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-rw-r--r--OpenAL32/Include/alSource.h71
1 files changed, 71 insertions, 0 deletions
diff --git a/OpenAL32/Include/alSource.h b/OpenAL32/Include/alSource.h
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index 00000000..499ddcf4
--- /dev/null
+++ b/OpenAL32/Include/alSource.h
@@ -0,0 +1,71 @@
+#ifndef _AL_SOURCE_H_
+#define _AL_SOURCE_H_
+
+#define AL_NUM_SOURCE_PARAMS 128
+
+#include "AL/al.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+typedef struct ALbufferlistitem
+{
+ ALuint buffer;
+ ALuint bufferstate;
+ ALuint flag;
+ struct ALbufferlistitem *next;
+} ALbufferlistitem;
+
+typedef struct ALsource_struct
+{
+ ALfloat flPitch;
+ ALfloat flGain;
+ ALfloat flOuterGain;
+ ALfloat flMinGain;
+ ALfloat flMaxGain;
+ ALfloat flInnerAngle;
+ ALfloat flOuterAngle;
+ ALfloat flRefDistance;
+ ALfloat flMaxDistance;
+ ALfloat flRollOffFactor;
+ ALfloat vPosition[3];
+ ALfloat vVelocity[3];
+ ALfloat vOrientation[3];
+ ALboolean bHeadRelative;
+ ALboolean bLooping;
+
+ ALuint ulBufferID;
+
+ ALboolean inuse;
+ ALboolean play;
+ ALenum state;
+ ALuint position;
+ ALuint position_fraction;
+ struct ALbufferlistitem *queue; // Linked list of buffers in queue
+ ALuint BuffersInQueue; // Number of buffers in queue
+ ALuint BuffersProcessed; // Number of buffers already processed (played)
+
+ ALuint TotalBufferDataSize; // Total amount of data contained in the buffers queued for this source
+ ALuint BuffersPlayed; // Number of buffers played on this loop
+ ALuint BufferPosition; // Read position in audio data of current buffer
+
+ // Index to itself
+ ALuint source;
+
+ ALint lBytesPlayed;
+
+ ALint lOffset;
+ ALint lOffsetType;
+
+ // Source Type (Static, Streaming, or Undetermined)
+ ALint lSourceType;
+
+ struct ALsource_struct *next;
+} ALsource;
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif