_setParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val)
+{
+ ALeffectProps *props = &effect->Props;
+ switch(param)
+ {
+ case AL_FLANGER_RATE:
+ if(!(val >= AL_FLANGER_MIN_RATE && val <= AL_FLANGER_MAX_RATE))
+ SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
+ props->Chorus.Rate = val;
+ break;
+
+ case AL_FLANGER_DEPTH:
+ if(!(val >= AL_FLANGER_MIN_DEPTH && val <= AL_FLANGER_MAX_DEPTH))
+ SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
+ props->Chorus.Depth = val;
+ break;
+
+ case AL_FLANGER_FEEDBACK:
+ if(!(val >= AL_FLANGER_MIN_FEEDBACK && val <= AL_FLANGER_MAX_FEEDBACK))
+ SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
+ props->Chorus.Feedback = val;
+ break;
+
+ case AL_FLANGER_DELAY:
+ if(!(val >= AL_FLANGER_MIN_DELAY && val <= AL_FLANGER_MAX_DELAY))
+ SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
+ props->Chorus.Delay = val;
+ break;
+
+ default:
+ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
+ }
+}
+void ALflanger_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals)
+{
+ ALflanger_setParamf(effect, context, param, vals[0]);
+}
+
+void ALflanger_getParami(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *val)
+{
+ const ALeffectProps *props = &effect->Props;
+ switch(param)
+ {
+ case AL_FLANGER_WAVEFORM:
+ *val = props->Chorus.Waveform;
+ break;
+
+ case AL_FLANGER_PHASE:
+ *val = props->Chorus.Phase;
+ break;
+
+ default:
+ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
+ }
+}
+void ALflanger_getParamiv(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals)
+{
+ ALflanger_getParami(effect, context, param, vals);
+}
+void ALflanger_getParamf(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val)
+{
+ const ALeffectProps *props = &effect->Props;
+ switch(param)
+ {
+ case AL_FLANGER_RATE:
+ *val = props->Chorus.Rate;
+ break;
+
+ case AL_FLANGER_DEPTH:
+ *val = props->Chorus.Depth;
+ break;
+
+ case AL_FLANGER_FEEDBACK:
+ *val = props->Chorus.Feedback;
+ break;
+
+ case AL_FLANGER_DELAY:
+ *val = props->Chorus.Delay;
+ break;
+
+ default:
+ SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
+ }
+}
+void ALflanger_getParamfv(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals)
+{
+ ALflanger_getParamf(effect, context, param, vals);
+}
+
+DEFINE_ALEFFECT_VTABLE(ALflanger);
diff --git a/Alc/effects/flanger.c b/Alc/effects/flanger.c
deleted file mode 100644
index b1fd2fda..00000000
--- a/Alc/effects/flanger.c
+++ /dev/null
@@ -1,420 +0,0 @@
-/**
- * OpenAL cross platform audio library
- * Copyright (C) 2013 by Mike Gorchak
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Library General Public License for more details.
- *
- * You should have received a copy of the GNU Library General Public
- * License along with this library; if not, write to the
- * Free Software Foundation, Inc.,
- * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
- * Or go to http://www.gnu.org/copyleft/lgpl.html
- */
-
-#include "config.h"
-
-#include <math.h>
-#include <stdlib.h>
-
-#include "alMain.h"
-#include "alFilter.h"
-#include "alAuxEffectSlot.h"
-#include "alError.h"
-#include "alu.h"
-
-
-enum FlangerWaveForm {
- FWF_Triangle = AL_FLANGER_WAVEFORM_TRIANGLE,
- FWF_Sinusoid = AL_FLANGER_WAVEFORM_SINUSOID
-};
-
-typedef struct ALflangerState {
- DERIVE_FROM_TYPE(ALeffectState);
-
- ALfloat *SampleBuffer;
- ALsizei BufferLength;
- ALsizei offset;
-
- ALsizei lfo_offset;
- ALsizei lfo_range;
- ALfloat lfo_scale;
- ALint lfo_disp;
-
- /* Gains for left and right sides */
- struct {
- ALfloat Current[MAX_OUTPUT_CHANNELS];
- ALfloat Target[MAX_OUTPUT_CHANNELS];
- } Gains[2];
-
- /* effect parameters */
- enum FlangerWaveForm waveform;
- ALint delay;
- ALfloat depth;
- ALfloat feedback;
-} ALflangerState;
-
-static ALvoid ALflangerState_Destruct(ALflangerState *state);
-static ALboolean ALflangerState_deviceUpdate(ALflangerState *state, ALCdevice *Device);
-static ALvoid ALflangerState_update(ALflangerState *state, const ALCcontext *context, const ALeffectslot *slot, const ALeffectProps *props);
-static ALvoid ALflangerState_process(ALflangerState *state, ALsizei SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALsizei NumChannels);
-DECLARE_DEFAULT_ALLOCATORS(ALflangerState)
-
-DEFINE_ALEFFECTSTATE_VTABLE(ALflangerState);
-
-
-static void ALflangerState_Construct(ALflangerState *state)
-{
- ALeffectState_Construct(STATIC_CAST(ALeffectState, state));
- SET_VTABLE2(ALflangerState, ALeffectState, state);
-
- state->BufferLength = 0;
- state->SampleBuffer = NULL;
- state->offset = 0;
- state->lfo_offset = 0;
- state->lfo_range = 1;
- state->waveform = FWF_Triangle;
-}
-
-static ALvoid ALflangerState_Destruct(ALflangerState *state)
-{
- al_free(state->SampleBuffer);
- state->SampleBuffer = NULL;
-
- ALeffectState_Destruct(STATIC_CAST(ALeffectState,state));
-}
-
-static ALboolean ALflangerState_deviceUpdate(ALflangerState *state, ALCdevice *Device)
-{
- ALsizei maxlen;
-
- maxlen = fastf2i(AL_FLANGER_MAX_DELAY * 2.0f * Device->Frequency) + 1;
- maxlen = NextPowerOf2(maxlen);
-
- if(maxlen != state->BufferLength)
- {
- void *temp = al_calloc(16, maxlen * sizeof(ALfloat));
- if(!temp) return AL_FALSE;
-
- al_free(state->SampleBuffer);
- state->SampleBuffer = temp;
-
- state->BufferLength = maxlen;
- }
-
- memset(state->SampleBuffer, 0, state->BufferLength*sizeof(ALfloat));
- memset(state->Gains, 0, sizeof(state->Gains));
-
- return AL_TRUE;
-}
-
-static ALvoid ALflangerState_update(ALflangerState *state, const ALCcontext *context, const ALeffectslot *slot, const ALeffectProps *props)
-{
- const ALsizei mindelay = maxi(MAX_PRE_SAMPLES, MAX_POST_SAMPLES) << FRACTIONBITS;
- const ALCdevice *device = context->Device;
- ALfloat frequency = (ALfloat)device->Frequency;
- ALfloat coeffs[MAX_AMBI_COEFFS];
- ALfloat rate;
- ALint phase;
-
- switch(props->Flanger.Waveform)
- {
- case AL_FLANGER_WAVEFORM_TRIANGLE:
- state->waveform = FWF_Triangle;
- break;
- case AL_FLANGER_WAVEFORM_SINUSOID:
- state->waveform = FWF_Sinusoid;
- break;
- }
-
- /* The LFO depth is scaled to be relative to the sample delay. Clamp the
- * delay and depth to allow enough padding for resampling.
- */
- state->delay = maxi(fastf2i(props->Flanger.Delay*frequency*FRACTIONONE + 0.5f),
- mindelay);
- state->depth = minf(props->Flanger.Depth * state->delay, state->delay - mindelay);
-
- state->feedback = props->Flanger.Feedback;
-
- /* Gains for left and right sides */
- CalcAngleCoeffs(-F_PI_2, 0.0f, 0.0f, coeffs);
- ComputePanningGains(device->Dry, coeffs, slot->Params.Gain, state->Gains[0].Target);
- CalcAngleCoeffs( F_PI_2, 0.0f, 0.0f, coeffs);
- ComputePanningGains(device->Dry, coeffs, slot->Params.Gain, state->Gains[1].Target);
-
- phase = props->Flanger.Phase;
- rate = props->Flanger.Rate;
- if(!(rate > 0.0f))
- {
- state->lfo_offset = 0;
- state->lfo_range = 1;
- state->lfo_scale = 0.0f;
- state->lfo_disp = 0;
- }
- else
- {
- /* Calculate LFO coefficient (number of samples per cycle). Limit the
- * max range to avoid overflow when calculating the displacement.
- */
- ALsizei lfo_range = mini(fastf2i(frequency/rate + 0.5f), INT_MAX/360 - 180);
-
- state->lfo_offset = fastf2i((ALfloat)state->lfo_offset/state->lfo_range*
- lfo_range + 0.5f) % lfo_range;
- state->lfo_range = lfo_range;
- switch(state->waveform)
- {
- case FWF_Triangle:
- state->lfo_scale = 4.0f / state->lfo_range;
- break;
- case FWF_Sinusoid:
- state->lfo_scale = F_TAU / state->lfo_range;
- break;
- }
-
- /* Calculate lfo phase displacement */
- if(phase < 0) phase = 360 + phase;
- state->lfo_disp = (state->lfo_range*phase + 180) / 360;
- }
-}
-
-static void GetTriangleDelays(ALint *restrict delays, ALsizei offset, const ALsizei lfo_range,
- const ALfloat lfo_scale, const ALfloat depth, const ALsizei delay,
- const ALsizei todo)
-{
- ALsizei i;
- for(i = 0;i < todo;i++)
- {
- delays[i] = fastf2i((1.0f - fabsf(2.0f - lfo_scale*offset)) * depth) + delay;
- offset = (offset+1)%lfo_range;
- }
-}
-
-static void GetSinusoidDelays(ALint *restrict delays, ALsizei offset, const ALsizei lfo_range,
- const ALfloat lfo_scale, const ALfloat depth, const ALsizei delay,
- const ALsizei todo)
-{
- ALsizei i;
- for(i = 0;i < todo;i++)
- {
- delays[i] = fastf2i(sinf(lfo_scale*offset) * depth) + delay;
- offset = (offset+1)%lfo_range;
- }
-}
-
-static ALvoid ALflangerState_process(ALflangerState *state, ALsizei SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALsizei NumChannels)
-{
- const ALsizei bufmask = state->BufferLength-1;
- const ALfloat feedback = state->feedback;
- const ALsizei avgdelay = (state->delay + (FRACTIONONE>>1)) >> FRACTIONBITS;
- ALfloat *restrict delaybuf = state->SampleBuffer;
- ALsizei offset = state->offset;
- ALsizei i, c;
- ALsizei base;
-
- for(base = 0;base < SamplesToDo;)
- {
- const ALsizei todo = mini(256, SamplesToDo-base);
- ALint moddelays[2][256];
- ALfloat temps[2][256];
-
- if(state->waveform == FWF_Triangle)
- {
- GetTriangleDelays(moddelays[0], state->lfo_offset, state->lfo_range, state->lfo_scale,
- state->depth, state->delay, todo);
- GetTriangleDelays(moddelays[1], (state->lfo_offset+state->lfo_disp)%state->lfo_range,
- state->lfo_range, state->lfo_scale, state->depth, state->delay,
- todo);
- }
- else /*if(state->waveform == FWF_Sinusoid)*/
- {
- GetSinusoidDelays(moddelays[0], state->lfo_offset, state->lfo_range, state->lfo_scale,
- state->depth, state->delay, todo);
- GetSinusoidDelays(moddelays[1], (state->lfo_offset+state->lfo_disp)%state->lfo_range,
- state->lfo_range, state->lfo_scale, state->depth, state->delay,
- todo);
- }
- state->lfo_offset = (state->lfo_offset+todo) % state->lfo_range;
-
- for(i = 0;i < todo;i++)
- {
- ALint delay;
- ALfloat mu;
-
- // Feed the buffer's input first (necessary for delays < 1).
- delaybuf[offset&bufmask] = SamplesIn[0][base+i];
-
- // Tap for the left output.
- delay = offset - (moddelays[0][i]>>FRACTIONBITS);
- mu = (moddelays[0][i]&FRACTIONMASK) * (1.0f/FRACTIONONE);
- temps[0][i] = cubic(delaybuf[(delay+1) & bufmask], delaybuf[(delay ) & bufmask],
- delaybuf[(delay-1) & bufmask], delaybuf[(delay-2) & bufmask],
- mu);
-
- // Tap for the right output.
- delay = offset - (moddelays[1][i]>>FRACTIONBITS);
- mu = (moddelays[1][i]&FRACTIONMASK) * (1.0f/FRACTIONONE);
- temps[1][i] = cubic(delaybuf[(delay+1) & bufmask], delaybuf[(delay ) & bufmask],
- delaybuf[(delay-1) & bufmask], delaybuf[(delay-2) & bufmask],
- mu);
-
- // Accumulate feedback from the average delay.
- delaybuf[offset&bufmask] += delaybuf[(offset-avgdelay) & bufmask] * feedback;
- offset++;
- }
-
- for(c = 0;c < 2;c++)
- MixSamples(temps[c], NumChannels, SamplesOut, state->Gains[c].Current,
- state->Gains[c].Target, 0, base, todo);
-
- base += todo;
- }
-
- state->offset = offset;
-}
-
-
-typedef struct ALflangerStateFactory {
- DERIVE_FROM_TYPE(ALeffectStateFactory);
-} ALflangerStateFactory;
-
-ALeffectState *ALflangerStateFactory_create(ALflangerStateFactory *UNUSED(factory))
-{
- ALflangerState *state;
-
- NEW_OBJ0(state, ALflangerState)();
- if(!state) return NULL;
-
- return STATIC_CAST(ALeffectState, state);
-}
-
-DEFINE_ALEFFECTSTATEFACTORY_VTABLE(ALflangerStateFactory);
-
-ALeffectStateFactory *ALflangerStateFactory_getFactory(void)
-{
- static ALflangerStateFactory FlangerFactory = { { GET_VTABLE2(ALflangerStateFactory, ALeffectStateFactory) } };
-
- return STATIC_CAST(ALeffectStateFactory, &FlangerFactory);
-}
-
-
-void ALflanger_setParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint val)
-{
- ALeffectProps *props = &effect->Props;
- switch(param)
- {
- case AL_FLANGER_WAVEFORM:
- if(!(val >= AL_FLANGER_MIN_WAVEFORM && val <= AL_FLANGER_MAX_WAVEFORM))
- SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
- props->Flanger.Waveform = val;
- break;
-
- case AL_FLANGER_PHASE:
- if(!(val >= AL_FLANGER_MIN_PHASE && val <= AL_FLANGER_MAX_PHASE))
- SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
- props->Flanger.Phase = val;
- break;
-
- default:
- SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
- }
-}
-void ALflanger_setParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals)
-{
- ALflanger_setParami(effect, context, param, vals[0]);
-}
-void ALflanger_setParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val)
-{
- ALeffectProps *props = &effect->Props;
- switch(param)
- {
- case AL_FLANGER_RATE:
- if(!(val >= AL_FLANGER_MIN_RATE && val <= AL_FLANGER_MAX_RATE))
- SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
- props->Flanger.Rate = val;
- break;
-
- case AL_FLANGER_DEPTH:
- if(!(val >= AL_FLANGER_MIN_DEPTH && val <= AL_FLANGER_MAX_DEPTH))
- SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
- props->Flanger.Depth = val;
- break;
-
- case AL_FLANGER_FEEDBACK:
- if(!(val >= AL_FLANGER_MIN_FEEDBACK && val <= AL_FLANGER_MAX_FEEDBACK))
- SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
- props->Flanger.Feedback = val;
- break;
-
- case AL_FLANGER_DELAY:
- if(!(val >= AL_FLANGER_MIN_DELAY && val <= AL_FLANGER_MAX_DELAY))
- SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
- props->Flanger.Delay = val;
- break;
-
- default:
- SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
- }
-}
-void ALflanger_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals)
-{
- ALflanger_setParamf(effect, context, param, vals[0]);
-}
-
-void ALflanger_getParami(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *val)
-{
- const ALeffectProps *props = &effect->Props;
- switch(param)
- {
- case AL_FLANGER_WAVEFORM:
- *val = props->Flanger.Waveform;
- break;
-
- case AL_FLANGER_PHASE:
- *val = props->Flanger.Phase;
- break;
-
- default:
- SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
- }
-}
-void ALflanger_getParamiv(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals)
-{
- ALflanger_getParami(effect, context, param, vals);
-}
-void ALflanger_getParamf(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val)
-{
- const ALeffectProps *props = &effect->Props;
- switch(param)
- {
- case AL_FLANGER_RATE:
- *val = props->Flanger.Rate;
- break;
-
- case AL_FLANGER_DEPTH:
- *val = props->Flanger.Depth;
- break;
-
- case AL_FLANGER_FEEDBACK:
- *val = props->Flanger.Feedback;
- break;
-
- case AL_FLANGER_DELAY:
- *val = props->Flanger.Delay;
- break;
-
- default:
- SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
- }
-}
-void ALflanger_getParamfv(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals)
-{
- ALflanger_getParamf(effect, context, param, vals);
-}
-
-DEFINE_ALEFFECT_VTABLE(ALflanger);