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-rw-r--r--Alc/ALc.c108
-rw-r--r--Alc/ALu.c35
-rw-r--r--Alc/panning.c3
3 files changed, 65 insertions, 81 deletions
diff --git a/Alc/ALc.c b/Alc/ALc.c
index 2d3af9d5..6074df4a 100644
--- a/Alc/ALc.c
+++ b/Alc/ALc.c
@@ -1433,63 +1433,63 @@ void SetDefaultWFXChannelOrder(ALCdevice *device)
ALuint i;
for(i = 0;i < MAX_OUTPUT_CHANNELS;i++)
- device->Dry.ChannelName[i] = InvalidChannel;
+ device->RealOut.ChannelName[i] = InvalidChannel;
switch(device->FmtChans)
{
case DevFmtMono:
- device->Dry.ChannelName[0] = FrontCenter;
+ device->RealOut.ChannelName[0] = FrontCenter;
break;
case DevFmtStereo:
- device->Dry.ChannelName[0] = FrontLeft;
- device->Dry.ChannelName[1] = FrontRight;
+ device->RealOut.ChannelName[0] = FrontLeft;
+ device->RealOut.ChannelName[1] = FrontRight;
break;
case DevFmtQuad:
- device->Dry.ChannelName[0] = FrontLeft;
- device->Dry.ChannelName[1] = FrontRight;
- device->Dry.ChannelName[2] = BackLeft;
- device->Dry.ChannelName[3] = BackRight;
+ device->RealOut.ChannelName[0] = FrontLeft;
+ device->RealOut.ChannelName[1] = FrontRight;
+ device->RealOut.ChannelName[2] = BackLeft;
+ device->RealOut.ChannelName[3] = BackRight;
break;
case DevFmtX51:
- device->Dry.ChannelName[0] = FrontLeft;
- device->Dry.ChannelName[1] = FrontRight;
- device->Dry.ChannelName[2] = FrontCenter;
- device->Dry.ChannelName[3] = LFE;
- device->Dry.ChannelName[4] = SideLeft;
- device->Dry.ChannelName[5] = SideRight;
+ device->RealOut.ChannelName[0] = FrontLeft;
+ device->RealOut.ChannelName[1] = FrontRight;
+ device->RealOut.ChannelName[2] = FrontCenter;
+ device->RealOut.ChannelName[3] = LFE;
+ device->RealOut.ChannelName[4] = SideLeft;
+ device->RealOut.ChannelName[5] = SideRight;
break;
case DevFmtX51Rear:
- device->Dry.ChannelName[0] = FrontLeft;
- device->Dry.ChannelName[1] = FrontRight;
- device->Dry.ChannelName[2] = FrontCenter;
- device->Dry.ChannelName[3] = LFE;
- device->Dry.ChannelName[4] = BackLeft;
- device->Dry.ChannelName[5] = BackRight;
+ device->RealOut.ChannelName[0] = FrontLeft;
+ device->RealOut.ChannelName[1] = FrontRight;
+ device->RealOut.ChannelName[2] = FrontCenter;
+ device->RealOut.ChannelName[3] = LFE;
+ device->RealOut.ChannelName[4] = BackLeft;
+ device->RealOut.ChannelName[5] = BackRight;
break;
case DevFmtX61:
- device->Dry.ChannelName[0] = FrontLeft;
- device->Dry.ChannelName[1] = FrontRight;
- device->Dry.ChannelName[2] = FrontCenter;
- device->Dry.ChannelName[3] = LFE;
- device->Dry.ChannelName[4] = BackCenter;
- device->Dry.ChannelName[5] = SideLeft;
- device->Dry.ChannelName[6] = SideRight;
+ device->RealOut.ChannelName[0] = FrontLeft;
+ device->RealOut.ChannelName[1] = FrontRight;
+ device->RealOut.ChannelName[2] = FrontCenter;
+ device->RealOut.ChannelName[3] = LFE;
+ device->RealOut.ChannelName[4] = BackCenter;
+ device->RealOut.ChannelName[5] = SideLeft;
+ device->RealOut.ChannelName[6] = SideRight;
break;
case DevFmtX71:
- device->Dry.ChannelName[0] = FrontLeft;
- device->Dry.ChannelName[1] = FrontRight;
- device->Dry.ChannelName[2] = FrontCenter;
- device->Dry.ChannelName[3] = LFE;
- device->Dry.ChannelName[4] = BackLeft;
- device->Dry.ChannelName[5] = BackRight;
- device->Dry.ChannelName[6] = SideLeft;
- device->Dry.ChannelName[7] = SideRight;
+ device->RealOut.ChannelName[0] = FrontLeft;
+ device->RealOut.ChannelName[1] = FrontRight;
+ device->RealOut.ChannelName[2] = FrontCenter;
+ device->RealOut.ChannelName[3] = LFE;
+ device->RealOut.ChannelName[4] = BackLeft;
+ device->RealOut.ChannelName[5] = BackRight;
+ device->RealOut.ChannelName[6] = SideLeft;
+ device->RealOut.ChannelName[7] = SideRight;
break;
case DevFmtBFormat3D:
- device->Dry.ChannelName[0] = BFormatW;
- device->Dry.ChannelName[1] = BFormatX;
- device->Dry.ChannelName[2] = BFormatY;
- device->Dry.ChannelName[3] = BFormatZ;
+ device->RealOut.ChannelName[0] = BFormatW;
+ device->RealOut.ChannelName[1] = BFormatX;
+ device->RealOut.ChannelName[2] = BFormatY;
+ device->RealOut.ChannelName[3] = BFormatZ;
break;
}
}
@@ -1503,27 +1503,27 @@ void SetDefaultChannelOrder(ALCdevice *device)
ALuint i;
for(i = 0;i < MAX_OUTPUT_CHANNELS;i++)
- device->Dry.ChannelName[i] = InvalidChannel;
+ device->RealOut.ChannelName[i] = InvalidChannel;
switch(device->FmtChans)
{
case DevFmtX51Rear:
- device->Dry.ChannelName[0] = FrontLeft;
- device->Dry.ChannelName[1] = FrontRight;
- device->Dry.ChannelName[2] = BackLeft;
- device->Dry.ChannelName[3] = BackRight;
- device->Dry.ChannelName[4] = FrontCenter;
- device->Dry.ChannelName[5] = LFE;
+ device->RealOut.ChannelName[0] = FrontLeft;
+ device->RealOut.ChannelName[1] = FrontRight;
+ device->RealOut.ChannelName[2] = BackLeft;
+ device->RealOut.ChannelName[3] = BackRight;
+ device->RealOut.ChannelName[4] = FrontCenter;
+ device->RealOut.ChannelName[5] = LFE;
return;
case DevFmtX71:
- device->Dry.ChannelName[0] = FrontLeft;
- device->Dry.ChannelName[1] = FrontRight;
- device->Dry.ChannelName[2] = BackLeft;
- device->Dry.ChannelName[3] = BackRight;
- device->Dry.ChannelName[4] = FrontCenter;
- device->Dry.ChannelName[5] = LFE;
- device->Dry.ChannelName[6] = SideLeft;
- device->Dry.ChannelName[7] = SideRight;
+ device->RealOut.ChannelName[0] = FrontLeft;
+ device->RealOut.ChannelName[1] = FrontRight;
+ device->RealOut.ChannelName[2] = BackLeft;
+ device->RealOut.ChannelName[3] = BackRight;
+ device->RealOut.ChannelName[4] = FrontCenter;
+ device->RealOut.ChannelName[5] = LFE;
+ device->RealOut.ChannelName[6] = SideLeft;
+ device->RealOut.ChannelName[7] = SideRight;
return;
/* Same as WFX order */
diff --git a/Alc/ALu.c b/Alc/ALu.c
index 9ca5dd02..8ea74669 100644
--- a/Alc/ALu.c
+++ b/Alc/ALu.c
@@ -101,28 +101,6 @@ extern inline void aluMatrixdSet(aluMatrixd *matrix,
ALdouble m30, ALdouble m31, ALdouble m32, ALdouble m33);
-/* NOTE: HRTF and UHJ are set up a bit special in the device. Normally the
- * device's DryBuffer, NumChannels, ChannelName, and Channel fields correspond
- * to the output format, and the DryBuffer is then converted and written to the
- * backend's audio buffer.
- *
- * With HRTF or UHJ, these fields correspond to a virtual format, and the
- * actual output is stored in DryBuffer[NumChannels] for the left channel and
- * DryBuffer[NumChannels+1] for the right. As a final output step,
- * the virtual channels will have HRTF filters or UHJ encoding applied and
- * written to the actual output.
- *
- * Sources that get mixed using HRTF directly (or that want to skip HRTF or UHJ
- * completely) will need to offset the output buffer so that they skip the
- * virtual output and write to the actual output channels. This is the reason
- * you'll see
- *
- * voice->Direct.OutBuffer += voice->Direct.OutChannels;
- * voice->Direct.OutChannels = 2;
- *
- * at various points in the code where HRTF is explicitly used or bypassed.
- */
-
static inline HrtfMixerFunc SelectHrtfMixer(void)
{
#ifdef HAVE_SSE
@@ -587,11 +565,14 @@ ALvoid CalcNonAttnSourceParams(ALvoice *voice, const ALsource *ALSource, const A
{
for(j = 0;j < MAX_OUTPUT_CHANNELS;j++)
voice->Direct.Gains[c].Target[j] = 0.0f;
-
- if(chans[c].channel == FrontLeft)
- voice->Direct.Gains[c].Target[0] = DryGain;
- else if(chans[c].channel == FrontRight)
- voice->Direct.Gains[c].Target[1] = DryGain;
+ for(j = 0;j < Device->RealOut.NumChannels;j++)
+ {
+ if(chans[c].channel == Device->RealOut.ChannelName[j])
+ {
+ voice->Direct.Gains[c].Target[j] = DryGain;
+ break;
+ }
+ }
}
}
else for(c = 0;c < num_channels;c++)
diff --git a/Alc/panning.c b/Alc/panning.c
index 8ac1d4d2..beb928d9 100644
--- a/Alc/panning.c
+++ b/Alc/panning.c
@@ -557,6 +557,9 @@ ALvoid aluInitPanning(ALCdevice *device)
return;
}
+ for(i = 0;i < MAX_OUTPUT_CHANNELS;i++)
+ device->Dry.ChannelName[i] = device->RealOut.ChannelName[i];
+
if(LoadChannelSetup(device))
return;