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-rw-r--r--OpenAL32/Include/alAuxEffectSlot.h2
-rw-r--r--OpenAL32/Include/alListener.h2
-rw-r--r--OpenAL32/Include/alMain.h2
-rw-r--r--OpenAL32/Include/alSource.h2
4 files changed, 4 insertions, 4 deletions
diff --git a/OpenAL32/Include/alAuxEffectSlot.h b/OpenAL32/Include/alAuxEffectSlot.h
index 97a3906d..16de9a79 100644
--- a/OpenAL32/Include/alAuxEffectSlot.h
+++ b/OpenAL32/Include/alAuxEffectSlot.h
@@ -111,7 +111,7 @@ typedef struct ALeffectslot {
ALeffectState *State;
} Effect;
- ATOMIC_FLAG PropsClean;
+ ATOMIC(ALenum) PropsClean;
RefCount ref;
diff --git a/OpenAL32/Include/alListener.h b/OpenAL32/Include/alListener.h
index 0d80a8d7..9efadf47 100644
--- a/OpenAL32/Include/alListener.h
+++ b/OpenAL32/Include/alListener.h
@@ -36,7 +36,7 @@ typedef struct ALlistener {
ALfloat Up[3];
ALfloat Gain;
- ATOMIC_FLAG PropsClean;
+ ATOMIC(ALenum) PropsClean;
/* Pointer to the most recent property values that are awaiting an update.
*/
diff --git a/OpenAL32/Include/alMain.h b/OpenAL32/Include/alMain.h
index 8cb22615..666a8ade 100644
--- a/OpenAL32/Include/alMain.h
+++ b/OpenAL32/Include/alMain.h
@@ -808,7 +808,7 @@ struct ALCcontext_struct {
ALfloat SpeedOfSound;
ALfloat MetersPerUnit;
- ATOMIC_FLAG PropsClean;
+ ATOMIC(ALenum) PropsClean;
ATOMIC(ALenum) DeferUpdates;
almtx_t PropLock;
diff --git a/OpenAL32/Include/alSource.h b/OpenAL32/Include/alSource.h
index 5f07c09d..f7749de3 100644
--- a/OpenAL32/Include/alSource.h
+++ b/OpenAL32/Include/alSource.h
@@ -98,7 +98,7 @@ typedef struct ALsource {
/** Source Buffer Queue head. */
ALbufferlistitem *queue;
- ATOMIC_FLAG PropsClean;
+ ATOMIC(ALenum) PropsClean;
/* Index into the context's Voices array. Lazily updated, only checked and
* reset when looking up the voice.