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-rw-r--r--Alc/alcChorus.c18
-rw-r--r--Alc/alcDedicated.c16
-rw-r--r--Alc/alcDistortion.c18
-rw-r--r--Alc/alcEcho.c18
-rw-r--r--Alc/alcEqualizer.c18
-rw-r--r--Alc/alcFlanger.c18
-rw-r--r--Alc/alcModulator.c16
-rw-r--r--Alc/alcReverb.c24
8 files changed, 73 insertions, 73 deletions
diff --git a/Alc/alcChorus.c b/Alc/alcChorus.c
index 87e186e9..5f360d17 100644
--- a/Alc/alcChorus.c
+++ b/Alc/alcChorus.c
@@ -52,7 +52,7 @@ typedef struct ALchorusState {
static ALvoid ChorusDestroy(ALeffectState *effect)
{
- ALchorusState *state = GET_PARENT_TYPE(ALchorusState, ALeffectState, effect);
+ ALchorusState *state = STATIC_UPCAST(ALchorusState, ALeffectState, effect);
if(state)
{
free(state->SampleBufferLeft);
@@ -67,7 +67,7 @@ static ALvoid ChorusDestroy(ALeffectState *effect)
static ALboolean ChorusDeviceUpdate(ALeffectState *effect, ALCdevice *Device)
{
- ALchorusState *state = GET_PARENT_TYPE(ALchorusState, ALeffectState, effect);
+ ALchorusState *state = STATIC_UPCAST(ALchorusState, ALeffectState, effect);
ALuint maxlen;
ALuint it;
@@ -100,7 +100,7 @@ static ALboolean ChorusDeviceUpdate(ALeffectState *effect, ALCdevice *Device)
static ALvoid ChorusUpdate(ALeffectState *effect, ALCdevice *Device, const ALeffectslot *Slot)
{
- ALchorusState *state = GET_PARENT_TYPE(ALchorusState, ALeffectState, effect);
+ ALchorusState *state = STATIC_UPCAST(ALchorusState, ALeffectState, effect);
ALfloat frequency = Device->Frequency;
ALfloat rate;
ALint phase;
@@ -238,7 +238,7 @@ DECL_TEMPLATE(Sinusoid)
static ALvoid ChorusProcess(ALeffectState *effect, ALuint SamplesToDo, const ALfloat *RESTRICT SamplesIn, ALfloat (*RESTRICT SamplesOut)[BUFFERSIZE])
{
- ALchorusState *state = GET_PARENT_TYPE(ALchorusState, ALeffectState, effect);
+ ALchorusState *state = STATIC_UPCAST(ALchorusState, ALeffectState, effect);
if(state->waveform == AL_CHORUS_WAVEFORM_TRIANGLE)
ProcessTriangle(state, SamplesToDo, SamplesIn, SamplesOut);
@@ -254,17 +254,17 @@ ALeffectState *ChorusCreate(void)
if(!state)
return NULL;
- GET_DERIVED_TYPE(ALeffectState, state)->Destroy = ChorusDestroy;
- GET_DERIVED_TYPE(ALeffectState, state)->DeviceUpdate = ChorusDeviceUpdate;
- GET_DERIVED_TYPE(ALeffectState, state)->Update = ChorusUpdate;
- GET_DERIVED_TYPE(ALeffectState, state)->Process = ChorusProcess;
+ STATIC_CAST(ALeffectState, state)->Destroy = ChorusDestroy;
+ STATIC_CAST(ALeffectState, state)->DeviceUpdate = ChorusDeviceUpdate;
+ STATIC_CAST(ALeffectState, state)->Update = ChorusUpdate;
+ STATIC_CAST(ALeffectState, state)->Process = ChorusProcess;
state->BufferLength = 0;
state->SampleBufferLeft = NULL;
state->SampleBufferRight = NULL;
state->offset = 0;
- return GET_DERIVED_TYPE(ALeffectState, state);
+ return STATIC_CAST(ALeffectState, state);
}
void chorus_SetParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint val)
diff --git a/Alc/alcDedicated.c b/Alc/alcDedicated.c
index bb82bbcb..35de345f 100644
--- a/Alc/alcDedicated.c
+++ b/Alc/alcDedicated.c
@@ -38,7 +38,7 @@ typedef struct ALdedicatedState {
static ALvoid DedicatedDestroy(ALeffectState *effect)
{
- ALdedicatedState *state = GET_PARENT_TYPE(ALdedicatedState, ALeffectState, effect);
+ ALdedicatedState *state = STATIC_UPCAST(ALdedicatedState, ALeffectState, effect);
free(state);
}
@@ -51,7 +51,7 @@ static ALboolean DedicatedDeviceUpdate(ALeffectState *effect, ALCdevice *Device)
static ALvoid DedicatedUpdate(ALeffectState *effect, ALCdevice *device, const ALeffectslot *Slot)
{
- ALdedicatedState *state = GET_PARENT_TYPE(ALdedicatedState, ALeffectState, effect);
+ ALdedicatedState *state = STATIC_UPCAST(ALdedicatedState, ALeffectState, effect);
ALfloat Gain;
ALsizei s;
@@ -67,7 +67,7 @@ static ALvoid DedicatedUpdate(ALeffectState *effect, ALCdevice *device, const AL
static ALvoid DedicatedProcess(ALeffectState *effect, ALuint SamplesToDo, const ALfloat *RESTRICT SamplesIn, ALfloat (*RESTRICT SamplesOut)[BUFFERSIZE])
{
- ALdedicatedState *state = GET_PARENT_TYPE(ALdedicatedState, ALeffectState, effect);
+ ALdedicatedState *state = STATIC_UPCAST(ALdedicatedState, ALeffectState, effect);
const ALfloat *gains = state->gains;
ALuint i, c;
@@ -90,15 +90,15 @@ ALeffectState *DedicatedCreate(void)
if(!state)
return NULL;
- GET_DERIVED_TYPE(ALeffectState, state)->Destroy = DedicatedDestroy;
- GET_DERIVED_TYPE(ALeffectState, state)->DeviceUpdate = DedicatedDeviceUpdate;
- GET_DERIVED_TYPE(ALeffectState, state)->Update = DedicatedUpdate;
- GET_DERIVED_TYPE(ALeffectState, state)->Process = DedicatedProcess;
+ STATIC_CAST(ALeffectState, state)->Destroy = DedicatedDestroy;
+ STATIC_CAST(ALeffectState, state)->DeviceUpdate = DedicatedDeviceUpdate;
+ STATIC_CAST(ALeffectState, state)->Update = DedicatedUpdate;
+ STATIC_CAST(ALeffectState, state)->Process = DedicatedProcess;
for(s = 0;s < MaxChannels;s++)
state->gains[s] = 0.0f;
- return GET_DERIVED_TYPE(ALeffectState, state);
+ return STATIC_CAST(ALeffectState, state);
}
void ded_SetParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint val)
diff --git a/Alc/alcDistortion.c b/Alc/alcDistortion.c
index 315a7761..c431a2ca 100644
--- a/Alc/alcDistortion.c
+++ b/Alc/alcDistortion.c
@@ -62,13 +62,13 @@ typedef struct ALdistortionState {
static ALvoid DistortionDestroy(ALeffectState *effect)
{
- ALdistortionState *state = GET_PARENT_TYPE(ALdistortionState, ALeffectState, effect);
+ ALdistortionState *state = STATIC_UPCAST(ALdistortionState, ALeffectState, effect);
free(state);
}
static ALboolean DistortionDeviceUpdate(ALeffectState *effect, ALCdevice *Device)
{
- ALdistortionState *state = GET_PARENT_TYPE(ALdistortionState, ALeffectState, effect);
+ ALdistortionState *state = STATIC_UPCAST(ALdistortionState, ALeffectState, effect);
state->frequency = (ALfloat)Device->Frequency;
@@ -77,7 +77,7 @@ static ALboolean DistortionDeviceUpdate(ALeffectState *effect, ALCdevice *Device
static ALvoid DistortionUpdate(ALeffectState *effect, ALCdevice *Device, const ALeffectslot *Slot)
{
- ALdistortionState *state = GET_PARENT_TYPE(ALdistortionState, ALeffectState, effect);
+ ALdistortionState *state = STATIC_UPCAST(ALdistortionState, ALeffectState, effect);
ALfloat gain = sqrtf(1.0f / Device->NumChan) * Slot->Gain;
ALuint it;
ALfloat w0;
@@ -130,7 +130,7 @@ static ALvoid DistortionUpdate(ALeffectState *effect, ALCdevice *Device, const A
static ALvoid DistortionProcess(ALeffectState *effect, ALuint SamplesToDo, const ALfloat *RESTRICT SamplesIn, ALfloat (*RESTRICT SamplesOut)[BUFFERSIZE])
{
- ALdistortionState *state = GET_PARENT_TYPE(ALdistortionState, ALeffectState, effect);
+ ALdistortionState *state = STATIC_UPCAST(ALdistortionState, ALeffectState, effect);
const ALfloat fc = state->edge_coeff;
float oversample_buffer[64][4];
ALfloat tempsmp;
@@ -239,10 +239,10 @@ ALeffectState *DistortionCreate(void)
if(!state)
return NULL;
- GET_DERIVED_TYPE(ALeffectState, state)->Destroy = DistortionDestroy;
- GET_DERIVED_TYPE(ALeffectState, state)->DeviceUpdate = DistortionDeviceUpdate;
- GET_DERIVED_TYPE(ALeffectState, state)->Update = DistortionUpdate;
- GET_DERIVED_TYPE(ALeffectState, state)->Process = DistortionProcess;
+ STATIC_CAST(ALeffectState, state)->Destroy = DistortionDestroy;
+ STATIC_CAST(ALeffectState, state)->DeviceUpdate = DistortionDeviceUpdate;
+ STATIC_CAST(ALeffectState, state)->Update = DistortionUpdate;
+ STATIC_CAST(ALeffectState, state)->Process = DistortionProcess;
state->bandpass.type = BANDPASS;
state->lowpass.type = LOWPASS;
@@ -254,7 +254,7 @@ ALeffectState *DistortionCreate(void)
state->lowpass.y[0] = 0.0f;
state->lowpass.y[1] = 0.0f;
- return GET_DERIVED_TYPE(ALeffectState, state);
+ return STATIC_CAST(ALeffectState, state);
}
void distortion_SetParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint val)
diff --git a/Alc/alcEcho.c b/Alc/alcEcho.c
index 498ebbc7..297d6e76 100644
--- a/Alc/alcEcho.c
+++ b/Alc/alcEcho.c
@@ -53,7 +53,7 @@ typedef struct ALechoState {
static ALvoid EchoDestroy(ALeffectState *effect)
{
- ALechoState *state = GET_PARENT_TYPE(ALechoState, ALeffectState, effect);
+ ALechoState *state = STATIC_UPCAST(ALechoState, ALeffectState, effect);
if(state)
{
free(state->SampleBuffer);
@@ -64,7 +64,7 @@ static ALvoid EchoDestroy(ALeffectState *effect)
static ALboolean EchoDeviceUpdate(ALeffectState *effect, ALCdevice *Device)
{
- ALechoState *state = GET_PARENT_TYPE(ALechoState, ALeffectState, effect);
+ ALechoState *state = STATIC_UPCAST(ALechoState, ALeffectState, effect);
ALuint maxlen, i;
// Use the next power of 2 for the buffer length, so the tap offsets can be
@@ -91,7 +91,7 @@ static ALboolean EchoDeviceUpdate(ALeffectState *effect, ALCdevice *Device)
static ALvoid EchoUpdate(ALeffectState *effect, ALCdevice *Device, const ALeffectslot *Slot)
{
- ALechoState *state = GET_PARENT_TYPE(ALechoState, ALeffectState, effect);
+ ALechoState *state = STATIC_UPCAST(ALechoState, ALeffectState, effect);
ALuint frequency = Device->Frequency;
ALfloat lrpan, cw, g, gain;
ALfloat dirGain;
@@ -127,7 +127,7 @@ static ALvoid EchoUpdate(ALeffectState *effect, ALCdevice *Device, const ALeffec
static ALvoid EchoProcess(ALeffectState *effect, ALuint SamplesToDo, const ALfloat *RESTRICT SamplesIn, ALfloat (*RESTRICT SamplesOut)[BUFFERSIZE])
{
- ALechoState *state = GET_PARENT_TYPE(ALechoState, ALeffectState, effect);
+ ALechoState *state = STATIC_UPCAST(ALechoState, ALeffectState, effect);
const ALuint mask = state->BufferLength-1;
const ALuint tap1 = state->Tap[0].delay;
const ALuint tap2 = state->Tap[1].delay;
@@ -185,10 +185,10 @@ ALeffectState *EchoCreate(void)
if(!state)
return NULL;
- GET_DERIVED_TYPE(ALeffectState, state)->Destroy = EchoDestroy;
- GET_DERIVED_TYPE(ALeffectState, state)->DeviceUpdate = EchoDeviceUpdate;
- GET_DERIVED_TYPE(ALeffectState, state)->Update = EchoUpdate;
- GET_DERIVED_TYPE(ALeffectState, state)->Process = EchoProcess;
+ STATIC_CAST(ALeffectState, state)->Destroy = EchoDestroy;
+ STATIC_CAST(ALeffectState, state)->DeviceUpdate = EchoDeviceUpdate;
+ STATIC_CAST(ALeffectState, state)->Update = EchoUpdate;
+ STATIC_CAST(ALeffectState, state)->Process = EchoProcess;
state->BufferLength = 0;
state->SampleBuffer = NULL;
@@ -201,7 +201,7 @@ ALeffectState *EchoCreate(void)
state->iirFilter.history[0] = 0.0f;
state->iirFilter.history[1] = 0.0f;
- return GET_DERIVED_TYPE(ALeffectState, state);
+ return STATIC_CAST(ALeffectState, state);
}
void echo_SetParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint val)
diff --git a/Alc/alcEqualizer.c b/Alc/alcEqualizer.c
index d4b4f855..62097cd5 100644
--- a/Alc/alcEqualizer.c
+++ b/Alc/alcEqualizer.c
@@ -97,13 +97,13 @@ typedef struct ALequalizerState {
static ALvoid EqualizerDestroy(ALeffectState *effect)
{
- ALequalizerState *state = GET_PARENT_TYPE(ALequalizerState, ALeffectState, effect);
+ ALequalizerState *state = STATIC_UPCAST(ALequalizerState, ALeffectState, effect);
free(state);
}
static ALboolean EqualizerDeviceUpdate(ALeffectState *effect, ALCdevice *Device)
{
- ALequalizerState *state = GET_PARENT_TYPE(ALequalizerState, ALeffectState, effect);
+ ALequalizerState *state = STATIC_UPCAST(ALequalizerState, ALeffectState, effect);
state->frequency = (ALfloat)Device->Frequency;
@@ -112,7 +112,7 @@ static ALboolean EqualizerDeviceUpdate(ALeffectState *effect, ALCdevice *Device)
static ALvoid EqualizerUpdate(ALeffectState *effect, ALCdevice *Device, const ALeffectslot *Slot)
{
- ALequalizerState *state = GET_PARENT_TYPE(ALequalizerState, ALeffectState, effect);
+ ALequalizerState *state = STATIC_UPCAST(ALequalizerState, ALeffectState, effect);
ALfloat gain = sqrtf(1.0f / Device->NumChan) * Slot->Gain;
ALuint it;
@@ -217,7 +217,7 @@ static ALvoid EqualizerUpdate(ALeffectState *effect, ALCdevice *Device, const AL
static ALvoid EqualizerProcess(ALeffectState *effect, ALuint SamplesToDo, const ALfloat *RESTRICT SamplesIn, ALfloat (*RESTRICT SamplesOut)[BUFFERSIZE])
{
- ALequalizerState *state = GET_PARENT_TYPE(ALequalizerState, ALeffectState, effect);
+ ALequalizerState *state = STATIC_UPCAST(ALequalizerState, ALeffectState, effect);
ALuint base;
ALuint it;
ALuint kt;
@@ -276,10 +276,10 @@ ALeffectState *EqualizerCreate(void)
if(!state)
return NULL;
- GET_DERIVED_TYPE(ALeffectState, state)->Destroy = EqualizerDestroy;
- GET_DERIVED_TYPE(ALeffectState, state)->DeviceUpdate = EqualizerDeviceUpdate;
- GET_DERIVED_TYPE(ALeffectState, state)->Update = EqualizerUpdate;
- GET_DERIVED_TYPE(ALeffectState, state)->Process = EqualizerProcess;
+ STATIC_CAST(ALeffectState, state)->Destroy = EqualizerDestroy;
+ STATIC_CAST(ALeffectState, state)->DeviceUpdate = EqualizerDeviceUpdate;
+ STATIC_CAST(ALeffectState, state)->Update = EqualizerUpdate;
+ STATIC_CAST(ALeffectState, state)->Process = EqualizerProcess;
state->bandfilter[0].type = LOW_SHELF;
state->bandfilter[1].type = PEAKING;
@@ -296,7 +296,7 @@ ALeffectState *EqualizerCreate(void)
state->bandfilter[it].y[1] = 0.0f;
}
- return GET_DERIVED_TYPE(ALeffectState, state);
+ return STATIC_CAST(ALeffectState, state);
}
void equalizer_SetParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint val)
diff --git a/Alc/alcFlanger.c b/Alc/alcFlanger.c
index 7409a4c1..7c753eb6 100644
--- a/Alc/alcFlanger.c
+++ b/Alc/alcFlanger.c
@@ -52,7 +52,7 @@ typedef struct ALflangerState {
static ALvoid FlangerDestroy(ALeffectState *effect)
{
- ALflangerState *state = GET_PARENT_TYPE(ALflangerState, ALeffectState, effect);
+ ALflangerState *state = STATIC_UPCAST(ALflangerState, ALeffectState, effect);
if(state)
{
free(state->SampleBufferLeft);
@@ -67,7 +67,7 @@ static ALvoid FlangerDestroy(ALeffectState *effect)
static ALboolean FlangerDeviceUpdate(ALeffectState *effect, ALCdevice *Device)
{
- ALflangerState *state = GET_PARENT_TYPE(ALflangerState, ALeffectState, effect);
+ ALflangerState *state = STATIC_UPCAST(ALflangerState, ALeffectState, effect);
ALuint maxlen;
ALuint it;
@@ -100,7 +100,7 @@ static ALboolean FlangerDeviceUpdate(ALeffectState *effect, ALCdevice *Device)
static ALvoid FlangerUpdate(ALeffectState *effect, ALCdevice *Device, const ALeffectslot *Slot)
{
- ALflangerState *state = GET_PARENT_TYPE(ALflangerState, ALeffectState, effect);
+ ALflangerState *state = STATIC_UPCAST(ALflangerState, ALeffectState, effect);
ALfloat frequency = Device->Frequency;
ALfloat rate;
ALint phase;
@@ -238,7 +238,7 @@ DECL_TEMPLATE(Sinusoid)
static ALvoid FlangerProcess(ALeffectState *effect, ALuint SamplesToDo, const ALfloat *RESTRICT SamplesIn, ALfloat (*RESTRICT SamplesOut)[BUFFERSIZE])
{
- ALflangerState *state = GET_PARENT_TYPE(ALflangerState, ALeffectState, effect);
+ ALflangerState *state = STATIC_UPCAST(ALflangerState, ALeffectState, effect);
if(state->waveform == AL_FLANGER_WAVEFORM_TRIANGLE)
ProcessTriangle(state, SamplesToDo, SamplesIn, SamplesOut);
@@ -254,17 +254,17 @@ ALeffectState *FlangerCreate(void)
if(!state)
return NULL;
- GET_DERIVED_TYPE(ALeffectState, state)->Destroy = FlangerDestroy;
- GET_DERIVED_TYPE(ALeffectState, state)->DeviceUpdate = FlangerDeviceUpdate;
- GET_DERIVED_TYPE(ALeffectState, state)->Update = FlangerUpdate;
- GET_DERIVED_TYPE(ALeffectState, state)->Process = FlangerProcess;
+ STATIC_CAST(ALeffectState, state)->Destroy = FlangerDestroy;
+ STATIC_CAST(ALeffectState, state)->DeviceUpdate = FlangerDeviceUpdate;
+ STATIC_CAST(ALeffectState, state)->Update = FlangerUpdate;
+ STATIC_CAST(ALeffectState, state)->Process = FlangerProcess;
state->BufferLength = 0;
state->SampleBufferLeft = NULL;
state->SampleBufferRight = NULL;
state->offset = 0;
- return GET_DERIVED_TYPE(ALeffectState, state);
+ return STATIC_CAST(ALeffectState, state);
}
void flanger_SetParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint val)
diff --git a/Alc/alcModulator.c b/Alc/alcModulator.c
index c9f1edf4..daf5416c 100644
--- a/Alc/alcModulator.c
+++ b/Alc/alcModulator.c
@@ -131,7 +131,7 @@ DECL_TEMPLATE(Square)
static ALvoid ModulatorDestroy(ALeffectState *effect)
{
- ALmodulatorState *state = GET_PARENT_TYPE(ALmodulatorState, ALeffectState, effect);
+ ALmodulatorState *state = STATIC_UPCAST(ALmodulatorState, ALeffectState, effect);
free(state);
}
@@ -144,7 +144,7 @@ static ALboolean ModulatorDeviceUpdate(ALeffectState *effect, ALCdevice *Device)
static ALvoid ModulatorUpdate(ALeffectState *effect, ALCdevice *Device, const ALeffectslot *Slot)
{
- ALmodulatorState *state = GET_PARENT_TYPE(ALmodulatorState, ALeffectState, effect);
+ ALmodulatorState *state = STATIC_UPCAST(ALmodulatorState, ALeffectState, effect);
ALfloat gain, cw, a = 0.0f;
ALuint index;
@@ -177,7 +177,7 @@ static ALvoid ModulatorUpdate(ALeffectState *effect, ALCdevice *Device, const AL
static ALvoid ModulatorProcess(ALeffectState *effect, ALuint SamplesToDo, const ALfloat *RESTRICT SamplesIn, ALfloat (*RESTRICT SamplesOut)[BUFFERSIZE])
{
- ALmodulatorState *state = GET_PARENT_TYPE(ALmodulatorState, ALeffectState, effect);
+ ALmodulatorState *state = STATIC_UPCAST(ALmodulatorState, ALeffectState, effect);
switch(state->Waveform)
{
@@ -203,10 +203,10 @@ ALeffectState *ModulatorCreate(void)
if(!state)
return NULL;
- GET_DERIVED_TYPE(ALeffectState, state)->Destroy = ModulatorDestroy;
- GET_DERIVED_TYPE(ALeffectState, state)->DeviceUpdate = ModulatorDeviceUpdate;
- GET_DERIVED_TYPE(ALeffectState, state)->Update = ModulatorUpdate;
- GET_DERIVED_TYPE(ALeffectState, state)->Process = ModulatorProcess;
+ STATIC_CAST(ALeffectState, state)->Destroy = ModulatorDestroy;
+ STATIC_CAST(ALeffectState, state)->DeviceUpdate = ModulatorDeviceUpdate;
+ STATIC_CAST(ALeffectState, state)->Update = ModulatorUpdate;
+ STATIC_CAST(ALeffectState, state)->Process = ModulatorProcess;
state->index = 0;
state->step = 1;
@@ -214,7 +214,7 @@ ALeffectState *ModulatorCreate(void)
state->iirFilter.coeff = 0.0f;
state->iirFilter.history[0] = 0.0f;
- return GET_DERIVED_TYPE(ALeffectState, state);
+ return STATIC_CAST(ALeffectState, state);
}
void mod_SetParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val)
diff --git a/Alc/alcReverb.c b/Alc/alcReverb.c
index ac9af905..71b21e1b 100644
--- a/Alc/alcReverb.c
+++ b/Alc/alcReverb.c
@@ -556,7 +556,7 @@ static __inline ALvoid EAXVerbPass(ALverbState *State, ALfloat in, ALfloat *REST
// buffer.
static ALvoid VerbProcess(ALeffectState *effect, ALuint SamplesToDo, const ALfloat *RESTRICT SamplesIn, ALfloat (*RESTRICT SamplesOut)[BUFFERSIZE])
{
- ALverbState *State = GET_PARENT_TYPE(ALverbState, ALeffectState, effect);
+ ALverbState *State = STATIC_UPCAST(ALverbState, ALeffectState, effect);
ALfloat (*RESTRICT out)[4] = State->ReverbSamples;
ALuint index, c;
@@ -579,7 +579,7 @@ static ALvoid VerbProcess(ALeffectState *effect, ALuint SamplesToDo, const ALflo
// buffer.
static ALvoid EAXVerbProcess(ALeffectState *effect, ALuint SamplesToDo, const ALfloat *RESTRICT SamplesIn, ALfloat (*RESTRICT SamplesOut)[BUFFERSIZE])
{
- ALverbState *State = GET_PARENT_TYPE(ALverbState, ALeffectState, effect);
+ ALverbState *State = STATIC_UPCAST(ALverbState, ALeffectState, effect);
ALfloat (*RESTRICT early)[4] = State->EarlySamples;
ALfloat (*RESTRICT late)[4] = State->ReverbSamples;
ALuint index, c;
@@ -726,7 +726,7 @@ static ALboolean AllocLines(ALuint frequency, ALverbState *State)
// format) have been changed.
static ALboolean ReverbDeviceUpdate(ALeffectState *effect, ALCdevice *Device)
{
- ALverbState *State = GET_PARENT_TYPE(ALverbState, ALeffectState, effect);
+ ALverbState *State = STATIC_UPCAST(ALverbState, ALeffectState, effect);
ALuint frequency = Device->Frequency, index;
// Allocate the delay lines.
@@ -1078,19 +1078,19 @@ static ALvoid Update3DPanning(const ALCdevice *Device, const ALfloat *Reflection
// effect is loaded into a slot.
static ALvoid ReverbUpdate(ALeffectState *effect, ALCdevice *Device, const ALeffectslot *Slot)
{
- ALverbState *State = GET_PARENT_TYPE(ALverbState, ALeffectState, effect);
+ ALverbState *State = STATIC_UPCAST(ALverbState, ALeffectState, effect);
ALuint frequency = Device->Frequency;
ALboolean isEAX = AL_FALSE;
ALfloat cw, x, y, hfRatio;
if(Slot->effect.type == AL_EFFECT_EAXREVERB && !EmulateEAXReverb)
{
- GET_DERIVED_TYPE(ALeffectState, State)->Process = EAXVerbProcess;
+ STATIC_CAST(ALeffectState, State)->Process = EAXVerbProcess;
isEAX = AL_TRUE;
}
else if(Slot->effect.type == AL_EFFECT_REVERB || EmulateEAXReverb)
{
- GET_DERIVED_TYPE(ALeffectState, State)->Process = VerbProcess;
+ STATIC_CAST(ALeffectState, State)->Process = VerbProcess;
isEAX = AL_FALSE;
}
@@ -1173,7 +1173,7 @@ static ALvoid ReverbUpdate(ALeffectState *effect, ALCdevice *Device, const ALeff
// slot has a different (or no) effect loaded over the reverb effect.
static ALvoid ReverbDestroy(ALeffectState *effect)
{
- ALverbState *State = GET_PARENT_TYPE(ALverbState, ALeffectState, effect);
+ ALverbState *State = STATIC_UPCAST(ALverbState, ALeffectState, effect);
if(State)
{
free(State->SampleBuffer);
@@ -1193,10 +1193,10 @@ ALeffectState *ReverbCreate(void)
if(!State)
return NULL;
- GET_DERIVED_TYPE(ALeffectState, State)->Destroy = ReverbDestroy;
- GET_DERIVED_TYPE(ALeffectState, State)->DeviceUpdate = ReverbDeviceUpdate;
- GET_DERIVED_TYPE(ALeffectState, State)->Update = ReverbUpdate;
- GET_DERIVED_TYPE(ALeffectState, State)->Process = VerbProcess;
+ STATIC_CAST(ALeffectState, State)->Destroy = ReverbDestroy;
+ STATIC_CAST(ALeffectState, State)->DeviceUpdate = ReverbDeviceUpdate;
+ STATIC_CAST(ALeffectState, State)->Update = ReverbUpdate;
+ STATIC_CAST(ALeffectState, State)->Process = VerbProcess;
State->TotalSamples = 0;
State->SampleBuffer = NULL;
@@ -1278,7 +1278,7 @@ ALeffectState *ReverbCreate(void)
State->Gain = State->Late.PanGain;
- return GET_DERIVED_TYPE(ALeffectState, State);
+ return STATIC_CAST(ALeffectState, State);
}
void eaxreverb_SetParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint val)