diff options
Diffstat (limited to 'Alc')
-rw-r--r-- | Alc/effects/reverb.cpp (renamed from Alc/effects/reverb.c) | 40 |
1 files changed, 22 insertions, 18 deletions
diff --git a/Alc/effects/reverb.c b/Alc/effects/reverb.cpp index ad4aae5c..5cfc0012 100644 --- a/Alc/effects/reverb.c +++ b/Alc/effects/reverb.cpp @@ -274,9 +274,7 @@ typedef struct LateReverb { ALfloat PanGain[NUM_LINES][MAX_OUTPUT_CHANNELS]; } LateReverb; -typedef struct ReverbState { - DERIVE_FROM_TYPE(ALeffectState); - +struct ReverbState final : public ALeffectState { /* All delay lines are allocated as a single buffer to reduce memory * fragmentation and management code. */ @@ -329,7 +327,7 @@ typedef struct ReverbState { /* Temporary storage used when processing. */ alignas(16) ALfloat TempSamples[NUM_LINES][MAX_UPDATE_SAMPLES]; alignas(16) ALfloat MixSamples[NUM_LINES][MAX_UPDATE_SAMPLES]; -} ReverbState; +}; static ALvoid ReverbState_Destruct(ReverbState *State); static ALboolean ReverbState_deviceUpdate(ReverbState *State, ALCdevice *Device); @@ -341,7 +339,7 @@ DEFINE_ALEFFECTSTATE_VTABLE(ReverbState); static void ReverbState_Construct(ReverbState *state) { - ALsizei i, j; + new (state) ReverbState{}; ALeffectState_Construct(STATIC_CAST(ALeffectState, state)); SET_VTABLE2(ReverbState, ALeffectState, state); @@ -357,7 +355,7 @@ static void ReverbState_Construct(ReverbState *state) state->Params.HFReference = AL_EAXREVERB_DEFAULT_HFREFERENCE; state->Params.LFReference = AL_EAXREVERB_DEFAULT_LFREFERENCE; - for(i = 0;i < NUM_LINES;i++) + for(ALsizei i{0};i < NUM_LINES;i++) { BiquadFilter_clear(&state->Filter[i].Lp); BiquadFilter_clear(&state->Filter[i].Hp); @@ -366,7 +364,7 @@ static void ReverbState_Construct(ReverbState *state) state->Delay.Mask = 0; state->Delay.Line = NULL; - for(i = 0;i < NUM_LINES;i++) + for(ALsizei i{0};i < NUM_LINES;i++) { state->EarlyDelayTap[i][0] = 0; state->EarlyDelayTap[i][1] = 0; @@ -376,7 +374,7 @@ static void ReverbState_Construct(ReverbState *state) state->LateFeedTap = 0; - for(i = 0;i < NUM_LINES;i++) + for(ALsizei i{0};i < NUM_LINES;i++) { state->LateDelayTap[i][0] = 0; state->LateDelayTap[i][1] = 0; @@ -390,7 +388,7 @@ static void ReverbState_Construct(ReverbState *state) state->Early.VecAp.Coeff = 0.0f; state->Early.Delay.Mask = 0; state->Early.Delay.Line = NULL; - for(i = 0;i < NUM_LINES;i++) + for(ALsizei i{0};i < NUM_LINES;i++) { state->Early.VecAp.Offset[i][0] = 0; state->Early.VecAp.Offset[i][1] = 0; @@ -407,7 +405,7 @@ static void ReverbState_Construct(ReverbState *state) state->Late.VecAp.Delay.Mask = 0; state->Late.VecAp.Delay.Line = NULL; state->Late.VecAp.Coeff = 0.0f; - for(i = 0;i < NUM_LINES;i++) + for(ALsizei i{0};i < NUM_LINES;i++) { state->Late.Offset[i][0] = 0; state->Late.Offset[i][1] = 0; @@ -421,9 +419,9 @@ static void ReverbState_Construct(ReverbState *state) BiquadFilter_clear(&state->Late.T60[i].LFFilter); } - for(i = 0;i < NUM_LINES;i++) + for(ALsizei i{0};i < NUM_LINES;i++) { - for(j = 0;j < MAX_OUTPUT_CHANNELS;j++) + for(ALsizei j{0};j < MAX_OUTPUT_CHANNELS;j++) { state->Early.CurrentGain[i][j] = 0.0f; state->Early.PanGain[i][j] = 0.0f; @@ -444,6 +442,7 @@ static ALvoid ReverbState_Destruct(ReverbState *State) State->SampleBuffer = NULL; ALeffectState_Destruct(STATIC_CAST(ALeffectState,State)); + State->~ReverbState(); } /************************************** @@ -545,7 +544,8 @@ static ALboolean AllocLines(const ALuint frequency, ReverbState *State) ALfloat *newBuffer; TRACE("New reverb buffer length: %ux4 samples\n", totalSamples); - newBuffer = al_calloc(16, sizeof(ALfloat[NUM_LINES]) * totalSamples); + newBuffer = static_cast<ALfloat*>(al_calloc(16, + sizeof(ALfloat[NUM_LINES]) * totalSamples)); if(!newBuffer) return AL_FALSE; al_free(State->SampleBuffer); @@ -1583,9 +1583,9 @@ static ALvoid ReverbState_process(ReverbState *State, ALsizei SamplesToDo, const } -typedef struct ReverbStateFactory { - DERIVE_FROM_TYPE(EffectStateFactory); -} ReverbStateFactory; +struct ReverbStateFactory final : public EffectStateFactory { + ReverbStateFactory() noexcept; +}; static ALeffectState *ReverbStateFactory_create(ReverbStateFactory* UNUSED(factory)) { @@ -1599,10 +1599,14 @@ static ALeffectState *ReverbStateFactory_create(ReverbStateFactory* UNUSED(facto DEFINE_EFFECTSTATEFACTORY_VTABLE(ReverbStateFactory); -EffectStateFactory *ReverbStateFactory_getFactory(void) +ReverbStateFactory::ReverbStateFactory() noexcept + : EffectStateFactory{GET_VTABLE2(ReverbStateFactory, EffectStateFactory)} { - static ReverbStateFactory ReverbFactory = { { GET_VTABLE2(ReverbStateFactory, EffectStateFactory) } }; +} +EffectStateFactory *ReverbStateFactory_getFactory(void) +{ + static ReverbStateFactory ReverbFactory{}; return STATIC_CAST(EffectStateFactory, &ReverbFactory); } |