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-rw-r--r--Alc/ALu.c7
-rw-r--r--Alc/effects/compressor.c12
-rw-r--r--Alc/effects/equalizer.c12
-rw-r--r--Alc/effects/modulator.c12
4 files changed, 13 insertions, 30 deletions
diff --git a/Alc/ALu.c b/Alc/ALu.c
index d50582ad..f93781df 100644
--- a/Alc/ALu.c
+++ b/Alc/ALu.c
@@ -93,6 +93,13 @@ extern inline void aluMatrixfSet(aluMatrixf *matrix,
ALfloat m20, ALfloat m21, ALfloat m22, ALfloat m23,
ALfloat m30, ALfloat m31, ALfloat m32, ALfloat m33);
+const aluMatrixf IdentityMatrixf = {{
+ { 1.0f, 0.0f, 0.0f, 0.0f },
+ { 0.0f, 1.0f, 0.0f, 0.0f },
+ { 0.0f, 0.0f, 1.0f, 0.0f },
+ { 0.0f, 0.0f, 0.0f, 1.0f },
+}};
+
static inline HrtfDirectMixerFunc SelectHrtfMixer(void)
{
diff --git a/Alc/effects/compressor.c b/Alc/effects/compressor.c
index 1426ea70..ab0a4216 100644
--- a/Alc/effects/compressor.c
+++ b/Alc/effects/compressor.c
@@ -78,23 +78,15 @@ static ALboolean ALcompressorState_deviceUpdate(ALcompressorState *state, ALCdev
static ALvoid ALcompressorState_update(ALcompressorState *state, const ALCdevice *device, const ALeffectslot *slot, const ALeffectProps *props)
{
- aluMatrixf matrix;
ALuint i;
state->Enabled = props->Compressor.OnOff;
- aluMatrixfSet(&matrix,
- 1.0f, 0.0f, 0.0f, 0.0f,
- 0.0f, 1.0f, 0.0f, 0.0f,
- 0.0f, 0.0f, 1.0f, 0.0f,
- 0.0f, 0.0f, 0.0f, 1.0f
- );
-
STATIC_CAST(ALeffectState,state)->OutBuffer = device->FOAOut.Buffer;
STATIC_CAST(ALeffectState,state)->OutChannels = device->FOAOut.NumChannels;
for(i = 0;i < 4;i++)
- ComputeFirstOrderGains(device->FOAOut, matrix.m[i], slot->Params.Gain,
- state->Gain[i]);
+ ComputeFirstOrderGains(device->FOAOut, IdentityMatrixf.m[i],
+ slot->Params.Gain, state->Gain[i]);
}
static ALvoid ALcompressorState_process(ALcompressorState *state, ALuint SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALuint NumChannels)
diff --git a/Alc/effects/equalizer.c b/Alc/effects/equalizer.c
index 2b59cb37..61932ffb 100644
--- a/Alc/effects/equalizer.c
+++ b/Alc/effects/equalizer.c
@@ -126,21 +126,13 @@ static ALvoid ALequalizerState_update(ALequalizerState *state, const ALCdevice *
{
ALfloat frequency = (ALfloat)device->Frequency;
ALfloat gain, freq_mult;
- aluMatrixf matrix;
ALuint i;
- aluMatrixfSet(&matrix,
- 1.0f, 0.0f, 0.0f, 0.0f,
- 0.0f, 1.0f, 0.0f, 0.0f,
- 0.0f, 0.0f, 1.0f, 0.0f,
- 0.0f, 0.0f, 0.0f, 1.0f
- );
-
STATIC_CAST(ALeffectState,state)->OutBuffer = device->FOAOut.Buffer;
STATIC_CAST(ALeffectState,state)->OutChannels = device->FOAOut.NumChannels;
for(i = 0;i < MAX_EFFECT_CHANNELS;i++)
- ComputeFirstOrderGains(device->FOAOut, matrix.m[i], slot->Params.Gain,
- state->Gain[i]);
+ ComputeFirstOrderGains(device->FOAOut, IdentityMatrixf.m[i],
+ slot->Params.Gain, state->Gain[i]);
/* Calculate coefficients for the each type of filter. Note that the shelf
* filters' gain is for the reference frequency, which is the centerpoint
diff --git a/Alc/effects/modulator.c b/Alc/effects/modulator.c
index 08f3d5eb..5ca37f4f 100644
--- a/Alc/effects/modulator.c
+++ b/Alc/effects/modulator.c
@@ -117,7 +117,6 @@ static ALboolean ALmodulatorState_deviceUpdate(ALmodulatorState *UNUSED(state),
static ALvoid ALmodulatorState_update(ALmodulatorState *state, const ALCdevice *Device, const ALeffectslot *Slot, const ALeffectProps *props)
{
- aluMatrixf matrix;
ALfloat cw, a;
ALuint i;
@@ -146,18 +145,11 @@ static ALvoid ALmodulatorState_update(ALmodulatorState *state, const ALCdevice *
state->Filter[i].process = ALfilterState_processC;
}
- aluMatrixfSet(&matrix,
- 1.0f, 0.0f, 0.0f, 0.0f,
- 0.0f, 1.0f, 0.0f, 0.0f,
- 0.0f, 0.0f, 1.0f, 0.0f,
- 0.0f, 0.0f, 0.0f, 1.0f
- );
-
STATIC_CAST(ALeffectState,state)->OutBuffer = Device->FOAOut.Buffer;
STATIC_CAST(ALeffectState,state)->OutChannels = Device->FOAOut.NumChannels;
for(i = 0;i < MAX_EFFECT_CHANNELS;i++)
- ComputeFirstOrderGains(Device->FOAOut, matrix.m[i], Slot->Params.Gain,
- state->Gain[i]);
+ ComputeFirstOrderGains(Device->FOAOut, IdentityMatrixf.m[i],
+ Slot->Params.Gain, state->Gain[i]);
}
static ALvoid ALmodulatorState_process(ALmodulatorState *state, ALuint SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALuint NumChannels)