diff options
Diffstat (limited to 'Alc')
-rw-r--r-- | Alc/ALu.c | 6 | ||||
-rw-r--r-- | Alc/effects/chorus.c | 11 | ||||
-rw-r--r-- | Alc/effects/compressor.c | 5 | ||||
-rw-r--r-- | Alc/effects/dedicated.c | 11 | ||||
-rw-r--r-- | Alc/effects/distortion.c | 9 | ||||
-rw-r--r-- | Alc/effects/echo.c | 13 | ||||
-rw-r--r-- | Alc/effects/equalizer.c | 5 | ||||
-rw-r--r-- | Alc/effects/flanger.c | 11 | ||||
-rw-r--r-- | Alc/effects/modulator.c | 17 | ||||
-rw-r--r-- | Alc/effects/null.c | 4 | ||||
-rw-r--r-- | Alc/effects/reverb.c | 5 |
11 files changed, 53 insertions, 44 deletions
@@ -320,7 +320,7 @@ static ALboolean CalcListenerParams(ALCcontext *Context) return AL_TRUE; } -static ALboolean CalcEffectSlotParams(ALeffectslot *slot, ALCdevice *device) +static ALboolean CalcEffectSlotParams(ALeffectslot *slot, ALCcontext *context) { struct ALeffectslotProps *props; ALeffectState *state; @@ -355,7 +355,7 @@ static ALboolean CalcEffectSlotParams(ALeffectslot *slot, ALCdevice *device) props->State = slot->Params.EffectState; slot->Params.EffectState = state; - V(state,update)(device, slot, &props->Props); + V(state,update)(context, slot, &props->Props); ATOMIC_REPLACE_HEAD(struct ALeffectslotProps*, &slot->FreeList, props); return AL_TRUE; @@ -1468,7 +1468,7 @@ static void UpdateContextSources(ALCcontext *ctx, const struct ALeffectslotArray { ALboolean force = CalcListenerParams(ctx); for(i = 0;i < slots->count;i++) - force |= CalcEffectSlotParams(slots->slot[i], ctx->Device); + force |= CalcEffectSlotParams(slots->slot[i], ctx); voice = ctx->Voices; voice_end = voice + ctx->VoiceCount; diff --git a/Alc/effects/chorus.c b/Alc/effects/chorus.c index f4383aa5..ad978c3a 100644 --- a/Alc/effects/chorus.c +++ b/Alc/effects/chorus.c @@ -57,7 +57,7 @@ typedef struct ALchorusState { static ALvoid ALchorusState_Destruct(ALchorusState *state); static ALboolean ALchorusState_deviceUpdate(ALchorusState *state, ALCdevice *Device); -static ALvoid ALchorusState_update(ALchorusState *state, const ALCdevice *Device, const ALeffectslot *Slot, const ALeffectProps *props); +static ALvoid ALchorusState_update(ALchorusState *state, const ALCcontext *Context, const ALeffectslot *Slot, const ALeffectProps *props); static ALvoid ALchorusState_process(ALchorusState *state, ALsizei SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALsizei NumChannels); DECLARE_DEFAULT_ALLOCATORS(ALchorusState) @@ -115,9 +115,10 @@ static ALboolean ALchorusState_deviceUpdate(ALchorusState *state, ALCdevice *Dev return AL_TRUE; } -static ALvoid ALchorusState_update(ALchorusState *state, const ALCdevice *Device, const ALeffectslot *Slot, const ALeffectProps *props) +static ALvoid ALchorusState_update(ALchorusState *state, const ALCcontext *Context, const ALeffectslot *Slot, const ALeffectProps *props) { - ALfloat frequency = (ALfloat)Device->Frequency; + const ALCdevice *device = Context->Device; + ALfloat frequency = (ALfloat)device->Frequency; ALfloat coeffs[MAX_AMBI_COEFFS]; ALfloat rate; ALint phase; @@ -138,9 +139,9 @@ static ALvoid ALchorusState_update(ALchorusState *state, const ALCdevice *Device /* Gains for left and right sides */ CalcAngleCoeffs(-F_PI_2, 0.0f, 0.0f, coeffs); - ComputePanningGains(Device->Dry, coeffs, Slot->Params.Gain, state->Gain[0]); + ComputePanningGains(device->Dry, coeffs, Slot->Params.Gain, state->Gain[0]); CalcAngleCoeffs( F_PI_2, 0.0f, 0.0f, coeffs); - ComputePanningGains(Device->Dry, coeffs, Slot->Params.Gain, state->Gain[1]); + ComputePanningGains(device->Dry, coeffs, Slot->Params.Gain, state->Gain[1]); phase = props->Chorus.Phase; rate = props->Chorus.Rate; diff --git a/Alc/effects/compressor.c b/Alc/effects/compressor.c index 25c7a3dc..81f3c31b 100644 --- a/Alc/effects/compressor.c +++ b/Alc/effects/compressor.c @@ -42,7 +42,7 @@ typedef struct ALcompressorState { static ALvoid ALcompressorState_Destruct(ALcompressorState *state); static ALboolean ALcompressorState_deviceUpdate(ALcompressorState *state, ALCdevice *device); -static ALvoid ALcompressorState_update(ALcompressorState *state, const ALCdevice *device, const ALeffectslot *slot, const ALeffectProps *props); +static ALvoid ALcompressorState_update(ALcompressorState *state, const ALCcontext *context, const ALeffectslot *slot, const ALeffectProps *props); static ALvoid ALcompressorState_process(ALcompressorState *state, ALsizei SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALsizei NumChannels); DECLARE_DEFAULT_ALLOCATORS(ALcompressorState) @@ -76,8 +76,9 @@ static ALboolean ALcompressorState_deviceUpdate(ALcompressorState *state, ALCdev return AL_TRUE; } -static ALvoid ALcompressorState_update(ALcompressorState *state, const ALCdevice *device, const ALeffectslot *slot, const ALeffectProps *props) +static ALvoid ALcompressorState_update(ALcompressorState *state, const ALCcontext *context, const ALeffectslot *slot, const ALeffectProps *props) { + const ALCdevice *device = context->Device; ALuint i; state->Enabled = props->Compressor.OnOff; diff --git a/Alc/effects/dedicated.c b/Alc/effects/dedicated.c index 52d0ec6d..32e5b49e 100644 --- a/Alc/effects/dedicated.c +++ b/Alc/effects/dedicated.c @@ -37,7 +37,7 @@ typedef struct ALdedicatedState { static ALvoid ALdedicatedState_Destruct(ALdedicatedState *state); static ALboolean ALdedicatedState_deviceUpdate(ALdedicatedState *state, ALCdevice *device); -static ALvoid ALdedicatedState_update(ALdedicatedState *state, const ALCdevice *device, const ALeffectslot *Slot, const ALeffectProps *props); +static ALvoid ALdedicatedState_update(ALdedicatedState *state, const ALCcontext *context, const ALeffectslot *slot, const ALeffectProps *props); static ALvoid ALdedicatedState_process(ALdedicatedState *state, ALsizei SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALsizei NumChannels); DECLARE_DEFAULT_ALLOCATORS(ALdedicatedState) @@ -65,16 +65,17 @@ static ALboolean ALdedicatedState_deviceUpdate(ALdedicatedState *UNUSED(state), return AL_TRUE; } -static ALvoid ALdedicatedState_update(ALdedicatedState *state, const ALCdevice *device, const ALeffectslot *Slot, const ALeffectProps *props) +static ALvoid ALdedicatedState_update(ALdedicatedState *state, const ALCcontext *context, const ALeffectslot *slot, const ALeffectProps *props) { + const ALCdevice *device = context->Device; ALfloat Gain; ALuint i; for(i = 0;i < MAX_OUTPUT_CHANNELS;i++) state->gains[i] = 0.0f; - Gain = Slot->Params.Gain * props->Dedicated.Gain; - if(Slot->Params.EffectType == AL_EFFECT_DEDICATED_LOW_FREQUENCY_EFFECT) + Gain = slot->Params.Gain * props->Dedicated.Gain; + if(slot->Params.EffectType == AL_EFFECT_DEDICATED_LOW_FREQUENCY_EFFECT) { int idx; if((idx=GetChannelIdxByName(device->RealOut, LFE)) != -1) @@ -84,7 +85,7 @@ static ALvoid ALdedicatedState_update(ALdedicatedState *state, const ALCdevice * state->gains[idx] = Gain; } } - else if(Slot->Params.EffectType == AL_EFFECT_DEDICATED_DIALOGUE) + else if(slot->Params.EffectType == AL_EFFECT_DEDICATED_DIALOGUE) { int idx; /* Dialog goes to the front-center speaker if it exists, otherwise it diff --git a/Alc/effects/distortion.c b/Alc/effects/distortion.c index 4619894d..546750d2 100644 --- a/Alc/effects/distortion.c +++ b/Alc/effects/distortion.c @@ -45,7 +45,7 @@ typedef struct ALdistortionState { static ALvoid ALdistortionState_Destruct(ALdistortionState *state); static ALboolean ALdistortionState_deviceUpdate(ALdistortionState *state, ALCdevice *device); -static ALvoid ALdistortionState_update(ALdistortionState *state, const ALCdevice *Device, const ALeffectslot *Slot, const ALeffectProps *props); +static ALvoid ALdistortionState_update(ALdistortionState *state, const ALCcontext *context, const ALeffectslot *slot, const ALeffectProps *props); static ALvoid ALdistortionState_process(ALdistortionState *state, ALsizei SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALsizei NumChannels); DECLARE_DEFAULT_ALLOCATORS(ALdistortionState) @@ -71,9 +71,10 @@ static ALboolean ALdistortionState_deviceUpdate(ALdistortionState *UNUSED(state) return AL_TRUE; } -static ALvoid ALdistortionState_update(ALdistortionState *state, const ALCdevice *Device, const ALeffectslot *Slot, const ALeffectProps *props) +static ALvoid ALdistortionState_update(ALdistortionState *state, const ALCcontext *context, const ALeffectslot *slot, const ALeffectProps *props) { - ALfloat frequency = (ALfloat)Device->Frequency; + const ALCdevice *device = context->Device; + ALfloat frequency = (ALfloat)device->Frequency; ALfloat bandwidth; ALfloat cutoff; ALfloat edge; @@ -103,7 +104,7 @@ static ALvoid ALdistortionState_update(ALdistortionState *state, const ALCdevice cutoff / (frequency*4.0f), calc_rcpQ_from_bandwidth(cutoff / (frequency*4.0f), bandwidth) ); - ComputeAmbientGains(Device->Dry, Slot->Params.Gain, state->Gain); + ComputeAmbientGains(device->Dry, slot->Params.Gain, state->Gain); } static ALvoid ALdistortionState_process(ALdistortionState *state, ALsizei SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALsizei NumChannels) diff --git a/Alc/effects/echo.c b/Alc/effects/echo.c index c0b1bf63..30326dc7 100644 --- a/Alc/effects/echo.c +++ b/Alc/effects/echo.c @@ -52,7 +52,7 @@ typedef struct ALechoState { static ALvoid ALechoState_Destruct(ALechoState *state); static ALboolean ALechoState_deviceUpdate(ALechoState *state, ALCdevice *Device); -static ALvoid ALechoState_update(ALechoState *state, const ALCdevice *Device, const ALeffectslot *Slot, const ALeffectProps *props); +static ALvoid ALechoState_update(ALechoState *state, const ALCcontext *context, const ALeffectslot *slot, const ALeffectProps *props); static ALvoid ALechoState_process(ALechoState *state, ALsizei SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALsizei NumChannels); DECLARE_DEFAULT_ALLOCATORS(ALechoState) @@ -106,9 +106,10 @@ static ALboolean ALechoState_deviceUpdate(ALechoState *state, ALCdevice *Device) return AL_TRUE; } -static ALvoid ALechoState_update(ALechoState *state, const ALCdevice *Device, const ALeffectslot *Slot, const ALeffectProps *props) +static ALvoid ALechoState_update(ALechoState *state, const ALCcontext *context, const ALeffectslot *slot, const ALeffectProps *props) { - ALuint frequency = Device->Frequency; + const ALCdevice *device = context->Device; + ALuint frequency = device->Frequency; ALfloat coeffs[MAX_AMBI_COEFFS]; ALfloat gain, lrpan, spread; @@ -131,15 +132,15 @@ static ALvoid ALechoState_update(ALechoState *state, const ALCdevice *Device, co gain, LOWPASSFREQREF/frequency, calc_rcpQ_from_slope(gain, 1.0f)); - gain = Slot->Params.Gain; + gain = slot->Params.Gain; /* First tap panning */ CalcAngleCoeffs(-F_PI_2*lrpan, 0.0f, spread, coeffs); - ComputePanningGains(Device->Dry, coeffs, gain, state->Gain[0]); + ComputePanningGains(device->Dry, coeffs, gain, state->Gain[0]); /* Second tap panning */ CalcAngleCoeffs( F_PI_2*lrpan, 0.0f, spread, coeffs); - ComputePanningGains(Device->Dry, coeffs, gain, state->Gain[1]); + ComputePanningGains(device->Dry, coeffs, gain, state->Gain[1]); } static ALvoid ALechoState_process(ALechoState *state, ALsizei SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALsizei NumChannels) diff --git a/Alc/effects/equalizer.c b/Alc/effects/equalizer.c index 030eacc9..f2428e95 100644 --- a/Alc/effects/equalizer.c +++ b/Alc/effects/equalizer.c @@ -89,7 +89,7 @@ typedef struct ALequalizerState { static ALvoid ALequalizerState_Destruct(ALequalizerState *state); static ALboolean ALequalizerState_deviceUpdate(ALequalizerState *state, ALCdevice *device); -static ALvoid ALequalizerState_update(ALequalizerState *state, const ALCdevice *device, const ALeffectslot *slot, const ALeffectProps *props); +static ALvoid ALequalizerState_update(ALequalizerState *state, const ALCcontext *context, const ALeffectslot *slot, const ALeffectProps *props); static ALvoid ALequalizerState_process(ALequalizerState *state, ALsizei SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALsizei NumChannels); DECLARE_DEFAULT_ALLOCATORS(ALequalizerState) @@ -122,8 +122,9 @@ static ALboolean ALequalizerState_deviceUpdate(ALequalizerState *UNUSED(state), return AL_TRUE; } -static ALvoid ALequalizerState_update(ALequalizerState *state, const ALCdevice *device, const ALeffectslot *slot, const ALeffectProps *props) +static ALvoid ALequalizerState_update(ALequalizerState *state, const ALCcontext *context, const ALeffectslot *slot, const ALeffectProps *props) { + const ALCdevice *device = context->Device; ALfloat frequency = (ALfloat)device->Frequency; ALfloat gain, freq_mult; ALuint i; diff --git a/Alc/effects/flanger.c b/Alc/effects/flanger.c index b25b95cc..0db3321d 100644 --- a/Alc/effects/flanger.c +++ b/Alc/effects/flanger.c @@ -57,7 +57,7 @@ typedef struct ALflangerState { static ALvoid ALflangerState_Destruct(ALflangerState *state); static ALboolean ALflangerState_deviceUpdate(ALflangerState *state, ALCdevice *Device); -static ALvoid ALflangerState_update(ALflangerState *state, const ALCdevice *Device, const ALeffectslot *Slot, const ALeffectProps *props); +static ALvoid ALflangerState_update(ALflangerState *state, const ALCcontext *context, const ALeffectslot *slot, const ALeffectProps *props); static ALvoid ALflangerState_process(ALflangerState *state, ALsizei SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALsizei NumChannels); DECLARE_DEFAULT_ALLOCATORS(ALflangerState) @@ -115,9 +115,10 @@ static ALboolean ALflangerState_deviceUpdate(ALflangerState *state, ALCdevice *D return AL_TRUE; } -static ALvoid ALflangerState_update(ALflangerState *state, const ALCdevice *Device, const ALeffectslot *Slot, const ALeffectProps *props) +static ALvoid ALflangerState_update(ALflangerState *state, const ALCcontext *context, const ALeffectslot *slot, const ALeffectProps *props) { - ALfloat frequency = (ALfloat)Device->Frequency; + const ALCdevice *device = context->Device; + ALfloat frequency = (ALfloat)device->Frequency; ALfloat coeffs[MAX_AMBI_COEFFS]; ALfloat rate; ALint phase; @@ -138,9 +139,9 @@ static ALvoid ALflangerState_update(ALflangerState *state, const ALCdevice *Devi /* Gains for left and right sides */ CalcAngleCoeffs(-F_PI_2, 0.0f, 0.0f, coeffs); - ComputePanningGains(Device->Dry, coeffs, Slot->Params.Gain, state->Gain[0]); + ComputePanningGains(device->Dry, coeffs, slot->Params.Gain, state->Gain[0]); CalcAngleCoeffs( F_PI_2, 0.0f, 0.0f, coeffs); - ComputePanningGains(Device->Dry, coeffs, Slot->Params.Gain, state->Gain[1]); + ComputePanningGains(device->Dry, coeffs, slot->Params.Gain, state->Gain[1]); phase = props->Flanger.Phase; rate = props->Flanger.Rate; diff --git a/Alc/effects/modulator.c b/Alc/effects/modulator.c index 5de88fcd..af64448d 100644 --- a/Alc/effects/modulator.c +++ b/Alc/effects/modulator.c @@ -45,7 +45,7 @@ typedef struct ALmodulatorState { static ALvoid ALmodulatorState_Destruct(ALmodulatorState *state); static ALboolean ALmodulatorState_deviceUpdate(ALmodulatorState *state, ALCdevice *device); -static ALvoid ALmodulatorState_update(ALmodulatorState *state, const ALCdevice *Device, const ALeffectslot *Slot, const ALeffectProps *props); +static ALvoid ALmodulatorState_update(ALmodulatorState *state, const ALCcontext *context, const ALeffectslot *slot, const ALeffectProps *props); static ALvoid ALmodulatorState_process(ALmodulatorState *state, ALsizei SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALsizei NumChannels); DECLARE_DEFAULT_ALLOCATORS(ALmodulatorState) @@ -115,8 +115,9 @@ static ALboolean ALmodulatorState_deviceUpdate(ALmodulatorState *UNUSED(state), return AL_TRUE; } -static ALvoid ALmodulatorState_update(ALmodulatorState *state, const ALCdevice *Device, const ALeffectslot *Slot, const ALeffectProps *props) +static ALvoid ALmodulatorState_update(ALmodulatorState *state, const ALCcontext *context, const ALeffectslot *slot, const ALeffectProps *props) { + const ALCdevice *device = context->Device; ALfloat cw, a; ALsizei i; @@ -128,11 +129,11 @@ static ALvoid ALmodulatorState_update(ALmodulatorState *state, const ALCdevice * state->Process = ModulateSquare; state->step = fastf2i(props->Modulator.Frequency*WAVEFORM_FRACONE / - Device->Frequency); + device->Frequency); if(state->step == 0) state->step = 1; /* Custom filter coeffs, which match the old version instead of a low-shelf. */ - cw = cosf(F_TAU * props->Modulator.HighPassCutoff / Device->Frequency); + cw = cosf(F_TAU * props->Modulator.HighPassCutoff / device->Frequency); a = (2.0f-cw) - sqrtf(powf(2.0f-cw, 2.0f) - 1.0f); for(i = 0;i < MAX_EFFECT_CHANNELS;i++) @@ -144,11 +145,11 @@ static ALvoid ALmodulatorState_update(ALmodulatorState *state, const ALCdevice * state->Filter[i].a2 = 0.0f; } - STATIC_CAST(ALeffectState,state)->OutBuffer = Device->FOAOut.Buffer; - STATIC_CAST(ALeffectState,state)->OutChannels = Device->FOAOut.NumChannels; + STATIC_CAST(ALeffectState,state)->OutBuffer = device->FOAOut.Buffer; + STATIC_CAST(ALeffectState,state)->OutChannels = device->FOAOut.NumChannels; for(i = 0;i < MAX_EFFECT_CHANNELS;i++) - ComputeFirstOrderGains(Device->FOAOut, IdentityMatrixf.m[i], - Slot->Params.Gain, state->Gain[i]); + ComputeFirstOrderGains(device->FOAOut, IdentityMatrixf.m[i], + slot->Params.Gain, state->Gain[i]); } static ALvoid ALmodulatorState_process(ALmodulatorState *state, ALsizei SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALsizei NumChannels) diff --git a/Alc/effects/null.c b/Alc/effects/null.c index 3812d8fc..a6591c58 100644 --- a/Alc/effects/null.c +++ b/Alc/effects/null.c @@ -16,7 +16,7 @@ typedef struct ALnullState { /* Forward-declare "virtual" functions to define the vtable with. */ static ALvoid ALnullState_Destruct(ALnullState *state); static ALboolean ALnullState_deviceUpdate(ALnullState *state, ALCdevice *device); -static ALvoid ALnullState_update(ALnullState *state, const ALCdevice *device, const ALeffectslot *slot, const ALeffectProps *props); +static ALvoid ALnullState_update(ALnullState *state, const ALCcontext *context, const ALeffectslot *slot, const ALeffectProps *props); static ALvoid ALnullState_process(ALnullState *state, ALsizei samplesToDo, const ALfloatBUFFERSIZE*restrict samplesIn, ALfloatBUFFERSIZE*restrict samplesOut, ALsizei NumChannels); static void *ALnullState_New(size_t size); static void ALnullState_Delete(void *ptr); @@ -56,7 +56,7 @@ static ALboolean ALnullState_deviceUpdate(ALnullState* UNUSED(state), ALCdevice* /* This updates the effect state. This is called any time the effect is * (re)loaded into a slot. */ -static ALvoid ALnullState_update(ALnullState* UNUSED(state), const ALCdevice* UNUSED(device), const ALeffectslot* UNUSED(slot), const ALeffectProps* UNUSED(props)) +static ALvoid ALnullState_update(ALnullState* UNUSED(state), const ALCcontext* UNUSED(context), const ALeffectslot* UNUSED(slot), const ALeffectProps* UNUSED(props)) { } diff --git a/Alc/effects/reverb.c b/Alc/effects/reverb.c index 867abbcc..75790eae 100644 --- a/Alc/effects/reverb.c +++ b/Alc/effects/reverb.c @@ -182,7 +182,7 @@ typedef struct ALreverbState { static ALvoid ALreverbState_Destruct(ALreverbState *State); static ALboolean ALreverbState_deviceUpdate(ALreverbState *State, ALCdevice *Device); -static ALvoid ALreverbState_update(ALreverbState *State, const ALCdevice *Device, const ALeffectslot *Slot, const ALeffectProps *props); +static ALvoid ALreverbState_update(ALreverbState *State, const ALCcontext *Context, const ALeffectslot *Slot, const ALeffectProps *props); static ALvoid ALreverbState_process(ALreverbState *State, ALsizei SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALsizei NumChannels); DECLARE_DEFAULT_ALLOCATORS(ALreverbState) @@ -1307,8 +1307,9 @@ static ALvoid Update3DPanning(const ALCdevice *Device, const ALfloat *Reflection #undef MATRIX_MULT } -static ALvoid ALreverbState_update(ALreverbState *State, const ALCdevice *Device, const ALeffectslot *Slot, const ALeffectProps *props) +static ALvoid ALreverbState_update(ALreverbState *State, const ALCcontext *Context, const ALeffectslot *Slot, const ALeffectProps *props) { + const ALCdevice *Device = Context->Device; ALuint frequency = Device->Frequency; ALfloat lfScale, hfScale, hfRatio; ALfloat lfDecayTime, hfDecayTime; |