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-rw-r--r--Alc/alc.cpp61
-rw-r--r--Alc/alu.cpp216
-rw-r--r--Alc/mixvoice.cpp103
3 files changed, 188 insertions, 192 deletions
diff --git a/Alc/alc.cpp b/Alc/alc.cpp
index 8109f202..6e6bc2b4 100644
--- a/Alc/alc.cpp
+++ b/Alc/alc.cpp
@@ -2146,13 +2146,13 @@ static ALCenum UpdateDeviceParams(ALCdevice *device, const ALCint *attrList)
std::for_each(context->Voices, voices_end,
[device](ALvoice *voice) -> void
{
- delete voice->Update.exchange(nullptr, std::memory_order_acq_rel);
+ delete voice->mUpdate.exchange(nullptr, std::memory_order_acq_rel);
/* Force the voice to stopped if it was stopping. */
ALvoice::State vstate{ALvoice::Stopping};
- voice->PlayState.compare_exchange_strong(vstate, ALvoice::Stopped,
+ voice->mPlayState.compare_exchange_strong(vstate, ALvoice::Stopped,
std::memory_order_acquire, std::memory_order_acquire);
- if(voice->SourceID.load(std::memory_order_relaxed) == 0u)
+ if(voice->mSourceID.load(std::memory_order_relaxed) == 0u)
return;
if(device->AvgSpeakerDist > 0.0f)
@@ -2160,7 +2160,7 @@ static ALCenum UpdateDeviceParams(ALCdevice *device, const ALCint *attrList)
/* Reinitialize the NFC filters for new parameters. */
ALfloat w1 = SPEEDOFSOUNDMETRESPERSEC /
(device->AvgSpeakerDist * device->Frequency);
- std::for_each(voice->Direct.Params, voice->Direct.Params+voice->NumChannels,
+ std::for_each(voice->mDirect.Params, voice->mDirect.Params+voice->mNumChannels,
[w1](DirectParams &params) noexcept -> void
{ params.NFCtrlFilter.init(w1); }
);
@@ -2624,49 +2624,48 @@ void AllocateVoices(ALCcontext *context, ALsizei num_voices, ALsizei old_sends)
/* Make sure the old voice's Update (if any) is cleared so it
* doesn't get deleted on deinit.
*/
- voice->Update.store(old_voice->Update.exchange(nullptr, std::memory_order_relaxed),
- std::memory_order_relaxed);
+ voice->mUpdate.store(old_voice->mUpdate.exchange(nullptr, std::memory_order_relaxed),
+ std::memory_order_relaxed);
- voice->SourceID.store(old_voice->SourceID.load(std::memory_order_relaxed),
- std::memory_order_relaxed);
- voice->PlayState.store(old_voice->PlayState.load(std::memory_order_relaxed),
- std::memory_order_relaxed);
+ voice->mSourceID.store(old_voice->mSourceID.load(std::memory_order_relaxed),
+ std::memory_order_relaxed);
+ voice->mPlayState.store(old_voice->mPlayState.load(std::memory_order_relaxed),
+ std::memory_order_relaxed);
- voice->Props = old_voice->Props;
+ voice->mProps = old_voice->mProps;
/* Clear extraneous property set sends. */
- std::fill(std::begin(voice->Props.Send)+s_count, std::end(voice->Props.Send),
+ std::fill(std::begin(voice->mProps.Send)+s_count, std::end(voice->mProps.Send),
ALvoiceProps::SendData{});
- voice->position.store(old_voice->position.load(std::memory_order_relaxed),
- std::memory_order_relaxed);
- voice->position_fraction.store(
- old_voice->position_fraction.load(std::memory_order_relaxed),
+ voice->mPosition.store(old_voice->mPosition.load(std::memory_order_relaxed),
+ std::memory_order_relaxed);
+ voice->mPositionFrac.store(old_voice->mPositionFrac.load(std::memory_order_relaxed),
std::memory_order_relaxed);
- voice->current_buffer.store(old_voice->current_buffer.load(std::memory_order_relaxed),
+ voice->mCurrentBuffer.store(old_voice->mCurrentBuffer.load(std::memory_order_relaxed),
std::memory_order_relaxed);
- voice->loop_buffer.store(old_voice->loop_buffer.load(std::memory_order_relaxed),
+ voice->mLoopBuffer.store(old_voice->mLoopBuffer.load(std::memory_order_relaxed),
std::memory_order_relaxed);
- voice->Frequency = old_voice->Frequency;
- voice->Channels = old_voice->Channels;
- voice->NumChannels = old_voice->NumChannels;
- voice->SampleSize = old_voice->SampleSize;
+ voice->mFrequency = old_voice->mFrequency;
+ voice->mFmtChannels = old_voice->mFmtChannels;
+ voice->mNumChannels = old_voice->mNumChannels;
+ voice->mSampleSize = old_voice->mSampleSize;
- voice->Step = old_voice->Step;
- voice->Resampler = old_voice->Resampler;
+ voice->mStep = old_voice->mStep;
+ voice->mResampler = old_voice->mResampler;
- voice->Flags = old_voice->Flags;
+ voice->mFlags = old_voice->mFlags;
- voice->Offset = old_voice->Offset;
+ voice->mOffset = old_voice->mOffset;
- std::copy(std::begin(old_voice->PrevSamples), std::end(old_voice->PrevSamples),
- std::begin(voice->PrevSamples));
+ std::copy(std::begin(old_voice->mPrevSamples), std::end(old_voice->mPrevSamples),
+ std::begin(voice->mPrevSamples));
- voice->ResampleState = old_voice->ResampleState;
+ voice->mResampleState = old_voice->mResampleState;
- voice->Direct = old_voice->Direct;
- std::copy_n(old_voice->Send.begin(), s_count, voice->Send.begin());
+ voice->mDirect = old_voice->mDirect;
+ std::copy_n(old_voice->mSend.begin(), s_count, voice->mSend.begin());
/* Set this voice's reference. */
ALvoice *ret = voice;
diff --git a/Alc/alu.cpp b/Alc/alu.cpp
index 08ccd003..30d2e73c 100644
--- a/Alc/alu.cpp
+++ b/Alc/alu.cpp
@@ -179,7 +179,7 @@ void aluInit(void)
void DeinitVoice(ALvoice *voice) noexcept
{
- delete voice->Update.exchange(nullptr, std::memory_order_acq_rel);
+ delete voice->mUpdate.exchange(nullptr, std::memory_order_acq_rel);
voice->~ALvoice();
}
@@ -503,7 +503,7 @@ void CalcPanningAndFilters(ALvoice *voice, const ALfloat xpos, const ALfloat ypo
ALsizei num_channels{0};
bool isbformat{false};
ALfloat downmix_gain{1.0f};
- switch(voice->Channels)
+ switch(voice->mFmtChannels)
{
case FmtMono:
chans = MonoMap;
@@ -569,14 +569,15 @@ void CalcPanningAndFilters(ALvoice *voice, const ALfloat xpos, const ALfloat ypo
}
ASSUME(num_channels > 0);
- std::for_each(std::begin(voice->Direct.Params), std::begin(voice->Direct.Params)+num_channels,
+ std::for_each(std::begin(voice->mDirect.Params),
+ std::begin(voice->mDirect.Params)+num_channels,
[](DirectParams &params) -> void
{
params.Hrtf.Target = HrtfParams{};
ClearArray(params.Gains.Target);
}
);
- std::for_each(voice->Send.begin(), voice->Send.end(),
+ std::for_each(voice->mSend.begin(), voice->mSend.end(),
[num_channels](ALvoice::SendData &send) -> void
{
std::for_each(std::begin(send.Params), std::begin(send.Params)+num_channels,
@@ -585,11 +586,11 @@ void CalcPanningAndFilters(ALvoice *voice, const ALfloat xpos, const ALfloat ypo
}
);
- voice->Flags &= ~(VOICE_HAS_HRTF | VOICE_HAS_NFC);
+ voice->mFlags &= ~(VOICE_HAS_HRTF | VOICE_HAS_NFC);
if(isbformat) /* Special handling for B-Format sources. */
{
- voice->Direct.Buffer = Device->Dry.Buffer;
- voice->Direct.Channels = Device->Dry.NumChannels;
+ voice->mDirect.Buffer = Device->Dry.Buffer;
+ voice->mDirect.Channels = Device->Dry.NumChannels;
if(Distance > std::numeric_limits<float>::epsilon())
{
@@ -607,12 +608,12 @@ void CalcPanningAndFilters(ALvoice *voice, const ALfloat xpos, const ALfloat ypo
const ALfloat w0{SPEEDOFSOUNDMETRESPERSEC / (mdist * Frequency)};
/* Only need to adjust the first channel of a B-Format source. */
- voice->Direct.Params[0].NFCtrlFilter.adjust(w0);
+ voice->mDirect.Params[0].NFCtrlFilter.adjust(w0);
std::copy(std::begin(Device->NumChannelsPerOrder),
std::end(Device->NumChannelsPerOrder),
- std::begin(voice->Direct.ChannelsPerOrder));
- voice->Flags |= VOICE_HAS_NFC;
+ std::begin(voice->mDirect.ChannelsPerOrder));
+ voice->mFlags |= VOICE_HAS_NFC;
}
ALfloat coeffs[MAX_AMBI_CHANNELS];
@@ -641,12 +642,12 @@ void CalcPanningAndFilters(ALvoice *voice, const ALfloat xpos, const ALfloat ypo
/* NOTE: W needs to be scaled due to FuMa normalization. */
const ALfloat &scale0 = AmbiScale::FromFuMa[0];
ComputePanGains(&Device->Dry, coeffs, DryGain*scale0,
- voice->Direct.Params[0].Gains.Target);
+ voice->mDirect.Params[0].Gains.Target);
for(ALsizei i{0};i < NumSends;i++)
{
if(const ALeffectslot *Slot{SendSlots[i]})
ComputePanningGainsBF(Slot->ChanMap, Slot->WetBuffer.size(), coeffs,
- WetGain[i]*scale0, voice->Send[i].Params[0].Gains.Target);
+ WetGain[i]*scale0, voice->mSend[i].Params[0].Gains.Target);
}
}
else
@@ -657,13 +658,13 @@ void CalcPanningAndFilters(ALvoice *voice, const ALfloat xpos, const ALfloat ypo
* is what we want for FOA input. The first channel may have
* been previously re-adjusted if panned, so reset it.
*/
- voice->Direct.Params[0].NFCtrlFilter.adjust(0.0f);
+ voice->mDirect.Params[0].NFCtrlFilter.adjust(0.0f);
- voice->Direct.ChannelsPerOrder[0] = 1;
- voice->Direct.ChannelsPerOrder[1] = mini(voice->Direct.Channels-1, 3);
- std::fill(std::begin(voice->Direct.ChannelsPerOrder)+2,
- std::end(voice->Direct.ChannelsPerOrder), 0);
- voice->Flags |= VOICE_HAS_NFC;
+ voice->mDirect.ChannelsPerOrder[0] = 1;
+ voice->mDirect.ChannelsPerOrder[1] = mini(voice->mDirect.Channels-1, 3);
+ std::fill(std::begin(voice->mDirect.ChannelsPerOrder)+2,
+ std::end(voice->mDirect.ChannelsPerOrder), 0);
+ voice->mFlags |= VOICE_HAS_NFC;
}
/* Local B-Format sources have their XYZ channels rotated according
@@ -701,13 +702,13 @@ void CalcPanningAndFilters(ALvoice *voice, const ALfloat xpos, const ALfloat ypo
for(ALsizei c{0};c < num_channels;c++)
ComputePanGains(&Device->Dry, matrix[c], DryGain,
- voice->Direct.Params[c].Gains.Target);
+ voice->mDirect.Params[c].Gains.Target);
for(ALsizei i{0};i < NumSends;i++)
{
if(const ALeffectslot *Slot{SendSlots[i]})
for(ALsizei c{0};c < num_channels;c++)
ComputePanningGainsBF(Slot->ChanMap, Slot->WetBuffer.size(), matrix[c],
- WetGain[i], voice->Send[i].Params[c].Gains.Target);
+ WetGain[i], voice->mSend[i].Params[c].Gains.Target);
}
}
}
@@ -716,13 +717,13 @@ void CalcPanningAndFilters(ALvoice *voice, const ALfloat xpos, const ALfloat ypo
/* Direct source channels always play local. Skip the virtual channels
* and write inputs to the matching real outputs.
*/
- voice->Direct.Buffer = Device->RealOut.Buffer;
- voice->Direct.Channels = Device->RealOut.NumChannels;
+ voice->mDirect.Buffer = Device->RealOut.Buffer;
+ voice->mDirect.Channels = Device->RealOut.NumChannels;
for(ALsizei c{0};c < num_channels;c++)
{
int idx{GetChannelIdxByName(Device->RealOut, chans[c].channel)};
- if(idx != -1) voice->Direct.Params[c].Gains.Target[idx] = DryGain;
+ if(idx != -1) voice->mDirect.Params[c].Gains.Target[idx] = DryGain;
}
/* Auxiliary sends still use normal channel panning since they mix to
@@ -737,8 +738,7 @@ void CalcPanningAndFilters(ALvoice *voice, const ALfloat xpos, const ALfloat ypo
{
if(const ALeffectslot *Slot{SendSlots[i]})
ComputePanningGainsBF(Slot->ChanMap, Slot->WetBuffer.size(), coeffs,
- WetGain[i], voice->Send[i].Params[c].Gains.Target
- );
+ WetGain[i], voice->mSend[i].Params[c].Gains.Target);
}
}
}
@@ -747,8 +747,8 @@ void CalcPanningAndFilters(ALvoice *voice, const ALfloat xpos, const ALfloat ypo
/* Full HRTF rendering. Skip the virtual channels and render to the
* real outputs.
*/
- voice->Direct.Buffer = Device->RealOut.Buffer;
- voice->Direct.Channels = Device->RealOut.NumChannels;
+ voice->mDirect.Buffer = Device->RealOut.Buffer;
+ voice->mDirect.Channels = Device->RealOut.NumChannels;
if(Distance > std::numeric_limits<float>::epsilon())
{
@@ -763,16 +763,16 @@ void CalcPanningAndFilters(ALvoice *voice, const ALfloat xpos, const ALfloat ypo
* source direction.
*/
GetHrtfCoeffs(Device->mHrtf, ev, az, Distance, Spread,
- voice->Direct.Params[0].Hrtf.Target.Coeffs,
- voice->Direct.Params[0].Hrtf.Target.Delay);
- voice->Direct.Params[0].Hrtf.Target.Gain = DryGain * downmix_gain;
+ voice->mDirect.Params[0].Hrtf.Target.Coeffs,
+ voice->mDirect.Params[0].Hrtf.Target.Delay);
+ voice->mDirect.Params[0].Hrtf.Target.Gain = DryGain * downmix_gain;
/* Remaining channels use the same results as the first. */
for(ALsizei c{1};c < num_channels;c++)
{
/* Skip LFE */
if(chans[c].channel != LFE)
- voice->Direct.Params[c].Hrtf.Target = voice->Direct.Params[0].Hrtf.Target;
+ voice->mDirect.Params[c].Hrtf.Target = voice->mDirect.Params[0].Hrtf.Target;
}
/* Calculate the directional coefficients once, which apply to all
@@ -789,8 +789,7 @@ void CalcPanningAndFilters(ALvoice *voice, const ALfloat xpos, const ALfloat ypo
/* Skip LFE */
if(chans[c].channel != LFE)
ComputePanningGainsBF(Slot->ChanMap, Slot->WetBuffer.size(), coeffs,
- WetGain[i]*downmix_gain, voice->Send[i].Params[c].Gains.Target
- );
+ WetGain[i]*downmix_gain, voice->mSend[i].Params[c].Gains.Target);
}
}
}
@@ -811,9 +810,9 @@ void CalcPanningAndFilters(ALvoice *voice, const ALfloat xpos, const ALfloat ypo
*/
GetHrtfCoeffs(Device->mHrtf, chans[c].elevation, chans[c].angle,
std::numeric_limits<float>::infinity(), Spread,
- voice->Direct.Params[c].Hrtf.Target.Coeffs,
- voice->Direct.Params[c].Hrtf.Target.Delay);
- voice->Direct.Params[c].Hrtf.Target.Gain = DryGain;
+ voice->mDirect.Params[c].Hrtf.Target.Coeffs,
+ voice->mDirect.Params[c].Hrtf.Target.Delay);
+ voice->mDirect.Params[c].Hrtf.Target.Gain = DryGain;
/* Normal panning for auxiliary sends. */
ALfloat coeffs[MAX_AMBI_CHANNELS];
@@ -823,19 +822,18 @@ void CalcPanningAndFilters(ALvoice *voice, const ALfloat xpos, const ALfloat ypo
{
if(const ALeffectslot *Slot{SendSlots[i]})
ComputePanningGainsBF(Slot->ChanMap, Slot->WetBuffer.size(), coeffs,
- WetGain[i], voice->Send[i].Params[c].Gains.Target
- );
+ WetGain[i], voice->mSend[i].Params[c].Gains.Target);
}
}
}
- voice->Flags |= VOICE_HAS_HRTF;
+ voice->mFlags |= VOICE_HAS_HRTF;
}
else
{
/* Non-HRTF rendering. Use normal panning to the output. */
- voice->Direct.Buffer = Device->Dry.Buffer;
- voice->Direct.Channels = Device->Dry.NumChannels;
+ voice->mDirect.Buffer = Device->Dry.Buffer;
+ voice->mDirect.Channels = Device->Dry.NumChannels;
if(Distance > std::numeric_limits<float>::epsilon())
{
@@ -850,12 +848,12 @@ void CalcPanningAndFilters(ALvoice *voice, const ALfloat xpos, const ALfloat ypo
/* Adjust NFC filters. */
for(ALsizei c{0};c < num_channels;c++)
- voice->Direct.Params[c].NFCtrlFilter.adjust(w0);
+ voice->mDirect.Params[c].NFCtrlFilter.adjust(w0);
std::copy(std::begin(Device->NumChannelsPerOrder),
std::end(Device->NumChannelsPerOrder),
- std::begin(voice->Direct.ChannelsPerOrder));
- voice->Flags |= VOICE_HAS_NFC;
+ std::begin(voice->mDirect.ChannelsPerOrder));
+ voice->mFlags |= VOICE_HAS_NFC;
}
/* Calculate the directional coefficients once, which apply to all
@@ -883,13 +881,13 @@ void CalcPanningAndFilters(ALvoice *voice, const ALfloat xpos, const ALfloat ypo
if(Device->Dry.Buffer == Device->RealOut.Buffer)
{
int idx = GetChannelIdxByName(Device->RealOut, chans[c].channel);
- if(idx != -1) voice->Direct.Params[c].Gains.Target[idx] = DryGain;
+ if(idx != -1) voice->mDirect.Params[c].Gains.Target[idx] = DryGain;
}
continue;
}
ComputePanGains(&Device->Dry, coeffs, DryGain * downmix_gain,
- voice->Direct.Params[c].Gains.Target);
+ voice->mDirect.Params[c].Gains.Target);
}
for(ALsizei i{0};i < NumSends;i++)
@@ -900,8 +898,7 @@ void CalcPanningAndFilters(ALvoice *voice, const ALfloat xpos, const ALfloat ypo
/* Skip LFE */
if(chans[c].channel != LFE)
ComputePanningGainsBF(Slot->ChanMap, Slot->WetBuffer.size(), coeffs,
- WetGain[i]*downmix_gain, voice->Send[i].Params[c].Gains.Target
- );
+ WetGain[i]*downmix_gain, voice->mSend[i].Params[c].Gains.Target);
}
}
}
@@ -917,12 +914,12 @@ void CalcPanningAndFilters(ALvoice *voice, const ALfloat xpos, const ALfloat ypo
const ALfloat w0{SPEEDOFSOUNDMETRESPERSEC / (Device->AvgSpeakerDist * Frequency)};
for(ALsizei c{0};c < num_channels;c++)
- voice->Direct.Params[c].NFCtrlFilter.adjust(w0);
+ voice->mDirect.Params[c].NFCtrlFilter.adjust(w0);
std::copy(std::begin(Device->NumChannelsPerOrder),
std::end(Device->NumChannelsPerOrder),
- std::begin(voice->Direct.ChannelsPerOrder));
- voice->Flags |= VOICE_HAS_NFC;
+ std::begin(voice->mDirect.ChannelsPerOrder));
+ voice->mFlags |= VOICE_HAS_NFC;
}
for(ALsizei c{0};c < num_channels;c++)
@@ -933,7 +930,7 @@ void CalcPanningAndFilters(ALvoice *voice, const ALfloat xpos, const ALfloat ypo
if(Device->Dry.Buffer == Device->RealOut.Buffer)
{
int idx = GetChannelIdxByName(Device->RealOut, chans[c].channel);
- if(idx != -1) voice->Direct.Params[c].Gains.Target[idx] = DryGain;
+ if(idx != -1) voice->mDirect.Params[c].Gains.Target[idx] = DryGain;
}
continue;
}
@@ -946,13 +943,12 @@ void CalcPanningAndFilters(ALvoice *voice, const ALfloat xpos, const ALfloat ypo
);
ComputePanGains(&Device->Dry, coeffs, DryGain,
- voice->Direct.Params[c].Gains.Target);
+ voice->mDirect.Params[c].Gains.Target);
for(ALsizei i{0};i < NumSends;i++)
{
if(const ALeffectslot *Slot{SendSlots[i]})
- ComputePanningGainsBF(Slot->ChanMap, Slot->WetBuffer.size(),
- coeffs, WetGain[i], voice->Send[i].Params[c].Gains.Target
- );
+ ComputePanningGainsBF(Slot->ChanMap, Slot->WetBuffer.size(), coeffs,
+ WetGain[i], voice->mSend[i].Params[c].Gains.Target);
}
}
}
@@ -964,19 +960,19 @@ void CalcPanningAndFilters(ALvoice *voice, const ALfloat xpos, const ALfloat ypo
const ALfloat gainHF{maxf(DryGainHF, 0.001f)}; /* Limit -60dB */
const ALfloat gainLF{maxf(DryGainLF, 0.001f)};
- voice->Direct.FilterType = AF_None;
- if(gainHF != 1.0f) voice->Direct.FilterType |= AF_LowPass;
- if(gainLF != 1.0f) voice->Direct.FilterType |= AF_HighPass;
- voice->Direct.Params[0].LowPass.setParams(BiquadType::HighShelf,
+ voice->mDirect.FilterType = AF_None;
+ if(gainHF != 1.0f) voice->mDirect.FilterType |= AF_LowPass;
+ if(gainLF != 1.0f) voice->mDirect.FilterType |= AF_HighPass;
+ voice->mDirect.Params[0].LowPass.setParams(BiquadType::HighShelf,
gainHF, hfScale, calc_rcpQ_from_slope(gainHF, 1.0f)
);
- voice->Direct.Params[0].HighPass.setParams(BiquadType::LowShelf,
+ voice->mDirect.Params[0].HighPass.setParams(BiquadType::LowShelf,
gainLF, lfScale, calc_rcpQ_from_slope(gainLF, 1.0f)
);
for(ALsizei c{1};c < num_channels;c++)
{
- voice->Direct.Params[c].LowPass.copyParamsFrom(voice->Direct.Params[0].LowPass);
- voice->Direct.Params[c].HighPass.copyParamsFrom(voice->Direct.Params[0].HighPass);
+ voice->mDirect.Params[c].LowPass.copyParamsFrom(voice->mDirect.Params[0].LowPass);
+ voice->mDirect.Params[c].HighPass.copyParamsFrom(voice->mDirect.Params[0].HighPass);
}
}
for(ALsizei i{0};i < NumSends;i++)
@@ -986,19 +982,19 @@ void CalcPanningAndFilters(ALvoice *voice, const ALfloat xpos, const ALfloat ypo
const ALfloat gainHF{maxf(WetGainHF[i], 0.001f)};
const ALfloat gainLF{maxf(WetGainLF[i], 0.001f)};
- voice->Send[i].FilterType = AF_None;
- if(gainHF != 1.0f) voice->Send[i].FilterType |= AF_LowPass;
- if(gainLF != 1.0f) voice->Send[i].FilterType |= AF_HighPass;
- voice->Send[i].Params[0].LowPass.setParams(BiquadType::HighShelf,
+ voice->mSend[i].FilterType = AF_None;
+ if(gainHF != 1.0f) voice->mSend[i].FilterType |= AF_LowPass;
+ if(gainLF != 1.0f) voice->mSend[i].FilterType |= AF_HighPass;
+ voice->mSend[i].Params[0].LowPass.setParams(BiquadType::HighShelf,
gainHF, hfScale, calc_rcpQ_from_slope(gainHF, 1.0f)
);
- voice->Send[i].Params[0].HighPass.setParams(BiquadType::LowShelf,
+ voice->mSend[i].Params[0].HighPass.setParams(BiquadType::LowShelf,
gainLF, lfScale, calc_rcpQ_from_slope(gainLF, 1.0f)
);
for(ALsizei c{1};c < num_channels;c++)
{
- voice->Send[i].Params[c].LowPass.copyParamsFrom(voice->Send[i].Params[0].LowPass);
- voice->Send[i].Params[c].HighPass.copyParamsFrom(voice->Send[i].Params[0].HighPass);
+ voice->mSend[i].Params[c].LowPass.copyParamsFrom(voice->mSend[i].Params[0].LowPass);
+ voice->mSend[i].Params[c].HighPass.copyParamsFrom(voice->mSend[i].Params[0].HighPass);
}
}
}
@@ -1008,8 +1004,8 @@ void CalcNonAttnSourceParams(ALvoice *voice, const ALvoicePropsBase *props, cons
const ALCdevice *Device{ALContext->Device};
ALeffectslot *SendSlots[MAX_SENDS];
- voice->Direct.Buffer = Device->Dry.Buffer;
- voice->Direct.Channels = Device->Dry.NumChannels;
+ voice->mDirect.Buffer = Device->Dry.Buffer;
+ voice->mDirect.Channels = Device->Dry.NumChannels;
for(ALsizei i{0};i < Device->NumAuxSends;i++)
{
SendSlots[i] = props->Send[i].Slot;
@@ -1018,28 +1014,28 @@ void CalcNonAttnSourceParams(ALvoice *voice, const ALvoicePropsBase *props, cons
if(!SendSlots[i] || SendSlots[i]->Params.EffectType == AL_EFFECT_NULL)
{
SendSlots[i] = nullptr;
- voice->Send[i].Buffer = nullptr;
- voice->Send[i].Channels = 0;
+ voice->mSend[i].Buffer = nullptr;
+ voice->mSend[i].Channels = 0;
}
else
{
- voice->Send[i].Buffer = &reinterpret_cast<ALfloat(&)[BUFFERSIZE]>(SendSlots[i]->WetBuffer[0]);
- voice->Send[i].Channels = SendSlots[i]->WetBuffer.size();
+ voice->mSend[i].Buffer = &reinterpret_cast<ALfloat(&)[BUFFERSIZE]>(SendSlots[i]->WetBuffer[0]);
+ voice->mSend[i].Channels = SendSlots[i]->WetBuffer.size();
}
}
/* Calculate the stepping value */
- const auto Pitch = static_cast<ALfloat>(voice->Frequency) /
+ const auto Pitch = static_cast<ALfloat>(voice->mFrequency) /
static_cast<ALfloat>(Device->Frequency) * props->Pitch;
if(Pitch > static_cast<ALfloat>(MAX_PITCH))
- voice->Step = MAX_PITCH<<FRACTIONBITS;
+ voice->mStep = MAX_PITCH<<FRACTIONBITS;
else
- voice->Step = maxi(fastf2i(Pitch * FRACTIONONE), 1);
+ voice->mStep = maxi(fastf2i(Pitch * FRACTIONONE), 1);
if(props->mResampler == BSinc24Resampler)
- BsincPrepare(voice->Step, &voice->ResampleState.bsinc, &bsinc24);
+ BsincPrepare(voice->mStep, &voice->mResampleState.bsinc, &bsinc24);
else if(props->mResampler == BSinc12Resampler)
- BsincPrepare(voice->Step, &voice->ResampleState.bsinc, &bsinc12);
- voice->Resampler = SelectResampler(props->mResampler);
+ BsincPrepare(voice->mStep, &voice->mResampleState.bsinc, &bsinc12);
+ voice->mResampler = SelectResampler(props->mResampler);
/* Calculate gains */
const ALlistener &Listener = ALContext->Listener;
@@ -1069,8 +1065,8 @@ void CalcAttnSourceParams(ALvoice *voice, const ALvoicePropsBase *props, const A
const ALlistener &Listener = ALContext->Listener;
/* Set mixing buffers and get send parameters. */
- voice->Direct.Buffer = Device->Dry.Buffer;
- voice->Direct.Channels = Device->Dry.NumChannels;
+ voice->mDirect.Buffer = Device->Dry.Buffer;
+ voice->mDirect.Channels = Device->Dry.NumChannels;
ALeffectslot *SendSlots[MAX_SENDS];
ALfloat RoomRolloff[MAX_SENDS];
ALfloat DecayDistance[MAX_SENDS];
@@ -1126,13 +1122,13 @@ void CalcAttnSourceParams(ALvoice *voice, const ALvoicePropsBase *props, const A
if(!SendSlots[i])
{
- voice->Send[i].Buffer = nullptr;
- voice->Send[i].Channels = 0;
+ voice->mSend[i].Buffer = nullptr;
+ voice->mSend[i].Channels = 0;
}
else
{
- voice->Send[i].Buffer = &reinterpret_cast<ALfloat(&)[BUFFERSIZE]>(SendSlots[i]->WetBuffer[0]);
- voice->Send[i].Channels = SendSlots[i]->WetBuffer.size();
+ voice->mSend[i].Buffer = &reinterpret_cast<ALfloat(&)[BUFFERSIZE]>(SendSlots[i]->WetBuffer[0]);
+ voice->mSend[i].Channels = SendSlots[i]->WetBuffer.size();
}
}
@@ -1368,16 +1364,16 @@ void CalcAttnSourceParams(ALvoice *voice, const ALvoicePropsBase *props, const A
/* Adjust pitch based on the buffer and output frequencies, and calculate
* fixed-point stepping value.
*/
- Pitch *= static_cast<ALfloat>(voice->Frequency)/static_cast<ALfloat>(Device->Frequency);
+ Pitch *= static_cast<ALfloat>(voice->mFrequency)/static_cast<ALfloat>(Device->Frequency);
if(Pitch > static_cast<ALfloat>(MAX_PITCH))
- voice->Step = MAX_PITCH<<FRACTIONBITS;
+ voice->mStep = MAX_PITCH<<FRACTIONBITS;
else
- voice->Step = maxi(fastf2i(Pitch * FRACTIONONE), 1);
+ voice->mStep = maxi(fastf2i(Pitch * FRACTIONONE), 1);
if(props->mResampler == BSinc24Resampler)
- BsincPrepare(voice->Step, &voice->ResampleState.bsinc, &bsinc24);
+ BsincPrepare(voice->mStep, &voice->mResampleState.bsinc, &bsinc24);
else if(props->mResampler == BSinc12Resampler)
- BsincPrepare(voice->Step, &voice->ResampleState.bsinc, &bsinc12);
- voice->Resampler = SelectResampler(props->mResampler);
+ BsincPrepare(voice->mStep, &voice->mResampleState.bsinc, &bsinc12);
+ voice->mResampler = SelectResampler(props->mResampler);
ALfloat spread{0.0f};
if(props->Radius > Distance)
@@ -1392,21 +1388,21 @@ void CalcAttnSourceParams(ALvoice *voice, const ALvoicePropsBase *props, const A
void CalcSourceParams(ALvoice *voice, ALCcontext *context, bool force)
{
- ALvoiceProps *props{voice->Update.exchange(nullptr, std::memory_order_acq_rel)};
+ ALvoiceProps *props{voice->mUpdate.exchange(nullptr, std::memory_order_acq_rel)};
if(!props && !force) return;
if(props)
{
- voice->Props = *props;
+ voice->mProps = *props;
AtomicReplaceHead(context->FreeVoiceProps, props);
}
- if(voice->Props.mSpatializeMode==SpatializeOn ||
- (voice->Props.mSpatializeMode==SpatializeAuto && voice->Channels==FmtMono))
- CalcAttnSourceParams(voice, &voice->Props, context);
+ if((voice->mProps.mSpatializeMode == SpatializeAuto && voice->mFmtChannels == FmtMono) ||
+ voice->mProps.mSpatializeMode == SpatializeOn)
+ CalcAttnSourceParams(voice, &voice->mProps, context);
else
- CalcNonAttnSourceParams(voice, &voice->Props, context);
+ CalcNonAttnSourceParams(voice, &voice->mProps, context);
}
@@ -1425,7 +1421,7 @@ void ProcessParamUpdates(ALCcontext *ctx, const ALeffectslotArray *slots)
std::for_each(ctx->Voices, ctx->Voices+ctx->VoiceCount.load(std::memory_order_acquire),
[ctx,force](ALvoice *voice) -> void
{
- ALuint sid{voice->SourceID.load(std::memory_order_acquire)};
+ ALuint sid{voice->mSourceID.load(std::memory_order_acquire)};
if(sid) CalcSourceParams(voice, ctx, force);
}
);
@@ -1455,10 +1451,10 @@ void ProcessContext(ALCcontext *ctx, const ALsizei SamplesToDo)
std::for_each(ctx->Voices, ctx->Voices+ctx->VoiceCount.load(std::memory_order_acquire),
[SamplesToDo,ctx](ALvoice *voice) -> void
{
- if(voice->PlayState.load(std::memory_order_acquire) == ALvoice::Stopped)
+ if(voice->mPlayState.load(std::memory_order_acquire) == ALvoice::Stopped)
return;
- ALuint sid{voice->SourceID.load(std::memory_order_relaxed)};
- if(voice->Step < 1) return;
+ ALuint sid{voice->mSourceID.load(std::memory_order_relaxed)};
+ if(voice->mStep < 1) return;
MixSource(voice, sid, ctx, SamplesToDo);
}
@@ -1812,15 +1808,15 @@ void aluHandleDisconnect(ALCdevice *device, const char *msg, ...)
auto stop_voice = [ctx](ALvoice *voice) -> void
{
- if(voice->PlayState.load(std::memory_order_acquire) == ALvoice::Playing)
+ if(voice->mPlayState.load(std::memory_order_acquire) == ALvoice::Playing)
return;
- ALuint sid{voice->SourceID.load(std::memory_order_relaxed)};
+ ALuint sid{voice->mSourceID.load(std::memory_order_relaxed)};
if(!sid) return;
- voice->current_buffer.store(nullptr, std::memory_order_relaxed);
- voice->loop_buffer.store(nullptr, std::memory_order_relaxed);
- voice->SourceID.store(0u, std::memory_order_relaxed);
- voice->PlayState.store(ALvoice::Stopped, std::memory_order_release);
+ voice->mCurrentBuffer.store(nullptr, std::memory_order_relaxed);
+ voice->mLoopBuffer.store(nullptr, std::memory_order_relaxed);
+ voice->mSourceID.store(0u, std::memory_order_relaxed);
+ voice->mPlayState.store(ALvoice::Stopped, std::memory_order_release);
/* If the source's voice was playing, it's now effectively stopped
* (the source state will be updated the next time it's checked).
*/
diff --git a/Alc/mixvoice.cpp b/Alc/mixvoice.cpp
index 4c8b2761..c2b2791b 100644
--- a/Alc/mixvoice.cpp
+++ b/Alc/mixvoice.cpp
@@ -449,15 +449,15 @@ void MixSource(ALvoice *voice, const ALuint SourceID, ALCcontext *Context, const
ASSUME(SamplesToDo > 0);
/* Get source info */
- ALvoice::State vstate{voice->PlayState.load(std::memory_order_acquire)};
- const bool isstatic{(voice->Flags&VOICE_IS_STATIC) != 0};
- ALsizei DataPosInt{static_cast<ALsizei>(voice->position.load(std::memory_order_relaxed))};
- ALsizei DataPosFrac{voice->position_fraction.load(std::memory_order_relaxed)};
- ALbufferlistitem *BufferListItem{voice->current_buffer.load(std::memory_order_relaxed)};
- ALbufferlistitem *BufferLoopItem{voice->loop_buffer.load(std::memory_order_relaxed)};
- const ALsizei NumChannels{voice->NumChannels};
- const ALsizei SampleSize{voice->SampleSize};
- const ALint increment{voice->Step};
+ ALvoice::State vstate{voice->mPlayState.load(std::memory_order_acquire)};
+ const bool isstatic{(voice->mFlags&VOICE_IS_STATIC) != 0};
+ ALsizei DataPosInt{static_cast<ALsizei>(voice->mPosition.load(std::memory_order_relaxed))};
+ ALsizei DataPosFrac{voice->mPositionFrac.load(std::memory_order_relaxed)};
+ ALbufferlistitem *BufferListItem{voice->mCurrentBuffer.load(std::memory_order_relaxed)};
+ ALbufferlistitem *BufferLoopItem{voice->mLoopBuffer.load(std::memory_order_relaxed)};
+ const ALsizei NumChannels{voice->mNumChannels};
+ const ALsizei SampleSize{voice->mSampleSize};
+ const ALint increment{voice->mStep};
ASSUME(DataPosInt >= 0);
ASSUME(DataPosFrac >= 0);
@@ -473,16 +473,16 @@ void MixSource(ALvoice *voice, const ALuint SourceID, ALCcontext *Context, const
ASSUME(IrSize >= 0);
ResamplerFunc Resample{(increment == FRACTIONONE && DataPosFrac == 0) ?
- Resample_<CopyTag,CTag> : voice->Resampler};
+ Resample_<CopyTag,CTag> : voice->mResampler};
- ALsizei Counter{(voice->Flags&VOICE_IS_FADING) ? SamplesToDo : 0};
+ ALsizei Counter{(voice->mFlags&VOICE_IS_FADING) ? SamplesToDo : 0};
if(!Counter)
{
/* No fading, just overwrite the old/current params. */
for(ALsizei chan{0};chan < NumChannels;chan++)
{
- DirectParams &parms = voice->Direct.Params[chan];
- if(!(voice->Flags&VOICE_HAS_HRTF))
+ DirectParams &parms = voice->mDirect.Params[chan];
+ if(!(voice->mFlags&VOICE_HAS_HRTF))
std::copy(std::begin(parms.Gains.Target), std::end(parms.Gains.Target),
std::begin(parms.Gains.Current));
else
@@ -496,14 +496,14 @@ void MixSource(ALvoice *voice, const ALuint SourceID, ALCcontext *Context, const
std::copy(std::begin(parms.Gains.Target), std::end(parms.Gains.Target),
std::begin(parms.Gains.Current));
};
- std::for_each(voice->Send.begin(), voice->Send.end(), set_current);
+ std::for_each(voice->mSend.begin(), voice->mSend.end(), set_current);
}
}
- else if((voice->Flags&VOICE_HAS_HRTF))
+ else if((voice->mFlags&VOICE_HAS_HRTF))
{
for(ALsizei chan{0};chan < NumChannels;chan++)
{
- DirectParams &parms = voice->Direct.Params[chan];
+ DirectParams &parms = voice->mDirect.Params[chan];
if(!(parms.Hrtf.Old.Gain > GAIN_SILENCE_THRESHOLD))
{
/* The old HRTF params are silent, so overwrite the old
@@ -557,16 +557,16 @@ void MixSource(ALvoice *voice, const ALuint SourceID, ALCcontext *Context, const
auto &SrcData = Device->SourceData;
/* Load the previous samples into the source data first, and clear the rest. */
- auto srciter = std::copy_n(voice->PrevSamples[chan].begin(), MAX_RESAMPLE_PADDING,
+ auto srciter = std::copy_n(voice->mPrevSamples[chan].begin(), MAX_RESAMPLE_PADDING,
std::begin(SrcData));
std::fill(srciter, std::end(SrcData), 0.0f);
ALsizei FilledAmt{MAX_RESAMPLE_PADDING};
if(vstate != ALvoice::Playing)
{
- std::copy(voice->PrevSamples[chan].begin()+MAX_RESAMPLE_PADDING,
- voice->PrevSamples[chan].end(), srciter);
- FilledAmt = voice->PrevSamples[chan].size();
+ std::copy(voice->mPrevSamples[chan].begin()+MAX_RESAMPLE_PADDING,
+ voice->mPrevSamples[chan].end(), srciter);
+ FilledAmt = voice->mPrevSamples[chan].size();
}
else if(isstatic)
{
@@ -599,32 +599,33 @@ void MixSource(ALvoice *voice, const ALuint SourceID, ALCcontext *Context, const
/* Store the last source samples used for next time. */
std::copy_n(&SrcData[(increment*DstBufferSize + DataPosFrac)>>FRACTIONBITS],
- voice->PrevSamples[chan].size(), std::begin(voice->PrevSamples[chan]));
+ voice->mPrevSamples[chan].size(), std::begin(voice->mPrevSamples[chan]));
/* Resample, then apply ambisonic upsampling as needed. */
- const ALfloat *ResampledData{Resample(&voice->ResampleState,
+ const ALfloat *ResampledData{Resample(&voice->mResampleState,
&SrcData[MAX_RESAMPLE_PADDING], DataPosFrac, increment,
Device->ResampledData, DstBufferSize)};
- if((voice->Flags&VOICE_IS_AMBISONIC))
+ if((voice->mFlags&VOICE_IS_AMBISONIC))
{
- const ALfloat hfscale{voice->AmbiScales[chan]};
+ const ALfloat hfscale{voice->mAmbiScales[chan]};
/* Beware the evil const_cast. It's safe since it's pointing to
* either SrcData or Device->ResampledData (both non-const),
* but the resample method takes its input as const float* and
* may return it without copying to output, making it currently
* unavoidable.
*/
- voice->AmbiSplitter[chan].applyHfScale(const_cast<ALfloat*>(ResampledData),
+ voice->mAmbiSplitter[chan].applyHfScale(const_cast<ALfloat*>(ResampledData),
hfscale, DstBufferSize);
}
/* Now filter and mix to the appropriate outputs. */
{
- DirectParams &parms = voice->Direct.Params[chan];
+ DirectParams &parms = voice->mDirect.Params[chan];
const ALfloat *samples{DoFilters(&parms.LowPass, &parms.HighPass,
- Device->FilteredData, ResampledData, DstBufferSize, voice->Direct.FilterType)};
+ Device->FilteredData, ResampledData, DstBufferSize,
+ voice->mDirect.FilterType)};
- if((voice->Flags&VOICE_HAS_HRTF))
+ if((voice->mFlags&VOICE_HAS_HRTF))
{
const ALfloat TargetGain{UNLIKELY(vstate == ALvoice::Stopping) ? 0.0f :
parms.Hrtf.Target.Gain};
@@ -658,8 +659,8 @@ void MixSource(ALvoice *voice, const ALuint SourceID, ALCcontext *Context, const
hrtfparams.GainStep = gain / static_cast<ALfloat>(fademix);
MixHrtfBlendSamples(
- voice->Direct.Buffer[OutLIdx], voice->Direct.Buffer[OutRIdx],
- samples, voice->Offset, OutPos, IrSize, &parms.Hrtf.Old,
+ voice->mDirect.Buffer[OutLIdx], voice->mDirect.Buffer[OutRIdx],
+ samples, voice->mOffset, OutPos, IrSize, &parms.Hrtf.Old,
&hrtfparams, &parms.Hrtf.State, fademix);
/* Update the old parameters with the result. */
parms.Hrtf.Old = parms.Hrtf.Target;
@@ -692,8 +693,8 @@ void MixSource(ALvoice *voice, const ALuint SourceID, ALCcontext *Context, const
hrtfparams.GainStep = (gain - parms.Hrtf.Old.Gain) /
static_cast<ALfloat>(todo);
MixHrtfSamples(
- voice->Direct.Buffer[OutLIdx], voice->Direct.Buffer[OutRIdx],
- samples+fademix, voice->Offset+fademix, OutPos+fademix, IrSize,
+ voice->mDirect.Buffer[OutLIdx], voice->mDirect.Buffer[OutRIdx],
+ samples+fademix, voice->mOffset+fademix, OutPos+fademix, IrSize,
&hrtfparams, &parms.Hrtf.State, todo);
/* Store the interpolated gain or the final target gain
* depending if the fade is done.
@@ -704,27 +705,27 @@ void MixSource(ALvoice *voice, const ALuint SourceID, ALCcontext *Context, const
parms.Hrtf.Old.Gain = parms.Hrtf.Target.Gain;
}
}
- else if((voice->Flags&VOICE_HAS_NFC))
+ else if((voice->mFlags&VOICE_HAS_NFC))
{
const ALfloat *TargetGains{UNLIKELY(vstate == ALvoice::Stopping) ?
SilentTarget : parms.Gains.Target};
- MixSamples(samples, voice->Direct.ChannelsPerOrder[0],
- voice->Direct.Buffer, parms.Gains.Current, TargetGains, Counter,
+ MixSamples(samples, voice->mDirect.ChannelsPerOrder[0],
+ voice->mDirect.Buffer, parms.Gains.Current, TargetGains, Counter,
OutPos, DstBufferSize);
ALfloat (&nfcsamples)[BUFFERSIZE] = Device->NfcSampleData;
- ALsizei chanoffset{voice->Direct.ChannelsPerOrder[0]};
+ ALsizei chanoffset{voice->mDirect.ChannelsPerOrder[0]};
using FilterProc = void (NfcFilter::*)(float*,const float*,int);
auto apply_nfc = [voice,&parms,samples,TargetGains,DstBufferSize,Counter,OutPos,&chanoffset,&nfcsamples](FilterProc process, ALsizei order) -> void
{
- if(voice->Direct.ChannelsPerOrder[order] < 1)
+ if(voice->mDirect.ChannelsPerOrder[order] < 1)
return;
(parms.NFCtrlFilter.*process)(nfcsamples, samples, DstBufferSize);
- MixSamples(nfcsamples, voice->Direct.ChannelsPerOrder[order],
- voice->Direct.Buffer+chanoffset, parms.Gains.Current+chanoffset,
+ MixSamples(nfcsamples, voice->mDirect.ChannelsPerOrder[order],
+ voice->mDirect.Buffer+chanoffset, parms.Gains.Current+chanoffset,
TargetGains+chanoffset, Counter, OutPos, DstBufferSize);
- chanoffset += voice->Direct.ChannelsPerOrder[order];
+ chanoffset += voice->mDirect.ChannelsPerOrder[order];
};
apply_nfc(&NfcFilter::process1, 1);
apply_nfc(&NfcFilter::process2, 2);
@@ -734,7 +735,7 @@ void MixSource(ALvoice *voice, const ALuint SourceID, ALCcontext *Context, const
{
const ALfloat *TargetGains{UNLIKELY(vstate == ALvoice::Stopping) ?
SilentTarget : parms.Gains.Target};
- MixSamples(samples, voice->Direct.Channels, voice->Direct.Buffer,
+ MixSamples(samples, voice->mDirect.Channels, voice->mDirect.Buffer,
parms.Gains.Current, TargetGains, Counter, OutPos, DstBufferSize);
}
}
@@ -754,7 +755,7 @@ void MixSource(ALvoice *voice, const ALuint SourceID, ALCcontext *Context, const
MixSamples(samples, send.Channels, send.Buffer, parms.Gains.Current,
TargetGains, Counter, OutPos, DstBufferSize);
};
- std::for_each(voice->Send.begin(), voice->Send.end(), mix_send);
+ std::for_each(voice->mSend.begin(), voice->mSend.end(), mix_send);
}
/* Update positions */
DataPosFrac += increment*DstBufferSize;
@@ -762,7 +763,7 @@ void MixSource(ALvoice *voice, const ALuint SourceID, ALCcontext *Context, const
DataPosFrac &= FRACTIONMASK;
OutPos += DstBufferSize;
- voice->Offset += DstBufferSize;
+ voice->mOffset += DstBufferSize;
Counter = maxi(DstBufferSize, Counter) - DstBufferSize;
if(UNLIKELY(vstate != ALvoice::Playing))
@@ -812,23 +813,23 @@ void MixSource(ALvoice *voice, const ALuint SourceID, ALCcontext *Context, const
}
} while(OutPos < SamplesToDo);
- voice->Flags |= VOICE_IS_FADING;
+ voice->mFlags |= VOICE_IS_FADING;
/* Don't update positions and buffers if we were stopping. */
if(UNLIKELY(vstate == ALvoice::Stopping))
{
- voice->PlayState.store(ALvoice::Stopped, std::memory_order_release);
+ voice->mPlayState.store(ALvoice::Stopped, std::memory_order_release);
return;
}
/* Update source info */
- voice->position.store(DataPosInt, std::memory_order_relaxed);
- voice->position_fraction.store(DataPosFrac, std::memory_order_relaxed);
- voice->current_buffer.store(BufferListItem, std::memory_order_relaxed);
+ voice->mPosition.store(DataPosInt, std::memory_order_relaxed);
+ voice->mPositionFrac.store(DataPosFrac, std::memory_order_relaxed);
+ voice->mCurrentBuffer.store(BufferListItem, std::memory_order_relaxed);
if(vstate == ALvoice::Stopped)
{
- voice->loop_buffer.store(nullptr, std::memory_order_relaxed);
- voice->SourceID.store(0u, std::memory_order_relaxed);
+ voice->mLoopBuffer.store(nullptr, std::memory_order_relaxed);
+ voice->mSourceID.store(0u, std::memory_order_relaxed);
}
std::atomic_thread_fence(std::memory_order_release);
@@ -853,7 +854,7 @@ void MixSource(ALvoice *voice, const ALuint SourceID, ALCcontext *Context, const
/* If the voice just ended, set it to Stopping so the next render
* ensures any residual noise fades to 0 amplitude.
*/
- voice->PlayState.store(ALvoice::Stopping, std::memory_order_release);
+ voice->mPlayState.store(ALvoice::Stopping, std::memory_order_release);
SendSourceStoppedEvent(Context, SourceID);
}
}