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-rw-r--r--OpenAL32/Include/alMain.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenAL32/Include/alMain.h b/OpenAL32/Include/alMain.h
index 8c2615cf..1726cb37 100644
--- a/OpenAL32/Include/alMain.h
+++ b/OpenAL32/Include/alMain.h
@@ -99,7 +99,7 @@ typedef ALuint64SOFT ALuint64;
#elif defined(HAVE_BITSCANFORWARD64_INTRINSIC)
-static inline int msvc64_ctz64(ALuint64 v)
+inline int msvc64_ctz64(ALuint64 v)
{
unsigned long idx = 64;
_BitScanForward64(&idx, v);
@@ -109,7 +109,7 @@ static inline int msvc64_ctz64(ALuint64 v)
#elif defined(HAVE_BITSCANFORWARD_INTRINSIC)
-static inline int msvc_ctz64(ALuint64 v)
+inline int msvc_ctz64(ALuint64 v)
{
unsigned long idx = 64;
if(!_BitScanForward(&idx, v&0xffffffff))
@@ -130,7 +130,7 @@ static inline int msvc_ctz64(ALuint64 v)
* as the ntz2 variant. These likely aren't the most efficient methods, but
* they're good enough if the GCC or MSVC intrinsics aren't available.
*/
-static inline int fallback_popcnt64(ALuint64 v)
+inline int fallback_popcnt64(ALuint64 v)
{
v = v - ((v >> 1) & U64(0x5555555555555555));
v = (v & U64(0x3333333333333333)) + ((v >> 2) & U64(0x3333333333333333));
@@ -138,7 +138,7 @@ static inline int fallback_popcnt64(ALuint64 v)
return (int)((v * U64(0x0101010101010101)) >> 56);
}
-static inline int fallback_ctz64(ALuint64 value)
+inline int fallback_ctz64(ALuint64 value)
{
return fallback_popcnt64(~value & (value - 1));
}