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-rw-r--r--OpenAL32/Include/alMain.h8
-rw-r--r--OpenAL32/Include/alSource.h4
2 files changed, 1 insertions, 11 deletions
diff --git a/OpenAL32/Include/alMain.h b/OpenAL32/Include/alMain.h
index ac89adf8..2182d3f0 100644
--- a/OpenAL32/Include/alMain.h
+++ b/OpenAL32/Include/alMain.h
@@ -879,15 +879,9 @@ void AppendCaptureDeviceList(const ALCchar *name);
void ALCdevice_Lock(ALCdevice *device);
void ALCdevice_Unlock(ALCdevice *device);
-void ALCcontext_DeferUpdates(ALCcontext *context, ALenum type);
+void ALCcontext_DeferUpdates(ALCcontext *context);
void ALCcontext_ProcessUpdates(ALCcontext *context);
-enum {
- DeferOff = AL_FALSE,
- DeferAll,
- DeferAllowPlay
-};
-
typedef struct {
#ifdef HAVE_FENV_H
diff --git a/OpenAL32/Include/alSource.h b/OpenAL32/Include/alSource.h
index 1dd835c4..284d5cbe 100644
--- a/OpenAL32/Include/alSource.h
+++ b/OpenAL32/Include/alSource.h
@@ -142,7 +142,6 @@ typedef struct ALsource {
/** Source state (initial, playing, paused, or stopped) */
ATOMIC(ALenum) state;
- ALenum new_state;
/** Source Buffer Queue head. */
RWLock queue_lock;
@@ -174,9 +173,6 @@ inline struct ALsource *RemoveSource(ALCcontext *context, ALuint id)
{ return (struct ALsource*)RemoveUIntMapKeyNoLock(&context->SourceMap, id); }
void UpdateAllSourceProps(ALCcontext *context);
-ALvoid SetSourceState(ALsource *Source, ALCcontext *Context, ALenum state);
-ALboolean ApplyOffset(ALsource *Source, ALvoice *voice);
-
ALvoid ReleaseALSources(ALCcontext *Context);